More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Ellatrue on 2008 April 28, 04:59:24



Title: What's on YOUR Wish List?
Post by: Ellatrue on 2008 April 28, 04:59:24
Everyone has a "wish list" of hacks they'd love to have in the game, or things they wish they could change. What's on the top of your list?

Here's a few of mine:

1) I'd love a hack that would allow the sims to place all of their inventory items in a chest, all at once, and to remove everything from the chest into their inventory. This way I could have the inventory items from a sim about to die be passed along much more easily.

2) An incubator for sim spawn, to incubate spawn from conception to the age of child, at which point we could remove them with full toddler skills. Kind of like the Brave New World thing. I'd even be willing to learn to mesh if someone would code the thing (cough). Because, let's face it, the baby through toddler stages are boring as all get out.

3)A hack to make the sims ALWAYS RUN on stairs.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 28, 06:07:24
Every once in awhile I get a sim who gets stuck always running. I love it.

I'd like a hack to let sim visitors paint on unused easels. I still want to do that biz where I charge the townies to paint, then sell their paintings back to them.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 April 28, 06:15:28
I'd like a hack so that game generated townies (e.g. spawned via townie maker or letterbox) got jobs in Seasons or FT careers as well as the base game careers.  This is one of the main reasons I make my own townies in CAS.  The other reasons I use CAS (such as their names and hideous clothing) can already be dealt with by mods.

In a new neighbourhood I like my sims to bring townies & downtownies home from work, as it helps with their career friendship requirements.  But if my sims have rolled up EP-specific LTWs then I know they're not going to be bringing townies/downtownies home unless I made my own in CAS.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 April 28, 06:41:50
1) I'd love a hack that would allow the sims to place all of their inventory items in a chest, all at once, and to remove everything from the chest into their inventory. This way I could have the inventory items from a sim about to die be passed along much more easily.
Exists. Look for an Inventory Transfer Vase by Godknowswho on MTS2.

2) An incubator for sim spawn, to incubate spawn from conception to the age of child, at which point we could remove them with full toddler skills. Kind of like the Brave New World thing. I'd even be willing to learn to mesh if someone would code the thing (cough). Because, let's face it, the baby through toddler stages are boring as all get out.
Similar concepts have been pondered. Lack of mesher stymies issue. Get cracking.

3)A hack to make the sims ALWAYS RUN on stairs.
Various anti-stair-logjamming concepts have been dabbled in. None of them have been entirely successful and most tend to exacerbate the problem.


Title: Re: What's on YOUR Wish List?
Post by: Count Four on 2008 April 28, 08:57:46
A macro to accomplish serial hand-washing in the Apocalypse Challenge.
An Absolutely No Autonomous Cooking Of Lobster Thermidor EVAR Hack (or does this exist and I'm too blind to find it?)
A Vampires Act Like Vampires Hack (yeah, yeah, Shaklin--but Shaklin's stuff is ancient, non-updated and nonAwesome.)


Title: Re: What's on YOUR Wish List?
Post by: AnnaM on 2008 April 28, 09:17:19
1) I'd love a hack that would allow the sims to place all of their inventory items in a chest, all at once, and to remove everything from the chest into their inventory. This way I could have the inventory items from a sim about to die be passed along much more easily.
Exists. Look for an Inventory Transfer Vase by Godknowswho on MTS2.
In fact, you can just "Give gift" and transfer the whole contents of the inventory to another Sim. No hack needed -- though I don't remember if this interaction was introduced with Seasons or with Free Time.


Title: Re: What's on YOUR Wish List?
Post by: kuronue on 2008 April 28, 13:46:28
1) I'd love a hack that would allow the sims to place all of their inventory items in a chest, all at once, and to remove everything from the chest into their inventory. This way I could have the inventory items from a sim about to die be passed along much more easily.
Exists. Look for an Inventory Transfer Vase by Godknowswho on MTS2.
In fact, you can just "Give gift" and transfer the whole contents of the inventory to another Sim. No hack needed -- though I don't remember if this interaction was introduced with Seasons or with Free Time.

Seasons, but i believe it was carried forward to BV and FT


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 April 28, 13:59:22
My wish is a complete rewrite of the game.  So that for instance instead of toilets yelling "Yoohoo!  I am a toilet.  How's yer bladder?"  the sim thinks "How's my bladder?  Hmm a bit full.  Where is a toilet?"   And so the sim can think "Here's Goopy.  I am furious with him.  I think I will thump him" instead of some controller on the corner of the lot going "Now where can I find a sim with a bad memory of Goopy? Aha Mortimor will do - I'll force a Thump Goopy interaction upon him while he's reading to his kids"


Title: Re: What's on YOUR Wish List?
Post by: Lion on 2008 April 28, 14:27:21
2) An incubator for sim spawn, to incubate spawn from conception to the age of child, at which point we could remove them with full toddler skills. Kind of like the Brave New World thing. I'd even be willing to learn to mesh if someone would code the thing (cough). Because, let's face it, the baby through toddler stages are boring as all get out.

Monqiue has "have baby with X" that still works for FT. You can click on any crib to have a baby with anybody in the neighborhood. The baby appears immediately in the crib. Then you can age him/her up. It's more steps than you would like, but at least it is doable.


Title: Re: What's on YOUR Wish List?
Post by: spambi on 2008 April 28, 14:30:48
My wish is a complete rewrite of the game.  So that for instance instead of toilets yelling "Yoohoo!  I am a toilet.  How's yer bladder?"  the sim thinks "How's my bladder?  Hmm a bit full.  Where is a toilet?"   And so the sim can think "Here's Goopy.  I am furious with him.  I think I will thump him" instead of some controller on the corner of the lot going "Now where can I find a sim with a bad memory of Goopy? Aha Mortimor will do - I'll force a Thump Goopy interaction upon him while he's reading to his kids"

That's how the game works? I had no idea. Why would they do it that way?

I wish I could throw a "formal" party. I'd like to be able to see all my sims in their formal clothes without throwing a wedding party.


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 April 28, 14:48:53
1) I'd love a hack that would allow the sims to place all of their inventory items in a chest, all at once, and to remove everything from the chest into their inventory. This way I could have the inventory items from a sim about to die be passed along much more easily.

Exists. Look for an Inventory Transfer Vase by Godknowswho on MTS2.

Here's the link.
Inventory Transfer Vase (http://www.modthesims2.com/showthread.php?t=228385)

In fact, you can just "Give gift" and transfer the whole contents of the inventory to another Sim. No hack needed -- though I don't remember if this interaction was introduced with Seasons or with Free Time.

But then you have to click every item in inventory, which is extremely time-consuming.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 April 28, 14:54:08
I wish I could throw a "formal" party. I'd like to be able to see all my sims in their formal clothes without throwing a wedding party.

Download my formal clothes sign from simlogical and throw any sort of party.  :)


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 28, 15:44:33
I wish I could throw a "formal" party. I'd like to be able to see all my sims in their formal clothes without throwing a wedding party.

Download my formal clothes sign from simlogical and throw any sort of party.  :)
Could you do that with the customer controller as well, even though the lot isn't a biz?
I'd like a hack so that game generated townies (e.g. spawned via townie maker or letterbox) got jobs in Seasons or FT careers as well as the base game careers.  This is one of the main reasons I make my own townies in CAS.  The other reasons I use CAS (such as their names and hideous clothing) can already be dealt with by mods.

In a new neighbourhood I like my sims to bring townies & downtownies home from work, as it helps with their career friendship requirements.  But if my sims have rolled up EP-specific LTWs then I know they're not going to be bringing townies/downtownies home unless I made my own in CAS.
I'd like something slightly related. I like TJ's bring friends home hacks because I can ok guests. I hate them coming over on Day 3 of a pregnancy or headmaster day the few times I run the scenario, plus there are certain sims in my current neighborhood who would never be seen with other sims. (For example, none of the cousins are going to go home with Rose & Teddy, the kids who live in a crappy shack, Rose & Teddy can go home with them whenever, also no neighborhood kids would be allowed to go home with any children who might be born in the full-service* massage parlour). But the issue I have is that it seems like sims are always bringing home playables. I want them focusing on townies. I have so few townies, especially children and teens (five of each) that there's little opportunity for them to be met otherwise.


*happy endings occur in plenty


Title: Re: What's on YOUR Wish List?
Post by: jolrei on 2008 April 28, 16:28:31
And so the sim can think "Here's Goopy.  I am furious with him.  I think I will thump him" instead of some controller on the corner of the lot going "Now where can I find a sim with a bad memory of Goopy? Aha Mortimor will do - I'll force a Thump Goopy interaction upon him while he's reading to his kids"

ROFL at explanation.  I really have to incorporate this game controller logic into my storylines.


Title: Re: What's on YOUR Wish List?
Post by: snabul on 2008 April 28, 17:14:36
I liked the costume trunk for party costumes and the doors that make anyone passing change clothes in a set way (formal, naked, beach...)

yes, it is all sims1 stuff, but i have not yet found it for sims2.


Title: Re: What's on YOUR Wish List?
Post by: spambi on 2008 April 28, 17:20:27
I wish I could throw a "formal" party. I'd like to be able to see all my sims in their formal clothes without throwing a wedding party.

Download my formal clothes sign from simlogical and throw any sort of party.  :)

Oh, didn't think of that. Thanks :)


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 April 28, 17:39:53
A macro to accomplish serial hand-washing in the Apocalypse Challenge.

"Repeat Current Action" on the batman box.


Title: Re: What's on YOUR Wish List?
Post by: pbox on 2008 April 28, 18:05:50
* Something, anything, that makes the OfB wages (and similar money transfers) less utterly useless. I already filed a complaint (http://www.moreawesomethanyou.com/smf/index.php/topic,9375.0.html) a long time ago .. the simplest way I can think of (for whatever value of "simple") might be to set the payments-when-arriving-home for the Employee career to zero.

* A "Give" interaction without the giftwrap and ceremony

* A "Pay" interaction for quick+easy money transfers (basically like tipping of waiters, only without the rel++)


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 April 28, 18:52:00
I'm going to dream big. Stuff that may not even be possible.

  • Negative Aspirations. Any completely new aspiration would be interesting, although either impossible or such an enormous hack job we're unlikely to see them. But even if they were possible, it's kind of hard to come up with new aspiration ideas... unless you made negative or inverse versions of the existing aspirations. In addition to the Fortune aspiration, you could have an Austerity aspiration, which would give the sims desires to get rid of possessions or get cheaper replacements, get a low-end job, grow own food, or work from home, coupled with fears of earning money or buying/receiving expensive versions of necessities. Romance would be inverted to Power, with wants to make enemies, influence others, and Moar Fight. Popularity would be coupled with the Loner aspiration, who would just want a few best friends and would have fears of having too many friends, being invited to parties, meeting new people. Family would be opposed by Drifter, which would get wants to move in with other families or quitting jobs. Not sure what to do to invert Knowledge.
  • Better Fears: one problem with the above is that fears are often broken, or don't come in enough variety to make them interesting.  There should be more fears that aren't direct opposites of wants, but that work at cross-purposes to wants, to create interesting situations. For example, what if a sim with a want to Meet Someone New has a Fear of Meet a Sci-Fi Fan (anyone with high Sci-Fi interest.) Some random townie wanders by. Do you take the chance and have your sim greet that townie? What about fears of breaking objects? Or just fixing the game so some fears like Be Lectured have a better chance of being fulfilled?
  • Customizable Cliques: supposedly Apartments will have cliques, but they will almost certainly be fixed and boring. What would be more interesting would be a Create A Clique tool that let you give Cliques interests, turn-ons, and turn-offs. Probably more turn-offs than turn-ons. Give them a couple uniforms, too. And relationships to other cliques, which can change in-game. You won't know why the preppies snub you and the greasers jump you when you walk by, but maybe you can get them to fight each other!


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 April 28, 19:03:11
Negative aspirations are not very realistic.  No one has an aspiration to be a drifter or a loner.  What would be more realistic is for it to be possible for a sim to have no aspirations at all.


Title: Re: What's on YOUR Wish List?
Post by: snabul on 2008 April 28, 19:27:14
The negative Aspirations are fun.

I torture one of my sims with that.

It could be an alternative to the grilled cheese.


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 April 28, 19:47:54
I wish my sims would clean up the bug jars and leaf piles using macro>clean :P


Title: Re: What's on YOUR Wish List?
Post by: mitchellcjs on 2008 April 28, 20:17:03
I dream of newspapers with 5 job offers, and computers with 8 job offers.


Title: Re: What's on YOUR Wish List?
Post by: Simsample on 2008 April 28, 21:48:45
Facial asymmetry, to make each sim truly unique.


Title: Re: What's on YOUR Wish List?
Post by: PlaidSquirrel on 2008 April 28, 22:34:42
Negative aspirations are not very realistic.  No one has an aspiration to be a drifter or a loner.  What would be more realistic is for it to be possible for a sim to have no aspirations at all.

I have to disagree with that. There are actually a lot of people who "don't want to be tied down by responsibility", either to other people, possessions or situations. I like having stuff myself, some people don't. There have been times in my life when I was absolutely not interested in meeting people and making friends, other people are very outgoing and aren't happy unless they are liked by everyone. I could see negative aspirations working well.

As far as what I'd like to see-

It would be interesting to see a "self sufficient" aspiration that involved living off of gardening, fishing and crafting. They could fear owning a car or "so and so takes out trash" rather than composting. The fear of owning expensive things would also make sense for them. Guess all the "Go Green" propaganda lately has gotten to me.

Wants to donate money to charity and donate time to non-profit work might be interesting ways to burn some sim cash and get unemployed sims out of the house for a few hours.

Also, I'd like to see memories of meeting a sim go into some sort of "dormant mode" (meaning it wouldn't show in the memory panel) if the relationship remains at 0 for a few sim days. If a week, or two, passes without another meeting that memory and the relationship panel entry should auto delete. I get tired of every sim in the hood ending up in my sims memory and relationship panels.

Also, murder.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 April 28, 22:48:11
I would like for sims to stack and put leftovers in the fridge the way dirty dishes are stacked and carried to the sink/dishwasher when they are cleaned up. It's annoying that sims pick up every leftover meal separately, especially if the leftovers are all the same type of food. Granted, there are different amounts left on different plates/bowls, but it's just very inefficient for leftovers to be put away separately. At the very least, perhaps JM could add 'put away leftovers' to macrotastics, so we don't have to click every dish individually, or wait for an anal-retentive sim to put them away autonomously.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 April 28, 22:57:26
Leftovers never occur in Macrotastics-based play. Therefore, there is no particular reason to incorporate this functionality. As Macrotastics always calculates the precise food item needed to perfectly fill a sim, and always selects and then replaces the correct food tray from a sim's inventory, leftovers never occur.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 April 28, 23:09:47
Well, I purposely create leftovers for my families that have children, so that the kids can get leftovers from the fridge when the parents are at work, and then the nanny won't start making crepes suzettes, or something ridiculous like that, and burn down the bleedin' house. I don't like having to dig things out of inventory in order to use them, when I can simply click the fridge.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 April 28, 23:11:12
Choose "Make Many...". It will make a platter and stash it in the inventory. Macrotastics will automatically use these platters. No need to resort to anything as grotesque as leftovers, or dig out of the inventory: Just click "Macro.../Eat". Macrotastics handles all of the work of extracting and then replacing the platter.


Title: Re: What's on YOUR Wish List?
Post by: maxon on 2008 April 28, 23:21:11
My wish is a complete rewrite of the game.  So that for instance instead of toilets yelling "Yoohoo!  I am a toilet.  How's yer bladder?"  the sim thinks "How's my bladder?  Hmm a bit full.  Where is a toilet?"   And so the sim can think "Here's Goopy.  I am furious with him.  I think I will thump him" instead of some controller on the corner of the lot going "Now where can I find a sim with a bad memory of Goopy? Aha Mortimor will do - I'll force a Thump Goopy interaction upon him while he's reading to his kids"

A nice modest request I see.  Personally, I'd settle for an antiprank hack that squashes every single instance of pranking.  Or I might have a conflict with the current one.  Drives me bonkers.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 April 28, 23:28:20
My wish is a complete rewrite of the game.  So that for instance instead of toilets yelling "Yoohoo!  I am a toilet.  How's yer bladder?"  the sim thinks "How's my bladder?  Hmm a bit full.  Where is a toilet?"
The reverse-logic here ALMOST works for objects, specifically because it simplifies the amount of AI code, but the problem is that since advertisement values are essentially produced arbitrarily, many of them are utter bollocks, and there needs to be a feedback-loop so that a sim will learn from the experience, thus avoiding ineffective solutions.

And so the sim can think "Here's Goopy.  I am furious with him.  I think I will thump him" instead of some controller on the corner of the lot going "Now where can I find a sim with a bad memory of Goopy? Aha Mortimor will do - I'll force a Thump Goopy interaction upon him while he's reading to his kids"
There actually is no such controller. Sim-socials work pretty much in the same random undirected way that every other sim action does.


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 April 28, 23:30:56
The reverse-logic here ALMOST works for objects, specifically because it simplifies the amount of AI code, but the problem is that since advertisement values are essentially produced arbitrarily, many of them are utter bollocks, and there needs to be a feedback-loop so that a sim will learn from the experience, thus avoiding ineffective solutions.

Memory and learnng yes, that would be my wish. Little sim neural nets, wandering my labyrinths.


Title: Re: What's on YOUR Wish List?
Post by: Ellatrue on 2008 April 28, 23:35:04
I would like for sims to stack and put leftovers in the fridge the way dirty dishes are stacked and carried to the sink/dishwasher when they are cleaned up. It's annoying that sims pick up every leftover meal separately, especially if the leftovers are all the same type of food. Granted, there are different amounts left on different plates/bowls, but it's just very inefficient for leftovers to be put away separately. At the very least, perhaps JM could add 'put away leftovers' to macrotastics, so we don't have to click every dish individually, or wait for an anal-retentive sim to put them away autonomously.

I think dizzy made a hack like that. You might have to look in the graveyard. I had it on my laptop, before it exploded in a BFBVFS.

I wish we could modify turn-ons and turn-offs. Even with the extra ones they gave us in BV, there are very few of them. They don't really seem like they'd be that complicated to code. I think EA just got lazy. I mean, how hard would it be to make a turn off for "bad at cleaning?"


Title: Re: What's on YOUR Wish List?
Post by: SnootCB on 2008 April 29, 00:00:09
Wants to donate money to charity and donate time to non-profit work might be interesting ways to burn some sim cash and get unemployed sims out of the house for a few hours.

You know, just a simple "donate to charity" hack would be great.  It could be as simple as a phone or computer function that allows you to donate some of the household funds to charity, perhaps using a slider like the ones used for ordering groceries/paying the matchmaker/making a zombie.  Maybe the donor would get a good memory or an aspiration boost or something.  An easy, feel-good way to get rid of extra simolians.


Title: Re: What's on YOUR Wish List?
Post by: Blueblood on 2008 April 29, 01:07:26
I liked the costume trunk for party costumes and the doors that make anyone passing change clothes in a set way (formal, naked, beach...)

yes, it is all sims1 stuff, but i have not yet found it for sims2.
Fat D's clothes controller (http://modthesims2.com/showthread.php?t=148734) has the change through door functionality. I haven't tried it though because it's said to conflict with Pescado's no unneeded coats.

[Insert request for leftover usage.]

I think dizzy made a hack like that. You might have to look in the graveyard. I had it on my laptop, before it exploded in a BFBVFS.
Dizzy is alive and updating his hacks here (http://www.nectere.net/smf/index.php?PHPSESSID=4e5659d35589f1f2860e2144ab328a3e&board=39.0).


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 April 29, 01:26:39
You know, just a simple "donate to charity" hack would be great.  It could be as simple as a phone or computer function that allows you to donate some of the household funds to charity, perhaps using a slider like the ones used for ordering groceries/paying the matchmaker/making a zombie.  Maybe the donor would get a good memory or an aspiration boost or something.  An easy, feel-good way to get rid of extra simolians.

That would be fantastic - awesome idea! I like the aspiration/mood boost accompaniment.

Personally, the hack/mod I would give giant (if fictional) buckets of cash to see is something that will stop non-playables arriving on comm lots from insisting on hiking to the ass end of nowhere for no reason whatsoever before you can interact with them. Even a "Come Here" gets put on hold until they're finished their useless trek to the far, back corner of the dang lot. It's good that they don't clog the portals and wait for something fun to lure them out of the way, but the pointless wander is time-wasting and inefficient.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 April 29, 02:27:29
Personally, the hack/mod I would give giant (if fictional) buckets of cash to see is something that will stop non-playables arriving on comm lots from insisting on hiking to the ass end of nowhere for no reason whatsoever before you can interact with them. Even a "Come Here" gets put on hold until they're finished their useless trek to the far, back corner of the dang lot. It's good that they don't clog the portals and wait for something fun to lure them out of the way, but the pointless wander is time-wasting and inefficient.
What a coincidence. I happen to have just such an Undiscovered Shiny. Fat Gwilly People haven't asked, though.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 29, 03:04:25
I haven't played restaurants much because I've never had the motivation. However, is it possible to determine the menu of a restaurant? Like, if I wanted a restaurant to only serve grilled cheese, could I? If not...that's a hack I want.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 April 29, 03:16:01
- I would love to see a hack that would permanently change a YA through Elder Sim to teenager height and allow them to use teenager animations so they properly line up with objects and such, while continuing to be treated as an adult in all other respects.  Why?  Because I want height variation!  Even if it's just short/tall!  (I don't care about toddlers or kids.)

- I'd like to see cats and dogs act a little more realistically.  Cats should be nocturnal and occasionally randomly go bananas, for example.

- Sims should be able to LEARN.  Even if it's just a crude token-based want/do not want system.

-  Buyable baby.  I don't even need Emma's incubator, just a basic crate with a baby in it would be fine for me.  (In case anyone's wondering, this is mainly something I would use for testing baby-related Bodyshop work, since there's no convenient way to check it out at this time.)

- A better program for viewing various items that currently can only be seen by loading the game.  (Like babies!)  SimPE's option for viewing furniture meshes is adequate in some cases but not for everything.

- A magic wand that has a large number of interesting/useful effects, at least some of which are not already easily available in the game by other means.  (Example: Temporarily turn a Sim into a penguin or an inanimate object.)  Plus all the usual potion effects and old favorites that are hard to come by without a hack, like summoning a UFO, smiting with a satellite, death by flies and so on.  Ideally, pretty much anything that can be done with the InSIM OBJ edition, but in wand form and without all the unnecessary global crap.


Title: Re: What's on YOUR Wish List?
Post by: Berg on 2008 April 29, 03:43:18
I haven't played restaurants much because I've never had the motivation. However, is it possible to determine the menu of a restaurant? Like, if I wanted a restaurant to only serve grilled cheese, could I? If not...that's a hack I want.
You can do this with an owned restaurant-type business. Have a sim "Plan menu" on that podium thing and your Grilled Cheese restaurant will be up and running in no time!


Title: Re: What's on YOUR Wish List?
Post by: reggikko on 2008 April 29, 04:06:36
Leftovers never occur in Macrotastics-based play. Therefore, there is no particular reason to incorporate this functionality. As Macrotastics always calculates the precise food item needed to perfectly fill a sim, and always selects and then replaces the correct food tray from a sim's inventory, leftovers never occur.

Speaking of that, why does Macro: Garden send a Sim to eat two bites of food when their hunger is more than 3/4 full?

I haven't played restaurants much because I've never had the motivation. However, is it possible to determine the menu of a restaurant? Like, if I wanted a restaurant to only serve grilled cheese, could I? If not...that's a hack I want.

I'll second this. It's a bit ridiculous that the local bowling alley should serve lime seared prawns and filet mignon. (And, yes I know you can set the menu on owned lots. I want the feature in unowned lots).


Title: Re: What's on YOUR Wish List?
Post by: Insanity Prelude on 2008 April 29, 04:07:28
Something to make the alien skintone and eyes and the mannequin skintone selectable in Bodyshop would be nice, if it doesn't already exist.


Title: Re: What's on YOUR Wish List?
Post by: Solowren on 2008 April 29, 05:38:29
Something to make the alien skintone and eyes and the mannequin skintone selectable in Bodyshop would be nice, if it doesn't already exist.

It does exist; I has it.

Well, I don't think it has mannequin, but I know it has the alien stuff. One is called "hiddenskins" and the other, I think, is "CAS_Alieneyes". If you can't find them just by the names I'd be happy to send them to you.


Title: Re: What's on YOUR Wish List?
Post by: GayJohnScarritt on 2008 April 29, 06:12:26
Speaking of that, why does Macro: Garden send a Sim to eat two bites of food when their hunger is more than 3/4 full?
   
   I also find that a tad irritating, especially when macro/garden sends them running back to finish the last bite on a plate, and then, at that point the macro ends because there is no more gardening to do.  Is there no way for the macro to know ahead of time, how long the gardening will take?  6 plants vs 60 plants, greenhouse vs outdoors, etc.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 29, 06:29:15
I haven't played restaurants much because I've never had the motivation. However, is it possible to determine the menu of a restaurant? Like, if I wanted a restaurant to only serve grilled cheese, could I? If not...that's a hack I want.
You can do this with an owned restaurant-type business. Have a sim "Plan menu" on that podium thing and your Grilled Cheese restaurant will be up and running in no time!
Yay! I seem to be hit with a plethora of Grilled-Cheese secondary aspirations considering that there's only a 5% chance of the randomizer giving me that. 4 kids out of 12 in the 3rd generation in Teardrop Isle so far are GC 2nds. One specifically hits me as the type to start up a grilled cheese shop in his basement (haven't rolled to build a community lot restaurant yet, I just have a crappy arcade and a nonfunctional car dealership), and if I ever roll a restaurant it could go to a sit-down eatery.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 April 29, 08:29:58

I have to disagree with that. There are actually a lot of people who "don't want to be tied down by responsibility", either to other people, possessions or situations.

That's not a negative aspiration.  That is a positive aspiration to have freedom.  If you wanted the negative to that you'd describe it as an aspiration to be "bogged down by duty and feel trapped" which isn't an aspiration is it?   Maybe I was debating the semantics rather than the sentiment of the wish - ie by definition no intelligent person has a negative aspiration.  Oh... right that probably makes negative aspirations quite suited to sims :D


Title: Re: What's on YOUR Wish List?
Post by: keirra on 2008 April 29, 09:32:24
Nightwishhh, I believe you have misunderstood this thread.  You are suppose to be wishing...not requesting.  ;)


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 April 29, 09:51:52
Personally, the hack/mod I would give giant (if fictional) buckets of cash to see is something that will stop non-playables arriving on comm lots from insisting on hiking to the ass end of nowhere for no reason whatsoever before you can interact with them. [snip]
What a coincidence. I happen to have just such an Undiscovered Shiny. Fat Gwilly People haven't asked, though.

Ooh, ooh! Giant, fictional buckets of cash to Gwill! Ask, ask!

Actually, also on the subject of comm lot arrivals and/or townie behaviour, I'd love to see something that told them they could change out of that stupid work uniform they put on that one time Playable X brought them home from work. I know there are controllers and mods that can allow us to manually change them into something else later - or you can try to lure them into a hot tub or pool so they'll "reset to Casual" - but it just looks stupid to me seeing these townies (or your playables, if you haven't gotten back over to their house yet) show up on comm lots still wearing uniforms from jobs they probably don't even really have.


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 April 29, 10:35:06
I wish "Pantry of Awesomeness" for fishes. Unlike fruits, however, there is no existing animation for taking out fishes from fridge, so it may not be possible.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 April 29, 11:59:50
Speaking of that, why does Macro: Garden send a Sim to eat two bites of food when their hunger is more than 3/4 full?
Because it detects that the food on plate will fit within the tankage space alotted. Therefore, hey, free stuff. It should not really be a commonplace thing to encounter platestubs like that, but waiting longer would cause them to go bad. :P

I haven't played restaurants much because I've never had the motivation. However, is it possible to determine the menu of a restaurant? Like, if I wanted a restaurant to only serve grilled cheese, could I? If not...that's a hack I want.

I'll second this. It's a bit ridiculous that the local bowling alley should serve lime seared prawns and filet mignon. (And, yes I know you can set the menu on owned lots. I want the feature in unowned lots).
Owned lots can set the menu to anything you want. UNOWNED lots have no way for anyone to alter the state and have it be recorded, so you cannot obviously configure anything. Everything on an unowned lot must either autodetect or use defaults...or have an obnoxious array of paintings or individual tokens. This is frankly unfeasible when it comes to food.

Wants to donate money to charity and donate time to non-profit work might be interesting ways to burn some sim cash and get unemployed sims out of the house for a few hours.
So many options for getting rid of money. Already. Familyfunds it away, or use the old FFS Money Order to give it to an NPC, as the NPC family can actually go into cash depletion and be unable to properly patronize businesses. Unemployed sims can be gotten out of the house by sending them on hikes, car spins, or jogging.


Title: Re: What's on YOUR Wish List?
Post by: AnnaM on 2008 April 29, 12:16:37
In fact, you can just "Give gift" and transfer the whole contents of the inventory to another Sim. No hack needed -- though I don't remember if this interaction was introduced with Seasons or with Free Time.
But then you have to click every item in inventory, which is extremely time-consuming.
Fair enough. I guess my sims aren't packrats like me :-) I had the vase installed at one point, but I ended up never using it, so I didn't reinstall it at the next EP. Haven't missed it since.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 April 29, 16:00:03
I think dizzy made a hack like that. You might have to look in the graveyard. I had it on my laptop, before it exploded in a BFBVFS.

Dizzy is still active; the latest versions of his stuff, including the put-away leftovers stuff, is over on The Laden Swallow.


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 April 29, 16:29:36
Actually, also on the subject of comm lot arrivals and/or townie behaviour, I'd love to see something that told them they could change out of that stupid work uniform they put on that one time Playable X brought them home from work. I know there are controllers and mods that can allow us to manually change them into something else later - or you can try to lure them into a hot tub or pool so they'll "reset to Casual" - but it just looks stupid to me seeing these townies (or your playables, if you haven't gotten back over to their house yet) show up on comm lots still wearing uniforms from jobs they probably don't even really have.

Isn't that the truth! I love it when my doctors walk around the neighbourhood in their scrubs! No wonder no one *actually* goes to a hospital. They'd just come out dead.

Speaking of, I wonder if EAxis will do the smart thing with Sims 3 and have MOAR community lots with actually functions-- churches, hospitals, funeral homes, and basically, a more intelligent approach to life. As of now, deaths in the Sims 2 are more disturbing in some ways then the real thing. You instantly turn into a headstone and everyone bawls, and then succinctly forgets you. Erg.


Title: Re: What's on YOUR Wish List?
Post by: jolrei on 2008 April 29, 16:42:03
...it just looks stupid to me seeing these townies (or your playables, if you haven't gotten back over to their house yet) show up on comm lots still wearing uniforms from jobs they probably don't even really have.

Isn't that the truth! I love it when my doctors walk around the neighbourhood in their scrubs!

On the other hand, if that were fixed, there would have been no Llama Brynne!
(http://www.photobucket.com/albums/ff216/jolreim/MATY11/Ch11-055.jpg)


Title: Re: What's on YOUR Wish List?
Post by: Swiftgold on 2008 April 29, 17:04:43

I have to disagree with that. There are actually a lot of people who "don't want to be tied down by responsibility", either to other people, possessions or situations.

That's not a negative aspiration.  That is a positive aspiration to have freedom.  If you wanted the negative to that you'd describe it as an aspiration to be "bogged down by duty and feel trapped" which isn't an aspiration is it?   Maybe I was debating the semantics rather than the sentiment of the wish - ie by definition no intelligent person has a negative aspiration.  Oh... right that probably makes negative aspirations quite suited to sims :D

Inverted aspirations, perhaps?  :) Though I'd be happy with any new aspiration at all, or most particularly activation/reactivation of the Power aspiration, though it's probably just impossible. Sigh... most of my villains would be so much better suited to that aspiration than any of the others.


Title: Re: What's on YOUR Wish List?
Post by: Lion on 2008 April 29, 19:07:29
* Something, anything, that makes the OfB wages (and similar money transfers) less utterly useless. I already filed a complaint (http://www.moreawesomethanyou.com/smf/index.php/topic,9375.0.html) a long time ago .. the simplest way I can think of (for whatever value of "simple") might be to set the payments-when-arriving-home for the Employee career to zero.

For just adjusting (eliminating) the wage when you play the employee, I use a cheat method from this site (http://www.jd-movies.com/allmenus.php) that lets you adjust family funds very easily (i.e., money +, money -, money xx).

Quote
* A "Pay" interaction for quick+easy money transfers (basically like tipping of waiters, only without the rel++)

I like this.

-  Buyable baby.  I don't even need Emma's incubator, just a basic crate with a baby in it would be fine for me.  (In case anyone's wondering, this is mainly something I would use for testing baby-related Bodyshop work, since there's no convenient way to check it out at this time.)

Isn't Monique's "create baby with X" good for this? The baby appears immediately in the crib.


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 April 29, 19:09:46

I have to disagree with that. There are actually a lot of people who "don't want to be tied down by responsibility", either to other people, possessions or situations.

That's not a negative aspiration.  That is a positive aspiration to have freedom.  If you wanted the negative to that you'd describe it as an aspiration to be "bogged down by duty and feel trapped" which isn't an aspiration is it?   Maybe I was debating the semantics rather than the sentiment of the wish - ie by definition no intelligent person has a negative aspiration.  Oh... right that probably makes negative aspirations quite suited to sims :D

Semantics is meaningless.

Besides, "negative aspiration" here just means it's the negation of one of the existing aspirations. I also suggested "inverted". There really are people in real life who aspire to cutting back on social contacts and living lives of solitude, or who want to drift from place to place, mooching off others... but then, real life is irrelevant. What matters is whether negative/inverted aspirations would make the game more interesting. The ordinary aspirations don't really work at cross-purposes, but imagine creating a family of one Fortune sim and one Austerity sim. They'd drive each other insane!

The Sims 3 traits system might actually work this way, if Eaxis isn't lying. Does anyone know if Eaxis has ever lied? Just wondering...


Title: Re: What's on YOUR Wish List?
Post by: kuronue on 2008 April 29, 19:32:39

I have to disagree with that. There are actually a lot of people who "don't want to be tied down by responsibility", either to other people, possessions or situations.

That's not a negative aspiration.  That is a positive aspiration to have freedom.  If you wanted the negative to that you'd describe it as an aspiration to be "bogged down by duty and feel trapped" which isn't an aspiration is it?   Maybe I was debating the semantics rather than the sentiment of the wish - ie by definition no intelligent person has a negative aspiration.  Oh... right that probably makes negative aspirations quite suited to sims :D

Inverted aspirations, perhaps?  :) Though I'd be happy with any new aspiration at all, or most particularly activation/reactivation of the Power aspiration, though it's probably just impossible. Sigh... most of my villains would be so much better suited to that aspiration than any of the others.

ooh! Idea! What if every time you grew up badly you had a chance for your aspiration to invert? Or every time you bottom out, it adds a little to the percent chance, so if your life is shit you're almost guaranteed to invert aspirations... having fears as wants and wants as fears, so a knowledge-invert would want to lose skill points and fear being abducted


Title: Re: What's on YOUR Wish List?
Post by: pbox on 2008 April 29, 20:21:33
For just adjusting (eliminating) the wage when you play the employee, I use a cheat method from this site (http://www.jd-movies.com/allmenus.php) that lets you adjust family funds very easily (i.e., money +, money -, money xx).

Yeah, but that's what I mean .. I wish there was something that did this automatically =)


Title: Re: What's on YOUR Wish List?
Post by: gynarchy on 2008 April 29, 20:22:53
I wish my Sims were trainable and developed routines. If, for example, I made a Sim use the toilet and shower every morning and then sent him/her off to work on a novel every day for a week or so, I'd like it if my Sim would start doing that routine without me having to queue it up. You know, as opposed to waking up, making the bed, then playing the guitar until motive failure. Macrotastics helps a lot in this regard but I'd still like my Sims to learn behaviors.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 29, 21:57:39
The Sims 3 traits system might actually work this way, if Eaxis isn't lying. Does anyone know if Eaxis has ever lied? Just wondering...
Do I have my fire-breathing toddlers? I don't think so...


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 April 29, 22:09:48
I think dizzy made a hack like that. You might have to look in the graveyard. I had it on my laptop, before it exploded in a BFBVFS.

I have this hack. Sims put the plates away individually, rather than stacking them, as I'd like them to do.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 April 29, 22:13:00
Isn't Monique's "create baby with X" good for this? The baby appears immediately in the crib.

Maybe.  I've never seen that one; it's not at MTS2 that I can find.  Where would it be, and is it compatible with FT?


Title: Re: What's on YOUR Wish List?
Post by: Insanity Prelude on 2008 April 29, 22:55:42
It does exist; I has it.

Well, I don't think it has mannequin, but I know it has the alien stuff. One is called "hiddenskins" and the other, I think, is "CAS_Alieneyes". If you can't find them just by the names I'd be happy to send them to you.

Tried googling both and neither of them came up. So, uh, yeah, it'd be great if you can send them, or at least link to where you got them (because hey, maybe there's more shiny stuff there.)


Title: Re: What's on YOUR Wish List?
Post by: Ellatrue on 2008 April 29, 23:29:54
I know someone made a flamingo that prevents relationship decay, but I remember it from a long time ago. My best guess is that I found it on MTS2, or maybe it's one of dizzy's or Inge's. Put enough of them on the lot, and the relationships won't decay at all.

The sims wardrobe has a hack that allows you to pack fish in crates, like with the fruit bowl of awesomeness. I haven't tested it yet, but it should be there, presuming FT didn't break it.

I'd like to see tokens we could give the sims that would give them personality quirks. Like, always being abducted, or constantly washing hands, etc, like the awesomeland sims to a certain extent. Or something  completely tasteless, like puking after every meal (it could make for an interesting story).


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 April 29, 23:34:53
I know someone made a flamingo that prevents relationship decay, but I remember it from a long time ago. My best guess is that I found it on MTS2, or maybe it's one of dizzy's or Inge's. Put enough of them on the lot, and the relationships won't decay at all.

The sims wardrobe has a hack that allows you to pack fish in crates, like with the fruit bowl of awesomeness. I haven't tested it yet, but it should be there, presuming FT didn't break it.

I'd like to see tokens we could give the sims that would give them personality quirks. Like, always being abducted, or constantly washing hands, etc, like the awesomeland sims to a certain extent. Or something  completely tasteless, like puking after every meal (it could make for an interesting story).

The relationship-decay flamingo was made by the long-lost Liugnomon, IIRC, and the last I saw Inge had his stuff archived on her site.

I'd like little quirks like that too.  Anything to make individual Sims stand out more in interesting ways.  Though maybe not quite as interesting as continually puking... :p


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 29, 23:35:27
The sims wardrobe has a hack that allows you to pack fish in crates, like with the fruit bowl of awesomeness. I haven't tested it yet, but it should be there, presuming FT didn't break it.
Still works, as does the produce version. Both are fantastic, and my farm lot couldn't survive without them.

My small current annoyance is only being able to order 1 copy of a photo at a time. I have my nuclear families pose for photos after their youngest is a child, or thereabouts. It wasn't so bad ordering photos for my shack family...just the dad and two kids, and I was able to gift the photo to the one daughter who was in college at the time. But for my seven-kid family....sheesh. That's eight orders (since mom & dad share, and kids don't stay in the Mayor's house once grown unless the Mayor dies and they are elected in his/her place)! Five of the kids live off-lot as well. It'd almost be easier to do a painting recolor, which I've been doing for photo collages, but I really like the look of a desk crammed with family photos.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 April 30, 00:02:19
Isn't Monique's "create baby with X" good for this? The baby appears immediately in the crib.

Maybe.  I've never seen that one; it's not at MTS2 that I can find.  Where would it be, and is it compatible with FT?

Monique's newer hacks are at the InSim site. She has her own forum there.


Title: Re: What's on YOUR Wish List?
Post by: Lorelei on 2008 April 30, 06:25:08
Not sure what to do to invert Knowledge.

Huff paint, hang out on the EA BBS, and watch VH1 "reality shows." That should do it!


Title: Re: What's on YOUR Wish List?
Post by: Elvie on 2008 April 30, 06:32:34
The sims wardrobe has a hack that allows you to pack fish in crates, like with the fruit bowl of awesomeness. I haven't tested it yet, but it should be there, presuming FT didn't break it.
Still works, as does the produce version. Both are fantastic, and my farm lot couldn't survive without them.
Sure, they work, but the file sizes are HUGE. I'm betting an Awesome version of the fish crates could be a lot smaller.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 April 30, 06:42:10
I got rid of the crate thingies because I was still having problems with selling crafted objects. They never restocked properly, which happens with all of my crafted items except, ironically, the robots, since JM has made a fix for that. I just don't bother with crafted items anymore. It's retail, entertainment, and salons for me!


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 April 30, 07:41:35
I wish that sims could plan ahead, using advice the player provides.   For example, click on sim, select Plan....  then you tell him he's going to a community lot, what time he has to leave, how long he will be staying (if you know), what he should wear, and you tell him whether certain facilities will be available, such as food, toilets, beds etc.   Based on that he makes sure that as the time approaches he has rested, eaten, used the toilet etc not too soon, not too late, and changes into suitable clothes.  On the other hand if you told him he would be going out to eat, he would not eat before leaving. Etc.

Similarly, if a sim was going to bed for the night, he would look ahead and see if his bladder has the spare capacity to allow him to sleep till his energy is fully satisfied, and empty it if not.


Title: Re: What's on YOUR Wish List?
Post by: Lion on 2008 April 30, 15:06:01
Isn't Monique's "create baby with X" good for this? The baby appears immediately in the crib.

Maybe.  I've never seen that one; it's not at MTS2 that I can find.  Where would it be, and is it compatible with FT?

It's here (http://www.insimenator.net/showthread.php?s=18f1f5c602d38925018351bb916555e7&t=45926). It seems to work for FT, although I haven't created a baby with it. The option is there.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 April 30, 15:36:09
The sims wardrobe has a hack that allows you to pack fish in crates, like with the fruit bowl of awesomeness. I haven't tested it yet, but it should be there, presuming FT didn't break it.
Still works, as does the produce version. Both are fantastic, and my farm lot couldn't survive without them.
Sure, they work, but the file sizes are HUGE. I'm betting an Awesome version of the fish crates could be a lot smaller.
Get more RAMs. Nah, I'm kidding. I hadn't even glanced at file sizes, as my computer can handle pretty much anything and I play smaller lots anyways. If things start slowing down, I guess I'll be stripping my townies' inventories.


Title: Re: What's on YOUR Wish List?
Post by: Elvie on 2008 May 01, 07:34:11
We could all use more RAMs!  ;)
Seriously, though, any object bigger than 1 megabyte better be something truly spectacular.
Has anyone used the produce stand made by Katy at (closed) Sims Mod Board? All due respect to the Fruitbowl, but it would be perfect if it charged more (a LOT more) for the veggies. No cashier or inventory required!


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 May 01, 07:51:32
Seriously, though, any object bigger than 1 megabyte better be something truly spectacular.

I looked into SimWardrobe's Fish Packing Station with SimPE. The reason it's so bloated is that it contains too many redundant texture files. Each package contains identical texture for box, and identical clone of each fish texture. File size could have been considerably smaller if Repository technique was used, and it pulled fish textures from the game file itself.

I still love this station, especially for OFB fish market business. But it's not quite the same as Fruitbowl. Sometimes I want to chuck all fishes in just one click without going through packing animation.


Title: Re: What's on YOUR Wish List?
Post by: Cordelia on 2008 May 01, 17:28:46
 I would like something that allows killing children and toddlers in some other way, not only by fire.I aslo want something to cause diseases to all age groups, as well as pets. And maybe, when 3 kids of a family are adopted by different families, they keep brothers. It's just mad this way.


Title: Re: What's on YOUR Wish List?
Post by: pbox on 2008 May 02, 02:42:13
A Bribe .. option. Like Influence, but costing money instead of influence points.


Title: Re: What's on YOUR Wish List?
Post by: Quinctia on 2008 May 02, 03:48:36
I want the random death that was being talked about in the lifespan changey thread, and I also wouldn't mind random disease-y type death and yeah.  Sort of like Autonomous Casual Romance, with adjustable odds and stuff, but for death.  And perhaps it could even modify entire lifespans based on something more random than Eaxis's way, or even deal out chronic, lifespan shortening diseases.

I WANT DEATH. :D


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 May 02, 03:53:28
Me too! Because I just can't get enough death!  ;D
Srly.
That would be pretty cool. One step closer to better Sim relations.


Title: Re: What's on YOUR Wish List?
Post by: Assmitten on 2008 May 02, 04:21:54
What about decimate neighborhood?

http://www.moreawesomethanyou.com/smf/index.php/topic,72.0.html

This feature makes me excited because the word "decimate" is actually used correctly.


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 May 02, 16:05:13
But where's the suffering, Assmitten? Where? And why can't I struggle to keep the ones I love alive, like with sickness? I want to cry moar, dammit!


Title: Re: What's on YOUR Wish List?
Post by: Assmitten on 2008 May 02, 16:07:02
But where's the suffering, Assmitten? Where? And why can't I struggle to keep the ones I love alive, like with sickness? I want to cry moar, dammit!

I have nothing for you. You could build a torture pit like I have, I suppose.


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 May 02, 16:19:32
Is realistic sickness http://www.moreawesomethanyou.com/smf/index.php/topic,8062.0.html (http://www.moreawesomethanyou.com/smf/index.php/topic,8062.0.html) safe for Free Time? I pulled it when I installed Bon Voyage and have really missed it. I actually had to pay attention to people coming home sick instead of just going (eh, they'll get over it. Now who needs to piss?).


Title: Re: What's on YOUR Wish List?
Post by: Swiftgold on 2008 May 02, 16:54:04
I want the random death that was being talked about in the lifespan changey thread, and I also wouldn't mind random disease-y type death and yeah.  Sort of like Autonomous Casual Romance, with adjustable odds and stuff, but for death.  And perhaps it could even modify entire lifespans based on something more random than Eaxis's way, or even deal out chronic, lifespan shortening diseases.

I WANT DEATH. :D

Oh, yes, so much!! What's the point of my royalty sims having a spare heir if the heir's not gonna die till they've already had grandkids anyway? Where's the dynastic infighting gonna be if everyone always survives? :P


Title: Re: What's on YOUR Wish List?
Post by: Quinctia on 2008 May 02, 18:35:03
What about decimate neighborhood?

http://www.moreawesomethanyou.com/smf/index.php/topic,72.0.html

This feature makes me excited because the word "decimate" is actually used correctly.

That would be great if you wanted to simulate a disaster, but a really good overarching death mod that would change lifespans, or assign chronic diseases is definitely not going to even feel the same.  Decimate works instantly, after all.  I want sims dropping dead at middle age (sudden heart attack or similar), or accidentally getting killed in car crashes, or even dying in childbirth.

And one with adjustable odds would be perfect for people playing period hoods.  I don't play them myself, but I can understand how cool it would be to set accurate percentages for infant death or death in childbirth.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 May 02, 18:57:52
That would be great if you wanted to simulate a disaster, but a really good overarching death mod that would change lifespans, or assign chronic diseases is definitely not going to even feel the same.  Decimate works instantly, after all.  I want sims dropping dead at middle age (sudden heart attack or similar), or accidentally getting killed in car crashes, or even dying in childbirth.
I don't really think TS2 is really equipped to function as a eugenics simulator. The genetics are largely limited to personality and appearance, with little or no real capacity to extend beyond that.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 May 02, 19:18:34
I'm not really interested in seeing infant mortality and the like, but I do want moar death. Really, I just want the deadly possibilities in the game to be, well, deadly. Like you guys mentioned, the various illnesses that don't actually mean anything. Then electrocution and fire... my sims just keep surviving them! I mean, I can send a zero mech skill sim who's about to pass out tired to stand in a puddle of water and fix the trash compactor, and the hapless idiot will char, DFO, and live to tell the tale. And really, shouldn't there be at least a few people who get struck by lightning and don't just walk away?

Of course, it's possible to orchestrate a sim's death... disable/remove smoke detectors, whisk away the pool ladder, etcetera... but I don't think I've ever, not once in the years I've been playing, had a sim's death catch me by surprise.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 02, 19:28:41
Of course, it's possible to orchestrate a sim's death... disable/remove smoke detectors, whisk away the pool ladder, etcetera... but I don't think I've ever, not once in the years I've been playing, had a sim's death catch me by surprise.

Then you haven't played Uni with nodormieprotect.  My Uni cemeteries are full of tombstones of dormies who died without any action on my part.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 02, 20:08:19
I want the random death that was being talked about in the lifespan changey thread, and I also wouldn't mind random disease-y type death and yeah.  Sort of like Autonomous Casual Romance, with adjustable odds and stuff, but for death.  And perhaps it could even modify entire lifespans based on something more random than Eaxis's way, or even deal out chronic, lifespan shortening diseases.

I WANT DEATH. :D

I would like something like this, as well. I often make sims of people that I know. Some of them, including me, do have chronic illnesses IRL. It would be cool if our sims could reflect that, with real symptoms, not just shorter lives.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 02, 20:22:29
Oh, yes, so much!! What's the point of my royalty sims having a spare heir if the heir's not gonna die till they've already had grandkids anyway? Where's the dynastic infighting gonna be if everyone always survives? :P
According to my sims, this is provided easily by having very few townies and every playable being related, plus adding ACR. I had drama in the second generation with one brother going after the girlfriend of another brother, unsuccessfully at first but they later married...and then she died in childbirth. All the fighting over the perceived cheating has them hating each other to death (helped along by the brother who married the girl frequenting stealing brother's newspaper and kicking over the trashcan). Then in the third so far I had Rose who was dating Tiriak while her cousin Connor was dating Julie. Then Julie got caught doing the nasty with Tiriak and caught out by Connor, who dumped her. Rose didn't know. Then Connor started dating Catherine, who I later caught getting it on with Tiriak, right after he'd gotten done with Julie. He was still in love with Rose and Julie, but hey, if the girl's willing, whatever. Connor didn't see Catherine stepping out on him, so they are still engaged. Then later, while Rose was dating her old professor, he brought along no other than Tiriak. Rose and the professor were in the middle of a date when she and Tiriak decided to get it on and she proceeded to replace all her professor-centric wants with Tiriak-centric ones. So now she's carrying his baby and engaged to be married. And when she (or her kids) find out that all the cousins have been laughing at her behind her back for growing up in a crappy shack on the beach and being repeatedly cheated on by her boyfriend-now-husband, she's not going to be a happy camper.

Whew. Drama.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 May 02, 20:27:30
Of course, it's possible to orchestrate a sim's death... disable/remove smoke detectors, whisk away the pool ladder, etcetera... but I don't think I've ever, not once in the years I've been playing, had a sim's death catch me by surprise.

Then you haven't played Uni with nodormieprotect.  My Uni cemeteries are full of tombstones of dormies who died without any action on my part.

Actually I do have it, and after sending 3 sims through Uni, I still only had one dormie kick it - and that was after him being passed out on the sidewalk for, like, two whole sim-days. So while I've had the pleasure of an "unscheduled" sim-death, it was like, "Gah, just die already!" Not much unexpected or surprising about it.  :(

Any suggestions on how to make my sims a little more death-prone?


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 May 02, 20:50:32
One way to make sims a little more death-prone would be to just enable more autonomous actions. Sims won't autonomously try to repair the dishwasher, trash compactor, TV, or computer, for example. If enough sims were to attempt those repairs, you'd see at least a few deaths. The scissors are another object that would be more useful if they could be used autonomously, although the death sequence isn't all that exciting (I was hoping for arms or legs being cut off, but I couldn't even see the wound.)

More autonomous actions, in general, would be better. The game would be a whole lot more interesting if you had to actively work to prevent death or other accidents. I suppose that was the main impetus for ACR (which I haven't tried yet, possibly because I kept getting it confused with things like the kitten killer.)

There's at least one promise Eaxis is making about Sims 3 that I hope they keep: situational awareness. Just having sims aware that they peed their pants in front of their friends, and having the friends aware of it as well, or having them be aware that some jackass just turned off their TV in their own home while they were watching it, would make organizing their little lives more interesting.


Title: Re: What's on YOUR Wish List?
Post by: Assmitten on 2008 May 02, 21:08:42
I suppose that was the main impetus for ACR (which I haven't tried yet, possibly because I kept getting it confused with things like the kitten killer.)


Compatible with, but not the same as the KK. It's up on Simbology.com now, with no log ins. Lots of fun and surprises with it, if you don't want to be the breeding/mating puppetmaster. They really choose on their own, so to speak. Also compatible with many of Pescado's hacks.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 02, 23:17:26
Any suggestions on how to make my sims a little more death-prone?

At Uni?  Remove the stove and put in a microwave -- that way your sim(s) can eat, but the dormies don't ever use the microwave autonomously.  You'll kill the whole lot of them by the time your sim graduates. :)

Seriously, in my game at least it seems to have something to do with the type of dorm. I lose more dormies in the bigger, multi-story dorms than I do in the one-level dorms.


Title: Re: What's on YOUR Wish List?
Post by: Jadis on 2008 May 02, 23:29:55
Any suggestions on how to make my sims a little more death-prone?

MOAR usage of hot-tubs in thunderstorms :P. I've inadvertedly killed 3 dormies (at the same time) and 1 townie this way. Oh, and later, another, 4th dormie was scared to death by seeing the ghost of one of the first three.


Title: Re: What's on YOUR Wish List?
Post by: Quinctia on 2008 May 03, 03:24:13
I don't really think TS2 is really equipped to function as a eugenics simulator. The genetics are largely limited to personality and appearance, with little or no real capacity to extend beyond that.

Well, it doesn't have to be heritable or anything.  Realistic disease was just a pipe dream, anyway.  :P  Hell, even something that just randomized up my lifespans a bit would make things interesting.  Maybe Mom just had a kid, Dad brings home the bacon, but Dad's life ended at 32 days.  What will they do now?

Something outside of my control and the sims' control (aka stupidity).

I had no uni protect in for awhile, but I just had passed out, stinking dormies.  ONE died.  So they're still boring and even more annoying.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 May 03, 03:42:22
Any suggestions on how to make my sims a little more death-prone?
The only thing I can think of for making the sims "more death prone" that is feasible within the context of the game, is to add random drive-by shootings. The catch is that any new form of death I can think of that would fit in the game as-is tends to also be avoidable. Then again, random death is pretty avoidable in real life, too.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 03, 03:50:11
I would like to see the stupid sims who run out into the street to play catch, fetch, or pillow fight get mowed down by cars. I think it would be quite realistic, considering that they are out in the middle of the road.


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 May 03, 03:57:56
Then again, random death is pretty avoidable in real life, too.

True, to any good type A personality. I would totally love drive by shootings. I would take out noroadpillows and totally-- well, that would be antonymous death to any silly adult Sims that love to pillow fight in the road, which is a good summation of a type-B personality.

However, I'm going to guess that FreeTime didn't mess with the sickness variables, and perhaps try realistic sickness again. It was teh awesome. Besides, if you do have ACR, you really need Antonymous Casual Death to level the populations.

Edited: notveryawesome thinks so much like me.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 May 03, 04:45:08
I would like to see the stupid sims who run out into the street to play catch, fetch, or pillow fight get mowed down by cars. I think it would be quite realistic, considering that they are out in the middle of the road.
The real issue with sims is that, being computer people, they have the total inability to recognize their own locations. Computers are notoriously bad when it comes to finding a location for anything.


Title: Re: What's on YOUR Wish List?
Post by: Solowren on 2008 May 03, 04:57:23
Computers are notoriously bad when it comes to finding a location for anything.

Except for GPS systems, I would hope?


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 May 03, 05:23:20
Any suggestions on how to make my sims a little more death-prone?

At Uni?  Remove the stove and put in a microwave -- that way your sim(s) can eat, but the dormies don't ever use the microwave autonomously.  You'll kill the whole lot of them by the time your sim graduates. :)

Seriously, in my game at least it seems to have something to do with the type of dorm. I lose more dormies in the bigger, multi-story dorms than I do in the one-level dorms.


It's not the dormies/townies that I want to die accidentally.  I make all my own townies & dormies, and I'd rather not have to go into CAS to replace a dorm full of dormies because they all died before my sim graduated.  I find townies & dormies useful fodder for ACR, as customers in player-run businesses and as employees.  And since I made them myself, with default face templates, they're not too fugly to marry in & breed.

It's the playables that I want to die accidentally.  All my playables die of old age.  In some of my neighbourhoods I roll for chance of random death every day (or every 3-day rotation) for every sim teen & older, so am able to fake "accidental" deaths.  But it would be nice if it was part of the game somehow, to surprise me.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 03, 06:01:43
Being chased by bees could carry a small chance of death. I was just thinking of that...my sim who has an understanding with Death, Terrence, was catching bugs and got chased by bees. He'd barely started running amok when daughter-in-law Frances came back from her hike to be...you guessed it...chased by bees. All that running around and motive plummeting. Sims should have a small chance of being allergic to bee stings and kicking it.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 03, 07:52:47
Well I have already explained how I factor in random death.  Any Sim who has deliberately ignored a perfectly functional fridge in order to get to the stage where they are pointing to their throat and gagging is deemed to have committed assisted suicide.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 May 03, 08:27:32
Except for GPS systems, I would hope?
That is not finding a location FOR something, that is just finding a location. A GPS cannot determine an appropriate place to park your car, for instance. In fact, just getting the computer to decide WHERE you could park the car, let alone HOW you would do so, is all but impossible.


Title: Re: What's on YOUR Wish List?
Post by: MaximilianPS on 2008 May 03, 09:04:21
i wish an hack that will made NPC mutch more intelligent, so they can manage the shop.
I wish to have a npc-sims that will sell stuff to a playable sims :P

actually i run it by taking the control of the sims but that's a bit boring  >:(

another wish is to have a random interaction when they are at table.
why just the controlled sims should flirt or thrown food ? :p

the last one is the disagree when they are seat at the table, they nod but they disagree ... that's a bit stupid
if you remove the table, when they disagree.. the animation of "disagree" will be played correctly... maxis-messing


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 May 03, 11:28:48
i wish an hack that will made NPC mutch more intelligent, so they can manage the shop.
I wish to have a npc-sims that will sell stuff to a playable sims :P
In Soviet Russia, Business Runs YOU!


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 03, 23:27:23
the last one is the disagree when they are seat at the table, they nod but they disagree ... that's a bit stupid
if you remove the table, when they disagree.. the animation of "disagree" will be played correctly... maxis-messing
The way they argue is also bassackward.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 May 05, 11:24:29
Well I have already explained how I factor in random death.  Any Sim who has deliberately ignored a perfectly functional fridge in order to get to the stage where they are pointing to their throat and gagging is deemed to have committed assisted suicide.

Inge, that method is win. I shall henceforth use with glee.

Also I think I've mentioned this one somewhere before, but another item on my Wish List is a mod that will speed the clock up when the only one awake in the house is the stupid cat. I love playing families with pets (especially with two or more because then they can entertain each other and only be interacted with when it's convenient, lol), but I'd dearly love to be able to get that "auto-3x time" back when all the hoomans are sleeping or at work.


Title: Re: What's on YOUR Wish List?
Post by: abelle on 2008 May 05, 17:09:48
I want my sim to be able to beat up the stupid burglar by himself. Or to have the burglar being armed. That way the stupid "Be careful, burglars can be dangerous!" popup would actually mean something. I think I would even prefer that. A change that the burglar might kill you, would be good.

Sims being able to be run over by a car, would be good too. In my last playing session a car went over a skunk. For a second I actually expected it to be roadkill after that.


Title: Re: What's on YOUR Wish List?
Post by: Count Four on 2008 May 06, 01:36:52
Also I think I've mentioned this one somewhere before, but another item on my Wish List is a mod that will speed the clock up when the only one awake in the house is the stupid cat. I love playing families with pets (especially with two or more because then they can entertain each other and only be interacted with when it's convenient, lol), but I'd dearly love to be able to get that "auto-3x time" back when all the hoomans are sleeping or at work.

Don't have Pets, but I hereby Officially Wish for a mod to "auto-3x time" when everybody is sleeping AND/OR meditating.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 06, 07:22:46
I play with my fingers over the 1,2 and 3 keys all the time, and use them pretty automatically now :)


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 May 06, 08:30:30
I drag the pets energy bars down so they sleep when my sims sleep ;)


Title: Re: What's on YOUR Wish List?
Post by: Bembella on 2008 May 06, 13:11:05
Something I've been wishing for for a long time is the ability to change a sim's favourite food. That and the option to shoot/kick/napalm stray dogs when they roll in the flower beds.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 06, 16:09:05
Ditto on the fave food. As for stray dogs, if you still want them in general you can just download and place Business Runs You (here) and  make them bugger off.

I play with my fingers over the 1,2 and 3 keys all the time, and use them pretty automatically now :)
Pisses me off so much when I accidentally hit the Number Lock key and can't figure out why the controls aren't working. My keyboard is in an odd place. I can't actually see where my hands are most of the time. I need a tiny keyboard.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 May 06, 17:29:22
Probably not mod-worthy, but on my list of annoyances I'd love to wish away... It irritates me to no end when, after I've just schlepped my sim's arse on down to the pet store and spent 20 minutes designing the new family pet, before my sim even gets the chance to say hi to their newly-created friend, there are 8 townie jerks lining up to bogart the new kitty and fling it into the air. Manners, people!

(If it weren't for TJ's "No Pet Obsession" my pet-owning families would never throw a party again.)


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 06, 18:33:41
More wish:
Sims should really understand classes of object.  Heck - objects should *have* classes.  Sims should know what is *a* swing, *a* toilet, *a* chess set etc.  When sims visit a lot that has types of objects they don't own at home they should recognise that fact and make an effort to try the new experiences.  Their programming for arrival at any new lot should be "find best object for novelty" - depending on personality.  Some sims may shy away from novelty, but they should have some idea what has restricted availabilty to them and take advantage of it when it's available.


Title: Re: What's on YOUR Wish List?
Post by: Ellatrue on 2008 May 06, 19:24:59
Also I think I've mentioned this one somewhere before, but another item on my Wish List is a mod that will speed the clock up when the only one awake in the house is the stupid cat. I love playing families with pets (especially with two or more because then they can entertain each other and only be interacted with when it's convenient, lol), but I'd dearly love to be able to get that "auto-3x time" back when all the hoomans are sleeping or at work.

Don't have Pets, but I hereby Officially Wish for a mod to "auto-3x time" when everybody is sleeping AND/OR meditating.

When did that go away, anyway? I seem to remember it being part of the normal game. Did EA break it, or was it deliberately removed?

I do notice sims seem to have different wants for objects on community lots- I don't think I've seen my sims have a want to "play chess" much. It would be nice if the wants that we might otherwise want to stomp completely would trigger on community lots, when the object is present.

I'd like the influence system to be more interesting and useful. I'd like sims to be able to influence...action with ME (not another sim), and for influenced actions to not necessarily be rejected. Or an influence...attack. I'd like to see children and teens influence others to do their homework- why should it only be for uni students? I'd like to see wants to reach the next influence level, or the influence level being a factor in promotions, or maybe even chemistry. I'd like to see sims influence other sims to work as employees, if only temporarily, and to properly garden. It would also be nice if you could influence a sim to develop a skill--like a townie teen, for example, or a visitor, or to activate a servo if you want their skills.

I'd like the aspirations to be more dynamic, and also to include more generic, random wants outside of the aspiration. It could be all in my head, but I feel like they've been getting less and less so with each EP, and it makes the sims a lot more boring. They just have fewer possible wants, period. I miss knowledge and money sims having wants to get married and fall in love, for example, or family sims wanting to randomly eat an omelette, or pay attention to their spouse. And it would be nice if the popularity aspiration had more "influence and power" kinds of wants. I know freetime was supposed to help with that, but I doubt it really made much difference in the way I am hoping for. I suspect the available wants are even more limited, and not less. I'd also like to see better wants and fears for pleasure sims, and more turn-ons/offs. You can really tell that stuff was just phoned in--all concept, no implementation.

Last, I'd really like it if any adult in the household with sufficient relationship could encourage a child. There's no reason they should have to be related. It's pointless. In real life, kids are influenced by adults not their parents (like teachers, aunts & uncles, family friends).


Title: Re: What's on YOUR Wish List?
Post by: jolrei on 2008 May 06, 19:34:03
I always get auto-3x-time whenever a whole house is asleep.  Like Inge, I also play with my fingers over the "pause"-1-2-3 keys and switch between.  2x is my usual running speed.

I would also like "influence action with ME".


Title: Re: What's on YOUR Wish List?
Post by: Assmitten on 2008 May 06, 20:10:00
I kind of like that if you want to influence sims, you have to use others as a puppet. This is what was so fun about the "I'm Surrounded by Idiots" challenge. You have to work to keep your meter filled so you could get the dumbasses around you to do things. Otherwise, I hardly use it.

Also chiming in to say I play with one finger on "p" for pause.


Title: Re: What's on YOUR Wish List?
Post by: gethane on 2008 May 06, 20:33:46

Also I think I've mentioned this one somewhere before, but another item on my Wish List is a mod that will speed the clock up when the only one awake in the house is the stupid cat. I love playing families with pets (especially with two or more because then they can entertain each other and only be interacted with when it's convenient, lol), but I'd dearly love to be able to get that "auto-3x time" back when all the hoomans are sleeping or at work.

I read the whole thread just so I didn't wish for this if it was already wished for. I would love this.

I play with my fingers over the 1,2 and 3 keys all the time, and use them pretty automatically now :)

with 2 littles under 5 I often play one handed. I have my pg up, pg down, and ctrl keys mapped to my mouse so I can build a house and play easily one handed. Except for the damn speed when humans are sleeping and pets are not. I don't want to have to pay attention to 6 am so that I slow it down and make all my sims do the next thing in their lives. I pretty much play on speed 1. I watch my sims live, even when its boring ;). But the pets, not interested in watching them all fricking night.


Title: Re: What's on YOUR Wish List?
Post by: cwykes on 2008 May 07, 11:18:06
As we're wishing - I wish the game loaded faster and ran better and the hood screen didn't turn black and flash at me when it can't manage to load properly.  I wish Maxis would keep working on their existing stuff and issue more patches rather than transferring all resources to new work.  More realistically, I wish for a rewrite of Lotpackager so that you CAN safely transfer a lot with played sims from one hood to the other or upload it.  In game would be nice, so the save doesn't take forever as you package up all the unused CC.  Failing a complete rewrite, I'd like a simple tool to clean up the family bits of a sims2pack file the way CI cleans out the unused objects.


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 May 07, 13:03:16
Wow. cyykes. In a matter of a paragraph you addressed all of the major annoyances with Sims 2, except for one.  I would like to be able to extract in-born game Sims IN GAME, too.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 07, 18:05:16
Last, I'd really like it if any adult in the household with sufficient relationship could encourage a child. There's no reason they should have to be related. It's pointless. In real life, kids are influenced by adults not their parents (like teachers, aunts & uncles, family friends).

Yea, the whole relationship thing is a PITA. I have two sim couples in a large house; the male of one is cousin to the female of the other.  They of course have the family icon for each other. He has 100/100 relationship with her son and high active, and can't encourage the kid to be active because he doesn't have the family icon with the kid.  ARGH!


Title: Re: What's on YOUR Wish List?
Post by: gethane on 2008 May 08, 02:10:50
Another thing I wish is that I could click on a bed (or even just a couch or recliner) and choose nap for 2 (or 3) hours. Pregnant ladies, children on the weekends, old people. They all like to nap. And I always forget they are napping and then they are up at 8 with a full bar of energy. I'd like an auto nap wake feature.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 08, 17:50:18
I think dizzy (or jfade or inge) has a hack that automatically wakes them up when their energy bar is 1/2 full during the day.  It works as stated, but I think the concept of what the "day" is needs refining. I think it turns off at 11pm or midnight, which causes sims sent to bed early by macrotastics (i.e., they have a really early in the morning job) to wake up when they hit the 1/2 mark.  Works fine after the cutoff time, though.


Title: Re: What's on YOUR Wish List?
Post by: gethane on 2008 May 08, 22:08:43
Hmm, found it. Dizzy's. Unfortunately, it comes with what I consider a nasty side-effect

Quote
- sleep-tweak-hack: Beds fulfill energy to full except between noon and midnight (when they are only fulfilled to halfway up the meter). Beds also do *not* keep sims hibernating between 12am and 6am.

Thanks though for suggesting something :).


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 08, 22:11:06
Yea, maybe I'll poke into that hack one of these days and see how easy it would be to change the 'off' time to something earlier, like say 10pm or 9pm.


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 May 09, 03:20:09
Hmm...I wish for....

Something that will keep my sims from autonomously heading for the espresso machine after 10:30pm or so. I don't mind if they caffeinate when directed by Macrotastics, or when I specifically tell them to, but all my teen and older sims have been royally messing up their sleep cycles by endlessly drinking coffee late into the night, bringing their energy too high to get called to bed at a decent hour by the Somniac clock. If I want to get a decent night's sleep, I know better than to drink coffee an hour or two before bedtime, so why can't I get my sims to do the same?


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 May 09, 06:07:11
I found this jennydee (http://www.insimenator.net/showthread.php?t=55600).


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 May 09, 07:09:27
Thanks for finding that! I'll give it a shot tomorrow :-)


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 May 09, 08:00:01
Yeah, I'll try it out today. I downloaded it too :D


Title: Re: What's on YOUR Wish List?
Post by: skandelouslala on 2008 May 09, 23:15:26
Add me to the list of more random sim death.  I've recently decided that there will be no more of this pleading with the reaper nonsense.  I quickly wiped out 2 sims once deciding that.  Don't eat until until you fall to the ground?  Nobody is saving you.  Set your pregnant ass on fire making crepes, your husband puts you out, and then you pass out from heat stroke...bye bye.


Title: Re: What's on YOUR Wish List?
Post by: Solowren on 2008 May 10, 00:33:26
I've adopted the same idea into my gameplay recently. If Sims get to the point where they're waving their arms and pointing to their mouths even though there is a stocked fridge IN THE NEXT ROOM, they have chosen to remove themselves from the gene pool.

But the bad thing about that is even though they can get down to an empty hunger bar, they still don't die! A few days ago I had a Sim who was on empty for a few hours. I kept wishing for him to just starve already, but then his wife served some food and off he went to the dining room.  :(


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 10, 04:54:36
Add me to the list of more random sim death.  I've recently decided that there will be no more of this pleading with the reaper nonsense.  I quickly wiped out 2 sims once deciding that.  Don't eat until until you fall to the ground?  Nobody is saving you.  Set your pregnant ass on fire making crepes, your husband puts you out, and then you pass out from heat stroke...bye bye.
There are no more fire alarms or sprinklers in my game. You start a fire, you'd better get it together and put it out. Otherwise, see ya later.

When things get boring I roll a Random Stuff script for death. It gives me death type and family member number. If I roll a five and there's only four family members, they luck out.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 10, 09:06:36
Last, I'd really like it if any adult in the household with sufficient relationship could encourage a child. There's no reason they should have to be related. It's pointless. In real life, kids are influenced by adults not their parents (like teachers, aunts & uncles, family friends).

Yea, the whole relationship thing is a PITA. I have two sim couples in a large house; the male of one is cousin to the female of the other.  They of course have the family icon for each other. He has 100/100 relationship with her son and high active, and can't encourage the kid to be active because he doesn't have the family icon with the kid.  ARGH!


Squinge made an 'encourage anyone' hack, but it's only updated through OFB, and I haven't tried it in my current (BV) game, so I don't know if it still works. Regardless, it might be worth a try. If it can't be found at Sims2Graveyard, I'll happily post it here.


Title: Re: What's on YOUR Wish List?
Post by: toad in the hole on 2008 May 10, 21:55:07
I agree about the lack of random sim death.
It's a real virtue that sloppy sims are faster with finishing their meals off, but there should also be some random chance of choking for the gorging gluttons.
This would be even more realistic than the constant starving that's going on in the game.


Title: Re: What's on YOUR Wish List?
Post by: Knukleur on 2008 May 11, 01:54:19
I wish the game would figure out what direction the sunlight comes from in a neighborhood and maintain it consistently on all lots in the neighborhood, even if the lot is imported or rotated.  Second wish is that the neighborhood view didn't reverse the apparent sunlight angle 180 degrees from the way it looks when playing the lot in live mode.  Third wish is that I could have any combination of expansion packs installed and still have the sky display like it did in the base game, with a sun and moving clouds.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 May 11, 02:14:25
Last, I'd really like it if any adult in the household with sufficient relationship could encourage a child. There's no reason they should have to be related. It's pointless. In real life, kids are influenced by adults not their parents (like teachers, aunts & uncles, family friends).

Yea, the whole relationship thing is a PITA. I have two sim couples in a large house; the male of one is cousin to the female of the other.  They of course have the family icon for each other. He has 100/100 relationship with her son and high active, and can't encourage the kid to be active because he doesn't have the family icon with the kid.  ARGH!


Squinge made an 'encourage anyone' hack, but it's only updated through OFB, and I haven't tried it in my current (BV) game, so I don't know if it still works. Regardless, it might be worth a try. If it can't be found at Sims2Graveyard, I'll happily post it here.

I have it in my game and it hasn't splodied anything, and must have passed the hackdiff test, though I also haven't had an occasion to try it so I'm not sure it actually still works.  XD


Title: Re: What's on YOUR Wish List?
Post by: mommytotwo on 2008 May 11, 04:42:06
I wish we could change the price of objects in game. Nothing worse than trying to sell something with ofb that the creator priced as 1 simolean.  ::) Or i'd like for something that will let you batch change the price of objects (I know I could use sims cat, but it hates compressed objects).  :'(


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 11, 06:41:28
I wish we could change the price of objects in game. Nothing worse than trying to sell something with ofb that the creator priced as 1 simolean.  ::)
Why do people do that, anyways? Ticks me off. I end up fixing them all in SimPE. Worse is when someone makes at $2,000 bed that gives 1 comfort and 2 energy.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 11, 08:29:04
I wish the game would figure out what direction the sunlight comes from in a neighborhood and maintain it consistently on all lots in the neighborhood, even if the lot is imported or rotated. 

I agree.  And yet you get plenty of players moaning that they want the sun to always shine from the front of all their lots!


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 11, 17:17:13
I've never actually noticed sun direction.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 11, 18:01:42
It would seem more important if it actually moved during the day.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 May 11, 18:30:52
I've never actually noticed sun direction.

Same here, until the topic started coming up in the forums.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 May 11, 21:26:29
I agree.  And yet you get plenty of players moaning that they want the sun to always shine from the front of all their lots!

And this player wouldn't moan about it so much if the sun did move!  At least then, some of the rooms in perma-shadow would be lit for a few hours...  ::)  Of course, if this wish were granted EAxis would deliver it borked, so that all my lots would be plagued by the perma-darkness glitch.


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 May 11, 22:00:42
I usually only notice it when I've built a lovely deck and swimming pool setup, only to go into play to discover that side of the house is in shadow.

It's a very Brit thing to build the front of the house facing the road regardless of where the sun shines. We imported that from England and it makes for some odd configurations. Like the best sun all day shining on the bathroom, toilet and kitchen and none in the bedrooms or verandah. (My house!)

I don't mind too much because I'm not fond of the sun and radiation burns, but I can see the funny side of this building method.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 12, 00:23:46
It seems that all of the housing developments here force a north/south exposure, because it's so hot in the summer that nobody wants full sun on either the east or the west (though east isn't too bad, since it's in the morning).

I think it's stupid that instant meals are 'served' on a serving platter and that Santa cookies are served on individual plates and then eaten with a fork. Who the fuck does that in real life? Nobody!


Title: Re: What's on YOUR Wish List?
Post by: Tsarina on 2008 May 12, 13:08:51
I would love to be ale to make toddler, child and teen sims in CAS without having to create an adult or elder too. Then they could be merged into an already existing household.


Title: Re: What's on YOUR Wish List?
Post by: cwykes on 2008 May 12, 16:59:43
In base game you couldn't merge households, so any family you created had to be moved into a lot on it's own.  I guess they haven't touched the coding for CAS since they added the merge household function.  That was Uni I think.... a long time ago!

Extending Tsarina's point a bit further, it's annoying that parents and children have to be in separate age groups.  I want to be able to make an elderly couple with elderly offspring, or an adult couple with an adult "child" as well as a teen/kid and baby.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 12, 17:11:05
Well it's easy enough to age up the offspring you want to be in the same agegroup as their parents.  Not so easy to make a teen parent though.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 12, 17:18:56
Spawn the sim modder and set age...teen on the parent.


Title: Re: What's on YOUR Wish List?
Post by: Tsarina on 2008 May 12, 20:12:44
I think she meant adult parents having an adult child AND a teen child.


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 May 12, 20:47:13
That's just another permutation. Make an elderly parent, an adult child, and a teen child. Change the age of the elderly parent to adult.


Title: Re: What's on YOUR Wish List?
Post by: Inge on 2008 May 12, 21:13:06
No it's easier the other way round.  Make a parent and two teen children.  Then age up one of the children to adult as soon as you get into the game.


Title: Re: What's on YOUR Wish List?
Post by: Ellatrue on 2008 May 12, 22:10:30
I'm frustrated that you can't have an adult sibling caring for a younger teen, etc.


Title: Re: What's on YOUR Wish List?
Post by: cwykes on 2008 May 13, 10:44:48
What I was really getting at is that it's annoying having to find a work around to create the family you want to create.  CAS ought to let you do what you want in the first place.


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 May 13, 14:22:16
Exactly. Just last night I created a Sim I will have to delete properly so that she could "have" a bunch of toddlers that were third-generation in my old hood. That way I could deliver them to their proper parents. If memories mattered, I would be screwed.


Title: Re: What's on YOUR Wish List?
Post by: kuronue on 2008 May 13, 18:42:37
I hate when, mid-movie, I revise the script to include a flashback to childhood or toddlerhood - I can easily grab my pre-made sim and age her down, but I can't just make that one sim and add it to the family >.> for babies/toddlers ,since they look so generic, I tend to use the tombstone to spawn a new family member or (if there's going to be closeups) impregnate the sim with someone with similar looks and then use the mirror to ensure the appropriate hair and accessories get on the kid. I also can't make more than 2 generations of a family in the same house without SimPE, or in multiple houses without simPE - once I went in and adjusted all the relationships and ages so they were staggered, the older teen sibling had less days than the younger teen sibling, et cetera, but it took a long time and eventually I decided it was too much work to do on a regular basis. And then there's the issue of making stepparents - I can't set the child to be the wife's daughter without making her also the husband's and vice versa. No half-siblings? *sighs*


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 13, 18:45:58
What I was really getting at is that it's annoying having to find a work around to create the family you want to create.  CAS ought to let you do what you want in the first place.

I take it, then, that CAS won't let you create a family the normal way, and then age certain sims in CAS once the children are created? I've never actually tried aging parent or child sims in CAS (as opposed to single sims), so I don't know if it would work, but CAS does allow you to change a sim's age once the sim is created (before you save to the neighbourhood, of course). I'd think that if, say, you wanted elderly sims with a teenage child, you could just create two adults, create a child, and then age everybody appropriately. Does this not work in CAS?

ETA: I wish that regular CAS worked the way Uni CAS works. I like to have extended families living together, but it's such a pain having to create the bride's and groom's families separately, move them in together, have the wedding, have the children, etc. It would be so much simpler if I could just create separate sims with different surnames and different family relations in one big group, like in Uni. I don't know why EAxis never implemented this. It seems like it would've been simple to do.


Title: Re: What's on YOUR Wish List?
Post by: maxon on 2008 May 14, 08:40:37
I take it, then, that CAS won't let you create a family the normal way, and then age certain sims in CAS once the children are created? I've never actually tried aging parent or child sims in CAS (as opposed to single sims), so I don't know if it would work, but CAS does allow you to change a sim's age once the sim is created (before you save to the neighbourhood, of course). I'd think that if, say, you wanted elderly sims with a teenage child, you could just create two adults, create a child, and then age everybody appropriately. Does this not work in CAS?

No, in CAS if you have a child you HAVE to have an adult to be the parent, not an elder.  Parent-Child relationships in CAS only go one step up or down the age groups.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 May 14, 15:40:44
I take it, then, that CAS won't let you create a family the normal way, and then age certain sims in CAS once the children are created?

The problem comes when you go to "set family relations" before you save the family and exit CAS. If there are any children (toddlers to teens) present, it prompts you to assign them a parent before you exit. You can, after you set this, change the adult parent to an elder, but that automatically breaks the ties you've set. The kid will be parentless again, and the dance starts over. Given that female sims can have babies until right before they age up and males can father spawn until the day they die, it'd be nice if they remembered that the game itself allows for elderly parents of toddlers and coded CAS accordingly.

Then again, it'd be *nice* if they did a lot of things that make sense...  ::)


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 May 15, 19:50:16
*not double-posting; it's been 2 days*

Taking one of my sims to my remodeled Crypt o' Night Club, I've just been forcefully reminded of 2 more items from my Wish List, and they're both dance-related. One, for a way to keep sims from getting stuck with that horrible, constipated Spockface after they Dance With someone. Two, something to smite that task-stompinating "cuckoo" gesture that every single person in the club is Shanghaied into doing every four fricking seconds when there's a spaz on the dance floor. There's *always* a spaz on the dance floor. Give the twirlyfingered ridicule a rest and talk to your damned date already.

/vent


Title: Re: What's on YOUR Wish List?
Post by: Heodez on 2008 May 26, 22:54:01
My one wish would be to have the Community time hack available without EPs after OFB.
Sigh.
It's the best hack ever I found on this site along with no20Khandout.


Title: Re: What's on YOUR Wish List?
Post by: Blueblood on 2008 May 28, 02:32:21
I thought of something I would like to have last night. I suck incredibly at thinking of names for spawnlings, so I was thinking it would be awesome if a random name showed up in the Baby Girl/Boy box, like how Servos spawned from debug mode already have a name attached. That would save me a lot of looking around at everything in my room for five minutes in the hopes that a great name will suddenly come to me. But then I end up with something lame like Steve.


Title: Re: What's on YOUR Wish List?
Post by: floopyboo on 2008 May 28, 04:41:48
Not quite what you're after, but this (http://www.behindthename.com/random/) is what I use when I'm stumped.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 May 28, 04:52:21
Also not quite what you're looking for, but I use Hook's randomiser (http://www.moreawesomethanyou.com/smf/index.php/topic,8253.0.html).  Somewhere in that thread you'll find name lists that people have posted.


Title: Re: What's on YOUR Wish List?
Post by: LadyArgonna on 2008 May 28, 10:19:58
With damn near every family in my custom hood dropping twins, I second, heartily, that random name suggester. But I keep a baby name book and a phone book handy to find first and last names in a hurry.
I would also like to see the Exchange problem fixed, so I could download some nice families and give them a try. (I am way too unAwesome to know exactly what the problem is, but I do know it is a VBT.)
And is it me, or did the wallpaper and flooring sections sort themselves by custom first, lowest to highest priced, then the rest of the selection, lowest to highest priced in base game? I could have sworn that before Nightlife, I saw this in the catalogs. Now, they're jumbled in any old which-a-ways. Would be nice if that could get fixed.



Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 28, 17:23:53
The problem with installing ready-made families from the Exchange is that, if any member of the family has met any other sims from outside the family (or been gossiped to about them), then they have a memory of those outside sims and/or a relationship with them. When you install the family into a different neighbourhood, those other sims that they've met aren't there, and this can corrupt the sims' memories, as well as all kinds of other stuff, eventually leading to a BFBVFS. Don't do it. Ever.


Title: Re: What's on YOUR Wish List?
Post by: Lerf on 2008 May 29, 01:35:27
To be able to sort commercial lots from residential lots in the houses bin.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 May 29, 02:07:17
To be able to sort commercial lots from residential lots in the houses bin.

You can.  Read this entire thread for the info: http://www.simbology.com/smf/index.php/topic,263.msg7379.html#msg7379


Title: Re: What's on YOUR Wish List?
Post by: FourCats on 2008 May 29, 02:18:14
I wish:
to be able to precisely control the ages of the sims made in cas.   I make a couple, but what if I want him to be 3 days older than her.  I give them lots of children, but  I don't want them to be twins, triplets, etc.

So on and so forth.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 May 29, 03:20:33
I wish:
to be able to precisely control the ages of the sims made in cas.   I make a couple, but what if I want him to be 3 days older than her.  I give them lots of children, but  I don't want them to be twins, triplets, etc.

So on and so forth.

Once you have the family on a lot, shift-click on the lot sync timer while in debug mode.  It has the option to add/remove days from the currently selected sim.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 29, 03:47:37
to be able to precisely control the ages of the sims made in cas.   I make a couple, but what if I want him to be 3 days older than her. 

There are tools to adjust sim ages in the game. Insimenator is one, and my favorite is TwoJeffs' Sim Blender, which doesn't have any global hooks or functions.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 May 29, 06:33:49
Lot Sync Timer also includes fine adjust on ages, so this feature has been done a kajillion times already.


Title: Re: What's on YOUR Wish List?
Post by: cyperangel on 2008 May 29, 07:39:26
I wish there was a mod that allowed me to set daily / weekly / quarterly payments up, where i could choose from say a percentage of the funds in the house, or set a certain amount that would need to be paid off, in 10, 20 or 30 installments.
 
Kind of like a loan, except I dont want the sims to recieve the simoleons first, I just need them to pay of the loan.
The rest of the mod would help with me emulating taxes, something that could help keep the amount of dough in my sims families down to a more fair level. I already have a strict policy of items only being sold at OFB businesses, and at highly elevated costs, to make sure nobody becomes filthy rich in the first generation.

Another wish of mine, is that i really wish there was a way to edit the prices in the buy catalogue on all the maxis items.


Title: Re: What's on YOUR Wish List?
Post by: No Cheats on 2008 May 29, 14:42:49
Have many wishes, but post only the main one.

I don´t like the way of FT Secret Lots. You can´t modify them. *omg;why? ???*

They create the perfect way for Secret Lots in the University EP.

The Lot in Uni have the own money bag. You can built with this money. Really cool resolution for hobby lots I think.
(only dreaming  ;D)




Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 May 29, 17:00:36
I wish there was a mod that allowed me to set daily / weekly / quarterly payments up, where i could choose from say a percentage of the funds in the house, or set a certain amount that would need to be paid off, in 10, 20 or 30 installments.
 
Kind of like a loan, except I dont want the sims to recieve the simoleons first, I just need them to pay of the loan.
The rest of the mod would help with me emulating taxes, something that could help keep the amount of dough in my sims families down to a more fair level. I already have a strict policy of items only being sold at OFB businesses, and at highly elevated costs, to make sure nobody becomes filthy rich in the first generation.

Inge at Simlogical (http://simlogical.com) has a mortgage shrub that you can place on any residential lot, which subtracts funds from your sims' household. I've never actually used it, so I don't know exactly how it works, whether it's a percentage or a set rate that you decide upon, but it might do what you want. Monique (http://modthesims2.com/member.php?u=9825) at MTS2 has an automatic payment mod that allows one sim to pay another sim, either daily or weekly, for a set amount. I've been using it for a while, with excellent results. I have a landlord sim in each neighbourhood who gets filthy rich while the renter sims stay just above the poverty line.


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 May 29, 22:21:05
The mortgage shrub comes in 2 flavors, a 1,000 simolean version and a 10,000 simolean version. If you want it to act like a mortgage, you place however many shrubs you want (to reduce the value of the lot) in build mode before moving in your sims. They buy the lot at the reduced rate, and later, when you delete the shrubs they deduct the appropriate amount from the family's funds. I'm using it for the first time in my game right now with my Somerset family, so that Gabriel's parents could essentially foot the bill (by sending him money later) for the lavish estate he and his new bride moved into after Uni.


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 May 30, 04:07:33
I read somewhere the shrubs also take a small amount of interest off automatically?


Title: Re: What's on YOUR Wish List?
Post by: awrevell on 2008 May 30, 06:08:28
I wish there were a few "accidental death" mods.

1) A mod to have a random chance of a car accident when the player forces the "take a spin" interaction.

2) A mod to enable a small random chance of death in childbirth.

3) Any other accidental death mod that isn't far fetched like the satelite death.

I looked into making one for a car accident but alas I am not awesome enough yet. That might be because I haven't even finished my first course in program logic and design quite yet. I am in my first year of college majoring in Game and Simulation Programming... maybe one day I will be awesome too... hopefully more awesome than some of the maxoids who can't seem to figure out how to make a new EP without managing to break most of what they did the last time.


Title: Re: What's on YOUR Wish List?
Post by: Lion on 2008 May 30, 11:46:01
Go Awrevell Go! I like your ideas. As for now, "Randomstuff" can be used to roll a small chance of random death for your scenarios.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 May 30, 12:40:03
I read somewhere the shrubs also take a small amount of interest off automatically?

Yes; they add it to the bills the family gets.  I think it's 10 simoleans for the 1k bush and 100 for the 10k bush.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 30, 15:02:03
Monique's computer adds $1k to bills. More destitution!


Title: Re: What's on YOUR Wish List?
Post by: Lion on 2008 May 30, 15:19:26
Monique's computer adds $1k to bills. More destitution!

That's if you owe money (such as from interest, or child support). Those money have already been added to the debtor, but were not deducted from your fund because you didn't have enough money. It does not generate debt out of nothing.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 30, 16:19:31
True, very true. But how often do you get debt from nothing in this world? I know all my bills are directly related to services I've used in the past, even if I'm still paying for a partial college education I can barely recollect at this point.

You can also always get loan and then donate the money into the ether. AFAIK, the mortgage shrubs also add 1k, 10k, etc to coffers.


Title: Re: What's on YOUR Wish List?
Post by: cyperangel on 2008 May 30, 17:48:26
yeah, they add money to the familys fund. What i were hoping for, were a way for me to simulate that a lot costs whatever it costs, plus say 10 grand per square of it. So a 2x2 lot, would cost an additional 40.000 simoleons to be paid off by the family living there.
That, plus just general tax paying. Only bad thing about moniques payment thingie, is that i gotta set the amount myself, it cant just grab say 2 or 5 % of the familys funds every week. Thats more what I had in mind.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 May 30, 18:11:53
What you currently could do is use the comp to get a loan for whatever amount you decide the lot costs, then donate that loan amount to the ether. Then you have a loan to pay off (with a good amount of interest) with no financial benefit to the family to start with. Kind of counter to what I do...land is free for my sims. I move them, kaching the lot cost, then donate the overage. I understand the want to keep them down financially, I just have never really understood the whole concept of owning land. No one made it. How can you own it or need to pay someone for it?

I'd love a set % tax module with the ability to set the funds to a certain sim, but have it automatically adjust the amount due according to X variable. For me, it would be useful to pull based off of lot value, not family funds. All the automatic payment modules I've seen so far require you to set the amount specifically, and you have to manually adjust it if you want the amount changed. Well, that's basically what I'm doing now with the comp.

If I was smarter I'd make that. Alas, I know it's over my head.


Title: Re: What's on YOUR Wish List?
Post by: Tsarina on 2008 May 30, 18:14:38
It would be nice if there was a 2 percent chance that a Sim kid would be born as 'gifted', thus being better at stuff, learning faster etc.
And of course there should be a scholarship to go with it. Yeah, I came up with that while I brushed my teeth. That's why it is a bit strange.
Oh, and more expensive houses would be nice, too.
What is the worth of a Simoleon anyway?


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 May 30, 19:09:49
I just have never really understood the whole concept of owning land. No one made it. How can you own it or need to pay someone for it?

So I have a friend whose dad owns a huge swath of land in the middle of nowhere.  Used to be a dairy farm plus... I dunno, random forest and mountain thrown in, I guess.  He grew up on a little house on that farm and now that he's grown, he and his brother decided to divide part of the land and build a couple more little houses, decently far enough from each other and their parents.  Well, it turns out that when you own such a huge parcel for such a long while, you need to lay your own pipe to connect to the town's water and sewage main, if you want plumbing in your little cottage.

So, what's this got to do with owning land?  I know my friend's dad already owns the land, but at some earlier point in time, a collection of people had to pool their money in order to bring stuff like roads, and that water main up to the lot boundary.  So after having spent a few weekends helping my good friend lay pipe up a mountain, land is definitely not free in my sims' world.  :D

Quote
I'd love a set % tax module with the ability to set the funds to a certain sim, but have it automatically adjust the amount due according to X variable. For me, it would be useful to pull based off of lot value, not family funds. All the automatic payment modules I've seen so far require you to set the amount specifically, and you have to manually adjust it if you want the amount changed. Well, that's basically what I'm doing now with the comp.

I'd love to have better property tax billing, too.  That, and mortgages with loan-shark interest rates -- none of these piddly single-digits.


Title: Re: What's on YOUR Wish List?
Post by: unregister on 2008 June 02, 16:23:47
1)That Securom would no longer be used as a copyright protection. 2)The predicted use of the internet, future EA games, for regular validation sessions to continue gameplay, will never happen. 3)Game would load faster regardless of cc amount. 4)EA would replace the CEO.


Title: Re: What's on YOUR Wish List?
Post by: tizerist on 2008 June 02, 20:10:12
I'd like a hack so that instaead of a blue loading screen inbetween lots, we could see a little animation of your chosen transport going to its destination, like a neighbourhood view with the camera tracking your car. ;D


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 05, 03:36:47
I have a very simple request. I just want the damned toilet-stall recolours from BV to work. Before BV, I already had numerous recolours that worked quite well. After BV, not so much. I'm getting really sick of decorating all of my public restrooms army-green to match the now-nonrecolourable stalls.


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 June 05, 07:40:36
I have a very simple request. I just want the damned toilet-stall recolours from BV to work. Before BV, I already had numerous recolours that worked quite well. After BV, not so much. I'm getting really sick of decorating all of my public restrooms army-green to match the now-nonrecolourable stalls.

Sounds like either your CEP is out of date, or you didn't choose toilet stall at the CEP installation. It's now optional, you have to choose it from CEP installer.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 05, 08:17:00
I just installed the very latest CEP today, and don't recall seeing a 'choose toilet stall' option. I'll try it again. Thanks!

Edit: Yep, the option-box was already ticked, but I haven't played the game since installing the new CEP. At last, I can have public toilets that aren't green. Yay!


Title: Re: What's on YOUR Wish List?
Post by: notovny on 2008 June 05, 14:02:55
I would like for  Sims asked to "Take My Picture" to stay  wherever the hell they were when asked to do so.  I know, , I can pick them up with move_objects on and dormspecifictoolsdisabled false, and put them elsewhere, i'd just rather not have to to it to ensure that the photographer's elbow is not in my perfect shot.

http://img240.imageshack.us/img240/3431/06042008193647mr3.jpg



Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 June 05, 15:36:42
Ditto on that. I take a lot of family photos (whenever my households pop out their last kid), and nothing pisses me off more than the photographer getting in my shot. What I do as a work-around is take the photo in normal mode, then have someone take a random photo of whatever. Then I pop into Photoshop and paste the "real" photo over the random one and save.


Title: Re: What's on YOUR Wish List?
Post by: imyourboy on 2008 June 06, 19:31:33
I really wish Sims knew and reacted to what they are wearing.  I also wish Sims had their own clothing bins and that everything you purchase doesn't go into everyone elses closet.

It would be great if Sims knew they went outside naked or in their underwear.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 06, 19:45:43
Most of them do. It's the ones with high Outgoing points that'll walk around like that. Shyer sims will look down, gasp, and change into regular clothing, at least if they're naked. I agree that it's stupid to go outside in one's undies, though.


Title: Re: What's on YOUR Wish List?
Post by: chordin on 2008 June 07, 06:00:57
I want an object which I can put in sim's inventory to make my sims cry often or just sometimes.

That could add so much reality when someone dies, gets cheated or is depressed...
Now they cry more about peeing on the floor than the death of their spouse.  ::)


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 07, 06:09:06
I wish we could plan funeral parties or wakes using the phone, like we can for house parties, etc. After all, there is a black buffet-table already in the game.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 07, 06:51:02
That could add so much reality when someone dies, gets cheated or is depressed...
Now they cry more about peeing on the floor than the death of their spouse.  ::)

Yeah, they completely lack a concept of a "proportionate response", don't they? And their emotional ADHD can truly baffle. "Oh, mah GAWD, I saw a ROACH! I must sob for hours nao!" followed by, "BooHoo, I didn't go to University! I'm uneducated! Meh, bought an expensive counter instead. Uni can stuff it." Yeah, seeing a roach is exactly as traumatizing as the death of a spouse, if not more. And all it takes to get over the death of your spouse is the purchase of an armchair. Oh, but a burglar who doesn't even steal anything and is immediately apprehended? Netting the homeowner a $500 bonus, no less? Yeah, that one they'll bitch about for the rest of their lives.


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 June 07, 07:27:09
In sims 1 they used to mourn for three days. If ever I couldn't find a sim, they'd be out at graveside, crying. I think that was slightly excessive but more real than now. Once you break the queue for crying, they don't do it again. They should have the odd memory, like that of the burglar.


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 June 07, 08:52:14
I think they aren't crying over roaches so much as having a moment of existential angst. Their god hates them and has allowed a plague of locusts roaches to infest their home.


Title: Re: What's on YOUR Wish List?
Post by: Marvin Kosh on 2008 June 07, 09:31:45
After thinking long and hard, I think I'd like my Sims to be able to manage their time and make plans for the future.  Because that's something I suck at. ;)


Title: Re: What's on YOUR Wish List?
Post by: xoferew on 2008 June 07, 13:21:50
I am feeling sullen that the apartment ep seems to not include my idea about giant roaches.  I personally would cry for three days if I saw a roach the size of a car scuttling through the yard or maybe floating dead in the pool.  Why can't my sims?


Title: Re: What's on YOUR Wish List?
Post by: chordin on 2008 June 07, 14:57:12
In sims 1 they used to mourn for three days. If ever I couldn't find a sim, they'd be out at graveside, crying. I think that was slightly excessive but more real than now. Once you break the queue for crying, they don't do it again. They should have the odd memory, like that of the burglar.

I think that three days would be better but it's too exact. Three sim days is definately too long time to mourn some wife beater.
I really want some personality. I want sims who survive catastrophies without troubles and sims who mourn the rest of their lives. 
(And I want to be the goddess who controls all of it.)


Title: Re: What's on YOUR Wish List?
Post by: aubreylaraine on 2008 June 07, 17:40:41
i wish you could move a family from the sim bin into an empty house with out having to actually enter the lot. much like when you're just moving a sim in with an existing household. also, that plant babies are actually planted in the garden for the requisit three days. no plant springs forth from the earth almost fully grown.


Title: Re: What's on YOUR Wish List?
Post by: Menaceman on 2008 June 07, 17:51:25
1. The ability for Servos and Plantsims to be able to sleep in the BV tents.
2. The BV maids to actually do something other than stand on the same spot the entire vacation while possibly turning their heads to view other Sims.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 June 07, 18:58:55
2. The BV maids to actually do something other than stand on the same spot the entire vacation while possibly turning their heads to view other Sims.

That one has been fixed by Paladin over on www.simwardrobe.com -- look in his fixes area for the 'improved-housekeeping' fix.  He also has one that makes the bellhop useful.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 07, 19:24:02
What the heck is the point in having a double bed in the Greenman house when only one spouse sleeps?

To give them a place to try for a baby.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 07, 20:45:20
2. The BV maids to actually do something other than stand on the same spot the entire vacation while possibly turning their heads to view other Sims.

Oh, my BV maids are quite busy! For instance, if a sim throws something away in a bin in the hallway, the maid will immediately come snatch up that bin liner full of one item in order to take it over to the other hallway's bin and put it there. After which they must, of course, take it out of that bin to go put it back into the first. At which point there's a bin that needs emptying, so they empty it back into the 2nd bin again... which then needs emptying... yes, this goes on for hours and hours...  ::)


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 June 07, 22:28:42
Ah yes, the bin dance!  I've deleted a lot of bins from hotels after seeing that one too many times...


Title: Re: What's on YOUR Wish List?
Post by: Swiftgold on 2008 June 08, 18:33:52
Hmm... I wish it was possible to assign certain Sims in the house to "do chores" like a Servo so the big ol' manors can have live-in maids and butlers and the like. Currently you always have to macrotastics them to clean and then find them something to do so they aren't lounging on the couch. I know there are NPCs out there that do this sort of thing, but I'd rather use one of my many playables or townies. Something like Paladin's servo controller that would work on non-servos, perhaps...


Title: Re: What's on YOUR Wish List?
Post by: pbox on 2008 June 08, 20:32:05
Swiftgold, I'm doing that by starting a home business that does nothing, hiring an employee and assigning "Tidy Up" to them. Works fine in my game? I have one such playable maid in my game .. I think she does everything a regular NPC maid would do -- empty trashcans, make beds etc.


Title: Re: What's on YOUR Wish List?
Post by: imyourboy on 2008 June 08, 21:40:50


Yeah, they completely lack a concept of a "proportionate response", don't they? And their emotional ADHD can truly baffle. "Oh, mah GAWD, I saw a ROACH! I must sob for hours nao!" followed by, "BooHoo, I didn't go to University! I'm uneducated! Meh, bought an expensive counter instead. Uni can stuff it." Yeah, seeing a roach is exactly as traumatizing as the death of a spouse, if not more. And all it takes to get over the death of your spouse is the purchase of an armchair. Oh, but a burglar who doesn't even steal anything and is immediately apprehended? Netting the homeowner a $500 bonus, no less? Yeah, that one they'll bitch about for the rest of their lives.
[/quote]

I have a family that the grandmothers from both sides of the family lived with the family.  The grandson was at home when the first grandmother died and he took it very hard.  He cried for quite a while.  Then when he got really sleepy he went to bed and he dreamed of her.   When his bar was full at 4 am he got up and cried some more thinking of her.  He then went to the piano and played with thoughts of her popping up along with her tombstone.

I was so touched by this.  Then the poor thing his other grandmother passed the next day and he was again sad but not like with the first grandmother.  After 3 sim days he still cries about her.  Is this unusual?


Title: Re: What's on YOUR Wish List?
Post by: Swiftgold on 2008 June 09, 01:53:06
Swiftgold, I'm doing that by starting a home business that does nothing, hiring an employee and assigning "Tidy Up" to them. Works fine in my game? I have one such playable maid in my game .. I think she does everything a regular NPC maid would do -- empty trashcans, make beds etc.

Do you have problems with visitors, doing it this way? I've had a few home businesses, but apart from the brothel which is pretty much open all the time, I haven't been able to run one with any success because of phone-invited guests complaining about things being dirty even when the business wasn't running (I put Squinge's No Customer Complain back in after that, no matter how it might bork things), and with visitors leaving when the store closes and becoming customers, and other things that just don't work with how I play :\

I've also used Paladin's playable maid controller, but since you can't interact with them while they're working and can't ask them to stay when they're done, I figured I may as well just go back to the NPC maid I always ignore anyway...


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 09, 02:10:33
After 3 sim days he still cries about her.  Is this unusual?

That really does sound touching, and to my experience it is unusual. Nice, though. I'd be bored if they all ran around sobbing for days, but I'd like it if, as with your sim, my sims would occasionally care that someone they loved has died. Not every sim or for every death (or to have them all out back in "Sims 1" motive failure at the tombstones all over again), but given their ability to keep that fury chip on their shoulders for freaking ever, a little sadness seems a reasonable thing for them to tote around for a few days.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 09, 02:11:53
I like their furiousness. But sadness is for pussies and people in my family are executed for that sort of nonsense. But furiousness? We NEVER FORGIVE!


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 09, 02:45:53
Hah! I definitely don't want a bunch of emo crybabies weeping up the joint, but I still maintain that the death of a spouse/parent should manage to bum a sim out for more than a few minutes. As for enemies righteously accumulated through the judicious application of Moar Fight, I'm all for keeping the fury. But when someone breaks into a toddler's house and he's still fretting over it on his wedding day? Pfft. Total puss.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 09, 02:56:16
You mean still furious? Why shouldn't he be? NEVER FORGET! NEVER FORGIVE! As for deaths, well, you know, people die. People dying never bothered me any. Although I did find an appropriate scream animation. Maybe they should send off the dead with a proper Klingonesque Death Scream rather than all that pathetic sobbing. Ugh. I intentionally do not allow them to attend death scenes because of that.


Title: Re: What's on YOUR Wish List?
Post by: pbox on 2008 June 09, 04:05:04
I'm doing that by starting a home business that does nothing, hiring an employee and assigning "Tidy Up" to them

Do you have problems with visitors, doing it this way? I've had a few home businesses, but apart from the brothel which is pretty much open all the time, I haven't been able to run one with any success because of phone-invited guests complaining about things being dirty even when the business wasn't running (I put Squinge's No Customer Complain back in after that, no matter how it might bork things), and with visitors leaving when the store closes and becoming customers, and other things that just don't work with how I play :\

I never open the business, so, no visitor issues. Dunno about complaining guests (I've always used No Complain; does it break things?), but almost every lot in my hood is some kind of home business -- so, if the complaining was a problem I'd have it anyway, maid or not. 


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 09, 04:10:36
You know, I think that's the part that makes me so annoyed by the 'Meh' attitude they develop so quickly thereafter. It's such a trauma that the whole fam has to pack in and wail about it, but then a couple minutes later they're all "Wife, who?" and "I had a mom?". Guess they take the speed-processing approach to grief - just ralph it all up at once and be done with it.


Title: Re: What's on YOUR Wish List?
Post by: Swiftgold on 2008 June 09, 05:58:49
I'm doing that by starting a home business that does nothing, hiring an employee and assigning "Tidy Up" to them

Do you have problems with visitors, doing it this way? I've had a few home businesses, but apart from the brothel which is pretty much open all the time, I haven't been able to run one with any success because of phone-invited guests complaining about things being dirty even when the business wasn't running (I put Squinge's No Customer Complain back in after that, no matter how it might bork things), and with visitors leaving when the store closes and becoming customers, and other things that just don't work with how I play :\

I never open the business, so, no visitor issues. Dunno about complaining guests (I've always used No Complain; does it break things?), but almost every lot in my hood is some kind of home business -- so, if the complaining was a problem I'd have it anyway, maid or not. 

Far as I know it doesn't break anything, but it's unsupported so it could, potentially. I certainly hope not, because it's way too useful. I had the complaining problem before I'd even set up the business, so I wasn't too keen to keep trying, but I'll try it employee-style with that hack in and see how it goes.


Title: Re: What's on YOUR Wish List?
Post by: misscatfish on 2008 June 09, 12:17:55
Here's my tiny wish: how about just being able to navigate the available jobs menu? I think it's so stupid that there isn't a browsable list, or even a "Back" button, and I have to start the job search over after I've looked at all the options... :P


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 June 09, 19:49:03
I like their furiousness. But sadness is for pussies and people in my family are executed for that sort of nonsense. But furiousness? We NEVER FORGIVE!
So make grieving sims become furious at the Grim Reaper. Or at roaches. Or at a random adult in the household. "He wouldn't have died if it weren't for YOU!"


Title: Re: What's on YOUR Wish List?
Post by: Cimaronna on 2008 June 09, 20:29:46
I like their furiousness. But sadness is for pussies and people in my family are executed for that sort of nonsense. But furiousness? We NEVER FORGIVE!
So make grieving sims become furious at the Grim Reaper. Or at roaches. Or at a random adult in the household. "He wouldn't have died if it weren't for YOU!"

Then Grimmie comes to take them for being disrespectful, the roaches attack or the offending sim kills them for the injustice of it all. Sounds good to me!

My own wish is that there would be a big, invisible (to the sims) hand that the sims are aware of to smack them across a room when they do something stupid. A learning behavior might/might not be part of the scheme so that they'd eventually stop that behavior and find some other stupid thing to do. For example: Sim makes lobster thermidor when they're nearly broke and their hunger isn't very low. Smack! Eventually sim learns to make the lobster only when extremely hungry and can afford it. Either that or we could have fun smacking them around!


Title: Re: What's on YOUR Wish List?
Post by: toad on 2008 June 10, 00:29:02
My own wish is that there would be a big, invisible (to the sims) hand that the sims are aware of to smack them across a room when they do something stupid. A learning behavior might/might not be part of the scheme so that they'd eventually stop that behavior and find some other stupid thing to do. For example: Sim makes lobster thermidor when they're nearly broke and their hunger isn't very low. Smack! Eventually sim learns to make the lobster only when extremely hungry and can afford it. Either that or we could have fun smacking them around!

That sounds like Creatures (http://en.wikipedia.org/wiki/Creatures_%28artificial_life_program%29), which is the game that got me into playing the Sims in the first place.  Creatures are a lot less dumb than Sims, I think.  It would make the game a lot more fun if we could slap some sense into them when they're jumping about and whining about fires.  Who DOES that?  Either you leave, or you try to put the fire out! You don't jump around and complain! (I realise there are hacks to fix this, but it seems like dumb programming to be there in the first place).


Title: Re: What's on YOUR Wish List?
Post by: Tingeling on 2008 June 10, 00:37:51
My own wish is that there would be a big, invisible (to the sims) hand that the sims are aware of to smack them across a room when they do something stupid. A learning behavior might/might not be part of the scheme so that they'd eventually stop that behavior and find some other stupid thing to do. For example: Sim makes lobster thermidor when they're nearly broke and their hunger isn't very low. Smack! Eventually sim learns to make the lobster only when extremely hungry and can afford it. Either that or we could have fun smacking them around!

That sounds like Creatures (http://en.wikipedia.org/wiki/Creatures_%28artificial_life_program%29), which is the game that got me into playing the Sims in the first place.  Creatures are a lot less dumb than Sims, I think.  It would make the game a lot more fun if we could slap some sense into them when they're jumping about and whining about fires.  Who DOES that?  Either you leave, or you try to put the fire out! You don't jump around and complain! (I realise there are hacks to fix this, but it seems like dumb programming to be there in the first place).

Or Dungeon Keeper, although that's a bit more sinister than the sims 2. It was fun though!


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 June 10, 01:01:15
Or Dungeon Keeper, although that's a bit more sinister than the sims 2. It was fun though!

"Your dungeon is filling up with yogurt."


Title: Re: What's on YOUR Wish List?
Post by: Berg on 2008 June 10, 01:16:49
My own wish is that there would be a big, invisible (to the sims) hand that the sims are aware of to smack them across a room when they do something stupid. A learning behavior might/might not be part of the scheme so that they'd eventually stop that behavior and find some other stupid thing to do. For example: Sim makes lobster thermidor when they're nearly broke and their hunger isn't very low. Smack! Eventually sim learns to make the lobster only when extremely hungry and can afford it. Either that or we could have fun smacking them around!
I like this!  ;D One sim of mine did exactly as you described this night. I had her put the meal back in the fridge when done cooking, then I sent her to bed and wouldn't let her eat until her hunger was in red the day after that  :P. I'm very petty. Smack!

As for Squinges "No complaining"-thing: I just took it out (I have all EP:s up to and including FT) because it didn't do it's job for me. I don't think it broke something, it just didn't stop family and friends for throwing hissy fits over dirty plates at parties (God, GOD, how I hate it!). But it's working for others..?


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 June 10, 01:24:01
I want a dead Sim body hack. When Sims die, they should just lie there and get a zombie-skin overlay and stink until another Sim digs a hole to bury them, *then* get a tombstone.  Maybe turn into a skeleton after so many days.


Title: Re: What's on YOUR Wish List?
Post by: Berg on 2008 June 10, 11:21:53
:D Yes! The digging animation is still there after all :) Pets should be able to nom the corps and it should attract wolves (substituting for vultures).


Title: Re: What's on YOUR Wish List?
Post by: akatonbo on 2008 June 10, 15:25:42
A mod to make the BFF concept less stupid without eliminating it or consigning it to children/teens. Call it something else (possibly also involving a rename of 'Best Friends' in the deal -- turn BFF into Best Friend and Best Friend into Close Friend? I dunno -- or leave Best Friend as is and turn BFF into Lifetime Friend or something?), up the requirements to reach it (2 Sim days? Whut?), and it'd actually be reasonable.

(Possibly make it in two parts -- one along the lines of TJ's Same Sex Marriage mod or those mods that turn all references to Woohoo into sex instead that just changes the name of the damn thing, and one that ups the requirements.)


Title: Re: What's on YOUR Wish List?
Post by: professorbutters on 2008 June 10, 18:14:52
I want times 1,000 that there was a SimPE for Mac.  There are so many things I can't do--extract Sims, fix DNA, fix relationships--the list goes on and on.  I can do a little relationship editing with InSim, but in order to make three Sims first cousins, I had to create five sims and kill them off.  And don't get me started on genetics.  I have several Sims who were uploaded without CC, but who really ought to have things like genetic red eyes.  Of course, if there was a way to do any of this in game, this wouldn't be a problem.

I also want a Pet version of ACR.  Heat.  No need for relationships (seriously, what is up with that?  Did you ever know a cat who needed a relationship to mate?) Spay or neuter, or be up to your butt in kittens. 

I don't understand why there is a hack that makes your Sims behave like animals, but nothing to make your animals behave like animals.

PB

PB


Title: Re: What's on YOUR Wish List?
Post by: BastDawn on 2008 June 10, 20:41:21
A mod to make the BFF concept less stupid without eliminating it or consigning it to children/teens. Call it something else (possibly also involving a rename of 'Best Friends' in the deal -- turn BFF into Best Friend and Best Friend into Close Friend? I dunno -- or leave Best Friend as is and turn BFF into Lifetime Friend or something?), up the requirements to reach it (2 Sim days? Whut?), and it'd actually be reasonable.

Why?  There's already "friends" and "best friends"; having a super-nifty-shiny-extra-SPESUL-friend on top of that is stupid.  Sim best friends are usually lifetime friends anyhow, as long as you do the minimum amount of maintenance it takes to keep them that way.  BFFs would be meaningful only if you automatically lost all your other friends at each age increase.


Title: Re: What's on YOUR Wish List?
Post by: akatonbo on 2008 June 10, 21:07:12
It's already in the game and I tend to prefer modifying aspects of the game I don't like until they make more sense over nuking them outright, the existing best friend status is absurdly easy to achieve and BFF at least takes longer to get to, the concept of more tiers of friendship appeals to me (although it would be more appealing if it were made to have more significance, which is yet another set of changes), and I like the concept of the "inside joke" interaction too.

Actually, what would probably make more sense would be to also limit the number, either to 1 (a la marriage) or a very small number (i.e. 3) -- maybe even 3 for popularity Sims and 1 for everyone else -- which would tend to suggest also making it a status one has some control over (like marriage). But the more changes the less likely that anyone other than 'me after I spend months learning to mod' would ever give it a second thought. :P


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 June 10, 22:00:23
Well, bffsarefor12s doesn't nuke the concept, it actually makes it sound more like "best friends I've kept from my childhood". I do like your suggestion of limiting the number of BFFs a sim can have though.


Title: Re: What's on YOUR Wish List?
Post by: awrevell on 2008 June 11, 02:40:22
I also want a Pet version of ACR.  Heat.  No need for relationships (seriously, what is up with that?  Did you ever know a cat who needed a relationship to mate?) Spay or neuter, or be up to your butt in kittens. 

I don't understand why there is a hack that makes your Sims behave like animals, but nothing to make your animals behave like animals.

I am with you on that.  With most tom cats; if it has pointy ears, fur and doesn't bark they will try to mate with it, this includes other tom cats of course.

My dad grew up on a farm and tells stories from those days all the time... He was telling stories to his grand kids (my neices and nephew) the other day while I was there and told one about a farm near where he grew up that had three bulls.  A six year old bull, a four year old bull and a two year old bull.  The farmer wanted to bring some new blood into the herd so he bought a new bull.  As the truck arrived with the new bull the three old ones were talking and the six year old bull, who still had 60 percent of the cows in his group, said "He ain't gettin' any of my cows!" and the four year old, who had 30 percent, said "Mine either!".  Well the two year old said "I ain't got enough to give him any!"  About this time they got the new bull out of the trailer.  Unlike the three previous bulls this one was a Brahma bull, one of the huge bulls with a equally huge hump on his back making him look real tough.  Well the oldest bull took one look at the Brahma bull and said, "Well maybe he can have some of my cows."   The middle bull said, "Mine too!" and the youngest bull started pawing the ground and acting pissed off.  The oldest bull said, "Quit that shit out he's gonna kill you and take all your cows if you don't settle down!"  The youngest bull snorted and replied, "He can have the damn cows, I just want to make sure he knows I am a bull."

I think the tom cats should make sure other cats know they are tom cats...


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 June 11, 08:55:57
I think the tom cats should make sure other cats know they are tom cats...

No bull!  :D


Title: Re: What's on YOUR Wish List?
Post by: GayJohnScarritt on 2008 June 12, 03:53:17
I also want a Pet version of ACR.  Heat.  No need for relationships (seriously, what is up with that?  Did you ever know a cat who needed a relationship to mate?) Spay or neuter, or be up to your butt in kittens. 

I don't understand why there is a hack that makes your Sims behave like animals, but nothing to make your animals behave like animals.

PB

PB

   Monique at Insim has an Animal-Incest mod http://www.insimenator.net/showthread.php?t=33793 (http://www.insimenator.net/showthread.php?t=33793)


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 June 12, 12:27:08
I'd like a hack that turns the Wealth aspiration desperation into actual begging. I mean to be able to go to a community lot and take out your little tin on command and beg for money from passers-by. The animations are there, it shouldn't be too hard I guess (but then again, what do I know?). Do they even randomly give you money if the desperation is triggered normally or it's just for looks?


Title: Re: What's on YOUR Wish List?
Post by: Papercut on 2008 June 12, 17:13:13
Actually, what would probably make more sense would be to also limit the number, either to 1 (a la marriage) or a very small number (i.e. 3) -- maybe even 3 for popularity Sims and 1 for everyone else -- which would tend to suggest also making it a status one has some control over (like marriage). But the more changes the less likely that anyone other than 'me after I spend months learning to mod' would ever give it a second thought. :P

I like this idea too. But I wish it was changed from 'BFF' to something which sounds less retarded. And I wish there was more to it than just inside jokes and altered decay. It just seems like a superficial marker - surface fluff. Actually so much in FT seems like this - the bug collecting, the enthusiasm bars, the genie - stuff that is there, but doesn't actually add much to the gameplay.

My main, unattainable wish is for a complete overhaul of how relationships work. The STR/LTR thing has always struck me as really limited, I hate the way you can force friendship on anyone just by telling them the same piece of gossip over and over again until they like you. I wish it was based more on personality and interests. And maybe aspiration too - a fortune sim might shun poor sims and stalk the rich ones, but if the rich one suddenly becomes poor, the social-climbing fortune sim will discard them like a cheap suit -  "Who, me? Nah, I was never friends with Banky McBankrupt" - stuff like that. Sometimes I think that if friendship was originally based on a more extensive turn-on/off system things might be better. As it is now, all the relationship stuff is kinda lame - contacts, furiousness, BFF. It's because the underlying system sucks so much.

Ooh, and I wish immediate family would have totally different markers instead of the same old friends, best friends crap. Then we could have stuff like sibling rivalary. Kids that fight a lot, but would still be a bit sad if the other one died.


Title: Re: What's on YOUR Wish List?
Post by: geekgirl on 2008 June 12, 19:12:13
I'd like eye and skin color as turn ons. And money, or lack thereof. Personality traits as turn ons would be extra spiffy also.


Title: Re: What's on YOUR Wish List?
Post by: akatonbo on 2008 June 12, 21:10:18
Papercut: I'd be all in favor of that too. (And really, I'd live with the existing BFF functioning if only it were called something less, well, 12ish. BFFs ARE for 12s. :P (I am too old to have heard the term until I was long past too old to ever use it or have used it.) It's just that it's ALSO stupidly easy.)

geekgirl: Agreed. I know that personality does affect attraction, but that still doesn't make it possible for one to deliberately make a Sim attracted to high playfulness, for example -- except by deliberately either making them also very high playful (to trigger the 'similar personality' attractor) or picking a sign for that Sim that has strong attraction to a sign that's always high-playful, or other bass-ackwards methods.

Also, another (unrelated) thing it occurs to me I really want: a fix for the goddamn missing clothing tooltips in CAS.


Title: Re: What's on YOUR Wish List?
Post by: myskaal on 2008 June 12, 23:03:56
I'd vote well over my single user limit for a Pets-ACR.  Maybe then I could actually do the breeding kennel scenario I've wanted to do since I installed the EP but gave up on when I realized my bitches and studs all needed to be in love first.  >:(



Title: Re: What's on YOUR Wish List?
Post by: kuronue on 2008 June 15, 00:11:30
Is that what's up? Somehow I'd remembered them having to have a high relationship with the one telling them to get it on. I tried to start a puppy mill, and had the guy buy two dogs; they got it on about 24 sim hours after being purchased,then refused for almost a sim-week. WTF? All three were 100/100... I guess they won't mate if one has to take a piss :/


Title: Re: What's on YOUR Wish List?
Post by: tibel on 2008 June 16, 23:57:00
I would love a hack that eliminates receiving bills.

I am working on a medieval community that has an integrated economy and tax system. Maxis bills get in the way.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 17, 00:58:16
Hmm... I wish it was possible to assign certain Sims in the house to "do chores" like a Servo so the big ol' manors can have live-in maids and butlers and the like. Currently you always have to macrotastics them to clean and then find them something to do so they aren't lounging on the couch. I know there are NPCs out there that do this sort of thing, but I'd rather use one of my many playables or townies. Something like Paladin's servo controller that would work on non-servos, perhaps...

I apologise if this has already been mentioned - I haven't finished reading the thread yet. Christianlov has updated his all-in-one NPC hack, and it's very easy to use. You place one of the custom stoves, place the custom painting, use the painting to select the various attributes you want for your NPC, assign the NPC (sometimes the game has to create one first), and then a servant shows up, dressed in the bartender's uniform. The only problem I've had with it is that, often, a second NPC shows up. Deleting it using MoveObjects on or banning it with TJ's visitor controller solves the problem. I've found that, after a couple of deletions, the erroneous NPC stops appearing.

While I'm here: I'd like a 'vampire can bite anyone' hack that does not rely on relationship score to allow neck-biting. I use a hack that only fulfills hunger for the vampire and drains energy for the victim when a vampire bites somebody, and a 'bite anyone' hack would be a welcome addition to my game. It seems realistic that a hungry vampire would be indiscriminate about who s/he bites, and wouldn't necessarily even want to bite friends, as friends know who they are and can report them to the authorities. :P

Also, I really, REALLY want a 'DJ STFU' hack. The female DJs don't bother me too much, but the males do this sort of falsetto sing-song that's just really fucking irritating, and they do it EVERY FEW SECONDS. I've also noticed that the maids no longer seem to clean up dishes or TV dinner-trays unless they're green with flies swarming about (the dishes, that is). This is new since BV, as far as I can tell, and it's stupid.


Title: Re: What's on YOUR Wish List?
Post by: akatonbo on 2008 June 17, 12:39:05
Sims2Wiki reports that Squinge had a 'vampires bite anyone' mod and it's at the Graveyard, obviously no idea whether it needs updating. Christianlov has one that makes Sims always accept a bite but don't know if it affects who can be bitten as I've not felt like messing with it.


Title: Re: What's on YOUR Wish List?
Post by: Zaleth on 2008 June 17, 13:21:21
What I would like to see in the game:

1.  Aliens take females as well and knock them up.  Perhaps even the Alien staying and having a life with the sim should the sim be single or if married work his arse off to get said sim.

2.  Would like to see my Teens be young adults even if they do not go to college, lets face it you do not simply go to adult from Teen there is a young adult stage.

3.  The ability as an adult to go to college should they wish.  Some times we regret our choices we have made :P.

4. To see adults life span last longer and be more of age like the elder and do not turn old till they reach 60.  Then be more random when they die.  I do like the genie because you can do the live long life and I had a sim live to 110.

5.  Once a sim dies they remember the loved one this way my graveyards are used for more than just seeing ghosts.  I made a custom graveyard for my towns and all the dead are there once they die.  Including the Goth family and the family in the graveyard in downtown that has showed up and I do not know which expansion did that since I do not play Downtown to much and I know it was not there before pets that I remember.

6.  I would love to see EA fix it so when your sim is pregnant she can use any clothing she wishes rather than the awful maternity clothing they currently use.  I have never been able to get the hacks for this to work without conflicting with the other things like take my picture, play functions, give gift, ect being broken.

7.  Better Jobs and update of the old ones.  Also a better and updated majors in college to choice from.  I would also like to see you be able to work from home in some jobs or have the option to do it half the time rather than have to take a day off all the time.  One other thing, when you go on vacation you actually use the vacation time you have.

8.  Better and or more hobbies and even see cars break down and you be able to fix them via tinkering. 

Now I saw in the start of this post where someone was talking about aging babies, you can do this in debug mode by spawning the tombstone of L & D to a sim in his/her home.  One of the options on the tombstone allows you to speed up any age.  It also allows you to get your sim pregnant and even speed up that to. 



Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 June 17, 13:26:42
I wish I could get rid of the pop up window that says (sorta):

'Oh NOES! You haven't installed all the sub-neighbourhoods you have for the EPs you have installed, you stupid idiot! Do so right now!'

It then proceeds to tell me how to add my missing sub-hoods. It does my head in in my test neighbourhood >:(


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 17, 15:52:23
What I would like to see in the game:

1.  Aliens take females as well and knock them up.  Perhaps even the Alien staying and having a life with the sim should the sim be single or if married work his arse off to get said sim.

5.  Once a sim dies they remember the loved one this way my graveyards are used for more than just seeing ghosts.  I made a custom graveyard for my towns and all the dead are there once they die.  Including the Goth family and the family in the graveyard in downtown that has showed up and I do not know which expansion did that since I do not play Downtown to much and I know it was not there before pets that I remember.

1. There's a hack over at MTS2 that allows females to become alien-pregnant when abducted.  I think it's by Almecho.

5.  Gothier Green Lawns was always in Downtown, it has been there since Nightlife was released.  You just never noticed it before.  If you search MATY for mention of it, you'll find it was first mentioned here on 18th September 2005 (http://www.moreawesomethanyou.com/smf/index.php/topic,612.msg22881.html#msg22881), which was not long after NL was released.

I wish I could get rid of the pop up window that says (sorta):

'Oh NOES! You haven't installed all the sub-neighbourhoods you have for the EPs you have installed, you stupid idiot! Do so right now!'

It then proceeds to tell me how to add my missing sub-hoods. It does my head in in my test neighbourhood >:(

YES!  Before FT, it used to pop up the first time I played the neighbourhood and never again.  Now it pops up every damn time I load up the neighbourhood.  Yes, I know I haven't added a vacation area yet.  That's because I don't want to, since I never send my sims on vacation anyway.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 17, 16:16:10
Sims2Wiki reports that Squinge had a 'vampires bite anyone' mod and it's at the Graveyard, obviously no idea whether it needs updating. Christianlov has one that makes Sims always accept a bite but don't know if it affects who can be bitten as I've not felt like messing with it.

Hmmm, well, I already have his 'bite neck' and 'always accept bit neck' hacks but the one you've mentioned is not at the graveyard.


Title: Re: What's on YOUR Wish List?
Post by: raattgift on 2008 June 17, 16:24:06
Well, since it's a wish list, I can be unrealistic with respect to the franchise in the hands of EAxis...

1. Outright baby sex selection.   There is nothing more annoying than birth-sequence/exit-without-saving loops when the sadorandom sequence produces a -long- string of the wrong sex of baby.

2. More inherited traits, and better expression of these traits in offspring.  Steal "algorithms" from real world mammalian sexual reproduction.  There should be hooks for in-game creation of "knockout" Sims along the lines of knockout mice in labs.   A bioengineering career track with a gene splicer reward should be in game, along with obvious buyable objects like cages of mice and Waring blenders.

3. More acquired traits (that are not inherited) -- not just an extension of "habits" and "phobias", but also scars, missing limbs, liver disease... not just wearable clothes or yellow bodypaint.     There should be hooks for in-game brainwashing and psychotherapy that adjust non-inheritable personality traits, clothing preferences, attractions, LTWs, STW roll result probabilities, and so forth.   Being a Cult Leader should be MEANINGFUL.

4. Variations in common animations.   Put more actors in motion capture suits. 

5. Voice variation.  Put more actors in front of microphones.

6. In game hooks to compose animations.   It doesn't have to be easy, it just has to be there.   Even if it requires building a data structure with X,Y,Z coordinates for each mesh node for each frame, at least someone will animate something entertainingly naughty.   Strings for our puppets! 

7. As mentioned by others, the signalling system on which free will is based is backwards.   Sims should have preferences, objects shouldn't. 

8. There are plenty of multi-core machines on the market now.   Use them.   Also, scale subtlety from highest end Mac Pro down to minimum equipment list; design big and leave no idle computrons behind, but prune off computations and renderings of things lower end systems can't cope with.   You know, like other PC games tend to do.


Title: Re: What's on YOUR Wish List?
Post by: awrevell on 2008 June 17, 16:48:36
I might be wrong here, but I got the distinct impression that this was a "What mods would you like to see?" wishlist... not a "What do you wish Eaxis had done?" wishlist.   The Maxiods neither care nor want to hear what their user base think they did right or wrong.  I mean the sheer number of items they break each time they put out new content should clue you in to that fact.  If they gave a shit they would actually spend the two minutes it would take to test some of the code they release and find out that it is broken before they burn it to a cd...


Title: Re: What's on YOUR Wish List?
Post by: Sleepycat on 2008 June 17, 20:11:55
I wish I could get rid of the pop up window that says (sorta):

'Oh NOES! You haven't installed all the sub-neighbourhoods you have for the EPs you have installed, you stupid idiot! Do so right now!'

It then proceeds to tell me how to add my missing sub-hoods. It does my head in in my test neighbourhood >:(


I hate that pop up more each time I see it  :P   In one hood, I got rid of it by adding two Downtowns, two Shopping Districts and one Uni (this was after I un-installed Pets). So it may require 5 subhoods, maybe 6 if you have Pets installed also - I did a bit of testing with subhoods before I un-installed Pets but I don't remember what combinations I tried.


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 June 17, 20:31:59
^ If you add at least 1 subhood for every EP you have (1 downtown, 1 uni, 1 vacation location and 1 shopping district) it should go away, the annoying thing that people mentioned before is when you don't WANT to add a shopping district for example and you keep getting that stupid pop-up.


Title: Re: What's on YOUR Wish List?
Post by: Tsarina on 2008 June 17, 20:42:45
I wish there was a pop-up when you tried to enter CAS saying something along the lines of "Do you want to make a new family?". I have way too many times clicked by accident and then had to wait forever before being able to access neighbourhood view again.


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 June 18, 07:50:03
I wish there was a pop-up when you tried to enter CAS saying something along the lines of "Do you want to make a new family?". I have way too many times clicked by accident and then had to wait forever before being able to access neighbourhood view again.

I always enter CAS before I load my regular houses. I don't make anything but it sort of 'unlocks' the CC so it doesn't take forever when changing appearance or buying clothes. I used to run the baby randomiser thing a few times too until I got the lot debugger.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 18, 08:24:29
Gah, I am so insanely tired of that "Ewe need 2 add sum superkewl distrix!" pop-up. In the 'hood I'm playing now I'm about to add a Uni and have a Downtown and 2 vacation spots. I'm hoping I can shut that yapper up by adding an empty Shopping District and making it a Retirement Community. I have a ton of elders just waiting to snuff it, but I'm not *quite* ready to cull their numbers manually. So I may see if I can smite 2 birds at once by giving some of the less interesting seniors somewhere "special" to live.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 18, 12:58:31
I still only get the warning the first time I enter a 'hood, but I only have up to BV. Is this a new thing with FT? How annoying.


Title: Re: What's on YOUR Wish List?
Post by: ravenwaift on 2008 June 18, 16:11:57
I'd like it if not having a college subhood for a neighborhood took away the related wants/fears. There is no way my knowledge sim is going to college if one isn't installed, so they are forced to take a aspiration hit a good bit of the time. Plus, family-sim parents with a lot of teen children have their want slots filled with college-related stuff, which can't be fulfilled, meaning they are stuck with a low aspiration score until all of their children become adults.

Really, isn't it pretty obvious that if I haven't installed a college that I do not want any sims to go to college?


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 18, 16:33:09
It's the same way with the vacation lots, and that drives me batty. Why would my sim want a tropical vacation, when I haven't even installed Twikii (sp?) Island?


Title: Re: What's on YOUR Wish List?
Post by: ingeli on 2008 June 18, 23:12:57
Hmm... I wish it was possible to assign certain Sims in the house to "do chores" like a Servo so the big ol' manors can have live-in maids and butlers and the like. Currently you always have to macrotastics them to clean and then find them something to do so they aren't lounging on the couch. I know there are NPCs out there that do this sort of thing, but I'd rather use one of my many playables or townies. Something like Paladin's servo controller that would work on non-servos, perhaps...

I apologise if this has already been mentioned - I haven't finished reading the thread yet. Christianlov has updated his all-in-one NPC hack, and it's very easy to use. You place one of the custom stoves, place the custom painting, use the painting to select the various attributes you want for your NPC, assign the NPC (sometimes the game has to create one first), and then a servant shows up, dressed in the bartender's uniform. The only problem I've had with it is that, often, a second NPC shows up. Deleting it using MoveObjects on or banning it with TJ's visitor controller solves the problem. I've found that, after a couple of deletions, the erroneous NPC stops appearing.


This happens because you place BOTH a painting and the special stove. You dont need the special stove, if you use the painting - they both spawn an all-in-one-npc. Just use the painting, and use any stove for it to use, maxis or custom. The NPC will use them.


An ACR for Pets would be awesome. I am totally depending on Christianlovs pet maker - I think still available at the Graveyard.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 19, 00:13:32
Oh! I thought the instructions stated that I needed to place both the stove and the painting, but your explanation makes much more sense. *feels silly*


Title: Re: What's on YOUR Wish List?
Post by: Zaleth on 2008 June 19, 13:13:00
Posted by: ravenwaift

I'd like it if not having a college subhood for a neighborhood took away the related wants/fears. There is no way my knowledge sim is going to college if one isn't installed, so they are forced to take a aspiration hit a good bit of the time. Plus, family-sim parents with a lot of teen children have their want slots filled with college-related stuff, which can't be fulfilled, meaning they are stuck with a low aspiration score until all of their children become adults.

----------------
Type in aspirationLevel #(1-9)  in the cheat menu and you can manually get it up so they do not stay low.  That might help since you do not want to do the college with them.  You can also lock the aspiration level so it doesnt go up or down by typing in the cheat menu  lockAspiration on/off.  Hope this helps you.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 19, 19:42:57
I think you've missed the point of this thread, Zaleth. We are complaining about stupid and illogical programming on the part of EA. Using cheat codes doesn't actually change anything - it just makes the stupidity more bearable.


Title: Re: What's on YOUR Wish List?
Post by: notveryawesome on 2008 June 19, 21:50:04
1. Marhis has an arranged-marriage hack. I think she's still at MTS2.

2. Autonomous Casual Romance (ACR) at simbology.com

3. There are gun mods at the InSim site, by VampCat (I think) and some others.

ETA: simwardrobe.com has an assault rifle.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 June 19, 21:57:42
3. There are gun mods at the InSim site, by VampCat (I think) and some others.

ETA: simwardrobe.com has an assault rifle.

Simwardrobe also has a couple of Star Trek like phasers that kill, and some other deadly devices, like a vase that can set the target sim on fire, or the incendiary bomb that can get rid of a whole bunch of them at once. :)


Title: Re: What's on YOUR Wish List?
Post by: kutto on 2008 June 19, 23:24:36
Marhis' hack is actually here at MATY.

http://www.moreawesomethanyou.com/smf/index.php/topic,8196.0.html

Says work in progress, and that was a few expansions ago. Use at your own risk.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 June 20, 00:04:28
ETA: simwardrobe.com has an assault rifle.

And a phaser and throwable, Sim-killing axes!  :D


Title: Re: What's on YOUR Wish List?
Post by: aubreylaraine on 2008 June 20, 00:44:26
unfortunately mahris's mod conflicts with something, i think, in freetime. when everybody has finally managed to drop what they're doing and join the intended at the alter, they just pop out.  it's easier to use the blender to just make them married, but you don't get a memory.


Title: Re: What's on YOUR Wish List?
Post by: Zaleth on 2008 June 20, 02:06:02
I didn't miss the point. Simply posted ways to work around just in case they were not aware of it. 


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 20, 02:27:36
Zaleth, yes you did miss the point.

Most of us are aware of workarounds to do much of what we want in the game.  However, this thread is about what we wish was in the game - or wish there were mods for - so that we don't have to use clunky workarounds.


Title: Re: What's on YOUR Wish List?
Post by: Zaleth on 2008 June 20, 13:38:29
Kyna, what I posted was no different than all the hacks people post here to help others work around their issues in their wish lists,
yet I do not see you posted to everyone that they missed the point. 

Simply I did not miss a thing, I was trying to help JUST in case they were not aware or it, not everyone who plays the sims knows all the ways to fix the things on our wish lists. 


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 20, 14:59:42
Kyna, what I posted was no different than all the hacks people post here to help others work around their issues in their wish lists,
yet I do not see you posted to everyone that they missed the point

This thread is about wishing for hacks to fix issues we have with the game.  So, yes, it is appropriate when someone in this thread says "I wish ..." and someone else points out "there is a hack for that".  That's the point of the thread.

The difference here is that someone was wishing for a hack that did what they wanted automatically, presumably so that they don't have to mess around with workarounds (that don't do what they want anyway) because they have chosen not to add a uni subhood. 

In fact, I think you've not only missed the point of this thread, you've also missed the point of the poster you were responding to.  Her* issue was that if there is no uni subhood attached, then she doesn't want her sims' wants and fears panels clogged up with uni-related wants.  She wants her sims to have other wants/fears that she can choose to satisfy (or not).  She doesn't want to cheat the aspiration to a certain level nor does she want to lock it at a certain level, as then there's no point in playing the wants & fears game that she clearly wants to play.  Your "answer" completely missed the point of what she wanted from her gameplay.

Quote
Simply I did not miss a thing, I was trying to help JUST in case they were not aware or it, not everyone who plays the sims knows all the ways to fix the things on our wish lists.

You're new here, so you may not realise that the average poster at this site tends to have better in-game knowledge than the average poster at some other sites, and we tend to be more comfortable than many simmers when it comes to playing around with cheats.

*Ravenwaift, I've assumed you're female.  Please accept my apologies if I'm wrong.


Title: Re: What's on YOUR Wish List?
Post by: Avalikia on 2008 June 22, 01:37:20
And we're more comfortable about insulting people who assume our ignorance than other simmers too.  And poking them with sticks.  Sometimes death threats are involved too.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 22, 03:43:51
Is your avatar ever going to age up again?


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 22, 11:36:27
I'd adore a mod/hack that lets the family cat barge on into the bathroom to use the litterbox, regardless of the presence of any peeing or showering hoomans. Since when does a cat give a rat's about a person's privacy? On-demand litterbox use FTW!


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 23, 04:09:19
...why have you put it in the bathroom? Bathrooms are typically much too small for extraneous accessories like that. Also, cats can use the terlet.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 24, 04:41:34
Yeah, they can use the terlet, but they neglect to flush. My bathrooms are typically large enough to accommodate the box, so that's where I usually put it. 'Cause it's the room where the peeing happens, I guess.


Title: Re: What's on YOUR Wish List?
Post by: Avalikia on 2008 June 24, 05:27:02
Is your avatar ever going to age up again?
Possibly.  But the rate at which she ages corresponds to the time I spend here, which isn't very much anymore.  Especially since I haven't posted in RetardoLand since...  can't remember but it seems like at least two years.

I wish Maxis had decided that dormies who lived in your dorm were considered members of your household for the purposes of locking doors so that you could keep actual visitors at bay without blocking their access to places like their dorm rooms.  And that dormies from your dorm wouldn't go to class while you're on a date with them.  And that dormies wouldn't randomly decide to go hang out in their dorm rooms for reasons other than sleep.  (Why do they do that anyway?)  Needless to say, I'm sick of dorms.


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 June 24, 06:46:35
I wish for an update to CBOY's normalclothes hack. After spending hours on my sims getting them the perfect outfit, it irks me no end to see them showing up around the neighborhood in their craptastic work clothes instead :-P


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 24, 10:05:39
After spending hours on my sims getting them the perfect outfit, it irks me no end to see them showing up around the neighborhood in their craptastic work clothes instead :-P

That same thing irritates me to no end. I didn't buy you kids nice clothes so you could run around town like fricking Mayor McFryGuy from McBurger's! When my sims bring someone home in their Craptastic Work Clothes TM the first thing I do is Influence to... Bathe, thus putting them back into their lovingly chosen outfits. Do you save/leave lots while family members are dressed for work?


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 June 24, 10:13:58
Hmmm, it's possible. I'll have to work on avoiding that from now on and see if that helps matters. It wouldn't bother me half so much if FatD's Clothing Controller changed them out of their work clothes the way it changes sims out of every other type of outfit. I usually have one of those in the living room of each sim house to change them back into normal clothes, but for some reason, it doesn't change sims out of their crappy work garb, sigh.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 24, 11:05:45
Urgh, I hate having a sim's dresser up on the 2nd floor, in the back of the house, and having it take him an hour of his day just to run upstairs and take off his stupid bell diver gear. Would definitely wish for a hacked painting, vase, whatever, that I can plunk in the foyer/lr and change them when they come in the door.


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 June 24, 11:23:26
^ Sounds like you could use this (http://www.modthesims2.com/showthread.php?t=225251). ;)

ETA: Unless I understood wrong and you wished for a painting/vase/whatever that would *automatically* change them to everyday or what, in that case I think Inge has some stuff like that.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 June 24, 14:03:14
Also, the latest version of TwoJeffs' Visitor Controller (a very handy mod) forces the sims to change into normal clothes when they get home from work. Due to requests, the next version will make that optional, so you could set it on a lot-by-lot basis.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 24, 17:12:41
Thanks for the suggestions, guys! Automatic or manual doesn't matter as much to me (at least until I try it and see which I like better); I just want to get 'em out of those stupid togs without wasting time traipsing them all over the place.


Title: Re: What's on YOUR Wish List?
Post by: BastDawn on 2008 June 24, 22:55:13
I just keep the dresser downstairs near the front door.   :P


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 June 24, 23:24:48
Also, the latest version of TwoJeffs' Visitor Controller (a very handy mod) forces the sims to change into normal clothes when they get home from work. Due to requests, the next version will make that optional, so you could set it on a lot-by-lot basis.


Hmmm, that might explain something I noticed. I had the Visitor Controller installed, but didn't spawn it on any lots, so I decided I could do without it and disabled it in Clean Installer. I had noticed that my sims weren't wearing their work clothes when exiting the carpool upon return to the lot, and that they later started wearing the work clothes, but I didn't make the connection with my removal of the Visitor Controller since I'd never used it when installed. I put it back in and sure enough, the after-work ugly clothing parade ended immediately! Thanks!


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 24, 23:40:59
I just keep the dresser downstairs near the front door.   :P

I do that on occasion, but it just never looks right to me. In dorms, though, I only ever bother putting one dresser out in the common/living room. Dormies don't need 'em, and it saves space in my sims' rooms for those authentic-to-college-dorms double beds.


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 June 25, 06:15:48
I don't know why, but the VC does not change sims into normal clothing for me, nor did FatD's painting nor did several other hacks. The only one that ever worked for me was a door and that was outdated years ago.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 25, 08:34:18
Witch, I'm wondering if your sims take their own cars to work or go in the carpool.  With the VC, I find my sims who use the carpool and come home from work in a car (instead of a helicopter, flying, etc) come home in normal clothing.  My sims who drive their own cars to work come home in work clothing. 

Very few of my sims have cars, and when I do give them cars I never bother assigning them, keeping it as the family car rather than belonging to just one member of the household.  That way it's available for sims who just got a job/promotion starting in the next hour or who missed the carpool/school bus for some reason.  I'm glad TJ will be editing the VC to make this feature optional, as I want my sims (and the friends they bring home) to come home in work clothes.

Some of my romance & pleasure sims used to roll up a want to slip into something more comfortable when they got home from work, and I haven't seen that want for a while now - probably because they're not coming home in work clothes.  I don't have any hacks affecting wants in my game at the moment, so it's not wfsanity or something similar that's stopping the want from rolling up.


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 June 25, 08:55:59
Both, Kyna. I don't know what it is, I completely redid my hacks for Freetime, so I doubt anything's lingering. The only conflicts I get are from Inge's sleep late hacks for adults, toddlers and elders and also between some of JM's phone stuff and the VC.

It's been an ongoing problem for me almost from the start of the game.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 June 25, 13:43:07
In dorms, though, I only ever bother putting one dresser out in the common/living room. Dormies don't need 'em, and it saves space in my sims' rooms for those authentic-to-college-dorms double beds.


Yea, I do the same -- the gym locker type dresser looks fine sitting in a hallway in a dorm. :)


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 June 25, 16:14:38
I'm partial to the half-height, wooden "atomic bedrom" dresser masquerading as a sofa table, myself.  ;)


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 June 25, 19:42:13
Somewhere I picked up a modded Seasons coatrack that has all the dresser options.  It doesn't take up much space and looks right at home in a foyer.


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 June 26, 00:36:40
^ Yeah, it's somewhere I linked to a couple of posts above.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 June 26, 19:41:17
That also looks good, but not what I'm using in my game.  I was talking about a mod of the Maxis coatrack that came with the Seasons EP, so it's not a custom object.  The original only had options to change into outerwear, but some smart modder added all the dresser options to it so it's actually, like not so fail?

Lemme see if I can find it in my DL folder...


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 June 26, 21:11:47
Oh, sorry for the passive aggressive response then. :-[

*makes mental note: reread posts before replying to them*


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 26, 21:14:44
Some of my romance & pleasure sims used to roll up a want to slip into something more comfortable when they got home from work, and I haven't seen that want for a while now - probably because they're not coming home in work clothes.  I don't have any hacks affecting wants in my game at the moment, so it's not wfsanity or something similar that's stopping the want from rolling up.
That want isn't even part of wfsanity. SO YOU SHOULD INSTALL IT! Stupid Kyna.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 27, 02:41:21
Taking wfsanity out of my game was part of my relaxation of the iron control I used to subject my sims to.

I used to not allow them free will, and wonder why I was never getting accidental deaths.  I used to max out all skills as a child and then complain that they hit the top of their careers too early (even with harderjobs).  All my sims were graduating with the same 4.0 GPA - there weren't any average ones or failures among them.

A month or two back I decided to relax some of my control, let my sims have free will and play to their wants and fears, rather than trying to make all my sims fit into the same "this is a game and I must achieve a perfect score" mould.  Unfortunately I'm still not getting accidental deaths - apart from those who get an unlucky roll on my random death policy - but I'm enjoying this new style of gameplay.

The only wants I'm getting without wfsanity that really annoy me are that stupid marco polo want and the desire to blog/talk about/do hobbies when they get up in the morning.  The panel-hogging hobby wants were happening with wfsanity in my game, so wfsanity wouldn't fix that anyway.


Title: Re: What's on YOUR Wish List?
Post by: ravenwaift on 2008 June 27, 04:07:35
That also looks good, but not what I'm using in my game.  I was talking about a mod of the Maxis coatrack that came with the Seasons EP, so it's not a custom object.  The original only had options to change into outerwear, but some smart modder added all the dresser options to it so it's actually, like not so fail?

Lemme see if I can find it in my DL folder...

I think this may be what you are talking about: http://www.modthesims2.com/showthread.php?t=225251 (http://www.modthesims2.com/showthread.php?t=225251)
It has a shop-at-home function and operates like a normal dresser.


Title: Re: What's on YOUR Wish List?
Post by: jennydeenyc on 2008 June 27, 05:47:22
Actually, MaryLou & Numenor came out with 2 mods of the coatrack. One is the "Shop at Home" and the other is the "Any Wear":

http://www.modthesims2.com/showthread.php?t=225252


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 27, 06:44:55
Taking wfsanity out of my game was part of my relaxation of the iron control I used to subject my sims to.
wfsanity isn't really a control factor at all. It's more a sanity check so that sim wants will actually be relevant or make sense, rather than being garbage.

The only wants I'm getting without wfsanity that really annoy me are that stupid marco polo want and the desire to blog/talk about/do hobbies when they get up in the morning.  The panel-hogging hobby wants were happening with wfsanity in my game, so wfsanity wouldn't fix that anyway.
Those are unfortunately check-tree-less, so refuse to die and can't be overridden. wfsanity will also resolve a whole host of other similar stupidities, such as "interaction with nonexistent people", and the never-to-be-sufficiently-accursed talk to->random flirt chain.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 June 27, 07:44:49
I like some of the less sane wants.  Why would I want my sims to be sane?  Real people don't always have sane relevant goals that make sense.  Real people may also attempt to achieve insane or difficult goals and fail.  That can make for great opportunities to P&L at my sims.  Of course, real people with insane goals are probably silly F-types - but I'm comfortable with silly F-type sims.

I know that wfsanity isn't designed to be a control factor.  But I found it was becoming one when I changed my gameplay style to put more emphasis on my sims' wants and fears.  As an example I found that being guided by their wants and fears - rather than maxing out skills at C-7 or whenever - meant that my teens weren't winning any scholarships apart from the A+, abduction and career ones, as those the were the only ones they were rolling up wants for (unless they'd gotten into the gain a skillpoint -> gain x skillpoint chain as a child).  I'm placing more emphasis on wants and fears in an attempt to move away from "perfect score" uniformity in my sims, and I found that wfsanity was applying a different type of uniformity.

In a nutshell, wfsanity isn't compatible with my current gameplay style.

Then there's the fact that I'm stubborn, and if anyone tells me that I SHOULD DO (whatever) then I'll dig my heels in and refuse to comply.


Title: Re: What's on YOUR Wish List?
Post by: Ness on 2008 June 27, 08:16:35
Kyna - I began doing the same thing.  Sims only get a skill point if they want it.  Sims don't get skills for a promotion unless they want to get a skill point. etc, etc.

It has resurrected my interest that waned very rapidly once I got stuck on the macrotastics skilling treadmill.

Sims only study at uni if they want to.  I have a dizzy random go to class mod in, so they don't automatically get dragged off to class and end up getting perfect grades that way.  I'm actually enjoying uni again and end up playing through entire semesters at times without sending them to exams early.  If I'm insanely bored, I'll send them to exams early if everyone's grade meter is high enough for them to pass (just!).  No more automatic 4.0 GPA.

I'll be anxiously awaiting the visitor controller update.  As annoying as some career outfits are, I do miss them in a strange way!


Title: Re: What's on YOUR Wish List?
Post by: Roux on 2008 June 27, 12:48:53
Kyna and Ness, mark me down as another player who has relaxed her iron fist. I also played all sims the same way, and then wondered why I found it boring. So I macro some, but I give all the households some actual free will, and I am playing more to wants. I'm also enjoying Uni again... recently played a Romance sim who barely passed a semester with a 3.1 GPA because he spent all his time cruisin' for conquests. He might become my first sim ever to get on probation or even fail out.

However, I still have wfsanity, and I don't plan on taking it out. I like to know that when they get the puppy/kitten/pet want, it's because they are actually *interested* in animals, etc.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 June 27, 20:31:43
That also looks good, but not what I'm using in my game.  I was talking about a mod of the Maxis coatrack that came with the Seasons EP, so it's not a custom object.  The original only had options to change into outerwear, but some smart modder added all the dresser options to it so it's actually, like not so fail?

Lemme see if I can find it in my DL folder...

I think this may be what you are talking about: http://www.modthesims2.com/showthread.php?t=225251 (http://www.modthesims2.com/showthread.php?t=225251)
It has a shop-at-home function and operates like a normal dresser.

Nope, that is the same coat rack that Cappucino originally linked to! :D  What I meant was this:

http://www.thesimsresource.com/artists/anoeskaB/downloads/sims2/objects/search_rack/

It is, as I said, the Seasons coat rack, which actually came with the game.  (Emphasis not passive-aggressive, but just 'cause 3 posters so far have misunderstood.)  It's modded, but doesn't show up as a separate custom object, which I like.  I have nothing against Numenor's coat rack, but I since I use the clothingtool to shop at home, I really didn't need another hacked object for that. 

I also find it strangely soothing to find as many corrections as I can to the stupidity that is EAxis...  ::)


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 28, 17:37:55
I like some of the less sane wants.  Why would I want my sims to be sane?  Real people don't always have sane relevant goals that make sense.  Real people may also attempt to achieve insane or difficult goals and fail.  That can make for great opportunities to P&L at my sims.
Part of the problem is that the wants are either completely impossible, or simply bugged. wfsanity will fix these bugs. Plus it will make it so you actually can FOLLOW the directions. Otherwise when you're given 4 impossible instructions, you can't do any of them.

Me, personally, I tend to rely less on wants-based direction, and if I want to do something less control-freaky, I just look to my live studio audience in #grah. Perhaps Kynas should join so we can have Kyna torture. I get the best material when filming before a live studio audience. The latest episode of Awesomeland is wild as a result. Less random noise, more flat out chaos! Because while using the random number generator or the game itself is one thing, it's a kind of hollow, purposeless sort of chaos. Using actual people for your chaos generation is way better. It's like the difference between Solitaire and D&D. In one, your chaos generation is determined purely by a hollow random process of card shuffling. In the other, your chaos generation is actual people!


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 June 29, 09:53:37
I'd love a hack that allowed me to flag other sims as "DO NOT WANT" to keep my sims from heartfarting over frog-faced bozos or other sims I regard as unsuitable for attraction. Stupid attraction system >:(


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 29, 10:16:25
Hmm. Interesting. I could possibly arrange something like that, similar to a more generalized form of the EMMA-GOOPY LOVE system.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 June 29, 19:15:07
I'd love a hack that allowed me to flag other sims as "DO NOT WANT" to keep my sims from heartfarting over frog-faced bozos or other sims I regard as unsuitable for attraction. Stupid attraction system >:(

Hmm. Interesting. I could possibly arrange something like that, similar to a more generalized form of the EMMA-GOOPY LOVE system.

That'd be cool to have.


Title: Re: What's on YOUR Wish List?
Post by: Solowren on 2008 June 30, 00:18:50
I'd love a hack that allowed me to flag other sims as "DO NOT WANT" to keep my sims from heartfarting over frog-faced bozos or other sims I regard as unsuitable for attraction. Stupid attraction system >:(

Do Want Do Not Want hack.


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 June 30, 05:14:27
1.  A new inteen.  I think they're  abandonating it.  It is so fun to see young sims preggers and getting on the school bus.  Makes homework time fun for the whole family.  And the option to "have baby/twins" with anyone on the lot is fun as well.  It isn't awesome, but I do like it.  Birth control, fertility drugs, teen sex, how come it isn't awesome yet?

2.  I would very much like to see a mod that stopped the children from playing with the microphones on the podium.  That's annoying.

3.  (Related to 2)  I'd like to see a mod that scrambled the sims' behaviour a little, so, for instance, the kids didn't go straight for the podium every time, or romance sims didn't just immediately start with the dang ACR when you look away.  I'd like to see my sims choose to do something different every once in a while, rather than every other moment they just want to do whatever that sim likes doing, and nothing else.  And why do they roll the same wants so often?  Is that just my game?

4.  When my teens date, they always want to go to college, or meet someone else, or do lots of non-date-related stuff.  When the adults date, it's a boring re-iteration of the same date they had before.  I'd love to see a mod that scrambled the date wants better, and let the teens want some more naughty things, like "woohoo in the sauna with boyfriend" or something.   And made tickling someone, pictures in photo booths, and slow dancing an occasional want rather than a psychopathic obsession on every date.

5.  I really want to be able to dress my sims using the fancy CAS format, because buying clothes in-game sucks.  Most of my sims now are born in-game, and whenever they grow up I get eyestrain trying to find the right sizes for their clothing. 

6.  I'd love to see a mod that made me awesome.   That is a desperate one.  Maybe hopeless, but I think it's possible.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 June 30, 05:22:16
2.  I would very much like to see a mod that stopped the children from playing with the microphones on the podium.  That's annoying.
I've never seen it as a problem on its own.

3.  (Related to 2)  I'd like to see a mod that scrambled the sims' behaviour a little, so, for instance, the kids didn't go straight for the podium every time, or romance sims didn't just immediately start with the dang ACR when you look away.  I'd like to see my sims choose to do something different every once in a while, rather than every other moment they just want to do whatever that sim likes doing, and nothing else.  And why do they roll the same wants so often?  Is that just my game?
I am not certain how one "scrambles" a behavior. In order to cause sims to behave DIFFERENTLY, you need to LIMIT their behaviors. For some reason, both EAxis and many players are opposed to this ethos. But therein lies the paradox: To make sims do DIFFERENT things, you must individually define what they WON'T do. The reason sims all do the same things is because sims WILL do everything, so they perceive all things as being of roughly the same continuum. If there were limitations so that some sims wouldn't do one thing on their own, ever, and others shunned other things, you'd get the kind of differentiation you start to see in AWESOMELAND.

4.  When my teens date, they always want to go to college, or meet someone else, or do lots of non-date-related stuff.  When the adults date, it's a boring re-iteration of the same date they had before.
The Go To College want is overpoweringly weighted and has no check tree, so it is impossible to eliminate it with a releaseable hack. Again the "limitations" thing is essentially the ethos of wfsanity. Some people seem to perceive it as control-freakery, but the thing they fail to grasp is that you NEED boundaries for differentiation!

I'd love to see a mod that scrambled the date wants better, and let the teens want some more naughty things, like "woohoo in the sauna with boyfriend" or something.
(http://www.moreawesomethanyou.com/cats/kittenkiller.jpg)

And made tickling someone, pictures in photo booths, and slow dancing an occasional want rather than a psychopathic obsession on every date.
I've tried to tweak this a bit in wfsanity to reduce the psychopathic obsessiveness, but honestly, there really aren't that many interactions that sims have!

5.  I really want to be able to dress my sims using the fancy CAS format, because buying clothes in-game sucks.  Most of my sims now are born in-game, and whenever they grow up I get eyestrain trying to find the right sizes for their clothing.
Zoom in moar? Or you could sample test clothing in CAS anyway.

6.  I'd love to see a mod that made me awesome.   That is a desperate one.  Maybe hopeless, but I think it's possible.
(http://www.moreawesomethanyou.com/crapola/wizard-mudkip.png)


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 June 30, 13:23:01
2.  I would very much like to see a mod that stopped the children from playing with the microphones on the podium.  That's annoying.


Google search is your friend; TwoJeffs has had that mod available for years now.  You can find it over on simbology.


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 June 30, 16:02:40
* licks the nearest available tard as he was reading on simbology in a different tab at the time of posting.


Title: Re: What's on YOUR Wish List?
Post by: Lorelei on 2008 July 01, 05:27:30
* licks the nearest available tard as he was reading on simbology in a different tab at the time of posting.

No, no, dear one. We discourage that sort of thing on MATY. Neither a Tard licker nor a lickee be. Don't respond to lickbait posts, and don't give Tards a thrill by licking them when you goof.

There's no need to give yourself tardcooties. A mere mea culpa and a promise not to sin again will suffice.

How to recognize Tards, and thus avoid licking:
1. Username probably has "Maxoid" or "-tard" in it somewhere
2. Tard has CANNED icons and doesn't post outside of Retardo Land
3. Other users studiously ignore any and all Tard posts and threads
4. Tards like to insult other users who actually contribute and tell Tards to STFU and GTFO
5. Tards are unable to follow forum rules consistently
6. Tards only post "reasonable" posts to lick-bait and tempt the unwary into licking and thus providing attention they crave
7. Tards like to lecture and demand and share personal info that no one gives a rip about
8. Tards have issues with unwarranted self-esteem and entitlement

Hope that helps!

Here, have some Listerine.  Go forth and sin no more. :)


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 July 01, 19:22:32
I live in the ether between awesomeness and tardlickingness.

I thought of another mod I want also!  I want a mod that changes the sheets when the maid comes.  It's boring that they never change.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 01, 19:35:03
I want a mod that changes the sheets when the maid comes.  It's boring that they never change.
lolwhut? Do you mean you want the bedding itself to be different, or are you asking for him/her to do the laundry?


Title: Re: What's on YOUR Wish List?
Post by: Kazzandra on 2008 July 01, 21:18:52
I thought of another mod I want also!  I want a mod that changes the sheets when the maid comes.  It's boring that they never change.

(http://images.icanhascheezburger.com/completestore/2008/6/27/ihavenoideaw128590981843633426.jpg)


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 July 01, 21:28:12
I want a mod that changes the sheets when the maid comes.  It's boring that they never change.
lolwhut? Do you mean you want the bedding itself to be different, or are you asking for him/her to do the laundry?

Yeah, I suppose he/she meant that every other day when the maid makes the beds the bedding should change (but how? randomly?) as if she actually changed the sheets or something.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 01, 21:34:36
Yeah, I can't decide whether this is a request for texture/appearance changes (design tool FTW) or a whole added kaboodle of animations to indicate sheet-changing (complete with maid pulling new sheets our of his/her ass. Which is exactly where I keep my clean laundry. Don't you?).


Title: Re: What's on YOUR Wish List?
Post by: Solowren on 2008 July 01, 21:40:20
I think ramseyazad is just looking for something that will automatically change the bed to a different sheet/blanket color (a la design tool) when the maid makes the bed.


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 July 01, 21:51:01
(complete with maid pulling new sheets our of his/her ass. Which is exactly where I keep my clean laundry. Don't you?).

Don't we all? (Not to mention mops, pairs of shears etc etc :D )


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 02, 00:28:11
And don't forget the hardcover novels and fishing poles. Loads of storage space in the average ass.


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 July 02, 06:15:48
Wow and I thought it was a stupid idea.  It'd just be nice if the bedding changed when the maid made the beds, as impossible as it seems like it may be.  Would also be cool if the sims woke up in the morning and changed clothes, although the whole bodyshape thing complicates that.  Isn't anyone else disturbed that your sims wear the same undies day in, day out, unless you make them change?  And where did the $@%@%@%#%ing tooltips go? 


"Google search is your friend; TwoJeffs has had that mod available for years now.  You can find it over on simbology."

Do you mean the less belching and farting mod?  I couldn't find one over there that stopped kids from playing on the mic.  As far as I can tell that mod keeps them from being annoying at the dinner table, and I've had it for a long time.  I do wish I myself could fart a green cloud, however.  That would be awesome.

I did think of another wish - I want to be able to recolor clothing without going cross-eyed.  Screw body shop, with the loading and the tiny pictures of all the clothing and the not actually knowing what mesh goes with what.   It takes me half a day to find (steal) a neat texture and then apply it to all my different bodyshape meshes.  There must be a way to make some kind of batch-process-thingamabob to do this quicker than the tedious way.  And of course, I never upload any of it because it disappears into the ether of the mysterious way the things get named in the projects folder, so I'd have no idea what I uploaded if I tried, let alone what file got what mesh/color etc.  It's just a big mess, and worse now that CAS and tooltips are messed up.  Needs a magic wand. 


Title: Re: What's on YOUR Wish List?
Post by: Solowren on 2008 July 02, 07:07:35
Double-posting is considered rude here, so, if you please, next time use the "edit" button.

Also, the teleprompter mod is located here. (http://www.simbology.com/smf/index.php/topic,11.0.html)


Title: Re: What's on YOUR Wish List?
Post by: Sleepycat on 2008 July 02, 10:00:38
I never upload any of it because it disappears into the ether of the mysterious way the things get named in the projects folder, so I'd have no idea what I uploaded if I tried,

the files get named them with a string of numbers before the name you gave them (you can rename them/remove the string of numbers) and Bodyshop saves them to the SavedSims folder and those are the files you would upload.


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 July 02, 18:50:54
well dang, if I aren't an asanine airhead. . .


Title: Re: What's on YOUR Wish List?
Post by: CrabOfDoom on 2008 July 02, 21:38:09
I wish there were a mod to randomly get a monogamous Romance sim, so "romance" would stop being synonymous with "town whore". Say 50 to 70% of the time, while still getting the occasional skank, just fewer of them. Can't a sim still want a ton of romantic interactions without wanting them with every single (and engaged, and married) sim they meet? True, you can get monogamy from a Family sim - most of the time - but that automatically opens the flood door of babyland, which a lot of times, I don't want. More chance for positive "get engaged/married" wants, less "flirt/kiss/woohoo total stranger" wants.


Title: Re: What's on YOUR Wish List?
Post by: socurious on 2008 July 03, 01:41:37
I would love to be able to have individual roof colors - especially if a copper roof were available.  I'm really not interested in those purple roofs...


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 03, 01:47:03
Huh? I've never seen a single purple roof. And the game does have a variety of colours from which to choose. Do you mean you wish to give a different roof colour to buildings on the same lot, or have you just not found the "roof colours" section?


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 July 03, 01:49:31
Can't a sim still want a ton of romantic interactions without wanting them with every single (and engaged, and married) sim they meet?
Answer: By default, no. Sims do, in fact, insist on wanting to flirt with everything in sight, REGARDLESS of aspiration or relational status. wfsanity clears this up. Otherwise, the only thing that works is celibacy.


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 July 03, 04:50:08
I have always wanted new turn-on/offs, i.e.  sims with babies, sims with lots of children, married sims, sims with issues (low aspirations), sims who are good fishermen, etc.  college grads, teens, elders (can sort of do that with grey hair) some sims could be turned on by pregnancy, all kinds of neat things could be done. 


Title: Re: What's on YOUR Wish List?
Post by: Milhouse Trixibelle Saltfucker III on 2008 July 03, 18:44:23
Can't be done. Turns-on/off are apparently hardcoded.

I'd, personally, like a hack in which all of the Awesomeland sims' coded behaviours could be assigned with a set of tokens, so you could, for example, find a sim, click on them, and be able to, from the pie menu, make them produce Brynne-level peeage and the like. Of course, this is probably not possible.

I would also find it very awesome if the robbery routine would, before picking/spawning a burglar npc (and later a policeman npc), check for existing sims in the criminal and law enforcement career paths and use them. It just makes sense, to me at least.

ETA: Oh yeah, and zombies should be able to run. They should shamble as their normal "walk", but also be able to run.


Title: Re: What's on YOUR Wish List?
Post by: ramseyazad on 2008 July 04, 05:07:31
I think the fights should start a mini-game, so instead of being annoyed by having the whole house running to watch a cloud of rolling-around morons, you could actually waste some time and change the pace a little bit by playing punch-out ("body blow!").  It'd be great to see sims bleed sometimes, or get bruises when they get beat up.   I've also always fantasized about a sims2-based FPS, for when the neigborhood has gotten just too many dang sims in it and they all want to help grow up the baby at the same time.  I often wish for things which are impossible.  How come in simcity, the aliens fly around making craters everywhere, and in sims2 they just abduct people and impregnate them?  Wouldn't it be cool if every once in a while, the aliens just left a crater where the telescope was?


Title: Re: What's on YOUR Wish List?
Post by: croiduire on 2008 July 05, 10:23:25
I want to be able to centre a single tile door between two tiles. I like symmetry. Ideally it would be easier than using boolprop snapobjectstogrid false (although if that would work, I'd settle) and more like the ease for 45 degree angle and multi-object placement.


Title: Re: What's on YOUR Wish List?
Post by: Cappuccino on 2008 July 05, 10:51:50
Ideally it would be easier than using boolprop snapobjectstogrid false (although if that would work, I'd settle)

Actually, I think that you can't place doors or windows at all with snapobjectstogrid turned to false, they keep showing red wherever you place them, so that's not an option.


Title: Re: What's on YOUR Wish List?
Post by: croiduire on 2008 July 05, 11:01:56
Ideally it would be easier than using boolprop snapobjectstogrid false (although if that would work, I'd settle)

Actually, I think that you can't place doors or windows at all with snapobjectstogrid turned to false, they keep showing red wherever you place them, so that's not an option.

That's what I said. snapobjectstogrid does NOT work. If it did, I'd stop complaining, even though it's extremely clunky and awkward to use.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 July 05, 11:15:33
I'd, personally, like a hack in which all of the Awesomeland sims' coded behaviours could be assigned with a set of tokens, so you could, for example, find a sim, click on them, and be able to, from the pie menu, make them produce Brynne-level peeage and the like. Of course, this is probably not possible.
Hah! You just wish you had Awesomeland! But no, to completely implement Awesomeland's behaviors, you'd need to fully replace core files. This is not suitable for a hack release, and thus AWESOMELAND will always remain MORE AWESOME THAN YOU.

I would also find it very awesome if the robbery routine would, before picking/spawning a burglar npc (and later a policeman npc), check for existing sims in the criminal and law enforcement career paths and use them. It just makes sense, to me at least.
The Burglar and Policeman run internal code routines that are not part of the "normal" sim, similar to how Awesomeland sims work. thus, normal sims lack these codes and can never execute them.

ETA: Oh yeah, and zombies should be able to run. They should shamble as their normal "walk", but also be able to run.
Zombies don't run! You've been watching that lame movie, haven't you?


Title: Re: What's on YOUR Wish List?
Post by: Milhouse Trixibelle Saltfucker III on 2008 July 05, 16:04:30
Hah! You just wish you had Awesomeland! But no, to completely implement Awesomeland's behaviors, you'd need to fully replace core files. This is not suitable for a hack release, and thus AWESOMELAND will always remain MORE AWESOME THAN YOU.

...

The Burglar and Policeman run internal code routines that are not part of the "normal" sim, similar to how Awesomeland sims work. thus, normal sims lack these codes and can never execute them.
I figured these two weren't possible. Sucks, though.
Of course, this is mainly because EAxis is PHAIL. Every routine in a game should be fully replaceable by anyone who knows how. Stuff shouldn't be hidden and inaccessible to modders - if the programming language will let you do it, it should be possible. Alas, EAxis does not agree.

Zombies don't run! You've been watching that lame movie, haven't you?
What lame movie? I don't watch crappy horror flicks. Even if I did watch them, I wouldn't like them, as H. P. Lovecraft's work is infinitely better than any other. I just get annoyed by the slowness, which is why I refuse to install Zombie Apocalypse, despite the inherent awesomeness of it.

ETA: My biggest wish? An awesome version of the Kitten Killer. Because, y'know, I like kittens - but I'm also impatient and want to get the next generation started ASAP.


Title: Re: What's on YOUR Wish List?
Post by: kutto on 2008 July 05, 18:15:21
I would like a hack that makes shy sims actually act like Introverts. Their social should go down when they interact with other sims, and go up over time as they stay by themselves. Writing in a diary can expedite this.


Title: Re: What's on YOUR Wish List?
Post by: croiduire on 2008 July 05, 19:30:27
I would like a hack that makes shy sims actually act like Introverts. Their social should go down when they interact with other sims, and go up over time as they stay by themselves. Writing in a diary can expedite this.

I too would like shy sims to actually be shy. Something I've contemplated that might be a little easier to code (and is true for introverted me anyway) would be for the social to rise normally but the comfort to fall proportionately to the situation--a precipitous drop when interacting with a stranger or several sims at once, such as at a party, no drop when interacting with a household member. That would avoid messing with all the set relationship behaviours while still adding a (small) dose or realism.


Title: Re: What's on YOUR Wish List?
Post by: Millie on 2008 July 05, 20:18:04
Don't know if it's already been done, so I apologise if it has. My knowledge of what's out there and what is compatible with what, is scanty at best.
I would like a hack that enables a sim to call all friends (or everyone in phonebook) one after another, instead of having to physically make them do it.

I know, I'm lazy.


Title: Re: What's on YOUR Wish List?
Post by: Jack Rudd on 2008 July 05, 20:35:38
Don't know if it's already been done, so I apologise if it has. My knowledge of what's out there and what is compatible with what, is scanty at best.
I would like a hack that enables a sim to call all friends (or everyone in phonebook) one after another, instead of having to physically make them do it.

I know, I'm lazy.
That one has been done, and it's on this site.


Title: Re: What's on YOUR Wish List?
Post by: Millie on 2008 July 05, 20:38:28
Nice one, thanks!


Title: Re: What's on YOUR Wish List?
Post by: BastDawn on 2008 July 06, 00:31:32
I want to be able to centre a single tile door between two tiles. I like symmetry. Ideally it would be easier than using boolprop snapobjectstogrid false (although if that would work, I'd settle) and more like the ease for 45 degree angle and multi-object placement.

The Colonic door is a single door with an extra-wide frame that covers two tiles.  Learn to mesh, and clone single doors from it.


Title: Re: What's on YOUR Wish List?
Post by: croiduire on 2008 July 06, 01:58:58

The Colonic door...

Guaranteed to make sims run..?   :D


Title: Re: What's on YOUR Wish List?
Post by: BastDawn on 2008 July 06, 02:37:21
Okay, that's not the door's real name.  It's based on the Maxis name, though.   :P

(http://moreawesomethanyou.com/bastdawn/Colonic.jpg)


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 July 06, 10:02:42
A hack to rob other sims would be cool (maybe as a variation of "attack" with a random amount of loot when the attacker wins the fight). It would be even cooler if this could happen autonomously, so there'd be a chance of getting robbed yourself (yeah, there's the charlatan, but he is too affected. Plus, pickpocketing is for cowards).

I love to play 'hoods where nobody has a "real" job, but seing my more sinister sims doing honest work like farming or fishing grieves me. It's so humilitating.


Title: Re: What's on YOUR Wish List?
Post by: tizerist on 2008 July 06, 12:26:19
Ive just thought of a good one:

to be able to browse buy / buy mode while the game still runs in the background, real time.


Title: Re: What's on YOUR Wish List?
Post by: socurious on 2008 July 06, 19:49:25
Huh? I've never seen a single purple roof. And the game does have a variety of colours from which to choose. Do you mean you wish to give a different roof colour to buildings on the same lot, or have you just not found the "roof colours" section?

You obviously haven't checked out the "wonderful" roof recolors available at just about any site there is.  Weird color options, I say.  I want different roof colours available on the same building.  Sort of like the individual roof slope, but with roof colors; but I only want that if someone is able to do a copper roof.  I would love to be able to have a copper roof over a small entry door or something.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 July 06, 23:45:16
I would like a hack that makes shy sims actually act like Introverts. Their social should go down when they interact with other sims, and go up over time as they stay by themselves. Writing in a diary can expedite this.
I think you want Nopedostalkers. It greatly reduces the tendency for shy sims to interact with others, especially strangers!


Title: Re: What's on YOUR Wish List?
Post by: professorbutters on 2008 July 06, 23:51:24
While I know it isn't possible, I wish there were something to make it possible to interact with the Unsavory Charlatan.  He amuses me, and it's sad that you have to wait until he chooses to interact with your sim.  I've only really ever seen "Be Greeted," "Have Pocket Picked," and "Fisticuffs!"  (though I think Fisticuffs! is sort of funny.) 

I don't understand the want to have magically changed colors of sheets and underwear.  Most people I know do not own dozens of sets of bedding in fiesta colors, or even underwear, if it comes to that.  I always figured the sim was putting on a clean set of whatever underwear they were wearing.  If they aren't clean in general, they start to green-fume. 

PB


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 July 07, 00:02:51
While I know it isn't possible, I wish there were something to make it possible to interact with the Unsavory Charlatan.  He amuses me, and it's sad that you have to wait until he chooses to interact with your sim.  I've only really ever seen "Be Greeted," "Have Pocket Picked," and "Fisticuffs!"  (though I think Fisticuffs! is sort of funny.)
Well, he's a nameless character. While it's POSSIBLE to enable interaction with nameless characters, it's not very useful.


Title: Re: What's on YOUR Wish List?
Post by: Metatwaddle on 2008 July 07, 01:23:51
ETA: Oh yeah, and zombies should be able to run. They should shamble as their normal "walk", but also be able to run.
It's a pain that zombies are so slow, but what I do is take them to the Far East (a bit of treasure digging or fishing and the trip will pay for itself) and get the ninja to teach them to teleport. Very convenient.

ETA: You have to have BV to do this, obviously.


Title: Re: What's on YOUR Wish List?
Post by: kutto on 2008 July 07, 01:33:17
I would like a hack that makes shy sims actually act like Introverts. Their social should go down when they interact with other sims, and go up over time as they stay by themselves. Writing in a diary can expedite this.
I think you want Nopedostalkers. It greatly reduces the tendency for shy sims to interact with others, especially strangers!

I have it, but I had no idea it did that. Cool beans.


Title: Re: What's on YOUR Wish List?
Post by: Millie on 2008 July 11, 16:29:27
Something that gets rid of the danged coffee and chocolate cups. I'm sick of sims walking upstairs to the furthest away available surface to put the damned things down, only to pick it back up again, do the neverending return journey and put it in the dishwasher!
I'm sure at one point I had a coffee cup hack (might have been one of squinges?) but it's been removed from mod the sims (or at least I can't find it) and I don't know that it works anymore - I think it's an oldie.

For some reason, I can't have a maid if I have a fishtank. They always get stuck on the fishtank, which is pants.

Something that fixes the fact that nobody does the tai chi, slap dance and hula dance on the holiday lots any more. The only way to learn all of these is bring bigfoot back with you, and get him to do them. And I hate bigfoot. I have all patches, all eps and all stuff packs cept Ikea, and it hasn't worked since I installed freetime. (even before I started adding hacks, so it's not that)

The other thing I discovered on one of Pescados hacks is wonderful fun though. The black box with the batman logo on it? The smite option. Brilliant. Truly inspired.


Title: Re: What's on YOUR Wish List?
Post by: ebonyspiral on 2008 July 11, 16:39:36
The coffee cup hack is one of Pescados. I think it's in the Director's Cut.


Title: Re: What's on YOUR Wish List?
Post by: Millie on 2008 July 11, 17:57:56
Possible a silly question......if I download the directors cut, do I have to remove the individual hacks, or will it just overwrite them?
I have a lot going with the hacks already in place (mainly the ACR one) and I don't want it to bork it up.


Title: Re: What's on YOUR Wish List?
Post by: Milhouse Trixibelle Saltfucker III on 2008 July 11, 18:10:21
There are two answers to this, depending on what you meant:

Any individual hack package file in the Director's Cut is no different than the one you download separately, at least for the ones that can be downloaded separately. As such, they will overwrite the individual package file in your downloads folder, unless you have whatever program you use specifically set not to overwrite (all the ones I can think of will ask you if you want to overwrite, by default, IIRC).

HOWEVER! I'm pretty sure that placed hack objects do not automatically update BHAVs, so if you, for example, download an updated FFS debugger, you should sell and re-buy the debugger on that lot.

I hope one or both of these answers helped.

And now I'd like to reiterate that I'd like an Inteen-type-thing that doesn't kill kittens, because it's important to me :D


Title: Re: What's on YOUR Wish List?
Post by: witch on 2008 July 11, 21:31:11
HOWEVER! I'm pretty sure that placed hack objects do not automatically update BHAVs, so if you, for example, download an updated FFS debugger, you should sell and re-buy the debugger on that lot.

O rly? I never have. I just get new options or re-arranged options or whatever on the batman or macro box whenever I update my hacks.


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2008 July 11, 21:32:20
HOWEVER! I'm pretty sure that placed hack objects do not automatically update BHAVs, so if you, for example, download an updated FFS debugger, you should sell and re-buy the debugger on that lot.

O rly? I never have. I just get new options or re-arranged options or whatever on the batman or macro box whenever I update my hacks.

Same here.


Title: Re: What's on YOUR Wish List?
Post by: Roux on 2008 July 12, 00:57:37
And here, unless the creator specifically states to replace the object.


Title: Re: What's on YOUR Wish List?
Post by: ebonyspiral on 2008 July 12, 11:17:16
HOWEVER! I'm pretty sure that placed hack objects do not automatically update BHAVs, so if you, for example, download an updated FFS debugger, you should sell and re-buy the debugger on that lot.

O rly? I never have. I just get new options or re-arranged options or whatever on the batman or macro box whenever I update my hacks.

Yeah, I'd have to spend hours replacing all my BUY toliet rolls otherwise.


Title: Re: What's on YOUR Wish List?
Post by: Milhouse Trixibelle Saltfucker III on 2008 July 12, 15:50:49
Meh, I said I was only pretty sure. I read that somewhere, I don't even remember where, but I'm not totally surprised to find that it doesn't always work like that.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 July 12, 18:42:14
Sometimes hacks that override actions on Maxis objects require you to sell/rebuy the affected object. I'm thinking specifically of Inge's key hack and the one that keeps customers from whining about objects behind a gate.


I was thinking that it would be nice if there was something that could enforce some sort of glass ceiling on careers. I have Syberspunk's hack for college degree requirements on career entry, but it would make sense that some careers would also require you to have a degree to get past a certain level.


Title: Re: What's on YOUR Wish List?
Post by: Ness on 2008 July 13, 21:41:25
At this point in time I'm desperate for something that makes it less ridiculously easy to reach permaplat through the LTA meter.  That's one particular thing that drives me nuts.  You can be actively working to avoid having a sim achieve their LTW, and they fill the LTA meter regardless. 


Title: Re: What's on YOUR Wish List?
Post by: Roux on 2008 July 13, 23:20:41
Ness, did you see Doc Doofus' testing mod in Peasantry to slow down LTA accumulation? Here's a link to the thread. (http://www.moreawesomethanyou.com/smf/index.php/topic,12387.0.html)


Title: Re: What's on YOUR Wish List?
Post by: myskaal on 2008 July 14, 18:27:14
I still wish it was less ridiculously easy to obtain and maintain romantic relationships.

NL added the attraction system and it's not even useful. The "dating game" is absolutely no challenge. By the time the relationship is high enough for a sim to say yes to a date request, the whole relationship is already in the bag. Sims can have absolutely nothing in common, be disgusted by each other, and still fall in love, get married and procreate. You don't even need to interfere before or beyond clicking *get married*.


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 July 14, 20:08:54
HOWEVER! I'm pretty sure that placed hack objects do not automatically update BHAVs, so if you, for example, download an updated FFS debugger, you should sell and re-buy the debugger on that lot.

O rly? I never have. I just get new options or re-arranged options or whatever on the batman or macro box whenever I update my hacks.

You have to sell and re-buy hacked objects only if BHAVs like "Function - Init" are changed, which are called the moment the hacked object is selected from the catalogue. Like my mesh replacement for FFS debugger. (http://www.moreawesomethanyou.com/smf/index.php/topic,10943.0.html)


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 July 14, 21:24:35
I still wish it was less ridiculously easy to obtain and maintain romantic relationships.

NL added the attraction system and it's not even useful. The "dating game" is absolutely no challenge. By the time the relationship is high enough for a sim to say yes to a date request, the whole relationship is already in the bag. Sims can have absolutely nothing in common, be disgusted by each other, and still fall in love, get married and procreate. You don't even need to interfere before or beyond clicking *get married*.

You need noinstantloves and the romancemod, both found here in the FFS directories (or definitely in the director's cut).


Title: Re: What's on YOUR Wish List?
Post by: croiduire on 2008 July 16, 05:38:32
I want a way to allow a step-parent to adopt a spouse's child without severing the family relationship with the birth parents or removing them from the family tree. Ideally it would give a unique memory as well--something suitably sim-sappy such as, "Adopted xxx--now my beloved's child is my child too."


Title: Re: What's on YOUR Wish List?
Post by: leaths on 2008 July 16, 14:26:56
As I was building last night, I was really wishing for something that forced the game to keep track of the value of the house as you build. Whenever I'm on a budget, I always go over and I hate having to exit out into the neighborhood to check.


Title: Re: What's on YOUR Wish List?
Post by: Roux on 2008 July 16, 15:15:20
leaths, are you pre-OFB? I thought all packs since OFB (though it might be another pack, can't remember ATM) have the little house button in the upper left corner that you can click to check the value. Buy/Build modes only.


Title: Re: What's on YOUR Wish List?
Post by: ebonyspiral on 2008 July 16, 16:19:57
Now that I'm using the Community Time project, my sims can't take a vacation without having the days off or vacation days. It take sims forever to earn vacation time even with the aspiration point thing.  I would like a mod or some way for my sims to earn vacation time faster. 

I didn't think the CTP affected the home lot time on return from vacation. It doesn't in my game. I know it was suggested in the CTP thread, but I didn't think it had been implemented. Have you actually experienced this?


Title: Re: What's on YOUR Wish List?
Post by: leaths on 2008 July 16, 19:03:56
leaths, are you pre-OFB? I thought all packs since OFB (though it might be another pack, can't remember ATM) have the little house button in the upper left corner that you can click to check the value. Buy/Build modes only.

 :o No, not pre-OFB, just unobservant stupid. I never clicked on that button because I just assumed it had something to do with the help menu. Believe me, it was worth looking like a fool just to find this out.

Baaaa!


Title: Re: What's on YOUR Wish List?
Post by: Roux on 2008 July 17, 12:30:28
leaths, are you pre-OFB? I thought all packs since OFB (though it might be another pack, can't remember ATM) have the little house button in the upper left corner that you can click to check the value. Buy/Build modes only.

 :o No, not pre-OFB, just unobservant stupid. I never clicked on that button because I just assumed it had something to do with the help menu. Believe me, it was worth looking like a fool just to find this out.

Baaaa!

Insert obvious joke about assuming things here.   ;)


Title: Re: What's on YOUR Wish List?
Post by: dorquemada on 2008 July 17, 13:32:57
I'm thinking specifically of Inge's key hack and the one that keeps customers from whining about objects behind a gate.

Can you please remember which hack does that? The gate whiners annoy me to no end, especially when the majority of them are penniless freeloaders who wouldn't buy anything but just stand there complaining they can't flop into the shopkeeper's pool or waterballoon their kid.  >:(

What I want, is "No autonomous single Lobster Termidor, EVER" hack. Oh, and more, more, MORE, variety of painful deaths for those "Oh, I feel just a wee leettle tiny weeny itsy bitsy hungry, let's concoct the Termidor, yay!" numbskulls.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 July 17, 13:54:22
Can you please remember which hack does that? The gate whiners annoy me to no end, especially when the majority of them are penniless freeloaders who wouldn't buy anything but just stand there complaining they can't flop into the shopkeeper's pool or waterballoon their kid.  >:(
Authorized Personnel Only will set all the "invisibility" bits for a room if you shiftclick on it, but not all object interactions respect this and you frequently can encounter repeated headbanging anyway. It helps to get the Pool Hack, though. This will greatly reduce the obnoxiously inappropriate "strip-and-swim" behaviors.


Title: Re: What's on YOUR Wish List?
Post by: myskaal on 2008 July 17, 13:55:59

You need noinstantloves and the romancemod, both found here in the FFS directories (or definitely in the director's cut).


Have had them since they they became available. ;)


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2008 July 17, 14:14:05
I'm thinking specifically of Inge's key hack and the one that keeps customers from whining about objects behind a gate.

Can you please remember which hack does that? The gate whiners annoy me to no end, especially when the majority of them are penniless freeloaders who wouldn't buy anything but just stand there complaining they can't flop into the shopkeeper's pool or waterballoon their kid.  >:(

"NO UNSETTING ROUTEBLOCK FLAGS", found about a third of the way down on this page: http://www.simlogical.com/sl/Sims2Pages/Sims2_Doors.htm


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 July 17, 14:24:31
Authorized Personnel Only will set all the "invisibility" bits for a room if you shiftclick on it, but not all object interactions respect this and you frequently can encounter repeated headbanging anyway.

I use both Inge's "No Unsetting Routeblock Flags" and APO's invisibility. They can cut down the amount of whining significantly, but as Pescado says they are not perfect. That's where No Autonomous hacks come into the game.


Title: Re: What's on YOUR Wish List?
Post by: dorquemada on 2008 July 18, 08:02:39
Baa!  ;D One question - says there in  APO's rtfm, it can be placed outside the room. Does that mean it can control the fenced and locked outside territory? Because it's normally it that attracts swarms of freeloaders, especially if there's a hottub or a chess table. I've tested the team of those two hacks yesterday and had one broke whiner still, but then long time no see pregnancy crash ruined my experiment, so results aren't reliable, I suppose.


Title: Re: What's on YOUR Wish List?
Post by: Lord Darcy on 2008 July 18, 13:48:44
Does that mean it can control the fenced and locked outside territory?

Yes, as long as the area is properly fenced and can be locked with a gate, APO will work fine outside. I put APO in all my greenhouses/orchards so that I can prevent the gardener from entering while my Sims are building Gardening badge. As soon as I finish skilling, I unlock the APO so that I can leave the plants to gardeners again.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 July 18, 16:49:40
I only use Inge's hack, not APO, though I'm thinking about switching now that I'm trying to do three townhouses on a lot and I'm having trouble keeping my playables in the right place without restricting visitors.

On my one semi-open business lot (home and small hair salon), Inge's hack helped keep whining down quite a bit, but not perfectly. Finally, I realized that the hack was keeping them from envying the telescope, but some were still wanting the livingroom TV. I put a small TV in the salon, and all are happy now. They also spend more time inside the salon than outside chatting.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 22, 13:22:20
Right now I'm playing my entire neighbourhood's YA population through Uni together, and the constant Gerbitz!brigade of mascots & cheerleaders has placed new item at the top of my Wish List: the option to Sucker Punch. I'm thinking of a hack that allows player-directed "Fight... Attack" without all the shove/slap foreplay usually required to "unlock" this interaction. 'Cause I don't want an evening-long shove-and-cry fest; I just want to kick that llama's ass.


Title: Re: What's on YOUR Wish List?
Post by: Lion on 2008 July 23, 12:55:44
Squinge's "fight anyone anytime" will do. Still works for FT+IKEA, though haven't used on Uni characters. One exception: burglar.


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 July 26, 07:57:29
No autonomous nature interactions (no birdwatching, no catching bugs)
No autonomous dirty joke

These two exist. Look at Inge's site (http://www.simlogical.com/) for the nature interactions and in this thread (http://www.moreawesomethanyou.com/smf/index.php/topic,9495.0.html) for the no dirty jokes hack.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 28, 16:07:05
I'd love the option to remove any of the eaxis walls/floors that I never use in the game -- which is about 90 percent of them. 
There are several wall/floor hiders out there, as well as Maxis clothing hiders, which should accomplish this effect. I believe there are a couple on MTS2 - and you might check out the Peasantry here as well.

Squinge's "fight anyone anytime" will do. Still works for FT+IKEA, though haven't used on Uni characters. One exception: burglar.
My google-fu has been sadly weaksauce on this one. Found several references to it, as well as outdated links, but not the mod itself. Any idea where I might acquire this sparkly gem?


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 July 28, 19:45:54
Squinge's "fight anyone anytime" will do. Still works for FT+IKEA, though haven't used on Uni characters. One exception: burglar.
My google-fu has been sadly weaksauce on this one. Found several references to it, as well as outdated links, but not the mod itself. Any idea where I might acquire this sparkly gem?

It's in the squinge section of Sims2 Graveyard (http://sims2graveyard.com/download.html), in the relationship_family_dating_stuff category.


Title: Re: What's on YOUR Wish List?
Post by: professorbutters on 2008 July 28, 19:46:11
I just thought of something else I really want:  a Slacker career for cats. I think it's kind of obscene to make cats get jobs anyway--I wouldn't do it at all if it weren't for legacy rules--but if they have to "work," why not as Slackers?  Mine go into Show Business as the next best thing.

PB


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 July 28, 19:52:03
It's in the squinge section of Sims2 Graveyard (http://sims2graveyard.com/download.html), in the relationship_family_dating_stuff category.
Dagnabbit! I do have squinge's section there in my bookmarks and looked - I had erroneously believed - all over the damn place for this. Apparently missed the r_f_d_stuff category. Thanks for the roadmap.


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 July 28, 20:05:01
You're welcome - I can remember it so easily because I think that putting a fight anyone hack into the dating category is funny :D.

Also on my wish list: A "no autonomous lounging" hack. It went a bit overboard since FT.


Title: Re: What's on YOUR Wish List?
Post by: femsuii on 2008 July 29, 08:01:55
A hack that hides the plumbbob. I know you can use a cheat (plumbbobToggle off), but it's annoying to typ it in everytime and it doesn't work in the startup cheat >:(


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 July 29, 09:11:31
But you can alias the plumbbob toggle in the startup cheat. That's what I did in mine, so I only have to type in "p" to toggle. It's not as good as a "no plumbbob at all" hack, but still much more convenient.


Title: Re: What's on YOUR Wish List?
Post by: Ambular on 2008 August 01, 17:51:47
I'd love the option to remove any of the eaxis walls/floors that I never use in the game -- which is about 90 percent of them.

I've got both a wall and a floor hider here:  http://ambular.djssims.com/index.php?category=4&subcat=11  They don't hide 90% and there's no guarantee they won't kill some stuff you actually want, but it's a start, and if you're at all proficient with SimPE you're free to customize them to your taste.


Title: Re: What's on YOUR Wish List?
Post by: CM on 2008 August 10, 09:27:24
After reading this wonderful thread, I've decided to throw in my wish list for TS2.  Poke and laugh at me if you must, but I have to get this off of my chest:

My Wish List:

1) That the entire EA Management would be thrown out.  And, that people who respect not only PC gamers, but Mac gamers be put in their place.

(Okay, that's a pipe dream because hardly *anyone* in the gaming world who makes games thinks about Mac people, but that's beside the point. ) :(

On to the game:

2) That the sims would have more types of interactions with each other so that the randomness would mean something and it becomes less predictable.  For example, it is a given that the welcome wagon comes out to meet new neighbors in the 'hood.  But, wouldn't you expect each reaction to be different (from: "Get the heck off of my property!" to "How about some tea? Come inside)?  If that could be done, the longstanding feelings between neighbors could amount in more interesting relationships other than the predictable. And if there are different types of reactions between neighbors, it might put some really interesting twists in the neighborhood story-line.

3)More Aspirations.  I know that some of these aspirations function on Maslow's hierarchy of needs.  But, we need to have something else other than the "Eat Grilled Cheese" aspiration, et al.  There's got to be other types of things that Sims aspire to.  I do like aspirations in the long run, though.  And, I hope that TS3 does not entirely throw them out.

4)More variety of channels.  Along with that line, an easier way to put in custom television and radio stations in the game without the files overwriting themselves every time.

5) A work-around to help Mac folks shoot films in their games.  Right now, it is hard to shoot pictures in TS2 for some of us Mac folks because the video turns out choppy with little or no sound.  And that comes with good specs!!!  Along with that, an easier way to edit .avi video for Mac folks to put custom shows and movies in their games.  Why should Aspyr (or EAxis) sell such an great aspect in the game if it only works properly for some of their customers?

6)Better patches and more reliable updates for Mac players.  It seems that Aspyr has dropped the ball on FT and AL for us.  I wish that they could put aside some of their enthusiasm for Spore and get on with FT and AL. :(

7) I wish that the entire game could run like the hacks here and elsewhere by talented modders.  Your outstanding work has stopped the repetition in the game.

8)More variety in building styles.  Being primarily a builder in the game, I wish that there was more stuff to there to make interesting architecture.

9) Working dormers and other roofing mods in the game.  (like adding Gambrel roofs without a hack, for instance)

10) A way to control the wolves and the strays from coming on to the lot.  I love animals, but the wolves and the dogs constantly digging in the yard is such a drag.

That's all! I look forward to reading other folks' replies.  Have a nice night. :)

Edit:  I wish someone would update or continue to work on Woohoo for Macintosh.  It does a fraction of what SimPe can do for PC's.  If somebody who truly likes Macs and the TS2 out there who does "awesomeware" for the game could do something in that vein, I'd be a truly happy lady.  Mac folks need something similar to SimPE.  There simply needs to be something in which Mac Players can do "surgery" and other things to their Sims and game. 

Pretty Please?  ;D


Title: Re: What's on YOUR Wish List?
Post by: Yimmit on 2008 August 10, 20:22:16
Anything to get rid of the stupid "stand dates up" gameplay function.  Seriously, one time my Sim was standing outside waiting for the taxi to come and he STILL stood up the date.

If it doesn't tell you the taxi will pick you up shortly, you have to call a taxi yourself. Doesn't that mostly happen on outings and not dates?


Title: Re: What's on YOUR Wish List?
Post by: rampancy on 2008 August 11, 01:53:19
This is an extremely tiny thing that I've always thought would be fixed, but never did:

When two people (let's say, Person A and Person B) are talking, this is the order of the little popups:

Person A: I like toys!
Person A gets a -{} icon over his head
Person B: Sorry, I don't like toys.

I always figured it it would be like this:

Person A: I like toys!
Person B: I dont like toys.
Person A gets a -{} icon over his head

Another one that I'm not sure if they fixed/changed was every Alien Sim was related to a single Alien, thus making everyone related.


Title: Re: What's on YOUR Wish List?
Post by: Nadine Blackstone on 2008 August 11, 07:13:12
I wish for death via suicide. Katy actually did an object-based hack for me, for my asylum-challenge, but neutered it by making it non-autonomous. My original parameters were 25% if the following conditions were met: level 2 aspiration desperation, -50 social, -50 environment, for ages teen and up, 'cause 12's can do it, too! Alas non-autonomy was so lame, so were I to want to to work, I would have to click on this fish plus knife- thingy and direct them to commit suicide. 'Wonder what the response would have been to the other part of the request *grins evilly*. Though irrelevant :P  as the finished product in my hands-off asylum, I wondered if one could attempt to influence a sim to commit suicide. If they met the criteria and had a +80 STR and +60 LTR or better,  the sim could try with 25% success if accepted, but a 100/100 drop in STR and LTR, and furious, if rejected. 'Cause really, anyone who advises you to kill yourself is ripe for a beat-down.
The other wish I had was none too sweet, either. *shrugs* I wish for Abortion Plus- plus memories good and bad accordingly, 50 hours of significant comfort, social and energy decline, possibly nightmares, with a reduced chance of further pregnancy, family sims' impregnators take a relationship hit, and oh yeah!- prone to influence! Should influence go sour? Bottoming out the relationship entirely to "Break Up."
The possibilities for reality evil are there!
Bwahahahahahahahahah!


Title: Re: What's on YOUR Wish List?
Post by: Blueblood on 2008 August 11, 07:53:32
Wouldn't making the suicide option autonomous just require a simple change to the Autonomy value in the TTAB?


Title: Re: What's on YOUR Wish List?
Post by: Nadine Blackstone on 2008 August 11, 21:52:09
Perhaps, but a person less SimPe-impaired would know where the heck to look for such a thing, and perhaps have tweaked the hell out of the object, themselves; probably would have tweaked the available abortion pills, as well. ;)


Title: Re: What's on YOUR Wish List?
Post by: skandelouslala on 2008 August 11, 22:38:08
Facial asymmetry
Ability to make sims fat..thin, ect in CAS.  I know they're doing that in TS3.  I don't have hardly any interest in TS3 right now and unless there is something I am missing, don't know why it couldn't be added to TS2.
More random death...illlnesses that could lead to death.  Babies & toddlers occasionally die, I don't know...I'm morbid.
Truly evil sims... who want to like...kill other sims and set fires to things...and yeah...
For things sims have experienced in their lives to actually mean something in their future wants/fears and interactions
For the game to recognize family relations outside of so many generations.  It is dumb that it doesn't let great grandparents recognize their great grandchildren or totally skeevy when Uncle Frank is hitting on his niece that for some reason he doesn't recognize is his niece by way of his wife's sister.
Sunrise/sunsets... I liked these with the lighting mod (hated the excessive darkness & brightness so took it out)
More expensive objects... its too easy to accumulate a huge amount of money and not have anything to do with it
Rounded walls
Teenagers to have more 'life events'... where is prom, graduating high school, first date... and little interactions that go along with them
Regular CAS to work like Uni CAS
A way to control sims finances... like setting the prices for rent, water, electricity and then choosing what the sims pay for... or maybe some sims have to pay child support, or alimony ha
A mix up of intelligence levels...there should be some really truly dumb sims...and then some realliy intelligent ones with the average..being well average
Some sort of funeral type deal...it is disturbing that sims cry for a second and then forget.  At least make them depressed for a few damn days that their loved one died, maybe like the mood meter that is enacted when a sim has a miscarriage using Inteen
For the sims to have an adult touch... andI don't mean like the pervy stuff
For the want to fall in love with everybody the sim has ever went on a date with or made out with to be removed.  I hate when this rolls up on dates especially, blocking the cue for actual meaningful interactions with their date.  No, instead they are on a date with somebody, wanting to fall in love with 3 of their previous dates.  They should only want to fall in love with those they have the most chemistry with,  most in common with...something like that.
Aspiration failure needs to actually mean something.  Maybe it could be like motive failure, where they won't want to study/earn skill points if they are depressed, ect
Being able to place things at variable heights on walls...but I thought I read they will allow that in Apartment Life





Title: Re: What's on YOUR Wish List?
Post by: Alex on 2008 August 24, 18:41:05
Some ideas... I'd like to see some fixes for some of these annoyances

The trees in Neighborhood View. Ever since one EP (I think it was Pets), many of the "normal" trees have changed to that roundish green tree that came with University (still in their respective sizes, but with a completely different design). This is annoying and offensive to horticulturists everywhere.

The rocks in Seasons need fixing. In BV, they instead appear as Rocky Rock and Greta Granite (meaning you cannot combine Seasons and BV rocks), and I know that this was certainly not intentional (but they never bothered fixing it  ::)).

I'd like Sims to actually Smustle in a room with a stereo. I'm sick of crowds of Smustling sims forming in the bathroom, on the street, at the top of the stairs ect. Sims should actually Smustle near other sims and where the freakin' music is playing from!

The annoying "Some expansion packs do not have subhoods associated with this neighborhood" message. I don't mind it appearing once after I install an EP, but now it appears every time and even when all possible subhoods are associated. I'm sick of looking at that stupid red train!

Sims on Owned Business lots have an obssession to constantly "View Many". I seldom ever get actual customers. Instead, hordes of visitors flock to the back of the shop, before systematically moving around, taking their time to deliberate over the pieces of crap hanging on my business' walls. I coul understand if there was a ticket machine on the lot, but when it's a retail business or restaurant, this is something that I just DO NOT WANT!

Another odd thing I hate is how Sims who hate another sim and have a trashy relationship with will actually gain huge relationship increases over time (fairly quickly too) without actually doing anything at all. For example, Daniel Pleasant got caught cheating with Kaylynn. His and Mary-Sue's relationships were completely trashed and they became enemies. Daniel moved out, and one day (quite some time after this) Mary-Sue walked past when he was at home and I decided to let him greet her in the hope of MOAR FIGHT. Instead, they started joking to each other and immediately gained a best friend relationship. I checked the Relationships panel and it was at 60/60, even though I had made both of them practically ignore each other the whole time. This also happens with burglars, who are my sim's sworn enemy, only to become my sim's nearest and dearest friend within a week.

Finally, an Aspiration/memories fix. Ever since FreeTime, I have Romance sims ecstatic at commitment and Fortune and Knowledge sims miserable about it. I have no idea why this is screwed up, but it's something that really needs to be fixed.


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 August 24, 20:30:11
The trees in Neighborhood View. Ever since one EP (I think it was Pets), many of the "normal" trees have changed to that roundish green tree that came with University (still in their respective sizes, but with a completely different design). This is annoying and offensive to horticulturists everywhere.

If I recall correctly, this was a feature introduced for weaker graphic cards. You could try "boolprop dontMergeNHFlora true/false" to see the trees in full detail. I cannot remember if "true" or "false" does the trick, though, because I never had that problem on my current PC.

Quote
Sims on Owned Business lots have an obssession to constantly "View Many". I seldom ever get actual customers. Instead, hordes of visitors flock to the back of the shop, before systematically moving around, taking their time to deliberate over the pieces of crap hanging on my business' walls. I coul understand if there was a ticket machine on the lot, but when it's a retail business or restaurant, this is something that I just DO NOT WANT!

Another odd thing I hate is how Sims who hate another sim and have a trashy relationship with will actually gain huge relationship increases over time (fairly quickly too) without actually doing anything at all. For example, Daniel Pleasant got caught cheating with Kaylynn. His and Mary-Sue's relationships were completely trashed and they became enemies. Daniel moved out, and one day (quite some time after this) Mary-Sue walked past when he was at home and I decided to let him greet her in the hope of MOAR FIGHT. Instead, they started joking to each other and immediately gained a best friend relationship. I checked the Relationships panel and it was at 60/60, even though I had made both of them practically ignore each other the whole time. This also happens with burglars, who are my sim's sworn enemy, only to become my sim's nearest and dearest friend within a week.

"Business runs you" is your friend, and so is "enemiesaccumulate".


Title: Re: What's on YOUR Wish List?
Post by: Blueblood on 2008 August 24, 22:52:55
The rocks in Seasons need fixing. In BV, they instead appear as Rocky Rock and Greta Granite (meaning you cannot combine Seasons and BV rocks), and I know that this was certainly not intentional (but they never bothered fixing it  ::)).

Numenor has a fix for the rocks included with the CEP.

Quote
I'd like Sims to actually Smustle in a room with a stereo. I'm sick of crowds of Smustling sims forming in the bathroom, on the street, at the top of the stairs ect. Sims should actually Smustle near other sims and where the freakin' music is playing from!
Dizzy at The Laden Swallow has a fix for that. He also has similiar fixes for slap dancing and hulaing.

Quote
Finally, an Aspiration/memories fix. Ever since FreeTime, I have Romance sims ecstatic at commitment and Fortune and Knowledge sims miserable about it. I have no idea why this is screwed up, but it's something that really needs to be fixed.
Patch Free Time or find the old fix for it at Simbology.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 August 24, 23:54:38
I'd like Sims to actually Smustle in a room with a stereo. I'm sick of crowds of Smustling sims forming in the bathroom, on the street, at the top of the stairs ect. Sims should actually Smustle near other sims and where the freakin' music is playing from!
Dancepositioner.

Sims on Owned Business lots have an obssession to constantly "View Many". I seldom ever get actual customers. Instead, hordes of visitors flock to the back of the shop, before systematically moving around, taking their time to deliberate over the pieces of crap hanging on my business' walls. I coul understand if there was a ticket machine on the lot, but when it's a retail business or restaurant, this is something that I just DO NOT WANT!
Shiny in diector's cut.

Another odd thing I hate is how Sims who hate another sim and have a trashy relationship with will actually gain huge relationship increases over time (fairly quickly too) without actually doing anything at all. For example, Daniel Pleasant got caught cheating with Kaylynn. His and Mary-Sue's relationships were completely trashed and they became enemies. Daniel moved out, and one day (quite some time after this) Mary-Sue walked past when he was at home and I decided to let him greet her in the hope of MOAR FIGHT. Instead, they started joking to each other and immediately gained a best friend relationship.
Enemies accumulate fixes it so furiousness wearing off does not grant positive rel.

Finally, an Aspiration/memories fix. Ever since FreeTime, I have Romance sims ecstatic at commitment and Fortune and Knowledge sims miserable about it. I have no idea why this is screwed up, but it's something that really needs to be fixed.
Upgrade to FTp3.


Title: Re: What's on YOUR Wish List?
Post by: Alex on 2008 August 25, 11:53:34
I have both the latest patch and the fix and they seem to have absolutely no effect on fixing aspirations in my game.  :(

Big thanks for everything else. The tree thing is interesting. I'll try that out and see what happens. Is there a fix for the rocks without CEP though?

EDIT: It didn't appear to work


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 August 25, 19:49:58
EDIT: It didn't appear to work

My bad - I just found out that the "dontmerge" thingy was meant to fix problems with seing neighborhood decorations from a lot. Sorry :(


Title: Re: What's on YOUR Wish List?
Post by: Roux on 2008 August 26, 12:21:33
I have both the latest patch and the fix and they seem to have absolutely no effect on fixing aspirations in my game.  :(

Interesting... I have p3 and I just had a Romance/Knowledge sim get married: engagement memory is green, marriage memory is red.


Title: Re: What's on YOUR Wish List?
Post by: pentabet on 2008 August 30, 02:15:58
I would LOVE to see more aspirations, and World Domination Aspiration?  Heck yes!  Wants and fears would work around getting money and servants, minions, a secret lair?  It would be amazing!

A driving badge would be hilarious.  You'd have to practice regularly, or you are more likely to crash until you hit high end badge status.
And you would have to pay higher insurance (yes, insurance) for no badge vs. bronze, silver would knock off more, and gold would be the cheapest.

Hm, I saw a mod that affected toddler skills vs real life.
1) If a toddler didn't learn the potty skill, the child is likely to wet the bed.  Lovely idea, that one.

But what about the others?  I would like to see more consequences of my lazy parenting...

2) If a toddler doesn't learn to talk, then as children they would have to take twice as long to build charisma skills, makes friends with great difficulty, and/or take longer to do homework/more likely to lose grade points regardless of completing homework.

3) If a toddler doesn't learn to walk, then as children they'd deal with slower body-skilling, awkwardness (side note: do sims even have a tripping animation?), never upping the hidden dance skill, having a fear of stairs, and similar problems.


Title: Re: What's on YOUR Wish List?
Post by: Menaceman on 2008 September 20, 21:56:35
Wasn't the Sims 2 originally advertised as being made in a way that if a toddler didn't learn to walk, talk or be potty trained that it actually would affect them later on? I seem to remember that being a feature I was looking forward to.

I have tried the bed wetting mod of which you speak but I removed it because untrained Sims were wetting the bed to often.


Title: Re: What's on YOUR Wish List?
Post by: Eleonora on 2008 September 20, 23:57:13
Kekeke, somebody else necromanced so now I can add my own wish.

When there's heavy snow on the ground, the 'walls down' view will leave the walls slightly higher than normal, so as not to disappear behind the snow. My wish is for this height to be permanent. A little thing really.

I also wish Will Wright would axe-murder the current EAxis employees, but that's a pipe dream.


Title: Re: What's on YOUR Wish List?
Post by: Ness on 2008 September 21, 05:53:08
The permanent extra wall height would bug the crap out of me!

The one thing I'm really wishing for at the moment is for butlers to be more useful...  I mean serving lunch meat sandwiches, TV dinners and cereal - come on!


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 September 21, 07:48:24
The one thing I'm really wishing for at the moment is for butlers to be more useful...  I mean serving lunch meat sandwiches, TV dinners and cereal - come on!

Do you have fresh frood in your fridge? The one butler I've hired so far started making mac and cheese after I'd stocked the fridge with tomatoes. Before that, I got stuff you'd expect from a butler, like salmon or filet mignon.

I'd love a hack that made sims sit down while talking on the phone.


Title: Re: What's on YOUR Wish List?
Post by: Ness on 2008 September 21, 08:41:08
No fresh food at all.  No fish, nothing.

I was thinking the other day when I saw a sim relaxing on their bed that it would be nice if they could then grab their cell phones and chat away while still relaxing...  Sitting down is the next best thing.


Title: Re: What's on YOUR Wish List?
Post by: cat on 2008 September 29, 19:18:33
Top of my wishlist has to be a program/hack that allows you to rearrange/delete sim memories and change the colour. I'm fed up of getting bad memories for family sims marrying/becoming a werewolf and a few others. I used to use simPE for this, but with the new version it just takes far too long to load neighbourhoods.


Title: Re: What's on YOUR Wish List?
Post by: jolrei on 2008 September 29, 20:05:42
The one thing I'm really wishing for at the moment is for butlers to be more useful...  I mean serving lunch meat sandwiches, TV dinners and cereal - come on!

I thought I read somewhere that if you tip the butlers, they start making more useful food.


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 September 30, 09:31:32
I thought I read somewhere that if you tip the butlers, they start making more useful food.

I cannot confirm this - I definitively got the good stuff before I tipped the butler.


Title: Re: What's on YOUR Wish List?
Post by: cat on 2008 September 30, 09:51:47
I remember reading somwhere that you get better work done by gardeners/butlers/nannies and the like if you increase your relationship with them (tipping being one way of doing this). I've never actually tried it though, but it wouldn't do any harm to try, seeing as making friends with a service npc still counts towards the friends count for work.


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2008 September 30, 13:46:10
I didn't have a high relationship with him, either. My sims don't meddle with servants. Hey - perhaps you get the cheap stuff when you are friends with the butler, because he no longer respects you :P.


Title: Re: What's on YOUR Wish List?
Post by: Tsarina on 2008 September 30, 13:50:38
I'd love to see a hack that replaces the current "first kiss" animation with the AL "suck face" animation. It seems more realistic, doesn't it?


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 September 30, 14:06:57
I didn't have a high relationship with him, either. My sims don't meddle with servants. Hey - perhaps you get the cheap stuff when you are friends with the butler, because he no longer respects you :P.
This myth has become sufficiently annoying to receive an entry now. (http://www.moreawesomethanyou.com/smf/index.php/topic,3.0.html)


Title: Re: What's on YOUR Wish List?
Post by: rickzoe on 2008 October 05, 01:23:51
i'd like to see mods that ask 'do you want the fire dept or police to come?' and one that can add a 'bad sim' token so that a sim that grows up badly keeps a mid to low aspiration and needs scores.




Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 October 05, 09:29:20
i'd like to see mods that ask 'do you want the fire dept or police to come?'
Under what circumstances? When it thinks you might need one? When you call Emergency, so that you can choose which?


Title: Re: What's on YOUR Wish List?
Post by: rickzoe on 2008 October 05, 19:42:26
when the game thinks i need one. 

i hate that the cops just show up when my Charlatan is trying to spend quality time with his kids teaching them the ins and outs of thievery.  i also can't stand it when the fire dept shows up when the alarm goes off.  i *could* just not put an alarm in the house but sometimes i want the 3 alarm fire and sometimes i don't.  like the other day i wanted family business to burn down but the fire dept showed up.   >:(



Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 October 05, 20:28:34
...like the other day i wanted family business to burn down but the fire dept showed up.   >:(
Well, arson is srs bzns. One must plan one's insurance scams carefully.


Title: Re: What's on YOUR Wish List?
Post by: rickzoe on 2008 October 06, 00:47:38
oh so true.  if Mitch says 'be more careful' i'll spit. the family biz is hemorrhaging money--the Caliente sisters are horrible with money, so arson was the only choice (challenge not to sell back businesses).  anyway, i don't even want Demi Love showing up in her squad car unless she's bringing pizza and beer.


Title: Re: What's on YOUR Wish List?
Post by: trlaavh on 2008 October 11, 01:16:26
Have a sim pose in front of the door to the kitchen, while the other sim starts the fire by cooking badly. Then the firefighters can't get through.


Title: Re: What's on YOUR Wish List?
Post by: cwykes on 2008 December 14, 08:47:11
This OFB annoyance is even more irritating because it's been there so long - I want to be able to queue things after "ring up these customers".  Whne I queue 'Ring up the customers' & then 'use the toilet' - the sim heads of to the bathroom and abandons the customers.  OK the work around is to use "be cashier" instead, but you have to remember to cancel that.  'Be cashier' & then 'use the toilet'  ....... Oops!

Are the hobby chance cards properly integrated?.... for Pets?...  A couple of days back a cat got a chance card which lost it the job, but it didn't come home immediately.  Instead it came home at the normal time with a promotion - I guess job performance was good - or it had 9 lives....   I was playing the sim while the pet earned the money, so I wasn't paying proper attention to the details.  I've had something similar before though.


Title: Re: What's on YOUR Wish List?
Post by: Cimaronna on 2008 December 24, 14:30:45
What I want, is "No autonomous single Lobster Termidor, EVER" hack. Oh, and more, more, MORE, variety of painful deaths for those "Oh, I feel just a wee leettle tiny weeny itsy bitsy hungry, let's concoct the Termidor, yay!" numbskulls.

Use Autonomy to proscribe Lobster Thermidor while they're preparing it. No muss, no fuss, and no more autonomous Lobster Thermidor!  ;)


Title: Re: What's on YOUR Wish List?
Post by: Simius on 2008 December 25, 10:02:46
I know I already posted this... but this seems like the correct thread... so sorry about the duplicate:

I'd like some way to make a zombie hunter.  Once I turn a sim into a zombie hunter, if he beats a zombie in a fight, then that zombie dies. 

Thanks.


Title: Re: What's on YOUR Wish List?
Post by: Tsarina on 2008 December 25, 16:58:08
Simius, even though it isn't exactly what you need, perhaps you can use some of the weapons from Simwardrobe (http://simwardrobe.com/) to kill zombies with until you find what you are looking for?


Title: Re: What's on YOUR Wish List?
Post by: Simius on 2008 December 25, 19:48:37
Thanks Tsarina.  I actually had the tactical assualt rifle object in my game at one point, so I could execute prisoners in my prison.  But I removed that because, as much as I hate certain NPCs, it just seemed a bit evil.  I reckon I should do as you say in the mean time and have my zombie hunter keep a gun under his mattress at home for when the zombies visit... and one at his survivalist store to hunt them down until I either figure out how to edit bhavs so he'll kill them on sight... or someone comes up with a mod for the zombie hunter to kill them after beating them in a fight.

At any rate, Merry Christmas to you all.  And thanks for all the other game saving mods that I've downloaded from this site and MTS2.  They truly make the game much much better.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 December 25, 19:53:07
I'd love to see a hack/mod/therapeutic whack to my sims' heads that will tell them, in cases where the curbside bin has been kicked over by the neighbourhood grouch, when they're directed to pick up the trash, that they should dump it into the bin they're practically standing right on top of instead of carting it all the way back inside the damned house (where they'll dump it into the kitchen bin/compactor, only to get that immediate, retentive flag that says, "ZOMG! There's, liek, rubbish in the bin!!1one! I must cart it all the way back out to the curb NAO!").


Title: Re: What's on YOUR Wish List?
Post by: Count Four on 2008 December 26, 08:10:36
I'd love to see a hack/mod/therapeutic whack to my sims' heads that will tell them, in cases where the curbside bin has been kicked over by the neighbourhood grouch, when they're directed to pick up the trash, that they should dump it into the bin they're practically standing right on top of instead of carting it all the way back inside the damned house (where they'll dump it into the kitchen bin/compactor, only to get that immediate, retentive flag that says, "ZOMG! There's, liek, rubbish in the bin!!1one! I must cart it all the way back out to the curb NAO!").

Ditto. For serious.


Title: Re: What's on YOUR Wish List?
Post by: dragoness on 2008 December 26, 08:39:11
In the meantime, you could just tell them to pick up the can before telling them to pick up the garbage.  ;D


Title: Re: What's on YOUR Wish List?
Post by: Simius on 2008 December 26, 09:57:28
I suppose you could always make an invisible garbage can... and stick that next to your out door one.  That way they'll dump the garbage in the invisible can that is right next to them... and then move it into the bin they just picked up.  Although a mod to fix the behavior would obviously be better.


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2008 December 26, 10:04:42
I'd love to see a hack/mod/therapeutic whack to my sims' heads that will tell them, in cases where the curbside bin has been kicked over by the neighbourhood grouch, when they're directed to pick up the trash, that they should dump it into the bin they're practically standing right on top of instead of carting it all the way back inside the damned house (where they'll dump it into the kitchen bin/compactor, only to get that immediate, retentive flag that says, "ZOMG! There's, liek, rubbish in the bin!!1one! I must cart it all the way back out to the curb NAO!").

Inge has mod to prevent sims from kicking over the trash cans.  Personally I'd rather the bins get kicked over, so that my sims will occasionally get sick.

You could try putting a trash chute from AL somewhere near the bin so that your sims will take the rubbish to the trash chute when they clean up the kicked over bin.


Title: Re: What's on YOUR Wish List?
Post by: Liz on 2008 December 26, 14:24:46
In the meantime, you could just tell them to pick up the can before telling them to pick up the garbage.  ;D

Well, dur. :P
I do instruct them to right the bin first, but 9 times out of 10 they still want to truck that muck back indoors.

Inge has mod to prevent sims from kicking over the trash cans.  Personally I'd rather the bins get kicked over, so that my sims will occasionally get sick.
Yeah, I actually like the bin-kickers, too. It's not like they come every damned day like the paper-pinchers, and I kind of enjoy the occasional curve ball of roach cooties. Plus on gardening lots, kicked bin equals free compost fixin's, which are easily and orderly handled by the "compost contents" command. I'm just annoyed by the dork sims who think "clean this up" means "spend 32 minutes of your day lugging this back inside when there's a perfectly good bin right next to you, you stupid berk".


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 December 26, 23:13:59
This OFB annoyance is even more irritating because it's been there so long - I want to be able to queue things after "ring up these customers".  Whne I queue 'Ring up the customers' & then 'use the toilet' - the sim heads of to the bathroom and abandons the customers.  OK the work around is to use "be cashier" instead, but you have to remember to cancel that.  'Be cashier' & then 'use the toilet'  ....... Oops!
"Be Cashier" and "Use Terlet" is redundant. The macro already handles bathroom usage.


Title: Re: What's on YOUR Wish List?
Post by: thatDAMsel on 2008 December 27, 01:44:06
After reading this wonderful thread, I've decided to throw in my wish list for TS2.  Poke and laugh at me if you must, but I have to get this off of my chest:

My Wish List:

1) That the entire EA Management would be thrown out.  And, that people who respect not only PC gamers, but Mac gamers be put in their place.





Ditto


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2008 December 27, 12:17:25
A hack to stop OfB employees from being paid while playing the business owner's household (pay would still be deducted from the employer, though).
And a second hack to stop them from being paid, and the employer from paying, and the annoying 'money' sounds, while a third sim visits the business.
These two would eliminate the biggest obstacles to building an economy in hoods like mine, where hardly anyone has a standard job.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 December 27, 12:34:49
...why shouldn't they get money if the employer is paying them?


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 December 27, 19:39:27
I think it's a reference to double-dipping when you have playables as employees.  They get paid when the business is played by the owner, and a second time when the employee's household is played.  That second payment isn't deducted from the employer (unless you fixed it lately and I haven't noticed it yet).

The third time they're paid is when a playable customer visits the business, but I don't think of that as unfair payment, since the business owner is generating income from that visit also.


Title: Re: What's on YOUR Wish List?
Post by: Mmmary on 2008 December 28, 09:43:27
1. Woohoo available on single beds, with an animation of its own.

2. Being able to take different sized & shaped snapshots like in TS1. I haven't stopped missing it even though I can't remember what good it was.

3. For some kind soul to fix the OFB bug where assigning uniforms makes the employees' faces lose all custom content and revert to a different face template.


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2008 December 28, 16:23:24
...why shouldn't they get money if the employer is paying them?
Because they will be paid anyway when their own household is played. Like seelindarun said: to eliminate double-dipping.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 December 28, 17:15:38
I don't really see the double-dipping issue offhand. Clearly, they are being paid from "remote" income. Just as the business owner receives "remote income" from a business, the employees get paid out of that income. "Live" revenues are paid to both employees and business owners simultaneously, "remote" incomes are paid when you play the relevant fambly.


Title: Re: What's on YOUR Wish List?
Post by: talysman on 2008 December 28, 21:25:29
Double-dipping isn't much of a problem. Being your own employee, on the other hand...

I had a Fortune sim with a floral shop who hired his son-in-law, then later sold the show to the son-in-law. When playing the new owner, he is able to visit his business, hire employees, and phone his manager as expected. However, he also still has the entry-level shop clerk job -- clearly double-dipping of the worst sort. He had to stay home from work to care for a baby one day and got the message that he missed work and should be careful about his job performance.

Naturally I'm investigating this by refusing to let him go to work, to see if he gets fired... and if so, what happens. If there's no other effect on the business, no biggie. But if something weird happens, I may be coming back to ask for a bug fix.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 December 28, 23:40:50
I don't really see the double-dipping issue offhand. Clearly, they are being paid from "remote" income. Just as the business owner receives "remote income" from a business, the employees get paid out of that income. "Live" revenues are paid to both employees and business owners simultaneously, "remote" incomes are paid when you play the relevant fambly.

It's a question of how you choose to play TS2 economics.  Remote income from owned businesses can be controlled by the player.  Choose not to hire managers, and your town doesn't get the benefit of remote income.  As an employee of an owned business however, remote income isn't controllable.

Once, I experimented with not sending my playable employee to work, and after a few days, he was indeed fired.  I've since stopped paying such close attention to capital flow, but I do avoid hiring any playables until I'm ready to have the owner do the remote income exploit.


Title: Re: What's on YOUR Wish List?
Post by: Pyromaniac on 2008 December 29, 03:32:52
3. For some kind soul to fix the OFB bug where assigning uniforms makes the employees' faces lose all custom content and revert to a different face template.
I second this wish.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 December 29, 04:03:40
That is hardcoded as far as I can tell. Due to how poorly the uniform assigner works in general, I don't use it much.


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2008 December 29, 11:27:08
I don't really see the double-dipping issue offhand. Clearly, they are being paid from "remote" income. Just as the business owner receives "remote income" from a business, the employees get paid out of that income. "Live" revenues are paid to both employees and business owners simultaneously, "remote" incomes are paid when you play the relevant fambly.
I have quite a few home businesses, partly because it takes so long to load community lots, even when tiny, and partly because there is no other way to correctly handle craftables and produce. Here the owner gets no remote income, but the employees do.
Also, work done by playables for one another is also handled this way, such as gardening, cleaning. Here the employees only come for a few hours a day to work, and are paid accordingly when the owner is played. When I play their household, however, they get remote income as if they worked full time.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2008 December 29, 11:34:12
You know, I can probably put a cure for that in place easily enough...


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2008 December 29, 12:57:35
You mean we could tell the employees when to go to work and how many hours to work, and they would be paid accordingly? That would be more than a wish - a dream come true. 
Even double-dipping would not be a problem- we could just halve the hourly wage.
OK now I'll be checking back here every minute :)


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2008 December 29, 16:38:32
Dang, I would love that. I've been avoiding putting playables as employees as my businesses all have strict hours, and none of them are 8am-5pm M-F (or whatever the default is). They'd never get paid right.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2008 December 29, 22:36:27
I have quite a few home businesses, partly because it takes so long to load community lots, even when tiny, and partly because there is no other way to correctly handle craftables and produce.

What's the problem with craftables and produce?  I purposely run these as off-site businesses so that the playables can buy only as much as needed.  I don't think I've noticed any problem, as long as I have the playable customer wait until the staff has restocked everything they chose to buy.


Title: Re: What's on YOUR Wish List?
Post by: notovny on 2009 January 04, 02:17:16
I have quite a few home businesses, partly because it takes so long to load community lots, even when tiny, and partly because there is no other way to correctly handle craftables and produce.

What's the problem with craftables and produce?  I purposely run these as off-site businesses so that the playables can buy only as much as needed.  I don't think I've noticed any problem, as long as I have the playable customer wait until the staff has restocked everything they chose to buy.

You don't even have to do that. Just leave the community lot as soon as you're done buying. When you're sending a Sim to visit a community lot owned by another household, the lot always restores to its last-saved state...which was the state it was when you played a member of the owner's household on that lot. Want to buy twelve Snapdragons, but the owner only has four for sale and none in his inventory? Buy four, then leave for another community lot. Select the neighborhood, but not a destination in that neighborhood. When the neighborhood screen loads, repick the lot you just left.  Buy another four snapdragons.  Repeat a third time. Or more, if you want.

There's no reason to wait around for the staff to restock the item, unless you want to buy more than what is currently set for sale, and the owner has enough in his inventory to successfully restock the item. Or if you want to deplete the owner's inventory in a roundabout fashion.


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2009 January 04, 12:07:39
On top of my current wish list is a hack that stops normal downtownies from acting as social townies. I have none of the latter in my game thanks to clean templates, and now I get the "ZOMG you're so cool, have a free 3,5k television" while talking with a downtownie on the phone. I fucking hate this free sample bullshit >:(.


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2009 January 05, 09:19:20
I have quite a few home businesses, partly because it takes so long to load community lots, even when tiny, and partly because there is no other way to correctly handle craftables and produce.

What's the problem with craftables and produce?  I purposely run these as off-site businesses so that the playables can buy only as much as needed.  I don't think I've noticed any problem, as long as I have the playable customer wait until the staff has restocked everything they chose to buy.
The problem is that playables can buy more than the owner actually has, exactly for the reason described by notovny. I try to keep a consistent economy.


Title: Re: What's on YOUR Wish List?
Post by: Nepheris on 2009 January 05, 12:13:42
I want a way to make your own .reia files. You know, the files that make the EAXIS neighbourhoods have a cool fly-over movie, while our custom neighbourhoods are doomed to a sad, stationary picture.

Unfortunately, it doesn't seem like anyone has a clue on how to do this  :(


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2009 January 05, 21:47:45
You can name your custom hoods the same as the EAxis ones, but only if you do not have the original hoods still installed. It does the neighbourhood flyover then.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2009 January 05, 22:12:57
The problem is that playables can buy more than the owner actually has, exactly for the reason described by notovny. I try to keep a consistent economy.

But notovny himself confirmed in that post that you can just wait until the owner has restocked, and this will properly deplete his inventory.

There's no reason to wait around for the staff to restock the item, unless you want to... deplete the owner's inventory in a roundabout fashion.

Edit is mine, for clarity.



Title: Re: What's on YOUR Wish List?
Post by: Nepheris on 2009 January 06, 23:15:10
Renaming the hood does indeed do the flyover when you actually start up the hood itself, but I meant making your own .reia file, which replaces the stationary picture in the startup screen with a video of the flyover of your hood.

Even though you get the flyover in hood-view when renaming, your picture in the startup screen stays the same. (e.a. non-moving) At least, it does for me, so if I'm doing something wrong here, please tell me.


Title: Re: What's on YOUR Wish List?
Post by: jsalemi on 2009 January 06, 23:32:26
No, you're not doing anything wrong; the static picture is a snapshot.  If you update the custom hood with a lot of new lots, you can take a neighborhood snapshot, size it down to 128 x 128, and replace the neighborhood snapshot with the new one.  Then the static shot will at least show the current (or more recent) state of your hood.


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2009 January 06, 23:34:12
Renaming the hood does indeed do the flyover when you actually start up the hood itself, but I meant making your own .reia file, which replaces the stationary picture in the startup screen with a video of the flyover of your hood.

Even though you get the flyover in hood-view when renaming, your picture in the startup screen stays the same. (e.a. non-moving) At least, it does for me, so if I'm doing something wrong here, please tell me.

Oh, right, on the actual 'hood menu. Sorry, I don't know how to change that to a moving file.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2009 January 06, 23:39:12
I wish Emma would DIE.


Title: Re: What's on YOUR Wish List?
Post by: Faizah on 2009 January 07, 00:08:56
You know what I would love to see? Better facial feature combining. Perhaps get one random feature from the mother, another from the father, and make the rest a blend, rather than an arbitrary A or B decision.

For instance, the child might have their mother's nose, their father's chin, the rest in between. A sibling might get the mother's brows, and the father's cheeks, but the blended features could still make them look related to their sibling. Existing 'dominance' stuff could certainly be taken into account. (A random 'more extreme' - bigger, smaller, whatever, just different from either parent's features - thing could be neat, but, knowing EAxis, it would occur every damned birth, on over half of the features, and be far too extreme.)


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2009 January 07, 06:50:24
I wish Emma would DIE.

I will do one day...but you'll DIE first. Then I will P&L and have a party.


Title: Re: What's on YOUR Wish List?
Post by: J. M. Pescado on 2009 January 07, 06:55:44
Keep thinking that. With your luck, you'll manage to croak it before I do, simply because I'm too mean to die. I've already survived a half dozen attempts by the wife to kill me.


Title: Re: What's on YOUR Wish List?
Post by: Emma on 2009 January 07, 06:59:18
Mrs Pescado=Awesome.

You suck. Die already.


Title: Re: What's on YOUR Wish List?
Post by: rufio on 2009 January 09, 01:53:16
Back on topic, I really want a hack to make it so that move-in time for vampires is not during the day, especially now that with apartments you have to sign the lease before dashing off to the coffin, not to mention the uni cutscene for teen vampires.


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2009 January 10, 00:33:02
The problem is that playables can buy more than the owner actually has, exactly for the reason described by notovny. I try to keep a consistent economy.

But notovny himself confirmed in that post that you can just wait until the owner has restocked, and this will properly deplete his inventory.

There's no reason to wait around for the staff to restock the item, unless you want to... deplete the owner's inventory in a roundabout fashion.

Edit is mine, for clarity.


He also confirmed that whenever you visit an owned lot, it will be restored to the state it was in when it was last saved, i.e. when you last played someone from the owner's household on that lot.
So if your owner had four snapdragons and you bought four, yes, you depleted his inventory for that customer for that visit. But if you then went back with the same sim, or played another household and visited the same snapdragon store, the owner would again have four snapdragons for sale, just as if he had not sold them before. And this becomes a problem if you want him to sell only as many crafted things as he, say, made at home.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2009 January 10, 20:09:00
Actually, notovny's post is not clear about what happens on a repeat visit, if you wait for the owner to restock.  The first part of his paragraph discusses what happens if you leave before the shelves have been refreshed.

My experience hasn't been the same as yours.  I play all craftables and produce as off-site businesses, and some of them are visited by the owners only once a generation.  Periodically, some items do run out during a customer's visit and I get a pop-up that says the owner's inventory is depleted.  On subsequent visits by other playable customers, those shelves remain empty until I play the owner's house in rotation.  Once I have the owner replenish his inventory at home, his staff at the shop restock when it's visited again by more playable customers.

The only thing I'm unsure about is produce.  All my neighbourhoods have so much surplus that I've never seen produce or fish stands go empty.


Title: Re: What's on YOUR Wish List?
Post by: notovny on 2009 January 10, 21:43:25
My experience hasn't been the same as yours.  I play all craftables and produce as off-site businesses, and some of them are visited by the owners only once a generation.  Periodically, some items do run out during a customer's visit and I get a pop-up that says the owner's inventory is depleted.  On subsequent visits by other playable customers, those shelves remain empty until I play the owner's house in rotation.  Once I have the owner replenish his inventory at home, his staff at the shop restock when it's visited again by more playable customers.

That's completely at odds with my experience.  I've been taking advantage of the  "business magically returns to last saved state" feature ever since OFB came out.  I've used it to multiply snapdragons, toys, food,produce,  and even Renu-Yu Porta-chugs and other potions. Post-AL, I used the aforementioned trick to put a large number of Magical Ingredients in the hands of a Sim with no witching ability, far more than the owner of The Observatory had on the shelves or in inventory. She'd routinely run out during a visit, and I'd just leave, come back, and buy more.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2009 January 12, 23:02:38
Just to clarify, do you get the dialog about an empty inventory even when you are playing the visiting customer, or not even that?  I don't usually visit the same shop again on the same trip, because I'm not interested in the exploit.  I did see empty shelves just recently, when I forgot that the robot shop had run out of sentries.  That shop is never visited by the owner any more, now that it has 10 stars.

I suppose it could be a difference in my mac game -- I don't think I have any hacks that would affect this behaviour.  ???


Title: Re: What's on YOUR Wish List?
Post by: notovny on 2009 January 13, 00:35:21
Aye.  Popup notification and all.


Title: Re: What's on YOUR Wish List?
Post by: seelindarun on 2009 January 14, 21:55:51
After some testing, I confirmed for myself what you and Gwenke described.  When I loaded the same 'bot shop in an AL game (windows side this time), I found that emptying the owner's inventory doesn't stick any more.  I forgot to check if loading the owner's home lot between customer visits saves the correct state of his inventory, but that would be too annoying to implement in my regular play, anyhow.

Ai, what a headache.  Now I'm going to have to resort to pushing produce and craftables, if I want to maintain an economy in any new 'hoods.


Title: Re: What's on YOUR Wish List?
Post by: jwaas on 2009 January 19, 22:58:40
After changing my configuration for the 12345th time, to base+Uni+OFB+MGS, I think I finally have a workable game with reasonably few (and avoidable) bugs.

1.  I know the Sims-shielding-eyes-from-sun-upon-walking-outside thing has been mentioned before.  It looks like saluting, and completely destroys the animations for most things that, you know, Sims actually do upon going outside.  Such as putting out the trash, turning around their home business "open/closed" sign, getting the paper -- I could go on.  (Gee, one would almost think that whoever added this silly new animation didn't even try it out in game!  But that would be impossible of course, right?  I mean, we've never seen anything like that happen before.)  Can this silly new animation be suppressed?

2.  I have noticed two "features" carried forward from AL that bother me, although I don't have AL installed right now.  (I like to run a lean game, in terms of both EPs and CC.  Makes bugs less common, and easier to eliminate when they do arise.)  One is the tendency of Sims to put themselves to bed -- and very quickly too! -- when their energy bar is at maybe 30%.  I am nowhere near done with Sims for the day at that point.  The other is when Sims who have emphatically not been asked to spend the night, leave with the snotty remark, "You asked me to spend the night, and didn't let me get any sleep!  I'm leaving!" whereas before they would just leave quietly at 3:00 a.m., or 6:00 a.m., or whenever they liked.  Can these two "features" be suppressed?  Would it perhaps help if I used alfixes, even though I don't have AL installed?  (Which hopefully doesn't suppress the changing portraitures, which I actually like as it saves me the trouble if I change Sims' outfits.)

I will leave my "thanks, this is great" in advance, to JMP and the many others more awesome than I.  :)


Title: Re: What's on YOUR Wish List?
Post by: rufio on 2009 January 19, 23:06:53
1.  I know the Sims-shielding-eyes-from-sun-upon-walking-outside thing has been mentioned before.  It looks like saluting, and completely destroys the animations for most things that, you know, Sims actually do upon going outside.  Such as putting out the trash, turning around their home business "open/closed" sign, getting the paper -- I could go on.  (Gee, one would almost think that whoever added this silly new animation didn't even try it out in game!  But that would be impossible of course, right?  I mean, we've never seen anything like that happen before.)  Can this silly new animation be suppressed?

tunaisafish has a fix for this in Peasantry.


Title: Re: What's on YOUR Wish List?
Post by: fatkitty on 2009 January 19, 23:14:49
And TJ has one here..I believe it's a little different than tuna's:
http://www.simbology.com/smf/index.php/topic,13.0.html



Title: Re: What's on YOUR Wish List?
Post by: MrMugg on 2009 January 20, 00:33:27
I know it's not a big deal, but I would like a fix for the Taxi "invite people" prompt.  It says, "Invite to party" instead of "Invite along" or whatever it used to say before AL.


Title: Re: What's on YOUR Wish List?
Post by: Marhis on 2009 January 20, 03:46:51
One is the tendency of Sims to put themselves to bed -- and very quickly too! -- when their energy bar is at maybe 30%. 

This one drove me mad too, it's the most annoying feature since the autonomous nap. It made me fiddle with rage on the code for a whole weekend, and I was able to nuke this idiocy, at last!

... problem is that now I don't remember what I did exactly to squish it (I tried a lot of stuff), AND I can't locate that fix anymore anywhere in my downloads folder. I suspect I rolled it in some other mod bunch I made for myself, or it went inside some other subfolder for mistake. My quest is not done, then; as soon as I found it, I will post.


Title: Re: What's on YOUR Wish List?
Post by: jwaas on 2009 January 20, 05:33:35
I'm so glad I'm not the only one driven crazy by that oh-so-helpful "feature."

Also, sorry about missing the two fixes for the salute.  I tried TJ's only because I have other TJ hacks, and it seems to work fine.

Now that one problem is solved and a second probably will be shortly, I'll add one more.  Has the stupid Family Sim song and dance upon returning from work been squashed yet?  You know, the one where they're saying/singing something that looks like, "I'm back!  From work!  Where I did stuff!  And earned money for it!  Come to me, all my beautiful 6s!"  Whereupon every 6 in the household drops his or her entire queue to run out and try to hug the Family Sim parent.  It is worse than the dance performed by every schoolchild upon getting an A+.  I am running hugginghack along with several other items of Awesomeware, but it doesn't seem to be doing it for this particular annoyance.

Once again, thanks-this-is-great in advance.  ;)


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2009 January 20, 10:10:19
One is the tendency of Sims to put themselves to bed -- and very quickly too! -- when their energy bar is at maybe 30%.

I've used JM's Autonomy Control to proscribe the autonomous use of beds globally, which works wonders. I mean, wtf? I'm perfectly capable of putting my sims to bed myself, tyvm.

Another annoyance is this "cuddle in bed" bullshit, and EAxis did everything to force this oh-so-cute feature on players. Now, sims sleep after woohoo even with their energy at about 95%, so you have to wake them and wait for them to undock (which takes ages, because they need to cuddle). Also, you can no longer wake one of them without waking the other (in case this one has slept in already), so they can cuddle again before getting up. Arrrgghh!

Now, double beds are only used for procreation purposes in my game, but if it takes three or four attempts for the sims to succeed, it's still unnerving.

Now that one problem is solved and a second probably will be shortly, I'll add one more.  Has the stupid Family Sim song and dance upon returning from work been squashed yet? 

I don't know of a hack to stop it (I'd love one, too), but you can stomp the family sim dance by cancelling the "at work" action as soon as they get home (before they get out of the car).


Title: Re: What's on YOUR Wish List?
Post by: jwaas on 2009 January 20, 16:17:48
Oh, the cuddling and pillow talk in bed, I wasn't even going to dare to mention that annoyance, but it drives me insane!  I already have to wait too long for morning (barring some unusual circumstance like a burglary), and was resorting to keeping one of the kids awake to put to bed last in order to prevent that stupidity.  But it still wouldn't prevent one spouse from waking up the other spouse, as you said, just so they could cuddle.

I hate to admit it, but I never thought of simply having two single beds for my Sim parents.  With the ACR mod, they can woohoo on the couch; and even without that mod, there's always the hot tub.  I will look into Autonomy Control -- I assume that's part of macrotastics?  Which I am not using at the moment.

So macrotastics, plus an "I Love Lucy" bedroom with two single beds for the spouses:  I can haz.  :P

For the other, I will try cancelling out "At Work" the next time I run a Family Sim parent.  Did you notice they will do this nonsense even if they have no children?  They may even do this if they live alone, but I can't remember.  My only other option is to stop running Family Sims.  Knowledge Sims are pretty close, with better LTWs.  ;)  (I already have no Pleasure Sims due to not having NL installed, and don't miss them at all.  Romance Sims are about 80% the same thing, at least in my experience, except prefer woo-hooing to dates.)

Thanks for the commiseration and advice!


Title: Re: What's on YOUR Wish List?
Post by: sloppyhousewife on 2009 January 21, 11:26:43
I will look into Autonomy Control -- I assume that's part of macrotastics? 

No, Autonomy Control (aka "The One Shiny") is a stand-alone hack, to be found in The Armory.

Quote
For the other, I will try cancelling out "At Work" the next time I run a Family Sim parent. Did you notice they will do this nonsense even if they have no children? They may even do this if they live alone, but I can't remember.

I'm pretty sure family sims don't do the dance when living alone, but having / not having children doesn't seem to have an influence on it. Then again, I don't have much experience with working family sims - the only playable ones with jobs I have in my game are Cassandra Goth and a former cow mascot, both of which I rarely play.


Title: Re: What's on YOUR Wish List?
Post by: jwaas on 2009 January 21, 16:31:07
That's true, in fact I seem to recall whenever running Norman Subject (as I always rename him since I cannot abide by "Nervous") that if he was married, or even had so much as a (platonic) male housemate, that he would still do the dance when getting home from work.  Of course he is not one you want to beget progeny -- unless you give him a facelift and makeover, then correct his DNA with Christianlov's application, as I do with most Maxis Sims.  ;)

Autonomy Control (aka "The One Shiny") is a stand-alone hack, to be found in The Armory.

Now that I think about it, I'm sure I've tried Autonomy Control, and found it to conflict with some non-Awesome item that I cannot live without.  It's OK as I almost never run households with more than four Sims, and so it isn't too hard to prevent them from going to bed before I'm done with them.  Better keep an eye on them, though -- I have more than once seen a 6 or 12 sleeping in a double bed with one of the parents, which would be awful if it weren't also kind of funny.

Using two single beds for the parents, though, is brilliant and stops all the cuddling and waking up problems.  I'm so glad I thought of it.  ;D  You can even put them next to each other so that it is vaguely reminiscent of a double bed.

Finally, I thought I'd share my workaround for the snotty you-didn't-let-me-get-any-sleep speech, just in case someone has a better solution.  The problem seems to be that, since AL, Sim guests have automatically been asked to spend the night, whether or not you initiated that action.  You need to have enough energy bar left for the last Sim to go to bed, to click on the guest (or one of the guests) and select Say Goodbye To.../Everyone or Ask To Leave.../Everyone.  Choose "Everyone" if it shows up, even if there's just one guest, just to be sure.  This is for friends brought home from work or school, home business customers who will not leave, or even the lover who came over with the ACR Make Booty Call option.  It is common for this to require queuing up this command two or even three times for it to be carried out, especially if the guest is in the hot tub.  The insistence of Sims on putting themselves to bed compounds the problem I'm sure.

The alternative is just to bear with it, as it doesn't seem to affect Sim relationships.

But of course, I'd prefer a hack that just squashes this stupidity directly.  :)


Title: Re: What's on YOUR Wish List?
Post by: Kyna on 2009 January 21, 16:38:51
Finally, I thought I'd share my workaround for the snotty you-didn't-let-me-get-any-sleep speech, just in case someone has a better solution.  The problem seems to be that, since AL, Sim guests have automatically been asked to spend the night, whether or not you initiated that action.  You need to have enough energy bar left for the last Sim to go to bed, to click on the guest (or one of the guests) and select Say Goodbye To.../Everyone or Ask To Leave.../Everyone.  Choose "Everyone" if it shows up, even if there's just one guest, just to be sure.  This is for friends brought home from work or school, home business customers who will not leave, or even the lover who came over with the ACR Make Booty Call option.  It is common for this to require queuing up this command two or even three times for it to be carried out, especially if the guest is in the hot tub.  The insistence of Sims on putting themselves to bed compounds the problem I'm sure.

Or you could just click "make bugger off" on the BRY hammer & sickle.  It's one of my must-have hacks on every lot (no matter what type of lot), whether I intend to run a business on it or not.


Title: Re: What's on YOUR Wish List?
Post by: Zazazu on 2009 January 21, 21:14:57
It's especially useful in overly friendly 'hoods. In Teardrop Isle, I would have up to five autonomous visitors at a time (a child brought on the bus, a work friend, and several relatives who were just dropping by).


Title: Re: What's on YOUR Wish List?
Post by: Gwenke on 2009 January 22, 09:04:56
A mod to allow playables on vacation to invite others (local friends) to their hotel room. Now they had to make do with the rock-slab-like sofa I put for decoration on the beach...