ETA: Ok, we're back to square 1 again. After adding in aweconf to my Sims 3 WA/Mods/Packages/Hacks file, I'm back to where I started from. So, I've gone back, checked everything again with my files to make sure that everything was right where it should be, and it is. I'm not sure if I've done something wrong in putting in aweconf or what. So, here's what I did so this might be able to be fixed....
I went to the AwesomeMod Configuration, selected to generate the file, saved it to my desktop then moved it to my WA/Mods/Packages/Hacks file along with awesome package file. Rebooting the game makes it stick to about 1/3 of the way loading and doesn't go any further.
Do you have an updated version of the Resource.cfg file? I see that you made another file within the Packages folder so that's why I'm asking. If you are using a Resource.cfg file that you downloaded when the game first came out, it might not be coded to recognize multiple files within your Mods/Packages folder. If you're not sure, open up your Resource.cfg file in Notepad at paste:
Priority 500
DirectoryFiles Mods/Packages/... autoupdate
PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*/*.package
PackedFile Mods/Packages/*/*/*.package
PackedFile Mods/Packages/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*.package
PackedFile Mods/Packages/*.dbc
PackedFile Mods/Packages/*/*.dbc
This will also allow you to have .dbc files within your Mods/Packages folder. Anach has a tutorial on how to do that if you want to learn how to compile all of your CC. Usually when the game doesn't load all the way it is a framework fail. Obviously, you said it was working earlier so that's why I'm assuming it's your Resource.cfg file and not your framework. I could be wrong but that's the first thing that comes to mind. Make sure you have Awesome.package and Aweconfig.package in the SAME folder and you have the most recent version of AM.
Also try putting things simply in the base game mods directory instead of in the EP directory. For some people this works for others is does not. I'm one of the users that it works in the base game directories but not in the ep or sp directories.
My framework is set up like so:
C:\Program Files\Electronic Arts\The Sims 3: Resource.cfg
C:\Program Files\Electronic Arts\The Sims 3\Game\Bin: d3dx9_31.dll
C:\Program Files\Electronic Arts\The Sims 3\Mods\Files: DDFMap.txt and Resource.cfg (again)
C:\Program Files\Electronic Arts\The Sims 3 World Adventures: Resource.cfg
C:\Program Files\Electronic Arts\The Sims 3 World Adventures\Game\Bin: d3dx9_31.dll
C:\Program Files\Electronic Arts\The Sims 3 High-End Loft Stuff: Resource.cfg
C:\Program Files\Electronic Arts\The Sims 3 High-End Loft Stuff\Game\Bin: d3dx9_31.dll
I do not have a mods directory in either WA or HELS. However, some users have reported that they need to place their mods in one or the other of those directories to get them working.