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TS2: Burnination => The Podium => Topic started by: Sandilou on 2008 October 01, 23:54:25



Title: AL Patch issued at EA website
Post by: Sandilou on 2008 October 01, 23:54:25
Just for your information.


Title: Re: AL Patch issued at EA website
Post by: Zazazu on 2008 October 01, 23:57:19
 :P More details are good.

Patch link (http://thesims2.ea.com/update/getpatch.php?appVersion=1.16&languageCode=)

Quote
Complete list of changes:

          o Bathtubs from The Sims 2 Kitchen & Bath Interior Design Stuff can now be tinkered with.
          o All badges now take the same amount of time to acquire as they did in The Sims 2 Open for Business.
          o Lots now reset when an entire family moves in with another family
          o Switching between a pet and a Sim during a magical fire no longer improperly disables the Rewards panel.
          o All versions of Jewelry Rack from The Sims 2 Bon Voyage will now be available
          o Sims can now ask neighbors they have good relationships with to watch their children when leaving the lot
          o Cauldron now has ‘resume' option for interrupted spells
          o Witch's hats no longer become the default hairstyle when a Sim witch ages.
          o Sims may now invite their apartment neighbors to house and sports parties
          o Teens in neighboring apartments will no longer briefly appear both in the car and in their room when asked to sneak out.
          o Gameplay will no longer get stuck when a witch goes to the magic world while on a blind date
          o Maids and Butlers will now make the Murphy Bed and Heart Bed if they are messy.
          o Roommates can now gain hobby enthusiasm
          o Toy Dog will no longer get stuck in ‘Play With' animation
          o Occupied apartment lots can now be moved in neighborhood view
          o The nanny will no longer stop working if a toddler falls asleep in a pet bed
          o Lots saved while the NPC witch is present will still have the witch when loaded again.
          o Sims can no longer be let into neighboring apartments while Freeze Time is in effect.
          o In Thai, spellbook now properly shows alignment.
          o Sims who use Vivificus Zombiae no longer end up with wants and fears as if they had a relationship with themselves.
          o Cars placed on unoccupied apartment lots now remain when a Sim moves in
          o Apartment neighbors of pre-made families are now hidden properly.
          o Downtown Community lots Similar Sights Sculpture Park and Lulu Lounge no longer are overlapped by buildings
          o Maxing out physiology knowledge no longer makes gaining all other skills much easier.
          o Typos in item descriptions fixed
          o In Traditional Chinese, while selecting "Spell: Save from Death," Sim's name is now properly displayed.
          o Apartment Mailboxes now behave properly when Sim attempts to retrieve a Love Letter
          o Hand of Darkness Floor Lamp now takes less time to create.
          o Correct thought bubbles now appear while Sim is reading a genre book without The Sims 2 FreeTime installed.
          o Sims on hotel vacations with their roommate are no longer stranded after their vacation time expires.
          o Toddlers and babies are no longer chosen as part of a group when going downtown.
          o Wall decoration height adjustment hot keys now match game tips in all languages
          o In Polish, build mode music track list is fixed
          o Correct Sim names will now be displayed for all Networking Messages
          o Conjured servants no longer count against the Sim per household limit
          o College Rock now an available radio station without Sims 2 University and Sims 2 Pets installed.
          o The lifetime aspiration pop-up window now appears correct in all languages.
          o The heads of witches will now look correct after they drop out of college.
          o Sims with Body Skills from 1 to 4 are now susceptible to death by Murphy Bed
          o Sims will now continue to play the piano until told to stop
          o Adult Sims can no longer ask young adults to be roommates.
          o There is no longer an error when a Sim returns to their parent's apartment after college.
          o Computer in Apartment now behaves properly when Sim is awarded many scholarships
          o The landlord will now continue gardening, even if a butler is present
          o A nine Sim family can no longer be attained by having twins when there are already seven members
          o Sims may now Marry/move-in with their landlords
          o Moved in families' apartments will no longer be hidden from view when the occupying family exits them
          o Error will no longer occur when player locks in and strands a neighbor in their apartment
          o Sims will now properly answer their cell phones and the phones won't disappear from the inventory
          o A former landlord that has moved in with a Sim can no longer collect rent
          o Freeze Time spell no longer causes errors with Contained Pets
          o Chastity Gere will no longer cause an error if married
          o Dream Date Flowers/Card can now be placed anywhere on shelves
          o Butler will no longer leave the lot with a baby

Anyone taking the plunge who already has the SecuROM?


Title: Re: AL Patch issued at EA website
Post by: tizerist on 2008 October 01, 23:59:07
Love this one:

"Sims who use Vivificus Zombiae no longer end up with wants and fears as if they had a relationship with themselves."

Also, no condo fix :(


Title: Re: AL Patch issued at EA website
Post by: Mootilda on 2008 October 02, 00:43:52
No fix for beach apartments, either, even though it should be a no-brainer.


Title: Re: AL Patch issued at EA website
Post by: Gastfyr on 2008 October 02, 00:45:33
WTF?  No fix for the dissappearing cooking skill?  No fix for playable neighbours being drained of Hobby Enthusiasim and school grades?  No fix for freaking date/outing rewards that are unmoveable and block everything on the lot?

No fix so freaking Buttler actually works as a Nanny as he claims??


Title: Re: AL Patch issued at EA website
Post by: BrokenRobot on 2008 October 02, 01:07:43
Seriously, they couldn't even manage to copy all of Pescado's fixes this time.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 02, 01:22:07
Why fix what has already been fixed?


Title: Re: AL Patch issued at EA website
Post by: Morlock on 2008 October 02, 03:05:20
Damn, I only just finished downloading updated hacks after installing AL.



Title: Re: AL Patch issued at EA website
Post by: kazebird on 2008 October 02, 03:14:15
Same with me!


Title: Re: AL Patch issued at EA website
Post by: rhodaloo on 2008 October 02, 03:14:27
So just ignore this patch? It can stay on my desk top.


Title: Re: AL Patch issued at EA website
Post by: jolrei on 2008 October 02, 03:22:35
The patch contains suck-u-rom.  At least wait until a new no-cd crack comes out.


Title: Re: AL Patch issued at EA website
Post by: floopyboo on 2008 October 02, 03:26:58
Let me see... hmmm... they didn't fix anything I thought was an urgent must-fix, and they did fix stuff I didn't mind. Couple in suckUrom & I'm seeing lose-lose here.

Waiting for a better patch & a crack to match.


Title: Re: AL Patch issued at EA website
Post by: Emma on 2008 October 02, 07:53:29
Sod it, I'll install. I need to see what needs taking out first though (not much by the 'fix' list) Backing up my stuff first though.

Downloading it now.


Title: Re: AL Patch issued at EA website
Post by: sloppyhousewife on 2008 October 02, 07:55:23
Quote
Complete list of changes:
          o All badges now take the same amount of time to acquire as they did in The Sims 2 Open for Business.

I bet they're referring to the cash register badge.



Title: Re: AL Patch issued at EA website
Post by: Inge on 2008 October 02, 09:25:26
I don't really know what the school bus issue is meant to be.  On my apartment lots the school bus comes reliably and all the kids including not-in-play ones get on it.  I would say this was a hack-related problem.


Title: Re: AL Patch issued at EA website
Post by: cat on 2008 October 02, 09:55:30
I might as well try the patch seeing as I already have suck-Rom. Altough, why are we all complaining about what the patch doesn't have, seeing as it's EA we're talking about. Since when did they actually manage to do anything properly?


Title: Re: AL Patch issued at EA website
Post by: Inge on 2008 October 02, 09:56:16
And was the problem in a lot you created yourself?


Title: Re: AL Patch issued at EA website
Post by: Angie Baby on 2008 October 02, 10:31:12
Nope do not want. I'm sticking with the unofficial patch at least you can trust Pescado's stuff to do what it says on the box.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 02, 10:43:33
If some genius wants to install the EAxis patch now, send me the objects.package and I can look it over for compatibility.


Title: Re: AL Patch issued at EA website
Post by: Mirelly on 2008 October 02, 10:51:44
Not wanted by me either. No AL patch is worth installing if it doesn't address the issue of apt.-related immovables causing problems.

(I also hate that normal houses now attract the paper kid right to the front door. It would be OK if walk-byes didn't also trek right up to the welcome mat to read/snaffle someone else's paper.)


Title: Re: AL Patch issued at EA website
Post by: Sagana on 2008 October 02, 11:05:20
Want - Murphy bed deaths and apt. lots moveable from neighborhood even with sims in them.

Don't Want - incompatibility with JMs ALfixes and only half the stuff in it addressed (reported fixed - I'll believe it when I see it), especially date rewards issues.

pfui.

I'd send an objects package but hafta go to work instead. Double-pfui.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 02, 11:48:28
(I also hate that normal houses now attract the paper kid right to the front door. It would be OK if walk-byes didn't also trek right up to the welcome mat to read/snaffle someone else's paper.)
I just bury the newspaper. It eliminates all the newspaper-related annoyances, including that damn kid. Newspapers are barbaric, anyway.


Title: Re: AL Patch issued at EA website
Post by: Inge on 2008 October 02, 12:25:57
The game should not be encouraging people to cut down all those trees, now that we all have televisions and internet access and can see the news by other means.


Title: Re: AL Patch issued at EA website
Post by: Mirelly on 2008 October 02, 13:36:14
The game should not be encouraging people to cut down all those trees, now that we all have televisions and internet access and can see the news by other means.

Yeah, like TVs and computers are utterly eco-friendly as opposed to old-fashioned paper, which is theoretically 100% sustainable, is 100% recyclable, is a handy carbon sink, is a useful resource for lighting fires, is useful in the lavatory, and is especially invaluable for lining the bottom of a litter-tray when house-training kittens.


Title: Re: AL Patch issued at EA website
Post by: Millie on 2008 October 02, 14:17:10
And was the problem in a lot you created yourself?

Not for me Inge. The only one I've played with so far, is the Maxis trailer park.


Title: Re: AL Patch issued at EA website
Post by: Alex on 2008 October 02, 17:10:42
No fixes for any of the real problems. Surprise, surprise...

It says that "buildings no longer overlap downtown lots". Did they find a way to fix it, or did they just remove the building from the hood altogether?


Title: Re: AL Patch issued at EA website
Post by: Liz on 2008 October 02, 17:57:07
I just bury the newspaper. It eliminates all the newspaper-related annoyances, including that damn kid. Newspapers are barbaric, anyway.
That kid does annoy me (rather a lot, really, for some reason), but I keep the newspaper coming on home-farming lots as a free source of daily compost. Likewise, I don't get *too* bent out of shape when my rarely-employed nanny starts dropping bottle-bombs all over the place just because Junior's pulling on the bunny ear at the precise second she seems to think he needs to eat something. For lots without gardening, though... yeah, that kid needs to be stopped.

The game should not be encouraging people to cut down all those trees, now that we all have televisions and internet access and can see the news by other means.
Yeah, like TVs and computers are utterly eco-friendly as opposed to old-fashioned paper, which is theoretically 100% sustainable, is 100% recyclable, is a handy carbon sink, is a useful resource for lighting fires, is useful in the lavatory, and is especially invaluable for lining the bottom of a litter-tray when house-training kittens.
None of which, aside from recycle/compost, can be applied to the game, but I know that's not your point.

I'd be in favour of an all-purpose paper product that's manufactured for purchase in order to be used in multiple ways, as you describe (particularly for sinking my excess carbon ;) ), especially if said product came without all those dyes and inks applied, but as a means of conveying daily news, it seems a wasteful and inefficient use of our CO2 scrubbers. I think the main difference between the 'paper vs. electronics for news' arguments, though, is that while the TV/computer can be used to get daily news in addition to the other uses to which we usually put them, newspapers are manufactured for the express purpose of disseminating news, after which some find additional use for them before their disposal, so as not to have wasted all that paper simply for getting a crossword and some news, most of which they didn't read, anyway.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 02, 18:36:58
The other drawback to newspapers is that they can only get yesterday's news. The computer can get you news as it happens, from a wide variety of sources all at once, including sources that will tell you bad news that the normal media won't.


Title: Re: AL Patch issued at EA website
Post by: HomeschooledByTards on 2008 October 02, 18:40:31
The other drawback to newspapers is that they can only get yesterday's news.

In some cases you don't even get yesterday's news. My mom regularly gets her local Sunday newspaper by 8:00 p.m. on Saturday night.


Title: Re: AL Patch issued at EA website
Post by: nowhereme on 2008 October 02, 19:22:48
The other drawback to newspapers is that they can only get yesterday's news.

In some cases you don't even get yesterday's news. My mom regularly gets her local Sunday newspaper by 8:00 p.m. on Saturday night.

Here we don't have a Sunday newspaper, we have a weekend newspaper. So, Saturday morning you get delivered Friday's news and then nothing again until Monday morning.


Title: Re: AL Patch issued at EA website
Post by: Zazazu on 2008 October 02, 22:06:36
Yeah, like TVs and computers are utterly eco-friendly as opposed to old-fashioned paper, which is theoretically 100% sustainable, is 100% recyclable, is a handy carbon sink, is a useful resource for lighting fires, is useful in the lavatory, and is especially invaluable for lining the bottom of a litter-tray when house-training kittens.
None of which, aside from recycle/compost, can be applied to the game, but I know that's not your point.

I'd be in favour of an all-purpose paper product that's manufactured for purchase in order to be used in multiple ways, as you describe (particularly for sinking my excess carbon ;) ), especially if said product came without all those dyes and inks applied, but as a means of conveying daily news, it seems a wasteful and inefficient use of our CO2 scrubbers. I think the main difference between the 'paper vs. electronics for news' arguments, though, is that while the TV/computer can be used to get daily news in addition to the other uses to which we usually put them, newspapers are manufactured for the express purpose of disseminating news, after which some find additional use for them before their disposal, so as not to have wasted all that paper simply for getting a crossword and some news, most of which they didn't read, anyway.
[/quote]There's also the fact that newspapers publishers always publish over what demand is. Look at the paper boxes on Michigan Avenue here. Even with the many that are stolen by the homeless to do whatever with (often, to attempt to sell), at the end of the day most of the boxes are half full. All that paper is basically wasted. Yes. It's recycled. But recycling takes energy as well.

Then you have the litter factor. People throw bits of papers all over the place (yes, they are asses). You trip over them. They look trashy. They are, again, wasted, and I doubt that even 10% of littered newspaper gets to the recycling bins. Most go to trash to rot (albeit relatively quickly).


Title: Re: AL Patch issued at EA website
Post by: Ruann on 2008 October 02, 23:15:24
Well, it looks like the "fix" to the neighborhood decoration issue was to replace the big honking decoration that ate the mini tower with said mini tower.  So, Downtown looks better on playable lots now, but the other building is now missing. 


Title: Re: AL Patch issued at EA website
Post by: Havelock on 2008 October 02, 23:58:28
Well, it looks like the "fix" to the neighborhood decoration issue was to replace the big honking decoration that ate the mini tower with said mini tower.  So, Downtown looks better on playable lots now, but the other building is now missing. 

The other building is replaced with the NL builing. The AL building is removed now after Patch.


Title: Re: AL Patch issued at EA website
Post by: Zazazu on 2008 October 03, 00:08:42
More specifically, they unreplaced the building.


Title: Re: AL Patch issued at EA website
Post by: Ruann on 2008 October 03, 01:08:04
Except for the thumbnail.  At least, in my fresh The Sims 2 folder that I had it make after I patched.


Title: Re: AL Patch issued at EA website
Post by: Moon on 2008 October 03, 03:19:40
I'm also sad to see there was no fix for school bus issue. Which was a problem for me, even in a vanilla game. I tested it with different Maxis-made lots and it did not seem to depend on whether or not the lot had a "Walk to" sign.

Also sad to see no fix for landlord's pizza party suckage (where the landlord wont leave after). I have not played enough to witness this yet, but have seen this complained about in multiple places.

I'll be staying patch free, at least for the time being.


Title: Re: AL Patch issued at EA website
Post by: Emma on 2008 October 03, 05:59:46
Oops, they broke it?

o Bathtubs from The Sims 2 Kitchen & Bath Interior Design Stuff can now be tinkered with.

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/YGFBath.png)

Why does that include having to make it §1?  ::)

(Tried with and without LD's fix for the Stuff Pack items and it is still the same. Bloody EAxis.)



Title: Re: AL Patch issued at EA website
Post by: Lord Darcy on 2008 October 03, 06:18:22
Oops, they broke it?

o Bathtubs from The Sims 2 Kitchen & Bath Interior Design Stuff can now be tinkered with.

<snip>

Why does that include having to make it §1?  ::)

(Tried with and without LD's fix for the Stuff Pack items and it is still the same. Bloody EAxis.)



Gah!! Someone who patched AL please send me updated Overrides.package. Why can't these idiots ever once get things right? >:(
Leave SP objects alone! [/Chris Crocker]

ETA: Thanks, Emma. I just looked into the file. They messed up the price of K&B bathtub in "updated" Overrides. In addition, they tanked the Hygiene rating too, from Expensive to Moderate. Grrr.

New version of fix is on the way.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 03, 11:02:44
I'm also sad to see there was no fix for school bus issue. Which was a problem for me, even in a vanilla game. I tested it with different Maxis-made lots and it did not seem to depend on whether or not the lot had a "Walk to" sign.
I'm not going to fix the no school bus issue, period. In *MY* day, we had to WALK to school, through the snow, uphill and against the wind both ways, while the Japanese would try to bomb us! AND WE LIKED IT! Since we now have the "Walk To" option, the school bus is entirely superfluous, anyway. AND WE LIKED IT!


Title: Re: AL Patch issued at EA website
Post by: Inge on 2008 October 03, 11:26:57
You forgot the change from thruppence.


Title: Re: AL Patch issued at EA website
Post by: Gwill on 2008 October 03, 11:54:50
Quote
o Sims with Body Skills from 1 to 4 are now susceptible to death by Murphy Bed
Do they serioulsy mean 1 to 4 and not 0 to 4 (or 0-3)?

Quote
o Correct Sim names will now be displayed for all Networking Messages
This is the only one I've noticed and been annoyed by.


Title: Re: AL Patch issued at EA website
Post by: Lord Darcy on 2008 October 03, 16:50:32
Ok, here's the updated version of SP objects Fix for AL. Please confirm whether K&B tub was properly fixed in patched AL, including b0rked catalog price and Tinker function.

You might have to replace existing K&B bathtub. I missed the b0rked GUID problem in the previous version.

ETA: New version is now up in DarcyLand (http://www.moreawesomethanyou.com/smf/index.php/topic,12894.0.html).


Title: Re: AL Patch issued at EA website
Post by: Alex on 2008 October 03, 17:20:10
Well, it looks like the "fix" to the neighborhood decoration issue was to replace the big honking decoration that ate the mini tower with said mini tower.  So, Downtown looks better on playable lots now, but the other building is now missing. 

The other building is replaced with the NL builing. The AL building is removed now after Patch.
So now Belladonna Cove looks stupid? Well at least it's not as bad as Downtown and is easily fixable (if someone is kinda enough to reintroduce the building as a seperate object).


Title: Re: AL Patch issued at EA website
Post by: Fat D on 2008 October 03, 17:29:02
Quote
o Sims with Body Skills from 1 to 4 are now susceptible to death by Murphy Bed
Do they serioulsy mean 1 to 4 and not 0 to 4 (or 0-3)?

Quote
o Correct Sim names will now be displayed for all Networking Messages
This is the only one I've noticed and been annoyed by.
0 should have been working all the time, but 1-4 are new. The minimum body skill to be save appears to have been foolishly set to 0.05 (or was it 0.005) instead of 5.


Title: Re: AL Patch issued at EA website
Post by: Menaceman on 2008 October 03, 19:22:11
I've just tried to install the patch and I just keep getting an error. It tells me to uninstall and reinstall AL. I am going to but so far I haven't managed to uninstall the pack yet as it seems to have frozen my 'Add or Remove Programs' window.

Oh and thanks for the fix Darcy.


Title: Re: AL Patch issued at EA website
Post by: jsalemi on 2008 October 03, 20:01:22
I've just tried to install the patch and I just keep getting an error. It tells me to uninstall and reinstall AL. I am going to but so far I haven't managed to uninstall the pack yet as it seems to have frozen my 'Add or Remove Programs' window.

This happens if you changed one of your game files (maybe you forgot to put the original .EXE back in if you're using a no-cd version, or edited one of graphics files), or sometimes if you made objects.package read-only.  You should get a pop-up window that tells you what file it's barfing on - you may have to move the main patch window to see it, since it sometimes pops up under the main window.  Fix/replace the file it complains about, and run the patch install again.


Title: Re: AL Patch issued at EA website
Post by: Simsample on 2008 October 04, 13:29:56
For anyone who is interested, I've extracted the missing CaNH building (the reflective 'H' building that came with AL) from the P0 3D packages. It's of course only for those with AL P1, and works okay in my game so I'd appreciate if others could test it too.
http://www.mediafire.com/?s2wd5etwsd6


Title: Re: AL Patch issued at EA website
Post by: BrokenRobot on 2008 October 04, 19:16:23
There is now a no-cd crack for the patched version at GameCopyWorld:  http://m0001.gamecopyworld.com/games/pc_the_sims_2_apartment_life.shtml


Title: Re: AL Patch issued at EA website
Post by: Emma on 2008 October 04, 20:22:19
o Apartment Mailboxes now behave properly when Sim attempts to retrieve a Love Letter

This is still erroring for me. :-\


Title: Re: AL Patch issued at EA website
Post by: Menaceman on 2008 October 05, 13:46:15
I managed to patch ok in the end. I'm one of those fools who still decided to actually purchase the disc and play the 'official' way. I'd forgotten to remove some files from the Overrides folder. I only figured it out as they were the only files left in the directory after Add/Remove Programs froze.

I'll be trying out the H building too, Simsample.


Title: Re: AL Patch issued at EA website
Post by: edalbformat on 2008 October 05, 15:11:00
To Inge Jones,
You let a question open in a forum I have no access, about the group for the Landlords. I checked the differences together with a friend who patched her AL:
There are three differences on the group number you mention: instances 1032 and 1019 and both are modified because of the inclusion of another bhav nr 1014 that didn't exist before the patch. The only thing is to check if the Landlord is part of a family - "Sub - Part of a family" and it just check if the landlord is still a NPC. The other two modified instances pull this bhav.
In the group 7F01EC29 there's a modification referrring to the Landlord and it is in "Propose - Engagement" - The line that checked if the Sim was a NPC Landlord was eliminated, what causes the game not to check it and  makes it possible to get engaged to a Landlord and consequently marry one. Hope it helps.


Title: Re: AL Patch issued at EA website
Post by: Inge on 2008 October 05, 17:52:14
Thanks, but I was talking about a BHAV you have not mentioned in that list and I can't see anything different in it.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 05, 18:43:11
yay. Guess what I just found out? It seems installing the patch, at least in Unholy Hybrid Mode (and I doubt it will change anything with the new crack), cripples the "rent furnished" functionality, meaning all the effort you put into furnishing the apartment is now totally wasted. Extremely annoying. Bughunt in progress.


Title: Re: AL Patch issued at EA website
Post by: BrokenRobot on 2008 October 05, 18:47:06
I have the official patch with the new crack from Vitality, and the "Rent furnished" option works fine for me.  I also have Inge's apartment fixes, though.


Title: Re: AL Patch issued at EA website
Post by: J. M. Pescado on 2008 October 05, 19:20:20
There is some inconsistency in how it malfunctions, it seems. Further testing shows that lots where sims have moved in and saved BEFORE the patch work, but post-patch move-ins may not work. I have been able to fix the problem in BHAV, suggesting that it exists independently of the exe. More data is required.


Title: Re: AL Patch issued at EA website
Post by: Lerf on 2008 October 05, 19:28:14
Check to see if the furniture is in the apartment but invisible.  I had this happen once before the patch and several times after.  The post-patch invisible furniture was all in one particular set of apts I'd built myself.  Another apartment, also built by me, and already with one tenant didn't have the problem.

Edited for stupid typo.


Title: Re: AL Patch issued at EA website
Post by: Insanity Prelude on 2008 October 06, 04:52:10
So how do you patch if you've ARR'd it?


Title: Re: AL Patch issued at EA website
Post by: talysman on 2008 October 06, 05:46:17
Download the patch, duh. Patch, then use the patched No_CD exe,


Title: Re: AL Patch issued at EA website
Post by: edalbformat on 2008 October 06, 10:59:34
Inge,

You mentioned the Landlord - Process and in my game this bhav is pulling the new included bhav 4 times. It is a lot of change in it. I don't know why yours seems unchanged.
So, there are 3 bhavs pulling the new bhav, so it includes the one you mentioned. Sorry if I was not clear enough.
So, the two bhavs I mentioned and the landlord process are modified just to pull the check if the landlord is still a NPC. In my game if I move in a NPC the character file is changed to xxx-1 and on the old character it is left all the bhavs that made the sim to a NPC and he gets the new number with a normal sim template.