More Awesome Than You!

TS2: Burnination => Oops! You Broke It! => Topic started by: MaximilianPS on 2010 June 20, 08:19:57



Title: Wops ! i've broken my hood :(
Post by: MaximilianPS on 2010 June 20, 08:19:57
Actually, i'm working on a brand new neighborhood, so i'm plaing with a "beta-tester" character, i'm using him to set-up all NPC and townies, so maybe i've made some mess with him.
did you think we can fix this situation ?  ::)

When i load the apartment where the "Beta-Tester" live I get this error message
(http://img64.imageshack.us/img64/2745/catturahq.jpg)

here is part of the log
Code:
Build: 1.17.0.66
at Oct 11 2008,15:12:07

Object id: 405
name: Controller - UrnStone Mover - Version 2
Stack size: 3
Error: Problem executing script (GetBaseLotId): Run-time:
Lot with id 14 does not exist!
stack traceback:
[C]: in function `getAptBaseLot'
(none): in function `GetBaseLotId'



Iterations: 11
  Frame 2:
    Stack Object id: 0
    Node: 2
    Tree: id 8319 name 'Global Token - Verify Lot/Neighbood' version -32753
    from UrnStoneGlobals
    Prim state: 1
    Params: 2    Locals: 14 0 0
  Frame 1:
    Stack Object id: 0
    Node: 4
    Tree: id 4100 name 'Create UrnStones' version -32750
    from Controller_GravestoneMover
    Prim state: 0
    Params:    Locals: 2 1
  Frame 0:
    Stack Object id: 0
    Node: 4
    Tree: id 4097 name 'Function - Main' version -32745
    from Controller_GravestoneMover
    Prim state: 0
    Params:    Locals:


Global Simulator Variables
...


Title: Re: Wops ! i've broken my hood :(
Post by: J. M. Pescado on 2010 June 20, 08:34:25
(http://www.moreawesomethanyou.com/crapola/bfbvfs.jpg)
Yeah, whatever you did, don't do that.


Title: Re: Wops ! i've broken my hood :(
Post by: MaximilianPS on 2010 June 20, 10:23:37
HEHEHE  ;D

ok I will remove all characters, then I'll repoplate the hood


Title: Re: Wops ! i've broken my hood :(
Post by: J. M. Pescado on 2010 June 20, 13:34:58
I think you broke the underlying hood data structure, the entire thing is a scratch.