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TS3/TSM: The Pudding => The World Of Pudding => Topic started by: missaaliyah on 2009 May 27, 14:15:36



Title: Cleaning Sunset Valley of Inhabitants ???
Post by: missaaliyah on 2009 May 27, 14:15:36
How is it you cleaned the hood?  How do I clean a hood but keep the houses that are already in game.  I want to clean out all the sims in the houses, and start afresh.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: Crazetex on 2009 May 27, 15:00:40
Edit Town --> Bulldozer --> Evict household --> Delete household from clipboard.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: J. M. Pescado on 2009 May 27, 16:02:39
I presently have reason to believe that evict/delete from clipboard is harmful to the long-term health of your neighborhood and fails to adequately remove anything at all. For instance, I systematically performed this process on every sim in the neighborhood. However, this actually resulted in the filesize becoming larger, despite the removal of what had to be a lot of data. Something is clearly wrong with this process and at present I recommend against attempting this due to the fact that it appears to be defective.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: diskoh on 2009 May 27, 16:15:53
You could just go through every house with testingcheatsenabled on, and age them all up to death.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: missaaliyah on 2009 May 27, 16:51:41
Thanks for your answers, I didn't think it would be safe to just evict and delete the families.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: Mixreality on 2009 May 27, 17:54:43
I presently have reason to believe that evict/delete from clipboard is harmful to the long-term health of your neighborhood and fails to adequately remove anything at all. For instance, I systematically performed this process on every sim in the neighborhood. However, this actually resulted in the filesize becoming larger, despite the removal of what had to be a lot of data. Something is clearly wrong with this process and at present I recommend against attempting this due to the fact that it appears to be defective.

But, but... my cleaned-up Sunset Valley ("Empty Valley" in Crazetex's thread) is around 8 megs, and the unplayed, full one is around 25. I'm not claiming it's not borked, I cannot know that, but at least the filesize is smaller.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: J. M. Pescado on 2009 May 27, 18:31:14
Yes, but that's because you also incinerated all of the lots, which we DO know gets properly incinerated. As a test of how deleting from the simbin does not work, create a sim fambly and then split and incinerate part of it. Despite being deleted, the stubs live on and can be seen in the fambly tree (making this an ineffective method of getting rid of baby-swarms). The fact that this destroyed data can continue to exist rather than being utterly eradicated shows that the deletion process is flawed. Further evidence of non-workingness is apparent in the aforementioned filesizes.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: Mixreality on 2009 May 27, 18:41:38
Eh. It was too easy to be true :(


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: JonaBullets on 2009 May 28, 00:30:46
Yes, but that's because you also incinerated all of the lots, which we DO know gets properly incinerated. As a test of how deleting from the simbin does not work, create a sim fambly and then split and incinerate part of it. Despite being deleted, the stubs live on and can be seen in the fambly tree (making this an ineffective method of getting rid of baby-swarms). The fact that this destroyed data can continue to exist rather than being utterly eradicated shows that the deletion process is flawed. Further evidence of non-workingness is apparent in the aforementioned filesizes.
So nothing has changed from TS2, apart from the fact we dont have something like SimPE to get in and hack the crack out of it! Hopefully we can find answers to fix these same-old-same-old issues.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: J. M. Pescado on 2009 May 28, 02:36:35
I now have a "Destroyallhumans" command in Awesomemod. While it's too early to be absolutely sure, I believe I have improved the functionality of deletion, as the filesize shrank when the neighborhood was subjected to it.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: rufio on 2009 May 28, 02:46:05
And this is guaranteed not to cause null-pointery BFBVFS?  Or is this one of these commands that is for testing purposes only and not intended for peasants?


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: Zazazu on 2009 May 28, 03:23:43
I now have a "Destroyallhumans" command in Awesomemod. While it's too early to be absolutely sure, I believe I have improved the functionality of deletion, as the filesize shrank when the neighborhood was subjected to it.
You're such a cocktease.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: J. M. Pescado on 2009 May 28, 03:45:47
Well, Buttolino wanted to nominate you for the new Gwill, but you never appear in grah, because you suck. In any case, it is going out to testers now.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: YoungOldPrude on 2009 May 30, 18:13:57
Well, Buttolino wanted to nominate you for the new Gwill, but you never appear in grah, because you suck. In any case, it is going out to testers now.


And just what is wrong with not appearing in Grah?


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: dilitru on 2009 October 08, 12:52:00
I definitely recommended Pescado's "destoryallhumans" command. Filesize in Riverview became, 25 megs, I think, and still all of the lots were intact.
The problem however is that the game will try to populate as fast as it can, so population balloons with Homeless. The fast solution is destroyalltownies, which seems to work for me.


Title: Re: Cleaning Sunset Valley of Inhabitants ???
Post by: Xebarsis on 2009 October 10, 08:28:16
^Accomplice.