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540270 Posts in 18066 Topics by 6513 Members
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601  TS2: Burnination / The Podium / Re: Hectic handfuls on: 2006 June 28, 13:52:02
Is this really a huge deal? What kind of problems can it cause?
602  TS2: Burnination / The Podium / Re: The great grocery rip off on: 2006 June 23, 15:00:02
I run a grocery store, and I've discovered a few things about grocery baskets. Sims will put them one at a time in the fridge every time that come home. This also means work. They probably put more in the fridge than it could hold. I saw nothing weird happen because of this. Also, grocery baskets never go bad. So if you have a lot, set them out. When you run low on food, tell them to put it away.
603  TS2: Burnination / The Podium / Re: Back 2 the future on: 2006 June 23, 14:37:09
Absolutely right. Those green ones are from Hot Date. Also, that is amazing! I miss a lot of objects from TS1.
604  TS2: Burnination / The Podium / Re: New Patches for OFB and FFS on: 2006 June 20, 14:46:29
I somewhat despise activity! Sims only need about 4 or 5. Those others points are wasted. Most of mine are very outgoing or very playful. Activity is only good for those in a career where body is essential.
605  TS2: Burnination / The Podium / Re: Restaurant obsession post-OFB on: 2006 June 19, 14:17:04
Oh, ok. I don't know how to feel now. On one hand, I'm not a moron because I didn't miss it. On the other hand, I am a moron because I didn't realize that it was posted afterwards. I'll just give myself the benefit of the doubt this time.
606  TS2: Burnination / The Podium / Re: Restaurant obsession post-OFB on: 2006 June 19, 02:55:03
Oh wow! I am a moron!  Shocked

How could I have missed that? Thanks.
607  TS2: Burnination / The Podium / Restaurant obsession post-OFB on: 2006 June 18, 19:36:06
I heard about this once before, but I didn't pay much attention because I thought they were just being whiny. However, I experienced this problem myself. After OFB, sims on a community lot do nothing except eat at a restaurant. Very rarely, you will find one browsing clothing, but not often. For example, I took one sim to The Hub. He wasn't hungry, so I had him dance downstairs to wait for a partner. It wasn't long before I realized that no one was downstairs. Every single visitor was upstairs eating. Is there a fix for this somewhere?
608  TS2: Burnination / The Podium / Re: Can you run a restaurant as a home business? on: 2006 June 11, 01:00:36
I thought about buying a community lot, buying the needed items there, and putting them into inventory to take them home. Never tried it out, though. You can if you want.
609  TS2: Burnination / The Podium / Re: Should I buy OFB? on: 2006 June 08, 19:00:19
Thanks Jordi, that's something I definately didn't know. What about this new system though where I see the city owning the houses, having a city hall, etc. Is that important to game play? Or is that something that FFS puts in for you?

That is a system made up by JadeEliott. You need nightlife (for familyfunds cheat) or Pescado's money order in order to do it. Basically, you have to do all that by yourself. The game isn't smart enough to do all that.
610  TS2: Burnination / The Podium / Walking to lots on: 2006 June 08, 18:55:44
I've always thought that it was kind of dumb for sims to either call a taxi or drive to a lot right next to their house. Is there a hack somewhere that allows a sim to walk to a lot that you can see from your house?
611  TS2: Burnination / The War Room / Re: A study of Buy Bars on: 2006 June 08, 00:30:24
Oh wow! I had no idea. I deal mostly in sales stores.
612  TS2: Burnination / The War Room / Re: A study of Buy Bars on: 2006 June 07, 23:53:44
Quote
I set up a pay to stay business, the suggested average ticket price is $87/hour, and i set it at $800 using the custom pricing.

How do you manage those prices? My game considers even $18/hour ridiculously expensive, and I have quite a few expensive items on that lot. Even with dazzle, not every customer will be in a "great mood" resulting in a failed social, and lowered loyalty. How do you do it?
613  TS2: Burnination / The Podium / Re: Older hacks? on: 2006 June 06, 16:07:58
Ok, thanks. Now I feel dumber than before.  Cheesy
614  TS2: Burnination / The Podium / Older hacks? on: 2006 June 06, 15:50:16
I'm lost. I'm been looking for some hacks (specifically the no20khandout), but I can't seem to find them. I've also come across Pescado's profile at MTS2. There are some hacks in there that I would like, but can't download from MTS2. Where might I find these?
615  TS2: Burnination / The Podium / Re: La Fiesta Tech-The campus of the GHOSTS? on: 2006 June 06, 03:04:10
That is odd indeed! I have had sims become transparent in dorms, but never like that.

One question, though. Did the ghosts go through the locked dorm doors?  Cheesy
616  TS2: Burnination / Oops! You Broke It! / Re: Elder bug + fresh meat on: 2006 June 06, 03:01:00
Wow, there is a lot of math involved in the elder stage!

Now that you mention it, I found it odd that the second sim died at 7. I was kind of disheartened at 6 when she didn't die (after they didn't synch death, I just wanted her gone). At 6, she was sitting. I learned something new today.
617  TS2: Burnination / Oops! You Broke It! / Elder bug + fresh meat on: 2006 June 06, 02:31:03
Hi everybody. As you can probably tell, I happen to be a new member. I've been lurking for about a week, and I found this is a fun community, and Pescado is not only awesome, but deliciously evil as well.  Smiley

Anyways, on to my bug. A while ago, I had two of my sims get together. One of my playable sims move in a townie. I made absolutely sure that they stayed the same age. I thought it would be neat. The problem started once the two got close to death. When I noticed that they were about 1 or 2 days from death, I payed more attention to them in order to get a platinum grave. the first bug is that one day, they got younger, but they day counter aged them appropriately. The next day, the age bar flung forward to the right day, but something else happened. One sim died, but the other didn't. I am 100% sure that they were the same age. Is the game programmed to do this, so as not to give Death too many thigns to do?

Sorry if this is confusing. I really look forward to these forums. Thanks.
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