PersonData = {}
PersonData["Sitting?"] = 0
PersonData["Money Amount over Head"] = 1
PersonData["Personality Nice"] = 2
PersonData["Personality Active"] = 3
PersonData["kEP1 - Current Grade"] = 4
PersonData["Personality Playful"] = 5
PersonData["Personality Outgoing"] = 6
PersonData["Personality Neat"] = 7
PersonData["Current Outfit"] = 8
PersonData["Cleaning Skill"] = 9
PersonData["Cooking Skill"] = 10
PersonData["Charisma Skill"] = 11
PersonData["Mechanical Skill"] = 12
PersonData["xxxi: Exercise ( Hot Date )"] = 13
PersonData["xxxi: Food ( Hot Date )"] = 14
PersonData["Creativity Skill"] = 15
PersonData["xxxi: Parties  ( Hot Date )"] = 16
PersonData["Body Skill"] = 17
PersonData["Logic Skill"] = 18
PersonData["Group Talk State Flags"] = 19
PersonData["xxxi: Style ( Hot Date )"] = 20
PersonData["ci: Current Interaction Index"] = 21
PersonData["Gender Pref - Male"] = 22
PersonData["Gender Pref - Female"] = 23
PersonData["Job Data"] = 24
PersonData["Interaction Data Field #1"] = 25
PersonData["ci: Sub Queue Interaction Count"] = 26
PersonData["tick counter"] = 27
PersonData["Interaction Data Field #2"] = 28
PersonData["Motives Static?"] = 29
PersonData["Censorship Flags"] = 30
PersonData["neighbor id"] = 31
PersonData["Person Type"] = 32
PersonData.Priority = 33
PersonData["Greet Status"] = 34
PersonData["visitor schedule"] = 35
PersonData["autonomy level"] = 36
PersonData["route slot"] = 37
PersonData["route multi slot index"] = 38
PersonData["route status"] = 39
PersonData["route goal"] = 40
PersonData["Look At Object ID"] = 41
PersonData["Look At Slot ID"] = 42
PersonData["Look At State"] = 43
PersonData["Look At Time Remaining"] = 44
PersonData["cn: Next Queued Interaction Index"] = 45
PersonData.Aspiration = 46
PersonData["Original Neat Personality Type"] = 47
PersonData["Original Nice Personality"] = 48
PersonData["Original Active Personality"] = 49
PersonData["Original Outgoing Personality"] = 50
PersonData["Original Playful Personality"] = 51
PersonData["Sim UI Icon Flags"] = 52
PersonData["FindBestAction result Interaction Object ID"] = 53
PersonData["Memory Score"] = 54
PersonData["route start slot"] = 55
PersonData["School Grade"] = 56
PersonData["Job Promotion Level"] = 57
PersonData["Person Age"] = 58
PersonData["Social Menu Obj ID"] = 59
PersonData["skin color"] = 60
PersonData["family number"] = 61
PersonData["route result"] = 62
PersonData["job performance"] = 63
PersonData["Is Swimming?"] = 64
PersonData["Gender(0=male/1=female)"] = 65
PersonData.private = 66
PersonData["lingering house number"] = 67
PersonData["Ghost Flags (Routing Behavior)"] = 68
PersonData.PTO = 69
PersonData.zodiac = 70
PersonData["non-interruptible"] = 71
PersonData["cn: Next Queued Interaction Continuation?"] = 72
PersonData["footprint extension"] = 73
PersonData["Render Display Flags"] = 74
PersonData["ci: Sub Queue Master Interaction Object ID"] = 75
PersonData["ci: Sub Queue Master Interaction Index"] = 76
PersonData["cn: Next Sub Queue Interaction Index"] = 77
PersonData["cn: Next Sub Queue Interaction Object ID"] = 78
PersonData["cn: Next Queued Interaction Object ID"] = 79
PersonData["ci: Current Interaction Object ID"] = 80
PersonData["Body Flags"] = 81
PersonData["Fatness [0-1000]"] = 82
PersonData["kEP1 - Current GPA"] = 83
PersonData["PersonData Flags 1"] = 84
PersonData["xxxi:Teen Life Score(unused)"] = 85
PersonData["xxxi:Adult Life Score(unused)"] = 86
PersonData["xxxi:Elder Life Score(unused)"] = 87
PersonData["Voice Type"] = 88
PersonData["Job Object GUID1"] = 89
PersonData["Job Object GUID2"] = 90
PersonData["Age Days Left"] = 91
PersonData["Days in Previous Age"] = 92
PersonData["Decay Hunger per Day"] = 93
PersonData["Decay Comfort per Day"] = 94
PersonData["Decay Bladder per Day"] = 95
PersonData["Decay Energy per Day"] = 96
PersonData["Decay Hygiene per Day"] = 97
PersonData["unused( was Social Family Decay)"] = 98
PersonData["Decay Social per Day"] = 99
PersonData["Decay Shopping per Day"] = 100
PersonData["Decay Fun per Day"] = 101
PersonData["ci: Current Running Interaction Index"] = 102
PersonData["ci: Current Running Object ID"] = 103
PersonData["Motive - Power"] = 104
PersonData["Work Outfit Index"] = 105
PersonData["Decay Scratch-Chew per Day"] = 106
PersonData["School Object GUID 1"] = 107
PersonData["School Object GUID 2"] = 108
PersonData["ci: Current Interaction GUID"] = 109
PersonData["Interactions Linked Deleted"] = 110
PersonData["Romance Skill"] = 111
PersonData["LocoWeight 0"] = 112
PersonData["LocoWeight 1"] = 113
PersonData.LocoPersonalityIndex = 114
PersonData.LocoPersonalityWeight = 115
PersonData.LocoMoodIndex = 116
PersonData.LocoMoodWeight = 117
PersonData["Motives Not Included in Mood"] = 118
PersonData["Outfit Source GUID1"] = 119
PersonData["Outfit Source GUID2"] = 120
PersonData["Environment Score Override"] = 121
PersonData["Fitness Preference"] = 122
PersonData.Pension = 123
PersonData["i: Politics"] = 124
PersonData["i: Money"] = 125
PersonData["i: Environment"] = 126
PersonData["i: Crime"] = 127
PersonData["i: Entertainment"] = 128
PersonData["i: Culture"] = 129
PersonData["i: Food"] = 130
PersonData["i: Health"] = 131
PersonData["i: Fashion"] = 132
PersonData["i: Sports"] = 133
PersonData["i: Paranormal"] = 134
PersonData["i: Travel"] = 135
PersonData["i: Work"] = 136
PersonData["i: Weather"] = 137
PersonData["i: Animals"] = 138
PersonData["i: School"] = 139
PersonData["i: Toys"] = 140
PersonData["i: Sci-Fi"] = 141
PersonData["i: Unused"] = 142
PersonData["i: Unused"] = 143
PersonData["i: Unused"] = 144
PersonData["i: Unused"] = 145
PersonData["i: Unused"] = 146
PersonData["i: Unused"] = 147
PersonData["i: Unused"] = 148
PersonData["i: Unused"] = 149
PersonData["i: Unused"] = 150
PersonData["i: Unused"] = 151
PersonData["i: Unused"] = 152
PersonData["i: Unused"] = 153
PersonData["Unselectable Sim"] = 154
PersonData["NPC Type"] = 155
PersonData["Age Duration"] = 156
PersonData["ci: Sub Queue Interaction Object ID"] = 157
PersonData["Selection Flags"] = 158
PersonData["PersonData Flags 2"] = 159
PersonData["Aspiration Score"] = 160
PersonData["Aspiration Reward Points Spent (/10)"] = 161
PersonData["Aspiration Score Raw (/10)"] = 162
PersonData["Mood Booster"] = 163
PersonData["Current Interaction Joinable"] = 164
PersonData["Unlinked?"] = 165
PersonData["Interaction Autonomous"] = 166
PersonData["Retired Job GUID1"] = 167
PersonData["Retired Job GUID2"] = 168
PersonData["Retired Job Level"] = 169
PersonData["kEP1 - College Major GUID#1"] = 170
PersonData["kEP1 - College Major GUID#2"] = 171
PersonData["kEP1 - Time Left In Grading Period"] = 172
PersonData["kEP1 - Semester Info Flags"] = 173
PersonData["kEP1 - College Semester"] = 174
PersonData["kEP1 - Young Adult( 0=no, 1=yes )"] = 175
PersonData["kEP1 - Influence Bar Level"] = 176
PersonData["kEP1 - Influence Minimum"] = 177
PersonData["kEP1 - Influence Score"] = 178
PersonData["route start slot owner ID"] = 179
PersonData["Attraction Traits 1"] = 180
PersonData["Attraction Traits 2"] = 181
PersonData["Attraction Turn Ons 1"] = 182
PersonData["Attraction Turn Ons 2"] = 183
PersonData["Attraction Turn Offs 1"] = 184
PersonData["Attraction Turn Offs 2"] = 185
PersonData.Species = 186
Species = {}
Species.Human = 0
Species["Large Dog"] = 1
Species["Small Dog"] = 2
Species.Cat = 3
PersonData["Countdown Timer ID"] = 187
PersonData["Perfume Duration"] = 188
PersonData["Date Timer"] = 189
PersonData["Date Score"] = 190
PersonData["Date Unlock Count"] = 191
PersonData["Love Potion Duration"] = 192
PersonData["Aspiration Score Lock"] = 193
PersonData["Date Neighbor ID"] = 194
PersonData["Ownable Lot Job - Lot Id"] = 195
PersonData["Ownable Lot Job - Salary"] = 196
PersonData["Ownable Lot Job - Flags"] = 197
PersonData["Ownable Lot Job - Assignment Id"] = 198
PersonData["Pet Traits"] = 199
PetTraits = {}
PetTraits.Gifted = 1
PetTraits.Doofus = 2
PetTraits.Hyper = 3
PetTraits.Lazy = 4
PetTraits.Independant = 5
PetTraits.Friendly = 6
PetTraits.Aggressive = 7
PetTraits.Cowardly = 8
PetTraits.Pigpen = 9
PetTraits.Finicky = 10
PetDecayIndices = {PersonData["Decay Hunger per Day"], PersonData["Decay Comfort per Day"], PersonData["Decay Bladder per Day"], PersonData["Decay Energy per Day"], PersonData["Decay Hygiene per Day"], PersonData["Decay Social per Day"], PersonData["Decay Fun per Day"], PersonData["Decay Scratch-Chew per Day"]}

