SetScriptReturnValue(nWorld.GetObjectsOnTile(nWorld.GetObjectLocation(GetPrimitiveParameter(0))[1], nWorld.GetObjectLocation(GetPrimitiveParameter(0))[2], nWorld.GetObjectLocation(GetPrimitiveParameter(0))[3]) == nil)
SetObjectArray(GetPrimitiveParameter(1), GetPrimitiveParameter(2), nWorld.GetObjectsOnTile(nWorld.GetObjectLocation(GetPrimitiveParameter(0))[1], nWorld.GetObjectLocation(GetPrimitiveParameter(0))[2], nWorld.GetObjectLocation(GetPrimitiveParameter(0))[3]))


