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TS2: Burnination => The Podium => Topic started by: vcline on 2006 April 21, 16:02:57



Title: Deleting Maxis-Made Sims in the Sim Bin
Post by: vcline on 2006 April 21, 16:02:57
I want to add the pre-made Downtown to my new neighborhood, but I don't want to play the Burbs or Oldies (I think these are the only ones that come with Downtown).  Is it safe to just delete them from the bin, or should I move them in, make them Townies, then make them babies in SimPE?

Any help would be greatly appreciated.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: JenW on 2006 April 21, 16:17:17
As long as they haven't met anyone, I think it's safe to delete them from the bin. At least I've done that several times and so far nothing's exploded ;D


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Simsbaby on 2006 April 21, 16:48:11
Those families come with Pleasantview, not the mazis Downtown.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: J. M. Pescado on 2006 April 21, 17:47:29
Deleting sims from the bin is BAD. Especially the premade ones, those tend to have family connections and a ton of other stuff that get buggered up if you delete them. It's an all or nothing deal, either you nuke the entire neighborhood by delete-all-characters, or you're stuck with the lot of them.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: vcline on 2006 April 21, 18:26:48
Those families come with Pleasantview, not the mazis Downtown.

You must be right.  I played Pleasantview for the first time after I got NL and put the Burbs and Oldies in houses Downtown, so that's what made me think they came with Downtown.  But that wouldn't make much sense since they are related to others in Pleasantview.

Never mind.  And thanks.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: jsalemi on 2006 April 22, 03:30:30
Yea, the best thing to do with the pre-made bin sims if you don't want to play them or nuke the whole neighborhood is to stick an empty lot somewhere and put a tool on it to turn them into townies, like the old simlogical teleporter plus bush, or the enhanced one here in Phesantry that lets you make them downtownies.  Move the bin sims to the lot, turn them into townies, and set them loose.  I played all the regular bin sims, but turned most of the Uni bin sims into YA townies/dormies.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: pamysue on 2006 April 22, 05:15:25
Yea, the best thing to do with the pre-made bin sims if you don't want to play them or nuke the whole neighborhood is to stick an empty lot somewhere and put a tool on it to turn them into townies, like the old simlogical teleporter plus bush, or the enhanced one here in Phesantry that lets you make them downtownies.  Move the bin sims to the lot, turn them into townies, and set them loose.  I played all the regular bin sims, but turned most of the Uni bin sims into YA townies/dormies.


That is what I did.  I also use the painting to give them some skills and a job and Lord knows I give them a makeover.  It used to be helpful for adding to the dating pool.  Now I use it more to have more townies to shop in my stores and more potential employees.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: vilia on 2006 April 22, 05:31:40
If you don't want to play the Burbs or Oldies, place them on a lot and either ignore them completely or kill them. This way it won't screw up things and you get the satisfaction of shuffling them off this mortal coil.  You will have to adjust the age of Lucy Burb though as she can't be killed as a child.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Aggie on 2006 April 22, 08:06:57
Quote from: vilia
You will have to adjust the age of Lucy Burb though as she can't be killed as a child.
Or just let the social worker take her.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Lythdan on 2006 April 22, 08:19:40
Sim Kids can drown. Bye bye pool ladder!


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: RainbowTigress on 2006 April 22, 12:43:06
They can also die in a fire.  Poor kid.  I mean, it would be sad, if that were to happen.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: vilia on 2006 April 22, 14:26:09
I wish I'd known that, I would have got rid of Marsha Bruenig much sooner.  One pool 'accident' coming up lol.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Lythdan on 2006 April 22, 15:11:32
Marsha Bruenig is a pretty adult and has nice kids. :D  Grow her up and marry her in...death is the easy way out. You can torture her until she dies of old age. :)


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: RainbowTigress on 2006 April 23, 08:49:24
I married Marsha Bruenig to a resurrected, adult-again Michael Bachelor.  They had a really cute little boy, and Marsha is a good mommy.  I made her a Knowledge sim, and she reached her LTW to Max 7 Skills and is now a Mad Scientist along with Michael.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Solowren on 2006 April 25, 04:51:17
Oh crap... NOW I learn this. XP

I've been deleting all of the premade families from the bin ever since the base game. D:

What exactly does it do? o_o


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: jsalemi on 2006 April 25, 14:23:17
I've been deleting all of the premade families from the bin ever since the base game. D:

What exactly does it do? o_o


Screws up the neighborhood memories, at least up to the NL pre-mades -- they come with a set of memory links to characters already in the game (i.e., the Oldies are Mary-Sue Pleasant's parents, so they come with memories and relationships with the entire Pleasant family). Unlinked memories can kinda 'cascade' over time, eventually resulting in a BFBVFS, and the neighborhood going bye-bye.

As I recall, the bin sims that came with OFB didn't have pre-existing memories (the ones already in the Bluewater Village houses do, though), so they're probably safe to delete.  But it's still the best course to just move maxis bin sims into an empty lot with some tool to turn them into townies, and do so.



Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: plastic shine on 2006 April 27, 04:56:55
How do you grow up Marsha Bruenig?


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: vilia on 2006 April 27, 08:03:34
You could have your sim become friends with her and move her in or you could mess around in SimPe and change her from a child to a teen and give her an aspiration & turn on/offs.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Aggie on 2006 April 27, 08:55:01
Or you can use the InSiminator and spawn the Temporal Adjuster (and maybe the Selector in order to...uh, select her) to immediately turn her into an adult.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Lythdan on 2006 April 27, 10:03:30
I used the agesimscheat on to age her up when my simkid became an adult then they went to college together. Granted, her kid would be a lot better if he had a nose. (Her husband is one of my alien sims). But I think if he were to get one of those nose things, he would be pretty darn good looking. :D My Marsha is a Pleasure sim. So is her husband. They both want 50 dream dates so they suit each other well. :)


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Theo on 2006 April 27, 12:03:51
Sorry to swim against the current here :D, but deleting a family from the sim bin does not cause any harm to the game.

It will empty the character files - which become just picture placeholders - but the sim will remain intact in the neighborhood database.
Of couse it is an irreversible change, but if you are concerned about the corrupt memories or broken family ties, I can assure you that this method is relatively harmless.

Most potentially neighborhood-nuking problems happen when you delete the Sim Description entry in SimPe for example, but the game's delete option will not do this.

There was a discussion to create a tool that would completely wipe a sim from the database, including unlinked memories and family ties, but it still causes some problems in the neighborhood file (probably the reason why it wasn't released yet :P).


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Dark Trepie on 2006 April 27, 12:20:40
Well, that's good to know.

I was getting kinda worried when I read all of this because in some of my newer neighborhoods I deleted the Maxis-Made sims that came with Bluewater Village because I didn't feel like dealing with them.  And in my old Pleasantview (which I don't want to explode any time soon) I deleted the Maxis-made uni sims that were in the greek houses so I could use them for my own sims.

Next time I'll just make everyone I don't want to play into Townies.  Just to be safe.


Title: Re: Deleting Maxis-Made Sims in the Sim Bin
Post by: Regina on 2006 April 28, 06:14:41
Sorry to swim against the current here :D, but deleting a family from the sim bin does not cause any harm to the game.

It will empty the character files - which become just picture placeholders - but the sim will remain intact in the neighborhood database.
Of couse it is an irreversible change, but if you are concerned about the corrupt memories or broken family ties, I can assure you that this method is relatively harmless.

Most potentially neighborhood-nuking problems happen when you delete the Sim Description entry in SimPe for example, but the game's delete option will not do this.

Thanks for explaining that, Theo!  I was thinking, "Oh great!  Here goes yet ANOTHER neighborhood!  And I was just getting this one sim off to a great start! LOL