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TS2: Burnination => The Podium => Topic started by: sara_dippity on 2005 September 25, 19:32:50



Title: Is there a hack in the plans for no random biting?
Post by: sara_dippity on 2005 September 25, 19:32:50
Here or anywhere that anyone knows of? I'm really wary of letting vampires take over my neighborhoods. I don't mind in Strangetown, but I would rather not have my other hoods taken over if I want to briefly play a vampire.


Title: Re: Is there a hack in the plans for no random biting?
Post by: jfade on 2005 September 25, 19:54:24
Well, it may not be exactly what you're looking for, but I made this:

http://www.moreawesomethanyou.com/smf/index.php?topic=718.msg26264#msg26264

to prevent any vampires from biting any NPCs of any kind. It won't protect regular sims though, so if you want to avoid them altogether, this won't help. I may make a TTAB alteration later that will prevent vampires from autonomously biting other sims, but this would also prevent them from biting a sim you want to be vamped unless you use another sim to influence them to bite the sim you want to be bitten. (I hope that made sense, lol) So, I guess if people want it, I'll make a version that will not allow any autonomous biting altogether. :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: cabelle on 2005 September 25, 19:59:18
Well, it may not be exactly what you're looking for, but I made this:

http://www.moreawesomethanyou.com/smf/index.php?topic=718.msg26264#msg26264

to prevent any vampires from biting any NPCs of any kind. It won't protect regular sims though, so if you want to avoid them altogether, this won't help. I may make a TTAB alteration later that will prevent vampires from autonomously biting other sims, but this would also prevent them from biting a sim you want to be vamped unless you use another sim to influence them to bite the sim you want to be bitten. (I hope that made sense, lol) So, I guess if people want it, I'll make a version that will not allow any autonomous biting altogether. :)

Thank you many times over!  ;D I would love an option to turn off autonomous biting or vampires all together. I'm just not into that aspect of the game and didn't want it pushed upon me by incidents of random biting. A mod to avoid that would be greatly appreciated.


Title: Re: Is there a hack in the plans for no random biting?
Post by: sara_dippity on 2005 September 25, 20:06:08
So, I guess if people want it, I'll make a version that will not allow any autonomous biting altogether. :)
Hell yeah.


Title: Re: Is there a hack in the plans for no random biting?
Post by: Ruann on 2005 September 25, 20:13:35
I'll be brave and say it would be really nice if we could get a version that only disallows it on Community lots.  If you invite them into your home, though, you're fair game.

Although, I'd be happy with the no-random bit.  It's worth the influence if you really wanna get bit.


Title: Re: Is there a hack in the plans for no random biting?
Post by: cabelle on 2005 September 25, 21:12:18
That's a great idea Ruann. Gives the gamer a little more control over the vampire aspect. I'd thought from the chats and such that a vampire would bite only if the relationship was high enough. So I had planned on just not befriending any vampires, since I'm not interested. This random biting is not something I want to happen, but I'd like others who enjoy the vampire aspect to still be able to play it as they'd like. Your idea helps to widen the choices of the gamer, as I think it should be. Hopefully it's doable.


Title: Re: Is there a hack in the plans for no random biting?
Post by: J. M. Pescado on 2005 September 25, 22:42:56
I'll make a memo to have the random biting looked into if it hasn't been dealt with before we get the chance.


Title: Re: Is there a hack in the plans for no random biting?
Post by: dizzy on 2005 September 25, 22:47:59
You may want to put a sticky next to "Can Become A Vampire?" and make note of that.

It permits the Vampire social if either the vampire or victim is a selectable sim or if there are simply less than 10 NPC vampires.


Title: Re: Is there a hack in the plans for no random biting?
Post by: jfade on 2005 September 26, 01:05:37
Quote
I'll be brave and say it would be really nice if we could get a version that only disallows it on Community lots.  If you invite them into your home, though, you're fair game.

That's a good idea, I'll look into that. :)

Quote
I would love an option to turn off autonomous biting or vampires all together. I'm just not into that aspect of the game and didn't want it pushed upon me by incidents of random biting. A mod to avoid that would be greatly appreciated.

Would a version that totally disables biting altogether for any sim (controllable or not) be something you would want or would you rather I just make the only on residential lots version?

I'll start looking into this. :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: jfade on 2005 September 26, 01:50:19
Well, at any rate, even if you're in the minority I'd prefer no vampires at all too so I'll make it for myself, lol. Anyhow, the Vampires Can't Bite on Community Lots is available now here:

http://greensims.net/viewtopic.php?t=862

I'll make the next, totally unavailable option soon. :)

EDIT:

Here's the version for no biting whatsoever:

http://greensims.net/viewtopic.php?t=863

Thanks to anyone who wants to test! :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: cabelle on 2005 September 26, 02:02:42
Thank you jfade, I really appreciate your hard work. Can't wait to try out the no biting whatsoever version. ;D


Title: Re: Is there a hack in the plans for no random biting?
Post by: sara_dippity on 2005 September 26, 02:15:22
Cool ty :). What does it do, disable it completely (so the social doesn't even come up), take off the free will, biting by influence only, or what? The community lot one is the one where if you invite them over anything goes, right?


Title: Re: Is there a hack in the plans for no random biting?
Post by: jfade on 2005 September 26, 02:28:04
Quote
What does it do, disable it completely (so the social doesn't even come up), take off the free will, biting by influence only, or what? The community lot one is the one where if you invite them over anything goes, right?

Well, the no biting whatsoever disables all biting, so the social option doesn't even come up, so no biting for your controlled sims or NPC vampires. It doesn't edit TTAB so it should be compatible with all other social hacks. You can, however, still influence another a vampire to bite someone.

The community one, yes, on a residential lot, anything goes, but at least you don't have to worry about Crumplebottom being bitten since you can't have any vampires bite downtown. However, you can still influence a vampire on a community lot to bite someone. I hope that explains it. :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: aussieone on 2005 September 26, 02:28:27
Thank goodness someone had the smarts to come up with this!!

I was just about to get one of my Sims to propose to his 'lady friend' downtown when 'Count Yorga Vampire' bites her and turns her into one of his kind....I was very peeved to say the least!!!

 Thanks jfade...much appreciated  :)

Now if I could just find a way to turn his lady friend back............. ???


Title: Re: Is there a hack in the plans for no random biting?
Post by: jfade on 2005 September 26, 02:37:28
No problem, I'm glad to help as the whole vampire concept annoys me to say the least. (Despite all the hacks I've been making for them lately, lol) Perhaps you could marry her anyway, and then get her to buy the vampire cure from the gypsy lady? :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: Andygal on 2005 September 26, 02:38:51
Quote
I was just about to get one of my Sims to propose to his 'lady friend' downtown when 'Count Yorga Vampire' bites her and turns her into one of his kind....I was very peeved to say the least!!!

LOL, I'm sorry but that's funny, talk about ruining the mood!


Title: Re: Is there a hack in the plans for no random biting?
Post by: aussieone on 2005 September 26, 02:43:47
No problem, I'm glad to help as the whole vampire concept annoys me to say the least. (Despite all the hacks I've been making for them lately, lol) Perhaps you could marry her anyway, and then get her to buy the vampire cure from the gypsy lady? :)

Ah...........I didn't think of that.............to be honest, I didn't want him to have anything else to do with her whilst she's a vampire, however i guess this might be the only way to turn her back.....and keep him from pining!! :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: aussieone on 2005 September 26, 02:47:40
Quote
I was just about to get one of my Sims to propose to his 'lady friend' downtown when 'Count Yorga Vampire' bites her and turns her into one of his kind....I was very peeved to say the least!!!

LOL, I'm sorry but that's funny, talk about ruining the mood!


Yeah in hindsight I guess it's pretty funny, but geez, what are the odds on timing things that bad??

Unless old 'Yorga' has a crush on her himself and instead of fighting my Sim for her affections, he opted for the easy way out. I'm surprised he didn't look right at me with a s**t-eating grin and simply say "bleh, bleh"  ;)


Title: Re: Is there a hack in the plans for no random biting?
Post by: cabelle on 2005 September 26, 03:10:22
Both Carrigon's golden spider and Twojeffs' college adjuster have vampire options ("make vampire" and "cure"). I've been using both objects for their other splendid qualities and have had no problems. Carrigon's golden spider is really neat, you can place it on a table or the floor and it utilizes all of the new cheats. Perhaps this could help your sim's future fiance.


Title: Re: Is there a hack in the plans for no random biting?
Post by: dizzy on 2005 September 26, 03:25:09
The "Sim Modder" (which is built in) and things that clone that also have Vampire making options.


Title: Re: Is there a hack in the plans for no random biting?
Post by: aussieone on 2005 September 26, 03:34:02
Thanks for the info Cabelle and Dizzy-two........much appreciated  :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: sara_dippity on 2005 September 26, 03:40:00
Thank goodness someone had the smarts to come up with this!!

I was just about to get one of my Sims to propose to his 'lady friend' downtown when 'Count Yorga Vampire' bites her and turns her into one of his kind....I was very peeved to say the least!!!

 Thanks jfade...much appreciated  :)

Now if I could just find a way to turn his lady friend back............. ???
I've heard that you can buy the cure potion and then influence someone to drink it. That is if you want to do it the intended game way instead of cheating. Personally it just depends on my mood.


Title: Re: Is there a hack in the plans for no random biting?
Post by: sara_dippity on 2005 September 26, 03:41:13
Well, the no biting whatsoever disables all biting, so the social option doesn't even come up, so no biting for your controlled sims or NPC vampires. It doesn't edit TTAB so it should be compatible with all other social hacks. You can, however, still influence another a vampire to bite someone.

The community one, yes, on a residential lot, anything goes, but at least you don't have to worry about Crumplebottom being bitten since you can't have any vampires bite downtown. However, you can still influence a vampire on a community lot to bite someone. I hope that explains it. :)
Awsome, ty very much!


Title: Re: Is there a hack in the plans for no random biting?
Post by: aussieone on 2005 September 26, 03:48:01
I've heard that you can buy the cure potion and then influence someone to drink it. That is if you want to do it the intended game way instead of cheating. Personally it just depends on my mood.
Quote


Yes, I prefer to do it the non cheat way.........however I seem to draw a blank with myself when it comes to good old fashioned common sense  ;D *slaps forehead* Doh!! :-[


Title: Re: Is there a hack in the plans for no random biting?
Post by: Maria on 2005 September 26, 04:52:07
Thank you for making the no biting hack, Jfade.  One of my sims married a vampire and he's been driving me nuts with the sneaking up and biting her (she buys vamp-d potions by the ten-pack).  Now she'll be safe and they can be a tragic couple instead of annoying.  Thanks so much!


Title: Re: Is there a hack in the plans for no random biting?
Post by: syberspunk on 2005 September 26, 08:44:19
You may want to put a sticky next to "Can Become A Vampire?" and make note of that.

It permits the Vampire social if either the vampire or victim is a selectable sim or if there are simply less than 10 NPC vampires.

I'm confused about that last bit... so it checks the entire neighborhood to see if there are 10 NPC vampires? So... even if you start getting random bites and having your playable/player-made/controllabe sims turned into vamps, there will still be autonomous vamping from NPCs, until 10 NPC vamps are made? I am assuming that by NPC you mean Non-Playable Characters, which can be any "working" NPC (maid, fireman, policeman, etc.) OR any "flavor" of townie (townies, dormies, or downtownies) that are all initially non-playable (at least until you either marry or move them in).

So, in other words, are you saying that autonomous vamping still occurs until there are 10 non-playable vamps, OR 10 vamps total in your neighborhood (INCLUDING either vamps you created or CAS made or Maxis shipped (i.e. Pleastants, Goths, Oldies, etc.) vampified sims).

Would someone, anyone please clarify this for me as it seems that there hasn't been any definitive posts on what is considered 10%. I've read some posts saying that this 10% is not really 10% and it might be Maxian weird defination of 10%. :P I've noticed that in some BHAVs that supposedly use percentage, at least where lines of code are Supposedly choosing out of 100%, the random number generator is actually choosing between 0 to 100 (which is actually out of 101 members rather than 100, since 0 is a possible, returnable value). Instead, they should be choosing from 0 to 99, but they obviously don't. :P

Ste


Title: Re: Is there a hack in the plans for no random biting?
Post by: dizzy on 2005 September 26, 13:37:30
By NPC I mean NPC, as opposed to Townies, Downtownies, Young Adults, or playable type sims. (Don't look at me, that's just the way it was coded.)

"Kiss of the Vampire" is permitted thusly:

1) Check whether the vampire or the victim is selectable. If so, bite away.
2) Check the number of living NPCs who are vampires, If this number is less than 10, chomp chomp.
3) Otherwise, no biting for you!

The only randomness involved is in the FindBestInteraction primitive that selects this social.


Title: Re: Is there a hack in the plans for no random biting?
Post by: Ruann on 2005 September 27, 17:53:46
Thanks for making this!  Now I can let the residents of Pleasantview go out at night without fear of having to call the Gypsy for some anti-vampire-medication. 

Of course, that couple who befriended all four of my Grand Vampires... they're stuck inside at sunrise from now on.   ;D


Title: Re: Is there a hack in the plans for no random biting?
Post by: syberspunk on 2005 September 28, 06:35:06
Actually, vampires are *always* capable of biting your selectable characters. They only stop biting non-selectable characters if they have already bitten 10 or more NPCs (not townies/downtownies).

Er... wait a minute... I just read this in another thread and... if I get this correctly, this means that it is coded specifically to include biting NPCs (which Mrs. Crumplebottom falls into). Which is very bad for aforementioned corruptive reasons, right?  ???

But, according to dizzy's statement then, if you install a hack to prevent biting of all NPCs, then essentially vamps will have "open season" on biting, since the only time they stop biting is when "10 or more NPCs (not townies/downtownies)" are vamps already. If you can't make NPCs vamps, then they will continue to bite non-selectable characters. Right?

Can I get further clarification on what constitutes a "non-selectable character" ? I am inferring that, for this category, it Does include townies,dormies,downtownies, and NPCs, all of which are normally not selectable. Yes?

But... does this ALSO include the case when your other normally playable (Maxis-shipped or CAS player-made) sims show up as visitors (either on a resi, dormie, or comm lot) and thus are non-selectable. In other words, these are sims that Would be selectable IF you played their lots or were controlling them and bringing them to a comm lot, BUT... if you are playing another/different household, and these sims show up at the comm lots too, they are essentially non-selectable, so do they get included in the population of non-selectable characters?

If this is true AND it is true that selectable characters are always bitable, then essentially, if I'm not mistaken, if you install a don't bite NPC hack, then the rest of your population will be supsceptible pretty much forever, unless you actually bother to make 10 or more NPCs vamps. And even still, this ONLY will protect non-selectable sims since selectable characters are always bitable!

This seems really extreme. :P Hopefully someone will hack this and make it a bit more reasonable. Maybe it should be Any 10 sims (selectable/non-selectable, including townies, dormies, and downtownies, but EXCLUDE NPCs since that seems to lead to corruption ::)) unless someone can actually do it so it is a smart, actual 10% of the total population and not 10 NPCs specifically. :P

Ste


Title: Re: Is there a hack in the plans for no random biting?
Post by: dizzy on 2005 September 28, 07:07:06
Selectable = in your UI (in the skewer on the left)

The way it is now, if you just use the hack that prevents NPCs from being bitten, that will mean potentially that all *other* non-selectable sims (i.e. townies and playable sims) are at risk, no matter how many are already vampires.


Title: Re: Is there a hack in the plans for no random biting?
Post by: dmchess on 2005 September 29, 20:41:43
Here's the version for no biting whatsoever:

http://greensims.net/viewtopic.php?t=863
My hero!   ;D


Title: Re: Is there a hack in the plans for no random biting?
Post by: Syera on 2005 October 13, 05:01:15
Ah... I just clicked that link, and I didn't see any file for download.  Am I missing something?


Title: Re: Is there a hack in the plans for no random biting?
Post by: vecki on 2005 October 13, 05:27:09
I was just thinking that!  Do we have to register to get it?


Title: Re: Is there a hack in the plans for no random biting?
Post by: gynarchy on 2005 October 13, 05:28:33
You can download it from here: http://www.djssims.com/sims2hacks.php


Title: Re: Is there a hack in the plans for no random biting?
Post by: dmchess on 2005 October 13, 12:38:51
Ah... I just clicked that link, and I didn't see any file for download.  Am I missing something?
The actual download page is I think here (http://www.djssims.com/sims2hacks.php).


Title: Re: Is there a hack in the plans for no random biting?
Post by: Syera on 2005 October 13, 14:00:02
Thanks muchly.  :)


Title: Re: Is there a hack in the plans for no random biting?
Post by: Ancient Sim on 2005 October 13, 14:55:13
From what I've read, the "10" (which apparently is 10, not 10%) includes both working NPC's and townies.  My first townie bitten was Goopy Gils-Carbo (couldn't have picked better myself), but unfortunately the neighbourhood became corrupted so I had to use a back-up and lost him.

With the replacement version, the first to go was Abhijeet Deppiesse, turned by the Count.  The following evening the Contessa went on a binge and turned two dormies and a MATCHMAKER.  So now we have a vampire selling anti-vampire potions.  The following night the Contessa was back again and attempted to turn one of my Sims, but I deleted them and stopped her as the Sim concerned just wasn't suitable.  She got a waiter instead, but for some reason he carried on working after dawn with no side effects.  One of the dormies was sent as a replacement for a Sim who graduated - she arrived during the day and acts like a normal dormie, no indication of vampirism at all apart from the odd hiss.  She can't stay a vamp anyway as she's engaged to one of my neighbourhood Sims.

Anyway, I am halfway now as I have 5 NPC's turned (two working and 3 non-working).  As far as I know, that means that after another 5 are turned, there will be no more random biting unless one of the turned NPC's becomes playable or stops being a vampire for whatever reason.


Title: Re: Is there a hack in the plans for no random biting?
Post by: J. M. Pescado on 2009 March 05, 04:10:14
creaturefixes eliminates the random biting. And many other creature-related bugs.