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76  TS3/TSM: The Pudding / The World Of Pudding / Re: Does the Vegetarian Trait affect anything besides food choices? on: 2009 July 08, 10:25:03
Sorry, out of valuable thoughts, today. Please have a free related macro instead (cows can be cute).

77  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 07, 23:33:46
Question about the Supreme Commander.

The fact it's a no-return point, is valid for the game (neighborhood) actually played or for any other existing saved games, providing they aren't loaded while the SupCom is active? Do TS3 (and the linked SupCom) "touch" all the saved games when runs, like TS2 did with all the neighborhoods, or leaves them alone until loaded?

I'll make a backup anyway, but some more infos beforehand would be useful (so I can pretend to understand and looking smart).
78  TS3/TSM: The Pudding / The World Of Pudding / Re: Baby name from Hell on: 2009 July 07, 23:12:20
It also works if you ctrl-shift-click on it (i.e. move cursor on sim, wait for 6 months for the tooltip with the name, then ctrl-shift-click), then choose "Edit in CAS". Its name will be truncated in the name field, and you can edit easily the bugger.
79  TS3/TSM: The Pudding / The World Of Pudding / Re: EDIT: Futher FUBAR. Damn, EA. You really fail this time. on: 2009 July 07, 23:06:44
I bet on runstoryaction too; same thing for me. Somehow it screws a random (?) sim or household.
I deleted townies households one by one and the 5th was the borked one: red square gone at once.
80  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 07, 11:16:45
Put the config.php and awesome.package into the sims3/mods/packages dir.

I think you might have your browser incorrectly configured: you shouldn't have downloaded a config.php file, but an aweconf.package. Althought I suspect the content is the same, the name is different, and that could explain why it's not recognized by the game and maybe why it crashes.
Try renaming the config.php in aweconf.package, and/or redownload.
81  TS3/TSM: The Pudding / The World Of Pudding / Re: can't download from store on: 2009 July 06, 19:10:23
Oh dammit. I bet it's fault of the FUCKING STUPID Mac OS X feature which keeps the extensions hidden by default. One of the best (worst?) examples of überidiocy bumped back and forth between Microsoft and Apple at least twice for NO LOGICAL REASON, besides fucking idiocy.

(sorry guys, I needed to rant. Carry on.)
82  TS3/TSM: The Pudding / The World Of Pudding / Re: Easy way to Magical gnomes and are they bugged? on: 2009 July 06, 19:02:41
I have a magic gnome and that filthy slacker hasn't moved once in the whole week.
83  TS3/TSM: The Pudding / The World Of Pudding / Re: The Sims 3 Expansion In My Head on: 2009 July 06, 18:59:16
Quite probably we have different game habits and different things we like/dislike; apparently they're quite the opposite. I want max autonomy and unpredictability, even if it results in stupid social actions; "safe" social autonomy is only boring, to me.
And again, I'm not saying that traits don't affect their way to socialize, I'm saying that - at least so far - they affect the socialization in a fixed way, not compound. Hyperbolically, I would roughly define it like the difference between binary and analogical.
In TS2 I had sims who flirted a lot and sims who almost never did because of their different personality ensemble, not because they had the flirty or unflirty trait, and the rest doesn't matter.
84  TS3/TSM: The Pudding / The World Of Pudding / Re: The Sims 3 Expansion In My Head on: 2009 July 06, 16:00:28
This is complete bullshit.

In TS2 there was no difference with the zodiac system since that system only worked to some degree on the extreme, neat Sims were only neat when having 8/10 or more neat points as sloppy sims were only sloppy when having 3/10 or less neat points.

In TS3 traits dictate some behavior without the "point allocation dance" on TS1/TS2 Zodiac system.

At worst there no difference of the Zodiac and Trait system, outside one being straightforward (Trait).
 

That's why I was specifically referring to socialization (not clear enough, probably, in my previous post). The way they approach each other, the frequency of their autonomous choice of socials, the romancing style - there were many, and different each other, depending on the personality combination. I had a sim which acted like a stalker, when in the same lot with her crush; another one apparently didn't give a damn about his girlfriend and was always busy around his friends - different combinations of outgoing/slob/nice and other points together lead to different overall behavior.
Just in romantic actions, some sims tend to always smooch at first sight, others will never do it autonomously for their whole life, others will grab asses and never give peck kisses. I loved to watch them.

In TS3 the differences are sharper: flirty sims will always flirt, inappropriate sims will act inappropriately, fine, got it. My point is that all flirty sims seems to do the same, there are no other traits that modify the flirty trait. The same is for inappropriate, and such.
85  TS3/TSM: The Pudding / The World Of Pudding / Re: The Legacy Challenge for TS3 on: 2009 July 06, 15:30:07
Oh yes, just what I was hoping for. Where's the teen raped and pregnant with twinz (angst optional)? I MISS HER SO MUCH!!!!!!!111EVIL!!!!!
86  TS3/TSM: The Pudding / The World Of Pudding / Re: The Sims 3 Expansion In My Head on: 2009 July 06, 14:59:09
My actual game is lurking in the awesomemod thread and testing the stuff. Following various modders, too, is fun; playing the game in itself, not so much.
I've found all the rocks, all the metals and all the gems, and had every gem cutted in every shape. That sim's house looks like a Geological Museum - that part is finished: no way I'll have another sim doing the same, ever; there's no purpose.
Fish: finished.
Garden: finished.
Cuisine: finished.
Object upgrades: finished.
Music: finished, both Rockstar and Symphonic (I don't even remember what's its name)
Athletic: finished.
Criminal: finished (Master Thief)
Once I finish the other careers and hobbies, there's not much more to do with them.

The traits should give them a higher differentiation - instead, they all behave the same. Look at them socializing autonomously: they look like robots, programmed to run a specific (pointless) task every x ticks, nothing more. In TS2 they had personality: I remember all my sims, each one had its own unique behavior; I could gave them a facial surgery and still recognize them. I guess the personality points system allowed more combinations and more subtle variety. A better variety, to me. All these traits sum the shticks, don't merge them in some unique combination.
I'm at the 4th generation and still don't give a damn of any of those fuckers. They have no depth.
87  TS3/TSM: The Pudding / The World Of Pudding / Re: I'll have some a what Yumi Sekemoto's smoking on: 2009 July 06, 02:33:11
Well, I have now a young adult - soon adult-to-be - who still has the "out past curfew" moodlet (+15). It had to be a really shocking experience.
88  TS3/TSM: The Pudding / The World Of Pudding / Re: can't download from store on: 2009 July 04, 18:30:37
As far as I can understand, EA sucks as usual. They threw in a Mac version of TS3 which actually is the regular Windows version stuffed in a wine wrapper, and hope for the best.
They have noone over there who has the slightest idea of how a Mac/Unix system works, let alone troubleshooting the issues with their crappy mac software. The only help you can have from EA is about Windows, if ever. If you're on Mac, get on with it and GTFO.
Well, nothing new for us Mac users, amirite?

Specann, just go here, download what you need, install the usual way and leave those fuckers alone. It's all good for your sanity, trust me.

And please, after you got a screenshot with Grab, convert it in jpeg or png in Preview; tiff is not a format supported by web browsers.
Also, please, use your shift key.
89  TS3/TSM: The Pudding / The World Of Pudding / Re: Where are all the townies? on: 2009 July 04, 14:22:33
Wait, I just used it in neighborhood view, and it worked.
90  TS3/TSM: The Pudding / The World Of Pudding / Re: I'll have some a what Yumi Sekemoto's smoking on: 2009 July 04, 12:49:27
I wonder if he has a boombox in his inventory, turned on.
91  TS3/TSM: The Pudding / The World Of Pudding / Re: Unlucky Sims. Hmmm on: 2009 July 04, 12:33:28
Seeing that their unlucky life should be miserable, I guess that giving them more of it is quite sadistic.
92  TS3/TSM: The Pudding / The World Of Pudding / Re: What 5 Buy Mode objects would you like Modders to make first? on: 2009 July 03, 23:50:58
Babby BBQ.
93  TS3/TSM: The Pudding / The World Of Pudding / Re: The Sims 3 Expansion In My Head on: 2009 July 03, 21:47:49
That's actually a clever move; they spit out the less liked expansion first, so we both have an expansion and drool MOAR on the others to come.
94  TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here on: 2009 July 03, 21:45:02
Oh wow, it deleted its post. What a dumbass.
95  TS3/TSM: The Pudding / Facts & Strategery / Re: A special breed on: 2009 July 03, 11:16:23
Ok, I have nothing new to add, but I need to chime in to post: Rosemary's Baby citation FTW.
96  TS3/TSM: The Pudding / Facts & Strategery / Re: Kleptos Only Stealing Light Fixtures on: 2009 July 02, 22:35:18
Thanks for the translation MissKitty.  I couldn't be bothered attempting to read thedevilsim's post since it doesn't appear to be written in English.  Kudos to you for working your way through it and explaining what it is about (a lengthy, troublesome, and time-consuming way to cheat).

Meh, don't you know that "lol" is the new period/full stop? Be MOAR hip!
97  TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here on: 2009 July 02, 22:16:48
Taking Creepy Man-Maid to new heights. eek....

I had that too! I'm almost sure there's a template for NPCs somewhere: I also had three identical maids spawned in a row.
Anyway, that guy in the picture is one of the worst; he leaves the houses a mess. I would suggest to fire him at once.
98  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 July 02, 08:47:22
I've had this option, but nothing ever comes of it when I choose it.  I assumed they'd go off to the bedroom if I selected it and that it was broken.  Any time I choose "woo hoo" when they are standing and romancing, they stand there without doing anything further.  Hmm....maybe it's telepathic woohoo.

It might be related to beds ownership. According to some tests I did, they need to have a double bed already owned (i.e. where the sim had already slept at least once) or a double bed where noone had slept yet.

If the sim sleeps in a single bed, and all the double beds in the house are owned by other sims, the woohoo/try for baby option appears and is selectable, but it doesn't work when selected - the couple does nothing. In this case, if you plop down a new double bed somewhere and choose the option again, they will make a beeline to the new bed and proceed as designed.
99  TS3/TSM: The Pudding / Facts & Strategery / Re: Making Playable Ghosts on: 2009 July 02, 06:41:01
Ask to move in doesn't work?
100  TS3/TSM: The Pudding / The World Of Pudding / Re: Important notice from the GRAMMAR POLICE. Plz read. This means you. on: 2009 July 01, 22:41:50
Hey it's fun; priorpreantepenult, propiorpreantepenult, priuspreantepenult...
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