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126  TS2: Burnination / Oops! You Broke It! / Re: Is the M&G 1 tile solar panel borked? on: 2008 December 02, 14:45:20
Um, the 1 tile one is primarily for mounting on roofs, where they sit nicely side-by-side, while the two tile one is for ground mounting...
127  TS2: Burnination / Peasantry / Re: Lighting Mod. on: 2008 December 01, 18:56:19
Cool!  I had misplaced this when I built my new PC and couldn't find it to put it back into my game (and in a case of CRS, couldn't remember where I got it from).  Nice to have it back.
128  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 December 01, 14:26:57
Hear ye, hear ye!

apthack.zip 27KB 2008 Dec 01 03:47
autonomycontrol.zip 9KB 2008 Dec 01 08:45
antibusinessdecay.zip 1KB 2008 Dec 01 08:45

moreawesomethanyou.zip 815KB 2008 Dec 01 08:46

129  TS2: Burnination / Oops! You Broke It! / Re: How to fix plant recolors that Seasons broke? on: 2008 November 30, 20:25:09
Game recolors work fine; it's CC recolors that get borked.
130  TS2: Burnination / The Podium / Re: autonomous pottery, sewing, etc... on: 2008 November 29, 23:34:25
They don't do it autonomously because there's sub-menus they have to go through to pick an action once they go to the station in question.  But Macrotastics (found here) has skillinating and business macros that make them use the stations somewhat autonomously as long as you like, by just firing off the relevant macro.
131  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 29, 04:14:49
Hear ye, hear ye!

authorizedpersonnelonly.zip 13KB 2008 Nov 28 20:36
stuckobjremover.zip 3KB 2008 Nov 28 20:36
businessrunsyou.zip 31KB 2008 Nov 28 20:36
babycontrol.zip 138KB 2008 Nov 28 20:36
macrotastics.zip 217KB 2008 Nov 28 20:36

moreawesomethanyou.zip 815KB 2008 Nov 28 20:37
132  Serious Business / Spore Discussions / Re: Creepy and Cute torrent messed everything up. on: 2008 November 26, 22:00:02
How did you get slapped?

Some scanning company sees you seeding a game and sends a form message to your ISP about illegal activity.  Most ISPs just forward it on and say "don't do that". Smiley

PeerGuardian will protect you against that somewhat, but you do have to update its block list often, since the scanners change their IP addresses frequently.  One way to avoid the problem, especially if you're not a heavy torrent user, is to just not seed anything.  You do help the torrent while you're downloading, and you can set your client to exit when the download is complete so it doesn't go into full seeding mode.  Move the files somewhere else, and then delete the torrent from your client next time you fire it up.
133  TS2: Burnination / Oops! You Broke It! / Re: M&G, some object makes Headmaster jump. on: 2008 November 26, 15:47:28
Fans are just decorations, as far as I can tell. I'm not sure if they even cool a sim off if it's overheated.

And as others said, without an error log it didn't happen...
134  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 26, 15:21:21
Hear ye, hear ye!

autoyak.zip 7KB 2008 Nov 26 21:54
authorizedpersonnelonly.zip 13KB 2008 Nov 26 21:54
asprecharge.zip 12KB 2008 Nov 26 21:54
autonomycontrol.zip 9KB 2008 Nov 26 21:54

moreawesomethanyou.zip 812KB 2008 Nov 26 21:55
135  TS2: Burnination / The Podium / Re: M & G Street Lamp on: 2008 November 25, 19:38:12
I actually had the opposite problem -- I went into Strangetown to test M&G, and all my plants were overgrown and/or weedy. And my sims didn't have any option to garden (it was winter or early spring, so that may have been the bork). I thought it was Perfect Plants causing a problem, only to find out I hadn't put it back in after installing AL.  I did, and now all my plants are fine.
136  TS2: Burnination / Oops! You Broke It! / Re: Mansion and Garden stuff pack uninstalled Freetime? on: 2008 November 25, 19:28:57
The ceiling fans are not in an obvious place; they're under decorations/misc, near the middle and end of the catalog.  The solar panels and wind turbine are there at the end of decorations/misc too.
137  TS2: Burnination / The Podium / Re: M & G Street Lamp on: 2008 November 24, 22:48:32
Is this a folder under Progam Files/EAgames, like all the others?

It's a file in the TSData/Res/Lights (or Lighting) directory under the game directory in Program Files.

So, if it's more like an EP, does that affect the validity of mods/hacks?  Or does it not affect it the same way a true EP does?

It's based on the AL engine, apparently, and so far I haven't seen any reports of any problems with AL-compatible hacks in M&G.
138  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 23, 15:52:20
Hear ye, hear ye!

alfixes.zip 7KB 2008 Nov 23 15:09

moreawesomethanyou.zip 812KB 2008 Nov 23 15:09

139  Awesomeware / Playsets & Toys / Re: TS1 Autoflush Terlet: Flush Force 5 XLT now for ZOMGPETS!!!111oneoneone! on: 2008 November 22, 00:08:20
Risking the scary man to point out that XPTL297 made recolors for this, to be found on the Insim site:
http://www.insimenator.net/showthread.php?t=99751
140  TS2: Burnination / The Podium / Re: Game won't start on: 2008 November 21, 20:43:26
I'm pretty sure those pants would be a sure sign that someone is going to Hell in some more... uptight religions.

Yea, but the First Church of Sexy Buttcheeks is fully on board with the pants....
141  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 21, 14:20:25
Hear ye, hear ye!

authorizedpersonnelonly.zip 12KB 2008 Nov 21 19:40
ffsdebugger.zip 33KB 2008 Nov 21 19:40

moreawesomethanyou.zip 812KB 2008 Nov 21 19:40
142  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 20, 22:54:18
Hear ye, hear ye! Just a DC update this time.

moreawesomethanyou.zip 812KB 2008 Nov 21 02:12
143  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 19, 20:17:45
Hear ye, hear ye!

autonomycontrol.zip 9KB 2008 Nov 20 02:49

moreawesomethanyou.zip 811KB 2008 Nov 20 02:50
144  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 19, 03:18:18
Hear ye, hear ye!

ftminifixes.zip 2KB 2008 Nov 19 08:23
firemod.zip 5KB 2008 Nov 19 08:23

moreawesomethanyou.zip 810KB 2008 Nov 19 08:24
145  Darcyland / Lord Darcy Investigates / Re: Pet Interactions Enabler for Forgotten Objects (Updated 2008/09/06) up to AL on: 2008 November 18, 22:35:57
146  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 16, 14:45:38
Hear ye, hear ye!

ftminifixes.zip 2KB 2008 Nov 16 11:47

moreawesomethanyou.zip 810KB 2008 Nov 16 11:48
147  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 13, 19:45:29
Hear ye, hear ye! Minor packaging update!

yellowpee.zip 29KB 2008 Nov 13 11:43

(No update to the DC.)
148  Awesomeware / The Armory / Re: Macro Control: Macrotastics on: 2008 November 12, 22:23:23
It also depends on how the object in question was made -- if it was cloned from a game object, and has the same or similar identifiers, Skillinator can find it.  "Work out" does require a lot of room, though, so that may be why they didn't use the stereo (though I'm not sure they ever do use the stereo).
149  TS2: Burnination / The Podium / Re: need help off topic - how to burn DVDs to DVDs on: 2008 November 12, 16:50:21
have the burner and the software, I guess my question is for example the one when I play it on the computer there is not a menu like when in the dvd player. So if I burn this to DVD does the menu option show up or will it be the same as the video on the computer.

You need to use video editing software to add menus and the like.  Windows comes with a decent but limited one (Movie Maker, I think it's called), but for real fancy stuff you need video editing software (i.e., Pinnacle Studio).
150  Awesomeware / The Armory / Re: Hack Directory - All Hacks on: 2008 November 12, 14:16:14
Hear ye, hear ye!

nobabyharassment.zip 3KB 2008 Nov 12 20:48

moreawesomethanyou.zip 808KB 2008 Nov 12 20:48
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