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TS3/TSM: The Pudding => The World Of Pudding => Topic started by: GnatGoSplat on 2010 March 22, 21:12:55



Title: Cleaning dead Sims out of the family tree?
Post by: GnatGoSplat on 2010 March 22, 21:12:55
Is it possible to remove dead babies and toddlers from the family tree?  These are toddlers and babies that EAStory killed off and left no tomb or urn behind, and nothing in the mausoleum either.  I've tried enabling debugcommands and debuginteractions, but I found no options for removing them from the family tree.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: J. M. Pescado on 2010 March 22, 21:58:41
Nope. No method currently exists to clean those up short of wiping out all relatives, so the entire mess then falls to the garbage collector. This is why EAstory is strongly disrecommended.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: That Eighties Guy on 2010 March 22, 22:21:32
Grammar Nazi Mercenary says
'Disrecommend' is not a word.

Also, why would EAstory kill off children? Aren't EAxis all cuddlynuddly against violence? (Especially involving toddlers)


Title: Re: Cleaning dead Sims out of the family tree?
Post by: The_Goddess on 2010 March 22, 22:34:11
Grammar Nazi Mercenary says
'Disrecommend' is not a word.

Also, why would EAstory kill off children? Aren't EAxis all cuddlynuddly against violence? (Especially involving toddlers)

Lack of beds would be my guess.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: Milhouse Trixibelle Saltfucker III on 2010 March 22, 22:43:14
Grammar Nazi Mercenary says
'Disrecommend' is not a word.
This is not a wise strategery; get yourself some edumacation. On the other hand, "contraindicated" is so much better for the purpose.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: Zazazu on 2010 March 23, 03:30:53
Actually, Trixie, checking several online dictionaries and my old physical Roget's gives no results for "disrecommend". Picking on Pescado's grammar? Not so smrt.

EAstory kills random sims because EAstory is just a random event tool and nothing else.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: Milhouse Trixibelle Saltfucker III on 2010 March 23, 20:06:31
Yes, and you will also not find "strategery", nor "edumacation". "Disrecommended" is a clear parody word, and thus does not have to be an actual word to be grammatically valid. Way to completely miss the point, Fuzzy Pumpkin. Go munch on some stale bread or something.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: J. M. Pescado on 2010 March 23, 20:16:57
Also, why would EAstory kill off children? Aren't EAxis all cuddlynuddly against violence? (Especially involving toddlers)
EAstory simply kills off sims randomly, without any regard for whether it makes sense, or if such an event would even be physically possible.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: GnatGoSplat on 2010 March 29, 18:29:05
Nope. No method currently exists to clean those up short of wiping out all relatives, so the entire mess then falls to the garbage collector. This is why EAstory is strongly disrecommended.

Are babies and toddlers the only age groups that EAstory will kill off without a trace, or can it happen to children too?


Title: Re: Cleaning dead Sims out of the family tree?
Post by: J. M. Pescado on 2010 March 29, 23:17:23
EAstory will kill any sim, anywhere, for completely random and ridiculous reasons, regardless of age or status.


Title: Re: Cleaning dead Sims out of the family tree?
Post by: GnatGoSplat on 2010 March 30, 14:29:51
Sorry, I was too vague.  When I said without a trace, I meant leaving no tombstone in the mausoleum.  Every adult and elder EAstory has randomly killed off seem to always leave a tombstone in the mausoleum while babies and toddlers never do.  I have yet to notice if 6s and 12s randomly killed by EAstory leave tombstones or not.  Is there an age cutoff for tombstones or some other criteria that determines whether or not a tombstone is left behind?


Title: Re: Cleaning dead Sims out of the family tree?
Post by: J. M. Pescado on 2010 March 31, 11:23:36
The cutoff seems to be an assessed "care factor". Since toddlers don't develop relationships towards your active fambly unless you are really creepy, their care factor is always zero, and therefore, they are just disposed of. However, the game doesn't cleandispose them for various reasons, so they get left as fambly tree stubs, and aren't cleaned up until the entire fambly is wiped.