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51  TS2: Burnination / The Podium / Re: Where is the stupid EA objects collection? on: 2005 September 23, 17:08:07
Of course, the plastic surgery is only skin deep and doesn't change their DNA so anyone who mates with one of them will be in for a surprise.  Grin

I've been making over the new Downtownies as I come across them (I've edited all the regular townies and dormies sometime this summer). What I did was go into SimPE and set their new features as their genetic ones - that way, I can safely breed them. A lot of the Pleasantview/Custom neighborhood Townies - especially the females - clean up very nicely. Especially since I also use replacement default eyes and skintones.
52  TS2: Burnination / The Podium / Re: can't get married bug? Plus strange memory tokens on: 2005 July 23, 18:03:10
Here are the 2 error logs I made when I had the error - one is from the wedding arc, and one is from one of the sims trying to get married. IIRC, they weren't done in the same game (I took out a few recent hacks and then retried a number of times, and I'm pretty sure I took the wedding arc one the first time I ran into the error, and the sims one later).

I can't make new ones, since the problem is gone now.

And thanks for reassuring me about the tokens (tho I didn't know it was a problem to delete them - but I didn't find a lot of info on what they do when I searched MTS2).
53  TS2: Burnination / The Podium / can't get married bug? Plus strange memory tokens on: 2005 July 23, 17:44:58
I've recently had a problem in my neighborhood: sims suddenly couldn't get married. Engagement worked, but if I tried to marry them either with the arc or directly, they jumped out of the interaction (although sometimes, one of them would actually get the memory of getting married).

Now, this is the neighborhood I've been playing since October. Back then, I was stupid enough to merge another neighborhood into it, but when the information about neighborhood corruption came to light, I spent two afternoons with SimPE, cleaning it up. It's been mostly working fine (I wasn't completely thorough, but I usually caught any problems quickly).

This time, I had only been playing with 3 interrelated legacy families for the last 2 months, so I just deleted all their memories (and the Townies/NPCs/Dormies memories, just in case), which cleaned up that problem, but I found something in SimPE that looks fishy to me:

There are sims (even ones that I haven't played in *ages*, and ones that are dead) that have 'Toddler Skills' or 'Misc Skills' tokens that are owned by someone else (usually the first character in the neighborhood, occasionally a different one, but it's always one of the very first characters). When I first saw them, I just deleted them, but yesterday I went through the memories again because I was explaining to someone how SimPE works, and noticed that characters who either had normal tokens before, or had none, now have such tokens that belong to someone else.

I've also had 2 instances where someone had a memory token that was a computer (er. I didn't write it down, but it was something like "[invisible] Token - Moneywell Computer").

Now, I can keep cleaning these out, but I'm of course worried that there might be some kind of larger problem lurking the in the background. Any ideas?


(I'd like to keep my neighborhood, and I'm willing to spend time working on it in SimPE. I can don't mind wiping a sim's memories - I hardly ever look at them anyway).
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