More Awesome Than You!

TS3/TSM: The Pudding => The World Of Pudding => Topic started by: Claeric on 2011 February 05, 02:43:16



Title: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 05, 02:43:16
I doubt it, but I was wondering if there's any way to use a smaller UI for a bigger resolution (though I doubt the UI works in such a way), or make things forcibly bigger, or something...

I play at 1920x1080 and the UI is really really tiny, it doesn't grow to compensate or anything. I was hoping a higher res would mean bigger thumbnails (though now that I think about it, a lower res gets bigger thumbnails usually, I had it backwards) but instead I've got these tiny, worthless little things and it's impossible to navigate the catalog without leaning close to the screen or clicking each individual object to see the expanded view.

It doesn't help that the thumbnail lighting is horrendous. The light should be directed on the front of the object, but EA doesn't think that makes sense.

http://img190.imageshack.us/img190/968/ts3sp032011020421312124.jpg
http://img820.imageshack.us/img820/149/ts3sp032011020421332693.jpg

No img tags on the pictures because at a lower resolution than 1920x1080 you're not going to be able to tell what the problem is anyway.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: spockblock on 2011 February 05, 02:47:19
Do you really populate your worlds with sims that look like that? Creepy.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Jeebus on 2011 February 05, 02:51:58
Have you tried running the game at a LOWER RESOLUTION? That will fix the problem quickly.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: spockblock on 2011 February 05, 02:54:14
Have you tried running the game at a LOWER RESOLUTION? That will fix the problem quickly.

Then he can't admire his incestuous boytoys in full throbbing detail.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 05, 03:10:33
Well, for one thing. 1920x1080 is the *only* 16:9 resolution, so...


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Jeebus on 2011 February 05, 03:12:14
Well, for one thing. 1920x1080 is the *only* 16:9 resolution, so...
1280x720.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 05, 03:14:07
http://img195.imageshack.us/img195/111/resomolutions.png

Mind circling that one for me?

And before anyone says it, 16:10 or 85:48 is not "close enough"- any resolution other than 16:9 gets displayed on my monitor at 1:1, so in a box in the middle of the screen instead of over the whole screen. I think that's a pretty legit reason to be using the only existing 16:9 resolution.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: rohina on 2011 February 05, 03:26:25
Do you really populate your worlds with sims that look like that? Creepy.

That's mean! Claeric looks like that.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Madame Mim on 2011 February 05, 03:36:30
Do you really populate your worlds with sims that look like that? Creepy.

That's mean! Claeric looks like that.

That makes it even creepier, to populate a world with personal clones.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: rohina on 2011 February 05, 03:37:32
Do you really populate your worlds with sims that look like that? Creepy.

That's mean! Claeric looks like that.

That makes it even creepier, to populate a world with personal clones.

Hello! Did you ever meet our friend Brynne?


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: spockblock on 2011 February 05, 03:43:10
Do you really populate your worlds with sims that look like that? Creepy.

That's mean! Claeric looks like that.

Yes, that was the assumption I was working under. Which makes the whole thing not so much about simcest as self-love, eh? Oh what a magickal world of virtual onanism you hath wrought, EA!


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Skadi on 2011 February 05, 04:06:53
I fail to see the problem. My screen looks the same at 1650 x 1080 and I have no issues with the catalogue. I am unaware of a UI mod for the catalogue, which leaves you with:
1. Get used to it like everyone else who has been playing since 2009
2. Try adding the other 16:9 res to the .ini files
3. Drop to a lower res, and have bigger UI but black boxing
4. Buy another monitor.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 05, 04:25:58
I fail to see the problem. My screen looks the same at 1650 x 1080 and I have no issues with the catalogue. I am unaware of a UI mod for the catalogue, which leaves you with:
1. Get used to it like everyone else who has been playing since 2009
2. Try adding the other 16:9 res to the .ini files
3. Drop to a lower res, and have bigger UI but black boxing
4. Buy another monitor.

The UI *isnt* bigger with a lower resolution and the black boxing, because it's displayed at 1:1. If anything, it becomes smaller. Significantly so.

2 is a legitimate idea, however.

Edit: Or not. Black box. :| I have no idea why it isn't forcibly upscaling, maybe it's a Catalyst Control Center setting.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Skadi on 2011 February 05, 05:08:39
Perhaps the game just hates you.
Get one of those sheets of magnifying plastic.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: spockblock on 2011 February 05, 05:10:24
Perhaps the game just hates you.
Get one of those sheets of magnifying plastic.

Yeah! Like in Brazil.

(http://www.cyberpunkreview.com/images/brazil13.jpg)


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 05, 05:34:10
I thought I found a setting that would fix it, but no luck. However, 1280x800 works and scales (for some reason, even though other 16:10 resolutions don't) and forcing 1280x720 doesn't seem to work- it reverts to 1024x768 (which also, for some reason, scales).

It doesn't look too bad but you can tell it's a little tiny bit distorted.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: wizard_merlin on 2011 February 05, 10:22:00
Might be time to go see an optometrist, a nice pair of goggles will fix all of those problems.  I don't see what you're complaining about, the UI looks fine and is perfectly readable/viewable without having to press my nose against the monitor.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: tizerist on 2011 February 05, 11:19:43
Indeed. People are dying out there, and you're wasting bandwidth throwing a tantrum over a choice of moar than 10 display options. Go and sit on the naughty step brat.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Seqkat on 2011 February 05, 14:16:28
Indeed. People are dying out there, and you're wasting bandwidth throwing a tantrum over a choice of moar than 10 display options. Go and sit on the naughty step brat.

Argument fail. People are dying out there, and you're wasting bandwidth throwing a tantrum over Claeric throwing a tantrum over a choice of moar than 10 display options. Go and sit on the naughty step, brat. (Amended, because your version was kind of weird. Let's not encourage him.)

Accept that throwing a tantrum on the internet is, while probably not as important as helping all the people dying in the world right now, a valid thing to do. Otherwise, don't do it.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 05, 15:34:59
The main problem is that when you're looking through a long list of extremely similar objects, it can be a little hard to tell at a glance what is what, especially with the size of the thumbnails and the poor lighting of their pictures. I'd like to be able to look at the catalog and be able to tell without trying too hard what any given item is, like in Sims 1 where, because of the way objects were made and the lack of true lighting, everything was extremely visible in the catalog.

It doesnt help that the CC and expansion icons are oversized.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: tizerist on 2011 February 05, 16:45:31
Argument fail. People are dying out there, and you're

LOL. Response fail. What's wrong? Don't have an opinion of your own? And so must attempt to copy one from the plane above?
If you're going to flop that badly, at least be original.



Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: almostawesome on 2011 February 05, 17:24:10
Argument fail. People are dying out there, and you're
LOL. Response fail. What's wrong? Don't have an opinion of your own? And so must attempt to copy one from the plane above?
If you're going to flop that badly, at least be original.

*AlmostAwesome facepalms

She's parodying your own retarded argument. Please to be less stupid.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: cwurts on 2011 February 05, 18:59:09
Indeed. People are dying out there, and you're wasting bandwidth throwing a tantrum over a choice of moar than 10 display options. Go and sit on the naughty step brat.
Argument fail. People are dying out there, and you're wasting bandwidth throwing a tantrum over Claeric throwing a tantrum over a choice of moar than 10 display options. Go and sit on the naughty step, brat. (Amended, because your version was kind of weird. Let's not encourage him.)

Accept that throwing a tantrum on the internet is, while probably not as important as helping all the people dying in the world right now, a valid thing to do. Otherwise, don't do it.
Well Seqkat, people are dying out there, and you're wasting bandwidth throwing a tantrum over Tizerist throwing a tantrum over Claeric throwing a tantrum over a choice of more (for your information) than 10 display options.  Now all three of you are blocking traffic in and out of the building.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: spockblock on 2011 February 05, 19:30:01
Argument fail. People are dying out there, and you're

LOL. Response fail. What's wrong? Don't have an opinion of your own? And so must attempt to copy one from the plane above?
If you're going to flop that badly, at least be original.



Are you really this dumb or is this some kind of fraternity hazing ritual?

Tap your toes twice for "yes." I'll alert the authorities.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: jolrei on 2011 February 05, 19:56:34
I play at 1920x1080 and the UI is really really tiny, it doesn't grow to compensate or anything. I was hoping a higher res would mean bigger thumbnails (though now that I think about it, a lower res gets bigger thumbnails usually, I had it backwards) but instead I've got these tiny, worthless little things and it's impossible to navigate the catalog without leaning close to the screen or clicking each individual object to see the expanded view.

I'm still incredulous about this statement - how long have you been using computers?  Higher resolution means you can fit more on the screen, hence things look smaller.  This is not rocket science or brain surgery.  Therefore the UI will naturally be smaller - this is supposed to be a good thing, so the UI does not fill the whole screen and block your view of the game, although considering the look of the sim in the picture, that might be what you're aiming for.

I suggest using a straightforward 800x600.  You can have a nice big UI and will never have to see that sim again.  Your game will look like crap, but run like melted butter.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: jezzer on 2011 February 06, 00:02:50
We should all take this moment to thank our respective Higher Powers that the sim in question doesn't have ANTLERS.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: kissing_toast on 2011 February 06, 00:34:17
I actually like the antlers, would never use them, but I like them, unless of course I was recreating that one Fall Out Boy video.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 06, 16:48:02
While I'm at it, does anyone know why 1280x720 can't seem to be forced? It always reverts to 1024x768 like that part of the config file is wrong or something.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaro
Post by: J. M. Pescado on 2011 February 06, 17:38:01
My guess would be that your monitor does not support that resolution. Plus, why do you even NEED that resolution? My monitor runs fine at 1152x864, and it's a pretty decently sized monitor that occupies at least 80% of my field of view. What would be the point of an even bigger monitor, as big as yours, which would exceed my field of view and start rendering things I can no longer see?


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 06, 17:58:02
I'm...not sitting 3 inches away from it. It's, like, 30% of my field of view. And I would like to use that resolution because it is 16:9 and won't have the minor distortion you get from using 16:10 on a 16:9 screen.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Jeebus on 2011 February 06, 18:16:14
I'm...not sitting 3 inches away from it. It's, like, 30% of my field of view. And I would like to use that resolution because it is 16:9 and won't have the minor distortion you get from using 16:10 on a 16:9 screen.
Does 16:10 not pillarbox correctly for you?  It works fine on my 16:9 monitor.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 06, 18:33:24
No, it just stretches. Which is kinda blowing my mind because it seems like there's no rhyme or reason to which resolutions function properly, stretch, or letterbox in some way.

It should be noted my "monitor" is a TV, but it's a TV intended for use as a TV/monitor anyway. And I still am not sure if the catalyst control center can help at all or not.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: rohina on 2011 February 06, 18:54:56
Maybe you should quit trying to use a potato and get an actual monitor.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: soozelwoozel on 2011 February 06, 19:29:35
HEY GUISE CHECK OUT THE SIZE OF MY PEEN SCREEN


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaro
Post by: kissing_toast on 2011 February 06, 19:45:25
I also use my flatscreen as my moniter and have no problems with stretching or small icons. I use the 5:3 resolution and it nearly almost takes up the whole screen.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Claeric on 2011 February 06, 20:39:38
Oh, I totally missed that one. That's close enough that it shouldn't cause any problems.

however, it seems that after a few tries, the game does take on the 1280x1024 res, and it looks great.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: spockblock on 2011 February 06, 20:51:51
I'm just astounded he's managed to get all the way through this thread without complaining once about borked in-game lighting.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Alexina on 2011 February 07, 00:33:16
Admittedly I would say that using a slightly lower res for the game than your desktop size is more better than trying to go full out massive window with tiny ui.  I have a 1600x1480 monitor, but I don't need the game to render at that size as I end up seeing small lot with loads of yard and neighbours that I have to zoom in just to see what my own sims are doing instead of squinting at ant-sized pixels.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Zazazu on 2011 February 08, 02:39:21
I'm...not sitting 3 inches away from it. It's, like, 30% of my field of view. And I would like to use that resolution because it is 16:9 and won't have the minor distortion you get from using 16:10 on a 16:9 screen.
Yeeeeah...

So, you see, Pescado, whose monitor takes up more of his view, would need a higher resolution to see the game in pristine clarity. His 1152x864 is a much poorer resolution, relatively, than what you have at 1024x768. You don't seem to grasp these basics regarding resolution and relative size. And I'm the one with slight issues with spatial organization.  ::)


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaro
Post by: J. M. Pescado on 2011 February 09, 07:34:12
I am not certain what the point of all these ginormous resolutions is. The resolution I use is more than sufficient to have a monitor big enough to fill my field of view. If you used a higher resolution, everything would be too small, EXACTLY LIKE THE VOLE'S PROBLEM, and it would no longer be possible to see the image at all, since none of the pixels would be visible. Since images are made out of pixels, if you can't see any of the pixels, you can't see the image. Plus it would use too much computar.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: tizerist on 2011 February 09, 18:16:58

Well Seqkat, (snip)

Lol, I doubt that he even understands this. Best to not test him/her/it with words of more than one syllable, or he might suffer the primate equivalent of a BSOD.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Inge on 2011 February 11, 21:44:46
I agree with Claeric.  I can barely see the objects in the catalog.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: jezzer on 2011 February 11, 21:59:05
I agree with Claeric.  I can barely see the objects in the catalog.

Yes, but you're eleventy.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: rohina on 2011 February 12, 00:41:29
I agree with Claeric.  I can barely see the objects in the catalog.

Yes, but you're eleventy.

Eleventy-SIX.


Title: Re: High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Post by: Zazazu on 2011 February 14, 05:42:50
There is no eleventy-six. There is only eleventy-four.