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51  TS2: Burnination / The Podium / Re: My game exploded and now clones are taking up my genetic possiblities... on: 2008 August 27, 00:19:12
While I have seen many threads both here & elsewhere explaining how eye & hair dominance works in the game, I don't think I've ever seen a thread explaining why a particular sim's chin or nose is dominant.
And I would love info on that. It's always the really bad stuff somehow...like Loki Beaker's eyebrows.
52  TS2: Burnination / The Podium / Re: "Random Custom Painting" hack? on: 2008 August 18, 05:07:46
ETA: No nevermind. Custom Painting is not Still Life.

But I really amused myself for a minute there.
53  TS2: Burnination / The Podium / Re: So, why do you suppose my sim can ONLY make evil toys? on: 2008 August 18, 05:04:25
Yes, Joe got his gold badge today and is churning out quality Wigglers.

The day is saved.
54  TS2: Burnination / The Podium / Re: So, why do you suppose my sim can ONLY make evil toys? on: 2008 August 17, 05:20:32
Hmm. I can't. I can't cheat in that way. Water Wigglers or bathtubs only.

As far as I can tell, stinky pet fur and stinky pet mouth are not one and the same, and I just couldn't go through with it.

What I may do, however, is cheatily give someone else in the family a gold toymaking badge. Because this is just not fair. I did not know I had this mod in game, or I'd have sent a nicer sim to toy-making-skilling.

There is no real difference between the evil and non-evil kites, except that the EVIL ONES LOOK MORE AWESOME. But I probably just think so because I'm a mean sim.
Apparently I'm a nice sim now because that evil one really gives me the heebs for some reason that I just can't explain. Freaky clown-in-a-box doesn't faze me, but that kite is...hairy or...something.
55  TS2: Burnination / The Podium / Re: So, why do you suppose my sim can ONLY make evil toys? on: 2008 August 17, 03:39:17
Ergh, so does this mean he's going to make some kind of craptacular Water Wigglers that make a big mess? Or does that only happen if they break?

If you take out evilsimseviltoys.package, PermaPlat Sims won't be able to produce evil toys ever again. Non-PermaPlat Sims will still produce evil toys once in a while, but only when their aspiration and/or motive are very low.
Yeah, I know. I just don't want to exit and restart to get the hack out. I'm a lazy monkey. I leave the game running for days on end.

Wish my artsy sim made only evil kites. To give to his grandkids. So they would die. He refused to make a single one, out of sixty. You know how hard it is to get people electrocuted the normal way?

What? Stop looking at me like that.
So download the mod in question? Unless of course he's a nice guy....

It's not that hard to get electrocuted with the regular kite either though. Just wait for a thunderstorm, and go fly a kite.  Wink
56  TS2: Burnination / The Podium / Re: *stomps on Brandi Broke's uterus* on: 2008 August 17, 03:34:38
-
Which version of the bed do you have? If it's mine then it's exactly the same chances as in Life Stories... damn near every time, if not all the time. Actually, I remember seeing the bhavs in Numenor's conversion for that too.
Life Stories.
57  TS2: Burnination / The Podium / Re: *stomps on Brandi Broke's uterus* on: 2008 August 17, 00:11:31
What are the odds of twins with the Fertilinator bed?

I was having a grand old time using it, as it gets your sims knocked up on the first try every time, so I didn't have to do the Try Again, Try Again dance, but then when my sim kept popping out set after set of twins (without me realizing why the hell it was happening for a good several pregnancies), I had to buy a different bed.

I didn't mind too much, as this lady was the town founder, and I wanted her to have a vaginafull of kids, but it was startling before I put two and two together.
58  TS2: Burnination / The Podium / Re: So, why do you suppose my sim can ONLY make evil toys? on: 2008 August 16, 11:19:31
Ergh, so does this mean he's going to make some kind of craptacular Water Wigglers that make a big mess? Or does that only happen if they break?

I don't feel like exiting the game and firing up again before he gets his damn gold badge.

The whole purpose of this was so that the damn family wouldn't have to bathe their pigpen dogs every damn day of life. I need functional Water Wigglers damnit!

I can say "damn" 20 more times if you want me to too! Damn, damn, DAMN, James!
59  TS2: Burnination / The Podium / Re: So, why do you suppose my sim can ONLY make evil toys? on: 2008 August 16, 10:58:38
Seems like you have DC, which contains evilsimseviltoys.package. It makes evil toys to be default for grouchy Sims.
The hack was made because evil toys are very rare to begin with (that's why you've never seen them before), even before hitting PermaPlat or gaining Gold badge, and virtually impossible to produce after hitting PermaPlat.
Aha!

See, I weed throught the DC every time to nix the DO NOT WANTS, but I've never even heard of this one.

Okay, thanks.

Apparently, evil kite just gets you electrocuted faster, Annan.

For kids? Nothing. Kids are immune to the effect. For non-kids? Why exactly are you still doing that?
Oh, well if kids are immune, then I guess I shouldn't fret, but that evil kite is creepy looking.

And FYI, my grown sims do fly kites as well because they are so foot loose and fancy free. So there.
60  TS2: Burnination / The Podium / So, why do you suppose my sim can ONLY make evil toys? on: 2008 August 16, 10:11:48
Joe Carr, married into the family, now an elder, has max enthusiasm in Arts & Crafts, all creativity points, and has made 16 straight evil jack-in-the-boxes in a row, followed by 7 straight evil kites in a row.

Actually, prior to this, I didn't even know an evil kite existed. I've never, ever seen it before, and OFB's been around quite some time now.

This has to be a glitch, correct? I do realize the man has only 3 nice points, but I know I've had other grouchy sims at the toy bench before, and I've never seen this happen.

He is also perma-plat about 40 times over, so being in a bad mood is not an issue either.

What gives?

I don't mind the evil JITB, but I'd like some normal kites for him to gift to the grandkids.

ETA: I think he did make one or two regular jack-in-the-boxes at first before this streak started, so I'm not sure what went wrong.
61  TS2: Burnination / Oops! You Broke It! / Re: Sims are getting stuck in hammock on: 2008 August 04, 19:25:11
I've recently been having it happen on a home lot.

I only have up to FTp2.
62  TS2: Burnination / The Podium / Re: Game Play Questions, How do YOU play? on: 2008 July 31, 16:12:03
Not that anyone cares, but I have just started a new neighborhood with one founding family whose members will breed with the entire standard Pleasantview townie cast, and no one else, for a few generations until I run out of them or become bored.

I mostly did this because I haven't played Pleasantview in awhile, and I miss those quasi-celeb townies. Mark me down as unashamed. "Sandy Bruty's gaping maw!"

I do not plan to add any further CAS families to this hood.

p.s. Notable NPC's are also going to be allowed to be breeding material. So big-mawed-maid Lucy and Erica Japalapalawhatsits are in too.
63  TS2: Burnination / The Podium / Re: Alien abduction in Free Time on: 2008 July 29, 20:55:43
Yeah, females still can't get with alien child as far as I'm aware.

And I can confirm that Summon Aliens does not indeed result in pregnancy every time.

I had a family/knowledge fellow who wanted a butt-load of kids (so to speak), and I thought, "oh, this will be easy, I'll just give him a bunch of alien babies." It proved more tedious than I planned.
64  TS2: Burnination / The Podium / Re: Originally a "Power Outage" in the game? Could modders plz help get it back? on: 2008 July 29, 20:52:49
All tard-mockery aside, I really can't stand dark rooms in the real world or in the game. They bum me out. I would not be a fan of such challenges, I don't think.
65  TS2: Burnination / The Podium / Re: Gnome-Stealing Shenanigans on: 2008 July 29, 09:42:36
It's not really as good a plan as you'd think, since you'll just kill all of your own sims instead, as the gnome behavior is not something that can be trained out. Just put the gnomes in a properly locked gnomitorium or balcony which is not accessible from the sidewalk.
Actually...I had a gnome and flamingo on opposite sides of the front of that lot.

Miss Christy(?) was the dip that kept trying to kick the gnome instead of the flamingo. Poof! No one else on that lot died of gnome.

As for my visiting playables, well, 911.

Gated gnomitorium sounds pretty bland. I don't tend to do fences. I don't Awesomespec.

In fact, as of FT, no one really kicks anything anymore. They just blog...and blog...and zone.
66  TS2: Burnination / The Podium / Re: Gnome-Stealing Shenanigans on: 2008 July 29, 07:43:48
I haven't seen that macro
Speaking of which, I'd kind of like to know why it only shows up sometimes. Even when I know damn well that there is a missing gnome that I'd like someone to fetch.

I don't do Free Will On anymore, so it kind of pisses me off, especially when there is nothing left on the lot to kick. This is generally why I only have patience for flamingos.

Also, is Sentry Bot not attacking gnome thieves for anyone else anymore? Or is it just me? That was really the only reason to even bother building a robotics badge. I'm not sure which of the last few EP's it was that they stopped working for me.

Random Factoid That No One Cares About: On the Beaker lot, I move-objects-onned a gnome into that flame blowing dealy that came with Nightlife, so gnome thieves would catch on fire. Much hilarity ensued. In fact, that lady in my avatar? Well, that's exterminator girl (what is her name? Christy Stratton, maybe? Not to be confused with ugly-sweatsuit-wearing Pleasantview townie), Nervous Subject's first wife, meeting her demise. STOP TOUCHING THE DAMN GNOME.
67  TS2: Burnination / The Podium / Re: Gnome-Stealing Shenanigans on: 2008 July 28, 00:43:50
I think Macro - Steal Back Gnome is what causes them to put it in their inventory? I could be wrong.

Maybe he's stealing back gnomes you've long since forgotten about.
68  TS2: Burnination / The Podium / Re: Is there a fix for the wedding limo? on: 2008 July 27, 18:33:39
It's kinda like if some new EP came along that replaced the toilets with colostomy bags.

Even if you still want your toilets, you get NO CHOICE. Everyone gets a shitbag now instead, sorry!

Isn't that what's going to happen in Sims 3?
I was waiting for someone to chime in with that.

God, I really hope not. The expensive toilet is so comfy....
69  TS2: Burnination / The Podium / Re: Is there a fix for the wedding limo? on: 2008 July 27, 02:04:19
But, but...it's just not the same.  Sad

I was never really in it for the motive boost. It was just a cute tradition.

It's kinda like if some new EP came along that replaced the toilets with colostomy bags.

Even if you still want your toilets, you get NO CHOICE. Everyone gets a shitbag now instead, sorry!
70  TS2: Burnination / The Podium / Re: Originally a "Power Outage" in the game? Could modders plz help get it back? on: 2008 July 27, 01:57:59
Haha, I remember that mod actually. The Don't You Dare Ever Save While It's Raining Mod. Wasn't it from Carrigon?

I just didn't know it included the power outage scenario, or I might've actually given it a try. Oh, base game nostalgia.
71  TS2: Burnination / The Podium / Re: Can anyone help me I keep getting errors when my Sims try to make a call on: 2008 July 27, 01:50:09
You probably just need to turn boolprop off while you're playing. 
Since this person only has two posts, I can't know if they are being serious or not. So I'll just pretend they are because it makes me lol.
72  TS2: Burnination / The Podium / Re: Originally a "Power Outage" in the game? Could modders plz help get it back? on: 2008 July 27, 01:26:53
Bit of a lame mini game.
Yeah, it doesn't exactly sound difficult...at all. And what the hell does a wind generator do anyway? Make it so that future power outages don't matter? That's no fun.
73  TS2: Burnination / The Podium / Re: Alien abduction in Free Time on: 2008 July 27, 00:50:47
I would like to add that it would be handy to know the percentage odds of abductions resulting in pregnancies now.

Is it still 100% from plain old "stargaze," and just lower for the other options?
74  TS2: Burnination / The Podium / Re: Is there a fix for the wedding limo? on: 2008 July 27, 00:44:26
I miss the old style quickie honeymoon.

I wish it could be implemented back post-BV, since I never send them on BV honeymoons, and the BV honeymoons are glitched all to hell anyway.
75  TS2: Burnination / The Podium / Re: Originally a "Power Outage" in the game? Could modders plz help get it back? on: 2008 July 27, 00:40:10
It would've been kind of funny I bet. What would those little creatures do without their blogging machines??

Well, I guess we already know, judging by their reactions to the blogging machines being already occupied by someone else (the horror!)

I'd like to see them cry rather than yell though...just 'cause it makes me laugh when they cry. Roaches! Sob, sob!
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