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1  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2013 March 26, 12:34:30
A FSE that occurred constantly until I did a reset of the world.




After reset I noticed that the sims in the kissing booths at the festival lot (in spring) have vanished from there, maybe this is linked to the FSE.

2  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 December 06, 22:38:59
I have not seen this posted, so I am assuming it is something blowing up in my own game again but as usual I will mention it just in case.

Recently, as in since the RHoG was fixed, I have noticed that my sims will not be instructed to use their cars when going to and from rabbit holes to collect funds while on SC.  As stated before, I tend to run vampire households, so their speed while running isn't all that terrible, but it seems rather odd to have them running clear across town to carry out an order instead of jumping into their car.  I don't really mind it except that the last time they all went collecting SC kept dragging my pregnant sim out of the house, hungry and unable to run, to waddle across town.  Cheesy 

I am currently playing in Appaloosa Plains, if that matters any.  I have noticed them running about during other activities as well, but I cannot recall the actual scenarios, it is just most common while collecting funds.

Thank you.

I experienced something similar in a custom neighborhood: Every sim who lives in a house in the neighborhood seems to prefer walking over driving to get to community lots. This does not happen with the currently active family; they use their cars or a taxi. But while being inactive they will only rarely (or maybe even never) use cars or taxis. It doesn't matter whether every sim in the inactive household ows his/her own car, or they own one, or they own none.
I think, they mostly use taxis to get home again once they reach their destination, but I'm not sure.

I was assuming this was either a routing problem in this particular custom neighborhood or a sign of corruption of the savegame as I didn't experience this before. But now I'm interested whether this is a more common problem.
RHoG is disabled in my game.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: Unable to patch to 1.6.6 after re-install. on: 2009 December 28, 21:23:22
Maybe you can skip 1.6.6 and patch straight to 1.7.9 from 1.4.6 ?
http://www.simswiki.info/wiki.php?title=Game_Help:TS3_Patching:Patch_Download#Patch_1.7.9_-_.28Patch_Notes.29
4  Darcyland / Lord Darcy Investigates / Re: Pie Menu Text Strings Fix (Updated 2008/12/11) on: 2008 December 22, 20:28:43
I recently used the three "clutter boxes" (which came with Bon Voyage I think) in a business owned by a sim.





I made the boxes "buyable" but the texts which are shown when I click the objects does not make any sense in german:
"Durchsuchen" which means "search through" will set the price
"Objekt zeigen" which means "show object" will set the price
"Preis festlegen" which means "set price" will refill the box when something was sold
At least "Ware präsentieren..." (= show to sb.) does what is says.

IIRC the boxes with jewelry show correct texts.

Could you please have a look into that and correct the texts?

Or are these objects not save to use in a sims business?
I ask because the animation when a sim buys something out of these boxes doesn't seem to be correct. At least in my game in this sim-owned shop the sims will not grab towards these boxes when they want to buy as they do with any other object they want to buy. But they will go to the cash desk and pay afterwards so they actually must have taken something out of the box.
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