Tools Needed:
Open the unicareershack.package with SimPE
In the Resource Tree window, click on the line: Behaviour Constant (BCON)
Each Career has its own BCON resource. Click on the Career you would like to change in the Resource List window.
In the Plugin View below, you should see 3 lines:
The second line labeled 0x1 indicates the following:
The third line labeled 0x2 indicates which Majors can offer a level boost in the Career.
So, how do you know what values to put in there? Use the "Custom Calculator" spreadsheet to "calculate" the values for you.
1) No education required
In the second line labeled 0x1 enter the 0x0 for the Hex Value.
2) requires education i.e. the Sim must be graduated from Uni with any major
In the second line labeled 0x1 enter the 0x7FF for the Hex Value.
3) requires education i.e. the Sim must be graduated from Uni with specific major
Use the Excel Custom Calculator spreadsheet to determine the value to use (refer to "how to use" section below).
In the second line labeled 0x1 enter that calculated value for the Hex Value.
Second, you should decide what majors will offer a boost in the career track. Use the Excel Custom Calculator spreadsheet to determine the value to use (refer to "how to use" section below). In the third line labeled 0x2 enter that calculated value for the Hex Value. Typically, this is the same value used above.
Click the Commit File button and save the package.
Column | Info |
A | Career |
B | Expansion Pack |
C | Psychology |
D | Politics |
E | Physics |
F | Philosophy |
G | Mathematics |
H | Literature |
I | History |
J | Economics |
K | Drama |
L | Biology |
M | Art |
N | Majors Per Careers |
O | Majors (Binary Value) |
P | Marjos (Hex Value) |
Q | Requires Education |
R | Requires Associated Major |
S | Group Instance |
Column A lists the career and B is the EP it came from. Columns C-M lists each major. This spreadsheet serves as documentation as well as a "calculator" to determine what values to enter if you choose to customize the hack.
A major is associated with a career by placing a 1 in the column and row for the corresponding major and career. In other words, each major associated with a career is represented by a "bit" that is either "turned on" (1) or "turned off" (0). For example:
Career | Expansion Pack | Psy | Pol | Phy | Phi | Mat | Lit | His | Eco | Dra | Bio | Art | Majors Per Careers | Majors(Bin) | Majors (Hex) |
Athletics | Basehood | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 4 | 100001110 | 10E |
The Athletics career has Physics, Economics, Drama, and Biology associated with it. Column O is "calculated" by concatenating each "bit" to form one string that represents a binary value. Column P simply the value from Column O converted into a hex value. This is the value that you would enter into SimPE.
For the purposes of this hack, columns Q-R are informational: Column Q documents whether the career requires education and R documents whether a specific major is required. Column S is the BCON Group Instance.
The hack is "balanced" in such a way that each career has 4 majors associated with them and each major has 8 careers that they can provide a level boost. This hack also includes the careers from Life Stories and Seasons. This hack should be compatible with any configuration, and will only affect the Life Stories and Seasons careers if you have them.
There is a second page labeled "Default" which shows what the default Maxis EA values are for each career and major.
Note: If the formula in the Majors(Hex) column is showing up as #NAME?
You must install the Analysis ToolPak add-in (assuming you are uxing Microsoft Excel)
http://office.microsoft.com/en-us/excel/HP052090031033.aspx