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27
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Awesomeware / AwesomeMod! / Re: Problem Deleting While Using the Color Palette
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on: 2009 August 17, 15:16:29
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I reported this bug a gillion updates ago, but that bug thread has long been deleted/cleaned out/restarted. Pes told me to turn expert mode on, but I like to be reminded to save before I exit. So I turn expert mode on, clean out CAS and CAST, then turn it off.
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32
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Awesomeware / AwesomeMod! / Re: Awesome Story Driver Beta-Testing reports
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on: 2009 August 14, 21:12:32
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Using the latest AM, 8-14-09 1:50am, my married sims still have multiple romantic interests/girlfriends or boyfriends. I thought they couldn't do that if they were commited. Am I wrong? I tried to take a screenshot, but either my print screen button doesn't work or my PC ate the pic, cause I can't find the damn thing on my HD.
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33
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TS3/TSM: The Pudding / Pudding Factory / Re: Awesomized Neighborhoods With Cribs
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on: 2009 August 14, 18:42:26
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Oops, I should have been clearer. I meant the Riverview ASM Friendly save which has the premade families intact. I'm sure they were in the save and not generated by my game because they have because they have random EA names, and I'm using modded names.
That was a brand new game. I didn't add any sims, in fact when the hood loaded I went straight to Edit Town. That has to be a premade family. I always play the empty hoods and add a few sims I make for my "One" family to have as neighbors. My sims tend to have boring surnames, (Smith, Jones, Brown), nothing as interesting as Chin-Han.
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36
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TS3/TSM: The Pudding / Pudding Factory / Re: Awesomized Neighborhoods With Cribs
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on: 2009 August 13, 16:51:18
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It would have to be a premade family, since none of the made by me sims in my game have that name. I can't imagine how they would have survived the gassing I did in the empty Riverview.....Will check this in game and re-upload if they did indeed escape extermination.
ETA: I just checked, the Riverview Empty ASM is empty. There are no families in the hood. I did another destroyallhumans just in case and it said Poisonous gasses killed 0 asses. So there were no sims in the town. When did you notice this family? If it was after you added/created a family then it's possible that ASM added the family to give someone in your family a boss or co-worker.
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40
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Awesomeware / AwesomeMod! / Re: Awesome Story Driver Beta-Testing reports
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on: 2009 August 11, 22:45:31
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I have what is probably a stupid question, if so feel free to spork me. I just started using the Awesome Story Driver today. I enabled it and InformOnStoryAction in the config, removed ISM, deleted all 4 cache files and started the game. Everything loaded and ran fine for the 3 hours I played. Problem is I didn't get any Story popups. No births, deaths, job notices, moves, ect. I read somewhere that you needed to have Story Progression enabled in the game options. Then I read some here that if you have Story Progression enabled in the game options then you are using EA Story Progression. Which is it? Do I need story progression on in game options, or is there another reason why nothing is happening? The rest of AM's functions are working perfectly.
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44
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Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread
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on: 2009 August 09, 20:33:10
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What is this "Added numerical relationship display option."? Is this in the relationship panel or is this in the top left where they tell you what they think about the person they are interacting with? I'm not seeing this anywhere. Also what is the SimSurgery "bodysnatch" command? Do we put that in the cheat box? What does it do? Yes I am running the latest AM.
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45
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Awesomeware / AwesomeMod! / Re: Indy Stone Mod development stops - News at 9
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on: 2009 August 09, 20:25:34
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I've started making neighborhoods with a crib in each house. The one I have finished so far is SV with no residents, (I used "destroyallhumans"). I'm going to make an SV with residents intact with cribs, and a Riverview with cribs with and without residents. I was going to post them in the Pudding Factory as I got them finished, but they are too big to post. If anyone wants them, I'll figure out a way to get them to you. I can't afford a premium filesharing account atm.
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47
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TS3/TSM: The Pudding / The World Of Pudding / Re: burglar spawning
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on: 2009 August 09, 19:06:23
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Actually, my one family got robbed last night by a sim that lives in the hood. I was wondering the same thing so after the cops took her away, I went to Edit Town and found a household with the same last name. When I switched to that family, sure enough, she was a part of the household and was in jail.
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48
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Awesomeware / AwesomeMod! / Re: 1.4 patch is now out
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on: 2009 August 07, 22:40:34
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Just patched via the launcher with no problems. I didn't remove my mods folder, framework, or CC. Haven't fired up the game yet, so not sure how it runs, but patch ran smoothly.
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