More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Romanv on 2014 September 09, 00:30:11



Title: Re: Door Jam Fix
Post by: Romanv on 2014 September 09, 00:30:11
Is it possible to change a door to close behind a shower?

Observe the following image: http://i.imgur.com/lolLXxh.png (http://i.imgur.com/lolLXxh.png)


The shower is behind the door and not allow to closing, I am creating a caravan, so it is not possible to have more space for the bathroom.
Does anyone know how to close the door, without moving the shower?


Title: Re: Door Jam Fix
Post by: Madame Mim on 2014 September 09, 06:50:28
Even if the door shuts you won't be able to get to the toilet or sink so why did you do it?


Title: Re: Door Jam Fix
Post by: Romanv on 2014 September 09, 10:40:58
Hello Madame Mim.
In The Sims 3, the door closes automatically, even if the sim is bathing or using the toilet.
so I thought it might be some modification, as does this mod: http://www.moreawesomethanyou.com/smf/index.php/topic,9768.0.html (http://www.moreawesomethanyou.com/smf/index.php/topic,9768.0.html)


Title: Re: Door Jam Fix
Post by: Madame Mim on 2014 September 09, 22:32:47
The shower is an object. How do you get to the toilet?


Title: Re: Door Jam Fix
Post by: Kyna on 2014 September 10, 01:17:09
You'd probably be better off moving the sink to outside the bathroom, and then putting the shower where the sink is.

Mim wasn't talking about the door, and your response about the doors closing automatically wasn't relevant to the point she raised.  Mim was pointing out the obvious: your sims are not going to be able to get to the toilet or the sink while the shower is in the way.


Title: Re: Door Jam Fix
Post by: Romanv on 2014 September 10, 03:49:19
Ok, I apologize for my bad explanation (the English is not my native language)  :-[

The sim may use perfectly the toilet or sink, because the shower does not interposed on the way.
There are no obstacles for the sim, just do not close the door, because it recognizes that the sim is close.