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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Is there a way to temporarily select a service npc? on: 2010 February 07, 10:59:57
I am 99.9% certain that the NRaas Supercomputer will allow you to send any Sim back to CAS, even an NPC Sim. 
 

That's what I did in my first neighborhood. But now that I have made-over those service sims, my lazy gene is telling me to find a way to re-use them in my new neighborhood instead of doing it all over again...
2  TS3/TSM: The Pudding / The World Of Pudding / Re: Is there a way to temporarily select a service npc? on: 2010 February 06, 22:03:10

Well, there is a way to make a service sim temporarily selectable, but I don't know if it will accomplish what you want.

With testingcheatsenabled and debugcheatsenabled (really just one of them, but I'm not sure which one), you can shift-click or maybe ctrl-shift-click on one to "Add To Current Household."  They then become selectable.

That's got its own problems, though, because once I did that when I had a non-cleaning maid problem, to get the maid to clean.  But when I removed her from the household, she became like a regular sim and just left the lot.

Unfortunately that doesn't really work, since I want them to retain their service npc status.


If you're getting them into CAS (which "editsim" followed by their name should do, even if not selected), you should be able to edit them, even if you can't use a premade sim, and that's pretty good.  Editing a service sim might cause a bug, but as long as you save just before it, it could be worth a shot.

I already did that in another neighborhood, and transfered them to the cas bin. I'm just trying to see if there's a way to avoid going through all that hassle again in my new neighborhood.


3  TS3/TSM: The Pudding / The World Of Pudding / Is there a way to temporarily select a service npc? on: 2010 February 06, 20:49:29
I want to replace my service NPCs appearances with some of the sims I have in the CAS bin, but so far I've had no luck. I tried the "editsim" command, but it doesn't load the pre-made sims. And the "snatchbody" command seems to only work for selectable sims. 
I figured I could (maybe) get it work if there's a way to make service sims selectable. Does anyone know if this is possible?
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2010 January 19, 15:19:24
I was getting the error code 12 all the time, and it was driving me (more Roll Eyes) insane. I found a threat dealing with this issue on the sims 3 forum ( Shocked yeah, I know) and decided to give it a go... lo and behold, it worked.
I think I have finally fixed it, I have been been playing for the last two days without any problems.
I followed sidfu's suggestion (http://forum.thesims3.com/jforum/posts/list/285/79541.page) and:

1. Upgraded my nvidia driver to version 191.07
2. Used the CFF Explorer to allow more than 2GB
3. Decided to ignore the Sime 3 Launcher and start the game directly from the EP exe file.

Everything's running fine now, even with most settings set to high. I can see my neighborhood's trees again!

Hope this helps someone maintain their sanity, just remember the three magical words: backup, backup, backup.

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