Lots crash on loading
Annette:
I have been having lot troubles too.
I thought it would be nice to have a 'starter' street in which the houses all were the same. Then over time see how they changed as each family developed. So I put the little yellow house from Strangetown in the lots bin, and placed it 5 times on a small street.
The first house is fine, Stella Terrano lives there no problems, but any time I try to use the other houses the game crashes. My mistake was to send it to the lot bin furnished, I think. The furniture has gone, except for the pet stay away sign (Inge's). Though why one house works perfectly and it's clones do not is a mystery.
The bulldoze tool worked on them, so now I just have to look up the street number and download a replacement.
ZephyrZodiac:
I did something similar - I downloaded Damian19942's Industrial Beginnings 1x1 lot from MTS2, and either used it as is with some redecoration as the sims began to earn some money - small lofts for one sim only - or I reconstructed it a bit, got rid of the ground floor garage and made tiny 2-up 2-down terraces that had undergone a little modernisation (the two ground floor rooms that such a house would have had being turned into one larger all purpose room.) They look really good in neighbourhood view, and they've all worked really well, despite the obvious limitations of 1x1 lots when the carpool and the school bus are due to arrive at the same time.
I think the moral is, get a nice lot that you feel you can do something with from anywhere other than Strangetown, or build your own! Even the La Fiesta houses are somewhat dicey if you move them into the lot bin to use in a different college hood. It might actually be better to package them and then reinstall them with Clean Installer, just to check there's nothing odd in them.....
jolrei:
Quote from: ZephyrZodiac on 2007 October 21, 22:22:36
I think the moral is, get a nice lot that you feel you can do something with from anywhere other than Strangetown
Strangetown has a number of features (like increased alien abduction rates) which seem to be installed. For this reason, I was always a bit cautious about stealing lots from there for custom hoods. There may be stuff you don't want embedded in the Strangetown lots, I thought. Someone else might have evidence of this. Your experience with Strangetown lots is pretty convincing to me.
ZephyrZodiac:
I must admit, on the few installs where I've played Strangetown, I've found that moving families into new (and more playable me-created lots) has put a stop to the abductions etc., or at least set them to the normal odds rather than the obviously pre-ordained odds! So, yes, I think the lots do have some wierd coding in them.
Annette:
Sigh. Who knew that Strangetown was so much trouble! That house really isn't that special. It was just the one all my new people started out in so I thought it would be nice in a new hood. But there are plenty (well two) basic houses in the bin, I'm just using them.
As for making your own......my houses are just big boxes, I have no talent. Though I'm getting practice as the beach front lots are also difficult, so I have to build my own on them. So far the kindest thing I can say about them is that they are open plan ;D However with those views it would be an ungrateful sim to complain!
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