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112
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TS2: Burnination / The Podium / Re: No locals generating in vacation land
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on: 2009 March 23, 20:35:07
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I am pretty sure locals don't automagically generate, you have to use the townie gun to generate them one by one, or you can use the Simlogical cat to turn CAS-made sims into locals. If I install empty M001, T001 and A001 templates and generate the vacation hoods, when I send my sims there there are no Locals whatsoever. Not even one generates.
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118
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TS2: Burnination / Planet K 20X6 / Re: foundation swap (idea, not actual contest)
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on: 2009 March 19, 07:48:20
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That looks interesting!
I dunno, if decks are included, they gotta stay, but if they aren't, no matter.
What combo of EP/sSPs have you built that in? It's worth mentioning that Anygamestarter is worth using to get a base game compatible foundation, that way anyone can play.
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121
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TS2: Burnination / Planet K 20X6 / Re: EAxis house of Phail: March 09
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on: 2009 March 16, 21:15:47
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My version, 3 double bedrooms, 4 bathrooms, first floor nursery. All EPs/SPs, no CC, costs §188k. Stupid verandah and pool remain. Some pics: Front: Basement (showing pool and garage): First floor: Second floor: Back of lot: I will add more pictures if I don't forget. Download.
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123
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TS2: Burnination / The Podium / Re: Help! What am I missing?
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on: 2009 March 15, 07:33:54
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Not if your rig is strong enough. I've never had one problem with Vista. And I will shout this from the rooftops because I'm tired of seeing everything blamed on Vista. I run all EPs, SPs and 2 gigs of CC, flawlessly. So stick that in your pipe and smoke it.
Agreed. I had more problems with XPsp2 than I have with Vista. It ain't the devil, ya know.
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