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55
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: January 09
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on: 2009 February 02, 08:57:43
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The little cabin does look like a good choice for this month. Can somebody else do a basegame version of it, flatten it if required then kick off a new thread?
Isn't it already base game. In that case I think it just needs to be flattened.
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56
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TS2: Burnination / The Podium / Re: Processor Differences
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on: 2009 February 02, 05:49:24
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P4's ancient (according to today) Not recommended for TS3 and vista, core 2 duo's more powerful and is compatible with Vista.
For vista it's best with the 2.4GHz model due to the consumption on power and memory.
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59
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TS2: Burnination / Planet K 20X6 / Re: More FUBAR Than You December (New)
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on: 2008 December 21, 21:08:45
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Can't believe I'm laughing my head off at this... but I am! I thought I got over that in junior high!
Here we have a child who, for some reason, the game thinks is a toddler... apologies for bad photography; the pictures were taken just before my first Apocalypse lot imploded.
*Images removed
Would it be possible that the child has down syndrome?
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62
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TS2: Burnination / Planet K 20X6 / Re: EAxis house of FAIL: December
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on: 2008 December 09, 21:47:30
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I think I'm pretty well done with the building and decorating of this month's lot so I thought I'd stick up a preview shot. I'm converting it to an apartment block with four furnished apartments. I just need to rezone it and test to make sure that all four apartments function ok.
*image removed
eevilcat, I can never stop drooling over your houses. they look fantastic.
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64
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TS2: Burnination / Planet K 20X6 / Re: EAxis house of FAIL: December
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on: 2008 December 08, 22:50:13
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How do you make a restaurant in an apartment? I tried, but couldn't find the items.
Have you tried the zoning cheat? it's handy. What do you mean by that? I know you can't change it to community, or else you won't be able to get the mailbox back. I have tried, it does work
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69
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Fail: November
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on: 2008 November 24, 07:21:15
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Some houses have been made into community lots; a community Lot of Fail could be converted to residential. I don't think it matters what the lot starts out as, just so long as it starts at Fail. If you want to pick a comm lot, make it a rule that it HAS to remain comm. Or that it HAS to remain a business, be it residential or community... If you want to re-model an apartment - create the apartment so that it is base-game compatible for those without expansions. Same goes for dorms, and vacation lots. You can always re-zone them when they're done... Personally, I do not like the suggestion for a zoning restriction rule. The problem I see though with using a community/business lot rezoned to residential is the lack of a mailbox. That would require use of CC from either SEDD or ancienthighway to place one and CC is not supposed to be used I thought. CC isn't allowed but I'm sure there are exceptions, a mailbox is required so therefore hacks like those are allowed inorder for it to be functioning.
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71
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Fail: November
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on: 2008 November 23, 19:40:11
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I for one think we should stay with houses, since they are so easy to modify, yet some comm lots have to have EPs, as in Pet stores require the Pets EP and restaraunts Require Nightlife or Open For Business, so houses are better, loads of people can do that.
I'm sure you don't have to stick to the theme, you can convert restaurants into libraries or make them residential then do them up.
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73
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Fail: November
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on: 2008 November 22, 21:40:41
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Whoever submits the fail for the month gets to choose just that - the fail for the month.
How about downtown lots? Vacation lots? Dorms?
If you want to pick a comm lot, make it a rule that it HAS to remain comm. Or that it HAS to remain a business, be it residential or community. You can add any rules you want at the start of the month - just don't go changing them half-way through.
If you want to re-model an apartment - create the apartment so that it is base-game compatible for those without expansions. Same goes for dorms, and vacation lots. You can always re-zone them when they're done.
Otherwise, besides the external wall rule, it's fair game for any and all conversions; dorm, community, business, residential, apartment, etc.
I got a downtown community lot we could do. Although I don't want to make rules to restrict it to just only one lot type.
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75
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TS2: Burnination / Peasantry / Re: PS Radio Controlled Cat Attractor - Updated. Added CS Radio Controlled Cocon
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on: 2008 November 22, 06:25:22
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Mine is operational, but currently the ice swan does nothing.
Wow, at least it works! Um... but what is it supposed to do? I have the Pet Stories game but never played that far to have the ice block table unlocked... It doesn't do anything in Pet Stories, either. It's a decorative sculpture that you can use on kitchen tables, taking up almost the entire surface of the table while sims eat with their plates almost overlapping it. It never melts, and the only sim-directed option is "view". AKA, it's a useless object.
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