More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Count Four on 2007 May 17, 08:25:56



Title: Which EP next?
Post by: Count Four on 2007 May 17, 08:25:56
I've got Night Life and Open For Business so far, and I'm all primed to get another EP. After some of the stuff I've read, I've got some reservations about Pets, but--

Which EP should I get next?
Opinions, advice and EP-specific ranting are requested.


Title: Re: Which EP next?
Post by: J. M. Pescado on 2007 May 17, 08:46:17
I've got Night Life and Open For Business so far, and I'm all primed to get another EP. After some of the stuff I've read, I've got some reservations about Pets, but--

Which EP should I get next?
Opinions, advice and EP-specific ranting are requested.
Pets adds basically nothing of real importance unless you actually really want the pets themselves. OFBp2 is still regarded as the most stable engine, so it's either Seasons or nothing.


Title: Re: Which EP next?
Post by: flowerchile on 2007 May 17, 10:13:23
I'd go Seasons myself if I had to make a choice.  Pets is like another Stuff Pack as far as I'm concerned as I mainly bought it for the new shinys and I haven't spent that much time actually adding pets to the families in my hood.  But with Seasons, all the extras just happen and seeing as how I am lazy?  I like it  :D

And Pets borkened my Hood  >:(


Title: Re: Which EP next?
Post by: Gwill on 2007 May 17, 10:37:41
Uni is boring to play, but the effects of it is great.
Pets is a waste of time unless you're really into small furry critters.  It brings nothing to gameplay aside from the actual pets.
I'd go for seasons.


Title: Re: Which EP next?
Post by: mildlydisguised on 2007 May 17, 10:47:16
I really disliked Pets and uninstalled it.  Uni is has good objects but it doesn't seem to integrate with the main hood well.  Therefore I would add Seasons too.


Title: Re: Which EP next?
Post by: J. M. Pescado on 2007 May 17, 10:48:24
Uni is boring to play, but the effects of it is great.
Having 6/2 is really a HUGE improvement over 4/1, especially with the added want spam from expansions.

Pets is a waste of time unless you're really into small furry critters.  It brings nothing to gameplay aside from the actual pets.
Well, it added werewolves, but yeah.

I'd go for seasons.
Basically. Of course, why limit yourself to one expansion?


Title: Re: Which EP next?
Post by: fff on 2007 May 17, 13:05:03
Go for Seasons - lots of cool stuff and new ways to kill Sims - what's not to love?

Pets is okay, I guess, I didn't find it all that exciting, the pets themselves are cute for about the first ten minutes, then they're just a pain in the ass. Like Gwill said, Uni sucks to play, but all the stuff it brings into the game is good. Except for the whole Influence concept, which I hate with the fire of a thousand burning suns. But maybe that's just me.

 :)


Title: Re: Which EP next?
Post by: J. M. Pescado on 2007 May 17, 13:11:09
I think the Influence thing may be engineary, and exists as an artifact of the engine, not Uni specifically, so any post-Uni engine would have it. Of course, it's entirely ignoreable, since you never have to use it, and frankly, it practically never works.


Title: Re: Which EP next?
Post by: Gus Smedstad on 2007 May 17, 13:49:53
I thought influence was a great idea in concept, until with time I discovered that I almost never wanted to use it.  The problem is that except for Cook, Clean, Repair, and Write My Term Paper, it's all socials.  I don't care about socials, I can initiate those myself.  Cook would be OK if the target didn't make stupid useless stuff like a plate of sodas, despite having cooking-10.  OK, granted, Write My Term Paper is useful for sims who never roll the "write term paper" want themselves.

What I really want for influence is non-social stuff.  A generalized interface where you can issue a single command as if the sim were playable would be ideal.  Prior to the "call to dinner" action, "Influence | Eat" would have been useful, for example.

I've been debating buying Seasons myself.  I just started playing again, and I'm not sure how fast I'll get bored this time.  I'm having a hard time seeing how weather and new jobs will stave that off, though I suspect I'll appreciate the variety if I'm going to be playing anyway.  I keep thinking, "do I really want to buy this just so I can store leftovers?"

 - Gus


Title: Re: Which EP next?
Post by: floopyboo on 2007 May 17, 14:05:07
No, you really want to buy this so you can smite the shit out of sims that annoy you. With the help of the batbox, of course. ;)


Title: Re: Which EP next?
Post by: Emma on 2007 May 17, 14:25:02
I love Nightlife and Seasons. I have all the EXP packs (and a couple of stuffits) but those are the ones I would choose if I could only have 2. If I could only have 1 then it would be Seasons.


Title: Re: Which EP next?
Post by: Kyna on 2007 May 17, 14:43:41
As floopyboo mentioned, there's the awesomeness that is smite.


Personally, I find once my sims have maxed out skills, got all the crafting station badges, and given birth to their spawn ... that they fast become boring.  Nothing to do except sit on the couch and yawn while power idling.  That yawning drives me nuts.

Seasons has added a lot of interest to the game for me.  Firstly, it gives my sims something to do (without the loading times of going to a business or on an outing/date).  Fishing can be done 3 out of the 4 seasons, and keeps my maxed-out sims occupied for most of the year.  There's the fruit and veg patches as well.  I'm putting in decorative gardens so that sims can get into the gardening club - prior to Seasons the last garden I put in was before Uni came out.

It seems that sims catch cold more often now, and there's lightning, overheating and freezing to worry about, so maybe I'll even see my first accidental death.  Freezing nearly got Darren Dreamer the other day.  He was doing yoga by the letter box in winter, froze, and fell face down into the snow.  Dirk was already off at uni, so there was nobody to rescue him.  Darren survived the experience, but for a few minutes I was excited at the thought that I was finally going to have a genuine accidental death ...

Seasons has revived my interest in the sims, and it's not just about storing leftovers.  I don't use the "store leftovers" feature anyway.  I stick a couple of platters in a sim's inventory and let macrotastics deal with feeding my sims.

Seasons is definitely worth buying.  Or acquiring.


Title: Re: Which EP next?
Post by: Gus Smedstad on 2007 May 17, 15:01:28
Smiting?  Batbox?  I guess I missed any kind of comprehensive review here, and the "professional" reviews didn't mention it.

 - Gus


Title: Re: Which EP next?
Post by: syberspunk on 2007 May 17, 15:02:18
I'm jumpin on the Seasons recommending bandwagon.  Really, as it's been said before, Seasons is pretty much what the original game should have been in the first place.  And it only took them, oh... what?  About 3 years to actually get that far? ::)

Anyhew, I actually like the influence system, including the social aspects.  But only because I am easily amused at the tomfoolery that occurs in the Sims. :D  I think it's kinda funny to play cupid with random townies and try to influence them to flirt and socialize with other sims.  Then, with twojeffs ACR, you can actually have townies that will autonomously flirt, kiss, and even woohoo with each other!  You know... almost like real life. :P

Ste


Title: Re: Which EP next?
Post by: Kyna on 2007 May 17, 15:07:49
Smiting?  Batbox?  I guess I missed any kind of comprehensive review here, and the "professional" reviews didn't mention it.

 - Gus

Smite is a feature of Pescado's lot debugger (the batbox).  You can use smite to strike a sim with a bolt of lightning.


Title: Re: Which EP next?
Post by: purplehaze on 2007 May 17, 16:12:08
I actually found a use for influence yesterday. I have a good female breeder, and I wanted her to breed with a married Sim from another lot. Their relationship was around 100/85, but he continually rebuffed her flirts. I didn't want to mess with the love potion, so I had her toddler influence him to flirt with her. Hearts flew and now a baby is on the way.


Title: Re: Which EP next?
Post by: phyllis_p on 2007 May 17, 16:21:36
I'd definitely take Seasons over Pets.

Re: influence -- since Seasons I often end up having "gardening parties" at my more heavily landscaped lots during the fall.  The day after the gardener comes, I invite a bunch of people over and influence them to garden so they can do the things the gardener didn't get to because s/he was so busy raking leaves.


Title: Re: Which EP next?
Post by: Sagana on 2007 May 17, 16:42:48
Quote
I've been debating buying Seasons myself.
You want it :) I say the same things over and over but it's really odd to me how hard it is to say why everyone wants Seasons, but... they did a decent job with implementation. There's bugs, but not a lot of them so it doesn't tend to be horribly frustrating in any way and it just adds the right things to make the sims feel like they have lives - time marches on, the weather is neat and exciting (yeah going to look at it gets tiresome, nuke that), there's a lot of different fun interactions/stuff to do - the farming biggie to keep it interesting long-term (especially in combination with OFB) and the little stuff (snowmen, iceskating, marco polo, leaves etc.) that rotates so it doesn't get old so fast. If all there was was winter, it'd get boring very soon, but I think it stays interesting because sometimes it's summer or whatever.

Anyway, people generally sort of agree on the EPs - Uni sucks, NL is good, OFB is a love/hate relationship (I'm on the love it side), Pets is 'eh, but I've not seen one with as much agreement as Seasons. I've seen very very few people say they uninstalled it or they hated it. That's a pretty good recommendation :)


Title: Re: Which EP next?
Post by: Zazazu on 2007 May 17, 16:52:34
I actually found a use for influence yesterday. I have a good female breeder, and I wanted her to breed with a married Sim from another lot. Their relationship was around 100/85, but he continually rebuffed her flirts. I didn't want to mess with the love potion, so I had her toddler influence him to flirt with her. Hearts flew and now a baby is on the way.
That's hilarious. "I wanna brother! Kiss my mommy!"

If you can only do one, Seasons is a must-have. It completely changes the game. By switching seasons around, you can make neighborhoods that truly seem different from one another, plus the Oversoul approves of all the new deaths from above.

Pets is fun, so don't knock it, but it's only slightly better than Uni. It does necessitate changes in lot setup. Hiding the garbage can is a must (in a small 1x1 C-shaped alcove or behind a door locked against pets). Most of my neighborhoods have had a high number of filthy strays who love to dig, but somehow my current one hasn't had a digger in five generations of play. I have a beef against collars...they never look right on a pet that doesn't have a pencil-thin neck.


Title: Re: Which EP next?
Post by: sewinglady on 2007 May 17, 16:57:22
I guess I'm the oddball that actually likes Uni.

I like that they come away as graduates that have made more friends, etc.

I hardly ever use the influence feature tho.

And while I would be hard pressed to pick between Uni and Seasons, I can honestly say that unless you are just gaga over fur-bearin' critters that you should just skip Pets.  I was unimpressed.


Title: Re: Which EP next?
Post by: syberspunk on 2007 May 17, 17:25:17
I guess I'm the oddball that actually likes Uni.

You're not the only oddball.  I've always constantly said that I actually like Uni.  In fact, the majority of my playtime, especially lately, has been in Uni.  But that's because the majority of my CAS made sims are based on people I know IRL, but since, for many of them, I don't know their entire history or their family, I have to make them start off as individuals.

Anyhew, the benefits are definitely worth it i.e. the extra want slots and lock.  Not to mention the Uni related LTWs and Uni careers, which I have hacks for.


I like that they come away as graduates that have made more friends, etc.

Me too.  I use Uni as the time sims spend to build life long friends, skills, and find potential mates.

I hardly ever use the influence feature tho.

I don't use it too frequently... but usually based on their wants really.  Especially when it comes to influencing others to write papers, do homework, or clean up.  After all... the dormies should clean after their own stupid pee and shower puddles, no? lol. ;D

And while I would be hard pressed to pick between Uni and Seasons, I can honestly say that unless you are just gaga over fur-bearin' critters that you should just skip Pets.  I was unimpressed.

While I don't hate Pets, I wouldn't say it's tough choice between Uni and Seasons.  Personally, I think it's a no brainer.  Seasons hands down, for me, wins as the best EP so far.  Especially if you only had the base game and had to go with one EP at the moment.  Seasons would give you the 'best' engine upgrade, with a lot of variety of things to do.

If I had to rank EPs at this point, then my list would be (in order of preference):

Seasons
Nightlife
University
Pets
Open for Business

And it's not that I hate OFB, I just don't particularly have any use for it atm.  Aside from adding the inventory, there isn't much else that I find useful from OFB, thus far.  And I would imagine that, if you got an SP or EP higher/later than OFB, the Inventory is included as part of the engine upgrade anyways.

Pets gets an ever so slight edge over OFB, only because I had a dog, and I miss my dog, and my dog can continue to live on, so to speak, at least virtually.  Plus... Werewolves are cool.  Servos would have been cool too, if they weren't like totally borked and totally not like the Servo from the original Sims 1 games.

University is good due to the aforementioned reasons above.

Nightlife gets an edge because of the chemistry, dates, and cars.  Dates are a quick and easy way to get a sim's aspiration skyrocketing back up to platinum in no time.  The chemistry system isn't amazing in and of itself, but when combined with the romancemod and ACR, it's useful.  Cars are neat because you don't have to call up for taxis and wait for them to load up, and plus, Car woohoo amuses me. ;D

I don't really have anything else to say about Seasons that hasn't already been said by other peeps. :D

Ste


Title: Re: Which EP next?
Post by: Count Four on 2007 May 17, 17:43:11
Seasons it is, then. Thanks for the input.

I do like the idea of more death risks. It's pretty tame as is. Probably the first thing I'll do is smite Goopy or something. And more things to do without having to drag over to a community lot sounds good.

Everything I've read about Pets has sounded discouraging. I want resurrection, though. I'll probably get Uni next time my budget allows me new toys. This month it's an EP and a new DVD player to replace the one that died. But I skipped Uni before and went straight to Night Life, because I kind of suspected what everybody says, that playing sims through college is boring. 

So I'm off to spend some money. And then come home and check that my hacks are compatible. ;D


And, ya know...I don't think I've ever used influence at all.  I always forget it's even there. Maybe because the idea doesn't impress me. *shrug* If it doesn't work anyway, I haven't missed anything, have I?


Title: Re: Which EP next?
Post by: Orikes on 2007 May 17, 20:15:51
I can't imagine playing the game without Uni. I'm one of those rare birds that actually enjoys playing through university. It's a little too long, but for the most part, I enjoy that stage of a sim's life. It gives me a chance to let the sims show me who they really are. Once they get back to the main hood, it's usually time for family and children, so Uni gives them a chance to sow their wild oats, so to speak. (And with ACR in the game, man do they sow those oats. Constantly. With anything that moves.)

Still, if you don't think you'd enjoy the Uni aspects of playing, then Seasons is probably your best bet. It adds the most for the general game. Pets is okay, but if you're not going to actually have pets in your households, it's not worth it.

But everyone probably already said most of this, didn't they? :)


Title: Re: Which EP next?
Post by: Ambular on 2007 May 17, 21:49:42
I've got all the EP's, and frankly I wouldn't really want to have to do without any of them.  Each one added at least a few worthwhile features, whether it be new objects, clothes or hair, wallpaper or floors, new interactions, neighborhoods, build mode features, or something else.  And installing any of them at this late date, you get the benefits of all the patches and hack fixes that have been released, so you won't have to cope with many of the annoyances that early adopters did.  So despite the bugginess, I wouldn't rule out Pets if you actually, y'know, like pets.  XD

In terms of how much actual impact they have on play, though, I'd say OFB and Uni are the most dispensible for me (if I'm not mistaken, most basic interface features like the inventory, extra want slots and influence and so on, are incorporated into later EP's--am I wrong, guys?)  If you're not really interested in college or in running businesses, you can easily ignore the central theme of the entire EP.  Cars, pets and weather are all such basic parts of life that I'd be loathe to give any of them them up at this point, though.  And who wants their Sims to live dreary lives devoid of vampires?  XD

Something I don't think anybody has mentioned, but that deserves consideration if you like to build or download houses, is build mode features.  The last few EP's have added things like split-level foundations, half-height walls, rotational floor tiles, round roofs, mass demolition, and curved pool walls (I'm sorry, I can't remember offhand exactly which features come with which EP; hopefully someone else will.)  Not sure how much those are carried over from one EP to the next, either--anybody know?


Title: Re: Which EP next?
Post by: Emma on 2007 May 17, 22:59:01
I love (some) of the new build mode features, and I still want my build mode stuffit pack!


Title: Re: Which EP next?
Post by: Paperbladder on 2007 May 17, 23:40:55
University is probably the most boring expansion, but it does add those want slots for the "Upgrade Pre-Uni Sim" options.  Unless you're sending a CAS retard there, there's not really that much to do.  It also seems like a cheat since an unpatched game gets you to L9 of a standard career track.

Nightlife added Cars, and this gives your sims a level of "freedom" that they didn't have before.  Instead of waiting an hour for the Taxi, your sim could just jump into the car and drive anywhere they wanted.  I scoffed at the feature at first but EA actually implemented it well.  Oh, and Vampires.

I actually liked OFB more than other people did.  It allowed you to make a scenario where a slacker could quit his job, whore out his house, and still make some money.  That, and you could hire personal servants.  As for the actual "Sell stuff" part, I found it too be too easy much like the following expansions.

I would actually recommend that you just play TS1's Unleashed if you want pets.  The pets are much too easy to train compared to the predessor and there are no incentives to do so.  A gold ribbon'd pet offspring fetches $3000, I don't know if Pets does that.  I pretty much got through 85% of the features in a day, the only things that I didn't do were Werewolves and Breeding.  Heck, the dogs in Pets don't even fetch you the paper like in Unleashed.

I didn't try Seasons all that much, but it adds the most to the game engine.  To me, it seems like they broke up TS1's Unleashed into two expansions since first we got the mediocre Pets expansion and then Seasons which actually affects standard play.  I didn't play through it all that much so I haven't seen a Sim overheat but I wouldn't want to go without it if I decided to play again.  Of course, parts of this expansion were supposed to come with the sequel...


Title: Re: Which EP next?
Post by: Zazazu on 2007 May 18, 00:07:09
I love (some) of the new build mode features, and I still want my build mode stuffit pack!
Please please please! Curved walls, more versatile roofing, pillars that actually meet up properly with the floor above....a non-cheaty way to make nice modular stairs.


Title: Re: Which EP next?
Post by: akatonbo on 2007 May 18, 02:00:22
Which EP to get really depends on what you enjoy most about the game, but I'll second the statement that, unless you REALLY REALLY want your Sims to have Pets, your next EP should be Uni or Seasons. Pets is very focused on Pet things, with little else included; Uni is FULL of goodies, and Seasons comes with even more new jobs than Uni (I love new jobs), although Uni wins bigtime in the career reward department (at least, if you like the idea of the cow plant and the resurrection device).


Title: Re: Which EP next?
Post by: Tigerlilley on 2007 May 18, 03:31:42
I like Uni as well :)
But i vote for Seasons


Title: Re: Which EP next?
Post by: J. M. Pescado on 2007 May 18, 09:50:22
Which EP to get really depends on what you enjoy most about the game, but I'll second the statement that, unless you REALLY REALLY want your Sims to have Pets, your next EP should be Uni or Seasons. Pets is very focused on Pet things, with little else included; Uni is FULL of goodies, and Seasons comes with even more new jobs than Uni (I love new jobs), although Uni wins bigtime in the career reward department (at least, if you like the idea of the cow plant and the resurrection device).
Items alone cannot really be a major consideration, since it's trivial to reenable the item in a newer expansion. The real selling point of Uni is how it gives you 6 want slots, which is basically a Must Have with all the want spam plaguing sims with each added expansion. Not sure if Upgrade Pre-Uni works correctly without actual Uni. Otherwise, it's not-so-great, as the Uni experience itself is bland at best and its installation permanently costs teens a want slot. But nothing stops you from acquiring them all...


Title: Re: Which EP next?
Post by: akatonbo on 2007 May 18, 11:54:13
Items alone cannot really be a major consideration, since it's trivial to reenable the item in a newer expansion.

Is it, now?


Title: Re: Which EP next?
Post by: J. M. Pescado on 2007 May 18, 12:13:33
Yes. You need a simple OBJD hack to disable the "cripple" behavior, then dump out the missing animations, meshes, and textures verbatim, and voila, object reenabled.


Title: Re: Which EP next?
Post by: Gwill on 2007 May 18, 14:33:02
I assume that only works for basic objects like beds and chairs, not compliceted stuff like pool tables and musical instruments.


Title: Re: Which EP next?
Post by: Arina on 2007 May 18, 21:31:59
I think the awnings and storybook build set came with Pets and I really like those. But Seasons is the best - it has kitchen decorations, leftovers, and really nice lighting effects. That's the main thing I'd miss - even without actual weather, summer looks sunny and autumn looks... autumn-y. It adds more variety. It's one of those things that's so subtle it's not really gonna be mentioned much but, to me, the lighting is what makes Seasons. And obviously there's loads of other things about it but they've all been mentioned in this thread already.


Title: Re: Which EP next?
Post by: Gwill on 2007 May 18, 22:19:36
Awnings definitely came with OFB.


Title: Re: Which EP next?
Post by: Lorelei on 2007 May 19, 00:25:56
You seem to have decided on Seasons, and I applaud that.

I got all of the EPs at once, and that may have prevented me having hack and BodyShop issues with Pets, and I was slightly leery of adding a new EP to the batch, having unfond memories of EA borkennesses, but Seasons is remarkably stable.

I will share that I experienced some Plant Sim issues when trying to run a comm lot business, so it may be wise not to have a Plant Sim try to work off-lot, or it may just be me having another "only I have it" bugs. YMMV.

I liked Uni, but mostly for the YA age stage, extra want/fear slots and locks, and because hey, I'm in college again, so I find it amusing to recreate classmates as Sims and then let them run around unsupervised in Uni hoods.

I don't do much with Pets other than give two or three Sims a dog or cat. I could do without it, but I like having the animals around. If it was causing issues, I'd be less enthused. It's not as stable or useful as Seasons.

Cheers, have fun, whatever you pick.


Title: Re: Which EP next?
Post by: Count Four on 2007 May 19, 11:48:31
Seasons is installed, patched, all that good stuff. Right off the bat Rose Greenman got pregnant with twins. 
(I swear I have the super-top-secret OMGTWINZ!!!1! base game. Really. My sims were having twins left and right before I had so much as a single EP.  They still are. The first sim that ever got knocked up in my game had twins. So did her daughter. Cheesecake? It is to laugh, hahahahahaha-groan. ACR is fantastic, but what would come in really useful is a way to prohibit twin pregnancy by lot. It's all right for a brand new couple; if they get twins, they've pretty much got a complete family in one shot. But other families don't need two more. And yeah, I know, I can abort/use the morning after pill, but it wastes time.)

I've only had a few hours to play, but I like Seasons. New careers, gardening that actually has a point, selling goodies, OMGWEATHER!. The storm sounds are great, they keep freaking the hell out of my cat and dog.  The cat is fascinated with the sprinklers, too.
I like working on getting badges for them, so yay for the gardening badge.
And they're rolling wants now to buy craft benches; they've never done that before, even though I have OFB.

I've noticed with a plantsim in the house it's really easy to 'neglect' the regular sims. Since the plantsim never sleeps, I keep getting more focused on them than on the ones who become inactive every night.

But--are apple trees ever healthy? And why do the apples look grey on my trees? Other produce has color, but the apples look like zombie-fruit. They have color in the inventory, though.


Title: Re: Which EP next?
Post by: Kyna on 2007 May 19, 12:09:36
In spite of it's name, Twojeffs' Triplets and Quads (http://www.moreawesomethanyou.com/smf/index.php/topic,1232.0.html) hack sounds like what you're looking for.  In the full version you have the option to select how many kids are born, so you can select one child instead of twins.

To get a plant or tree to thriving you'll need to have a sim with a gold gardening badge talk to it.  I tend to put fruit trees inside a greenhouse so that they don't get affected by bugs, which helps to keep them healthier without the need for perfomance-affecting ladybug houses.  The apples probably look grey on the tree because the tree is sickly.