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540274 Posts in 18066 Topics by 6514 Members
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1  TS3/TSM: The Pudding / The World Of Pudding / Re: A graphical glitch with adaptive anti-aliasing on: 2009 July 28, 21:56:44
I can't understand why anyone would turn on "anti-aliasing" at all. All it does is turn the game into a blurry mass of crap where nothing has sharp, clearly defined EDGES. I LIKE MY EDGES. I want my edges to be so sharp that you can CUT YOURSELF just BY LOOKING AT THEM. I don't want them to be SMOOTH! That defies the point of having them be EDGES! Edges should be like this:
What video card do you have? A TNT 2? I haven't had blurry anti aliasing in years. I cringe every time I play a game with aa on. Even when my resolution is 1920x1080 aliasing is still very apparent.
2  TS3/TSM: The Pudding / The World Of Pudding / Re: How can ghosts be forced to eat Ambrosia? on: 2009 July 21, 22:34:29
Ghosts will autonomously eat Ambrosia. In fact I've taken a few trips to the graveyard and as soon as I put the Ambrosia on the ground they go for it.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 July 01, 05:26:22
I have an update it seems that it's only Sunset Valley that is giving me the problems. I'm not sure why but my Riverview save isn't getting any errors at least not yet.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2009 June 30, 05:58:31
I'm getting the same problem as the op. The error codes and the crashing. I also have the almost exact same setup as him except my gtx 260 is the older 196 version and I have vista 64-bit. The game seems to get worse as the neighborhood gets older, because I don't have the problems for the first few hours of a new save.
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