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101
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TS2: Burnination / Peasantry / Re: Store Stuff
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on: 2008 November 27, 18:11:38
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I just went to Store and counted... *19* new items, that's exactly the number of the Castle objects given previously. So, i guess this newly-added download may not really be *new* to many of us here who have got more awesome version (as we have fixed most of them) of those items!
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104
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TS2: Burnination / Peasantry / Re: Store Stuff
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on: 2008 November 27, 11:11:41
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New items found: Ultimate Interior Castle Bundle (includes 21 pieces) Anyone still have enough points for that? Pretty slow aren't we? These have been posted in Peasantry for awhile now. I guess those are new... So, I am not slow
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107
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TS2: Burnination / Peasantry / Re: Bonus item of M&G?
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on: 2008 November 24, 12:10:56
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Here they are: The moroccan bench is missing. No one appears to have, will decostumize as soon as I get it. I heard from somewhere the bench is also offered by Play.com. They have two codes or one for both the gnome and the bench. Anyone pre-ordered there?
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108
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TS2: Burnination / Peasantry / Re: Bonus item of M&G?
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on: 2008 November 24, 11:35:23
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That will be lies and propaganda, also Gamestop are known to be idiots, don't believe them unless it's official.
I guess that manager was referring to The Sims 2 Complete Collection
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109
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TS2: Burnination / Peasantry / Re: Bonus item of M&G?
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on: 2008 November 23, 11:54:21
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Here they are: The moroccan bench is missing. No one appears to have, will decostumize as soon as I get it. Richief, I have asked EA about the bench and am still waiting for their reply... If nobody has ever offered that as a bonus, I guess they will put it on the official site or Store later.
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110
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TS2: Burnination / The Podium / Re: happy holiday stuff
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on: 2008 November 23, 11:48:45
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Sorry for your English? Seems okay to me, especially considering your apparent ESL status. If only some posters who apparently speak English as their first language would apologise.
LOL, I am an ETL... Anyway I guess chibishi need not apologise as long as he is not being rude and his English is totally understandable. Well, chibishi, it's ok to ask for Store stuff here.... The policy here is Store stuff should be shared here and then fixed by someone more awesome than EAxis! And for the Happy Holiday Stuff, I guess someone has told you the better way of getting it: Torrent!
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111
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TS2: Burnination / The Podium / Re: Neighborhood Object Gone Missing with AL Patch 2!!!
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on: 2008 November 23, 11:39:14
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Out of interest... If both buildings are back, do they appear correctly in both Belladonna Cove and Downtown, or are they still screwed up?
I guess the ones in Downtown will be fine... But those in Belladonna Cover will be screwed up, as I guess the two shared one single GUID before and the AL's 2nd Patch make the downtown one override the AL one, the downtown one will be shown. I guess what M&G has done is making a new separate object with the AL building.... Anyway, thx for the news about M&G as I haven't got it yet but will get it next week.
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113
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TS2: Burnination / The Podium / Re: Neighborhood Object Gone Missing with AL Patch 2!!!
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on: 2008 November 22, 11:28:21
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This pissed me the heck off too, and I'd been looking for the Nightlife building as a clone, Neighbourhood99 had it and they've put up the AL building now too: http://n99forumpaks.djssims.com/index.php?category=4&subcat=11 Furthest down the page. "If you want that new building back I've extracted it and you can now find it in My MediaFire folder (CTN_Maxis_NbhdBuildingAL.zip)" One more thing, I just discovered that the mesh and the texture of the missing building is still in the game... So, kinda inspired by N99, I make a fix of this problem by my self... creating a new object which uses the exisiting mesh and texture from the game.... it's very similar to the one from N99, but with smaller size. Hope you will like it
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116
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TS2: Burnination / The Podium / Re: Neighborhood Object Gone Missing with AL Patch 2!!!
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on: 2008 November 22, 06:57:22
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It has always been borked. It is only a matter of which method of Borkedness you prefer.
Pescado.. I just looked into the ObjectsXX.package and found that SHPE, CRES and other relevant contents like that have been removed!!! Not fixable unless I have the pre-patch files. WTF, EAxis!!!!! I need that building the decorate my neighborhood!!! Give it back to me, EAxis!!!! *ANGRY*
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117
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TS2: Burnination / The Podium / Neighborhood Object Gone Missing with AL Patch 2!!!
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on: 2008 November 22, 06:17:20
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I just found out that after I have the second Apartment Life patch installed, the new building which is a neighborhood object has being missing... It is still shown in the game but when you click on it, it just become that one from Nightlife... Is this fixable Or did EAxis simply secrewed up everything so much when they made the patch they have deleted the relevant contents inside catcanhobjects.bundle.package? This is the new building from AL... And notice that the one from Nightlife is missing. When you click on it, it becomes the missing Nightlife building.... In other words, the two GUIDs of the building become the same with AL Patch 2... And the mesh and texture for the AL buidling becomes missing! Could someone who haven't patched the game and is awesome enough fix this please? This can be fixed by cloning the building, I guess... At the same time, I have already requested EAxis to make the 3rd patch for this. But as we all know, EA has been facing financial problems and I guess they have cut down on labors. They may not have the hands for making the third patch in the meantime. So we had better fix it ourselves![/size][/s]
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122
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TS2: Burnination / Peasantry / Re: Working TSS Coat Hangers
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on: 2008 October 18, 18:15:37
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YooooHooo! Cooool, man. How about those useless H&M clothing counters? It would be so wonderful if those can be made to function like normal clothing racks instead of some mere decor items!
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123
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TS2: Burnination / The Podium / Re: Too Many Visitors to My Lot. What's Going On?
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on: 2008 October 18, 18:02:00
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The "Longer Life" wish is not the same as the Youth wish, which appears to be disabled. The Longer Life wish is basically useless, offering nothing we don't already get from a cheap and disposable ASP reward.
I see. Then, is there a way to re-enabled the Youth wish? It sounds funny though a bit useless as it can be done with Vincent's Modder.
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124
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TS2: Burnination / Peasantry / Re: CS "The Gourd of Oversized Dreams" for Sims 2. Beta Version.
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on: 2008 October 18, 17:45:13
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This Object came with Seasons. The download is a unlock package you need CS to see something because the mesh textures and other stuff is in the Gamefiles. If you have Seasons you could use the attached CS_Sculpture_WishingPot_stone Recolor i have made for my game. Here is a pic of the Seasons Wishingpot. Actually, I was so absent-minded I forgot the extract the texture for it... I duno y but I do remember the last time I put the .package downloaded from CS site to Sims 2, it just worked fine with correct texture except that it overwrites the one from Seasons as they both share one GUID. And thx for the recolor... Anyway, I updated my version. Mine makes the stone wishing pot a separate object from the Seasons one.
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125
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TS2: Burnination / Peasantry / Re: CS "The Gourd of Oversized Dreams" for Sims 2. Beta Version.
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on: 2008 October 18, 08:12:07
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I'm pretty sure this object is already in the standard game without downloading anything.
Nope, this one is different from the one from Seasons. The one from Seasons is called "The Little Jug of Wishes" (I hope I do remember the name correctly) and is of a different color. Put another way, this one can be considered as a recolor of the one in the standard game. I will print some screenshots to show you the difference later.
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