More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: amjoie on 2007 March 26, 18:15:58



Title: I have a quiet, happy baby in Seasons
Post by: amjoie on 2007 March 26, 18:15:58
I was playing my family with the new baby, when I realised the baby was acting perfectly normal. No excessive crying, etc. So I thought about it for a while, and watched. The option to change the baby's diaper never came up. No diaper changing at all. I probably didn't notice earlier, because I was having the Sims routinely bathe the baby. So I experiemented by waiting until the tykes thumbnail turned from green to quite yellow. Still no option to change the diaper. I finally had the Sim bathe the baby, and yup, the thumbnail turned back to the normal green after the bath.

As long as I routinely bathe the baby, it is happy, cooing and being sweet just lying in the crib while looking around. Very nice.

Until a patch is ready, I thought maybe some of you with screaming babies might want to try a routine bath and see if it works in your game ....


Title: Re: I have a quiet, happy baby in Seasons
Post by: buddha pest on 2007 March 26, 18:27:38
Do baths increase Fun?

Play With works, but you just have to brace yourself for vomit all the time.

I like the fussy babies.

Is hygiene dropping rapidly too?

Mine have been eating a lot more, but I thought maybe that had something to do with no longer having Inge's sleep through the night patch. I thought maybe being awake caused hunger to drop faster.


Title: Re: I have a quiet, happy baby in Seasons
Post by: witch on 2007 March 26, 18:34:07
My ACR sims have gone a bit mad (sadorandom TryForBaby rolling) so I've had a stream of infants and toddlers. Some babies seem to be OK, some just won't be settled by anything. Someone wondered if it could be related to personality? Whatever it is, it doesn't seem to be affecting all babies. You might just have got lucky.


Title: Re: I have a quiet, happy baby in Seasons
Post by: ZiggyDoodle on 2007 March 26, 18:34:35
While I've only had two infants born in Seasons, both are quiet as well.  I have noticed they don't seem to sleep as much but there's been no wailing, except when they need their diapers changed.   I do have that option.

The babes are bathed, played with, cuddled, and fed regularly.  Had been waiting for the excessive crying to start, but it hasn't so far. 

I just figure my gameplay is rather mundane so I have boring babies.




Title: Re: I have a quiet, happy baby in Seasons
Post by: buddha pest on 2007 March 26, 18:39:45
The babes are bathed, played with, cuddled, and fed regularly.  Had been waiting for the excessive crying to start, but it hasn't so far. 

I just figure my gameplay is rather mundane so I have boring babies.
It sounds like you routinely pay lots of attention/take good care of the babies.

I think a lot of us have issues because we were used to throwing them in a crib, feeding them once a day, and ignoring them till toddlerhood.


Title: Re: I have a quiet, happy baby in Seasons
Post by: KellyQ on 2007 March 26, 18:44:49
My ACR sims have gone a bit mad (sadorandom TryForBaby rolling) so I've had a stream of infants and toddlers. Some babies seem to be OK, some just won't be settled by anything. Someone wondered if it could be related to personality? Whatever it is, it doesn't seem to be affecting all babies. You might just have got lucky.

I had a run of apparently "good" babies and hadn't experienced the fussy babies at all until last night. Brandi Broke gave birth to twins and the little buggers wouldn't quit crying no matter how much they were cuddled, played with or fed.

I did notice something amjoie had mentioned though, both babies were in need of a diaper change and there wasn't any option to do so. They didn't have a changing table and only after selling a few odds and ends to be able to afford one, did the option come up.

Another thing that was odd was that I had the nanny take care of the babies while Brandi was working and she bathed the babies in the kitchen sink; I don't recall ever seeing a nanny bathe an infant before. She also consistently left them on the floor in the kitchen rather then returning them to their cribs.


Title: Re: I have a quiet, happy baby in Seasons
Post by: J. M. Pescado on 2007 March 26, 18:48:34
I have some evidence that suggests the screaming may be brought about by low social motive, and the Cuddle action may be failing to grant additional social after a certain point, making it unraiseable.


Title: Re: I have a quiet, happy baby in Seasons
Post by: abelle on 2007 March 26, 19:26:32
I have had plenty of babies in seasons, all of which never ever cried if their diaper wasn´t full. I installed all of Pescado´s seasons hacks dumply without looking at the manuals of every hack and had just assumed nocrybabies was a fix for that issue.

I just now RTFM and realised this is not at all the case. By now I have put back in squinge´s breastfeeding hack, which would stop this behaviour if it is caused by low social, as breastfeeding increases social. Maybe bathing does, too? At least it does so for toddlers. I hardly ever bath my babies.

However I had a babies, when I played the Riverblossom Hood without any hacks, but Pescado´s and they didn´t cry either. And the Ottomas twins were hardly ever cuddled. Does this bug not appear in every game?


Title: Re: I have a quiet, happy baby in Seasons
Post by: Li'l Brudder on 2007 March 26, 20:05:01
No cry babies fixes obnoxious nice & shy sim crying in irrelevant situations.


Title: Re: I have a quiet, happy baby in Seasons
Post by: abelle on 2007 March 26, 20:26:07
No cry babies fixes obnoxious nice & shy sim crying in irrelevant situations.

Yes, I realised that when I finally read the manual, after reading about the bug here and wondering why it was still an issue. Anyway I am still glad to have it, as the constant crying of mean grumpy adults was very out of character and I didn´t even know there was a fix for it.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Liss on 2007 March 26, 20:36:55
well it's totally random because I have a set of twins, one that is perfectly fine, the other cries constantly no matter how much I cuddle,play,feed.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Lorelei on 2007 March 26, 21:44:00
My Sims will not be allowed to spawn until the crying issue is fixed. Crying babies make me absolutely crazycakes in real life, don't need to test my blood pressure with pixelsprogs.


Title: Re: I have a quiet, happy baby in Seasons
Post by: jsalemi on 2007 March 26, 21:59:48
My Sims will not be allowed to spawn until the crying issue is fixed. Crying babies make me absolutely crazycakes in real life, don't need to test my blood pressure with pixelsprogs.

At least with the game you can press the 'mute' button. :)


Title: Re: I have a quiet, happy baby in Seasons
Post by: SaraMK on 2007 March 26, 22:00:40
I've had a few that cried incessantly, but they are in the minority. Most of the babies have been just fine. Weird sort of bug... why (and how) is it picking and choosing which babies to affect?


Title: Re: I have a quiet, happy baby in Seasons
Post by: Liss on 2007 March 26, 22:50:37
that's what I was wondering...lol the little boy twin is just screaming his lungs out and his sister is just laying there contentedly looking around...my first thought was, wow I wonder what THIS kid's personality points are!  I didn't know it was a bug at the time lol


Title: Re: I have a quiet, happy baby in Seasons
Post by: witch on 2007 March 26, 22:56:27
JM seems to think it might be when the fun gets too low to recover.

Maybe like the caffeinate thing or the eat/sleep thing when sims get too much in the red to recover. Maybe your twins were verging but you got one up in time and the other's fun had gone beyond recovery point? The babies I've pulled the bars of up manually don't seem to sink back into crying babies.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Liss on 2007 March 26, 23:03:26
I kind of think it gives him personality.  :D Maybe he will grow up to be an evil serial killer. :o


Title: Re: I have a quiet, happy baby in Seasons
Post by: buddha pest on 2007 March 27, 00:21:35
Today I had two sets of twins born in the same house at the same time. It's really a disaster.

I made them all selectable, and it just seems that ALL the motives are dropping faster than they used to.

And the comfort motive never seems to fill up more than halfway.


I have some evidence that suggests the screaming may be brought about by low social motive, and the Cuddle action may be failing to grant additional social after a certain point, making it unraiseable.
I haven't had any problems keeping them full green in social.


Title: Re: I have a quiet, happy baby in Seasons
Post by: KellyQ on 2007 March 27, 03:56:02
I kind of think it gives him personality.  :D Maybe he will grow up to be an evil serial killer. :o

One can only hope. ;)


Title: Re: I have a quiet, happy baby in Seasons
Post by: Sagana on 2007 March 27, 13:28:19
I think it happens more often with twins (or one of a set of twins). I wonder if there's any difference between normal and cheesecake or cheat twins too.

I was quite happy with my crybaby - she laid next to her mother (who set her down on the kitchen floor) while she died, so makes perfect sense to me that she can't much be comforted.


Title: Re: I have a quiet, happy baby in Seasons
Post by: J. M. Pescado on 2007 March 27, 13:37:50
I haven't had any problems keeping them full green in social.
I haven't encountered any actual problems either, but in testing I have observed cases where I dragged social to very low levels and it would not go back up no matter how many times the baby was cuddled. It seems like if you start out in a good condition, you're fine, but if it sinks below some critical point, it will not go back up easily. Snapdragon and other radius-emitter therapies can help, but actual socializing appears to become totally ineffective. Standard baby care is NORMALLY sufficient to keep the baby placated anyway until it becomes a toddler, but those who run aging off or not aging out ASAP are effectively running a race against time.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Lorelei on 2007 March 27, 16:21:05
My Sims will not be allowed to spawn until the crying issue is fixed. Crying babies make me absolutely crazycakes in real life, don't need to test my blood pressure with pixelsprogs.

At least with the game you can press the 'mute' button. :)

I tend to play large lots with lots of Sims, and sometimes an audio cue is the only sign that one of them is doing something stupid or potentially fatal.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Batelle on 2007 March 27, 16:46:35
Today I had two sets of twins born in the same house at the same time. It's really a disaster.

I made them all selectable, and it just seems that ALL the motives are dropping faster than they used to.

And the comfort motive never seems to fill up more than halfway.

I noticed that, too, but even then the infants weren't terribly fussy

I also noticed that toddler hygiene seems to go down way faster than it did before.  I usually only bathe a toddler once, at the most, and my last four toddlers required two or three baths per child.  It's quite vexing as I don't use tubs as a rule and it cuts into vital skillbuilding time.


Title: Re: I have a quiet, happy baby in Seasons
Post by: J. M. Pescado on 2007 March 27, 21:57:44
I honestly haven't noticed this to be a problem. With the new Seasons-related bonii, it's entirely possible to max out all 3 available skills as a toddler.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Lerf on 2007 March 27, 22:40:57
I think the reason that fun is being blamed is that, in my game anyway, about 50% of babies are transitioning to toddlers with their fun motive completely in the red.



Title: Re: I have a quiet, happy baby in Seasons
Post by: witch on 2007 March 27, 23:15:27
I'll confirm the hygiene for toddlers too, mine are requiring a bath almost every day.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Batelle on 2007 March 28, 01:37:29
I honestly haven't noticed this to be a problem. With the new Seasons-related bonii, it's entirely possible to max out all 3 available skills as a toddler.

I can't make that happen.  Now I try to coincide fall with their childhoods.  Children are useless- they're not cute and they can't use the energizer/babysit/work on sim owned lots.  The only thing they have going for them is that they can put themselves to bed and (with leftovers) feed themselves.  With the hygiene issues and them skilling almost continuously the rest of the time, I can only get my toddlers up to 8 in charisma.  With Seasons I've timed it right twice where the kids age up on the first day of fall and end up with at least 8 in all the skills and have become lords of the dance days before they're teens, which frees them up for friend making. 



Title: Re: I have a quiet, happy baby in Seasons
Post by: Kyna on 2007 March 28, 02:54:11
I put snapdragons in nurseries, so that the hygiene issue is a non-issue.  It also helps with the babies crying more often that Seasons introduced.  I also use Atavera's baby blanket, so that the toddlers will put themselves to bed.  The only drawback to the baby blanket is that it's lower energy than the crib, so they need to sleep longer (and miss some skilling time).

It sounds like you don't use smartmilk for your toddlers if you can only get 8 charisma for them before they grow up.  Even before the Seasons fall-bonus, my toddlers had 8 charisma, at least 6 logic, were potty trained, talking, and walking before I grew them up at the one day to go mark.  This was toddlers who had only had one dose of smartmilk.  If I supernuke them I get better results.  Keeping them as toddlers for that last 24 hours would also give me better results, but I grow them up early to reduce the time that nannies are needed.


Title: Re: I have a quiet, happy baby in Seasons
Post by: J. M. Pescado on 2007 March 28, 10:29:35
I can't make that happen.  Now I try to coincide fall with their childhoods.
Fall is good, but really, more important is coinciding the WEEKEND with their childhoods. See, if a child has to go to school on the same day he ages up, he will get shitty performance and you will be shafted out of your grade boost. There are only two ways to avoid this: Grow up early, before 1800, and lose a day immediately (but erasing the performance minus), or grow up on a weekend, and lose the performance penalty at 1800 the next day (without going to school because it is a weekend). By default, you will also need that extra day to do the headmaster thing (although the Phone Hack lets you call the Headmaster in advance, if your toddler would age to child at 1800 that day, during the scenario).

Children are useless- they're not cute and they can't use the energizer/babysit/work on sim owned lots.
Seasons lets you use them as slave labor to garden, as they can perform all of the Seasons gardening tasks. They (like teens and YAs) are also immune to becoming plants, so are one of the few sims that can spray plants. Adults and Elders cannot spray plants without becoming plantsims. They can now also gain badges and macrocaffeinate (albeit badly) with the hot chocolate machine (however, they can't make it, they can only drink it if someone else starts it).

The only thing they have going for them is that they can put themselves to bed and (with leftovers) feed themselves.  With the hygiene issues and them skilling almost continuously the rest of the time, I can only get my toddlers up to 8 in charisma.  With Seasons I've timed it right twice where the kids age up on the first day of fall and end up with at least 8 in all the skills and have become lords of the dance days before they're teens, which frees them up for friend making.
Batelles suck. I can do that within 24 hours of age-up, maxing out just about everything while the age meter still says 8 days left (C-8). Did I mention that you can use them for slave labor? Slaves. You can never have too many slaves.


Title: Re: I have a quiet, happy baby in Seasons
Post by: Batelle on 2007 March 28, 12:22:50
That is why your web site is called "More Awesome Than You"  :D  I haven't attempted to garden yet, so I didn't realize that children were good for that. 

Quote
Fall is good, but really, more important is coinciding the WEEKEND with their childhoods. See, if a child has to go to school on the same day he ages up, he will get shitty performance and you will be shafted out of your grade boost. There are only two ways to avoid this: Grow up early, before 1800, and lose a day immediately (but erasing the performance minus), or grow up on a weekend, and lose the performance penalty at 1800 the next day (without going to school because it is a weekend). By default, you will also need that extra day to do the headmaster thing (although the Phone Hack lets you call the Headmaster in advance, if your toddler would age to child at 1800 that day, during the scenario).

I know that's more efficient, but I always forget about it when I play (or I get someone who is five days from elderhood get abductedand come back with an unplanned pregnancy).  Ultimately, I'm really not concerned with grades because I know that as long as they go to school and do their homework they'll get up to an A+.  Since Uni, my sole intent with children has been to get them in position to earn as many scholarships as possible.  Before that they were little friend making machines. 

I'm sure you would find my playing style infuriatingly lax.  Of course,  since Seasons has brought about a (seemingly) higher level of queue dropping madness anyway, in addition to some needs dropping faster than they did before, I've been turning free will off and using macrotastics a lot more than usual. 


Title: Re: I have a quiet, happy baby in Seasons
Post by: rhodaloo on 2007 March 28, 14:27:09
I just now RTFM and realised this is not at all the case. By now I have put back in squinge´s breastfeeding hack, which would stop this behaviour if it is caused by low social, as breastfeeding increases social. Maybe bathing does, too? At least it does so for toddlers. I hardly ever bath my babies.

I never pulled the breastfeeding hack from my game but still found that my babies were extremely fussy (mimicing real life  :P).  By playing with the babies before they ate and also laying them on the floor after eating, they have done much better. I'll have to try bathing, I guess. 


Title: Re: I have a quiet, happy baby in Seasons
Post by: myskaal on 2007 March 28, 15:22:39
I haven't had a fussy kid yet... though I'm waiting. I know it's just around the corner with 3 currently on the way and full houses already.

My routine so far: Play, feed, cuddle, bathe, set on the floor for a bit and attempt to have the caregiver pee/eat, change diaper, put in the crib and take care of the parent. Doing this twice a day has so far kept 'em quiet and happy.


Title: Re: I have a quiet, happy baby in Seasons
Post by: ZiggyDoodle on 2007 March 28, 15:31:27
Quote
This was toddlers who had only had one dose of smartmilk.  If I supernuke them I get better results.

I've found that popping bottles of smartmilk in the toddler's inventory is quite handy; no need to redirect an adult, teen, or Servo from whatever they're doing to feed the kid.

Kids are good garden workers but Servos are the best of all.  They're impervious to cold, heat and don't tire easily.....and can be powered down whey they get irritating.