FFS "Batbox" Lot Debugger v2.0: NUCLEAR WAR EDITION
J. M. Pescado:
Tons and tons of debugging options. May prevent your game from exploding in a big fiery ball visible from space. May cause your game to explode in a big fiery ball visible from space if misused.
ffsdebugger.zip
RTFM:
FFS Lot Debugger (v2.0b) for TS2 v1.0p2 - TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado & Doctor Boris)
Special Thanks To:
Twojeffs, for Stuck Kicky Bag Deletion
Congratulations to: Draklixa!
INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.
FEATURES:
I. FIX AWOL HEADMASTER
Detonates the Headmaster Controller, which can become corrupted and
prevent the headmaster from appearing correctly on your lots.
II. UPGRADE PRE-UNI SIM
Upgrades an Adult or Elder sim to 6 want slots/2 locks + Uni graduation
with no major. Most useful for pre-Uni sims so that they aren't
permanently confined to second-class citizen status.
III. CLEAR STUCK PARTY
Destroys the party controller, which can become corrupted and result
in the inability to hold parties, neverending parties, or corrupted
party scoring. Any currently in progress party is immediately terminated.
IV. RERANDOMIZE SIM GENERATOR
Scrambles the sim generator by advancing the sequence a random number of
places to avoid the identical-child-personality "firstborn" effect. Will
exit the lot without saving as a side effect. Save before use.
V. SET/REMOVE LIFETIME WANT BIT (non-Original)
Grants or revokes permanent platinum LTW status in a sim. Use for bugged
LTW satisfactions where status is not granted, to remove if you simply
don't like it, or because you're a cheating lamer.
VI. UNFREEZE VISITOR MOTIVES
Removes "static motives" flag from all visiting sims and dormies.
VII. KILL STUCK BILLS
Deletes all potentially stuck bills hiding on and off the lot.
VIII. CLEAR OFFWORLD LOITERERS
Indiscriminately removes all sims loitering invisibly off-lot. May cause
undesired side effects if used at the wrong time.
IX. REENABLE CONTROLS
Attempts to reenable build/buy/save/exit.
X. KILL GHOST EMITTER
Deletes the "haunted" emitters which cause sims to freak out at random
objects, even if ghosts are not present on the lot.
XI. FIX BROKEN MOOD BOOSTS
Fixes the platinum-asp mood boosts for all sims on the lot.
XII. UNSTICK ME (debug mode only) (experimental)
Attempts to unstick a sim that has lost the ability to move for some
unknown reason. Experimental.
XIII. NUKE STUCK MOVE OUT
Nukes the college move-out controller, which can become corrupted and
prevent sims from moving out of college.
XIV. RETRIEVE MISSING SIM
Attempts to retrieve a missing sim which is stuck off-world by teleporting
it to the mailbox and forcing an error.
XV. UNBLOCK FRIDGE TILES
Attempts to remove stuck invisible tiles potentially blocking fridges.
XVI. FIX FUNKY MOVEMENT (debug mode only) (experimental)
Attempts to force a sim back to walking normally and stop the "iceskater"
effect. Experimental - intended for testing only.
XVII. RE-GIVE DIPLOMA (debug mode only) (Uni)
Re-issues a sim's diploma in the event that it is lost/stolen/eaten.
XVIII. MAKE ME SMART/STUPID (debug mode only)
Applies or removes "stuck smart milk" effect to sims.
XIX. FORCE ERRORS (experimental)
Forces all objects of specified locality (all/in-world/off-world) to
error. Do not run while debug mode is ineffect or thousands of error
dialogs may appear! May crash, freeze or spam your game. Consult your
doctor before use.
XX. TEST IQ
Returns percent-learning rate (100 is normal) for current sim.
XXI. RESPAWN TOMBSTONE (debug mode only) (experimental) (NL)
Regenerates a tombstone for a dead sim. Note that the dead sim must be
the selected sim, which means you must spawn him somehow, then make
him selectable and choose this command.
XXII. Nuke Stuck Poobags (NL)
Removes stuck invisible flaming bags of poo from horrible dates.
XXIII. Nuke Stuck Airplanes
Removes invisibly stuck paper airplane reserve tiles.
XXIV. Fix Broken Selectableness
Fixes broken selectable bits occasionally found on newly moved-in sims.
XXV. Fudge Astrology (debug only)
Forces a sim's astrological sign to the one corresponding to the number
chosen. Useful for creating sims based on real people with personalities
that may not match Maxian archetype.
XXVI. Wipe Mystery Sim Memories
Removes all irrelevant "Mystery Sim" memories on freshly created so your
sims can experience the relevant moments with some real sim instead of
blabbing about this mystery sim thing. Option not available on sims with
chronologies that removing these would invalidate.
XXVII. Remove CLP (debug only)
Removes the community lot populator object if debugger is on community
lot. If you don't know why you want to do this, don't touch this.
XXVIII. Decimate Neighborhood (debug only) (do not use!)
10% of your neighborhood is randomly given the death token, causing
immediate death on lot load. DO NOT USE THIS OPTION. Will give warning
box if you attempt to touch it.
XXXIV. FIX WEREWOLF HAIRINESS
If your werewolf is stuck in perma-hairy mode, try this button to perhaps
cause him to become normal (during the day anyway). Not available at night
when you're supposed to be hairy.
Not all options are displayed unless applicable to current sim and situation.
Not all options displayed are applicable.
COMPATIBILITY:
Compatible with all FFS Hacks. Standalone object. Tested for TS2NL v1.0p1.
WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.
Quickfade:
Quote from: J. M. Pescado on 2005 July 20, 03:27:19
...and sims that for some reason freeze when told to move out and never actually do it at college (detonates the move-out controller so you can try again).
Brilliant! Thanks a lot for this update JMP, it's much appreciated. :)
Now to go and try it out... will report back!
ETA: Still can't get YAs to graduate, unfortunately. I threw a grad party for the sim, and afterwards she just stood there doing nothing. So I used the debugger and it said 2 things fixed, and I could get her to use the phone to 'Return to Pleasantview', however she still stood there doing nothing. So I used the debugger again and it fixed 1 thing, was able to use the phone to 'Return..' again, and the same thing happened again, over and over. Eventually had to boolprop her out of there because her Aspiration was falling below Platinum.
Don't know what's going on, but detonating the move-out controller doesn't seem to fix the problem. :(
crammyboy:
I am getting an error on mouse over. Am I missing something?
Log attached
themaltesebippy:
Yea for this! Now my sims kids don't all look the same! The pre Uni upgrade is well worth the $29.95!!
J. M. Pescado:
Quote from: crammyboy on 2005 July 20, 19:53:16
I am getting an error on mouse over. Am I missing something?
Fixed.
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