My sims can't interact with the policeman

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Hook:
In the original Sims 2 I was able to meet both cops AND burglars.  And if you let the burglar out of the back of the car, it trashed your relationship with the cop, which I thought was pretty funny. :)

I haven't been able to talk to a cop in a while, even tho I've tried lots of time.  I don't know about burglars tho, as it was only a couple of seconds where you could click on the cop car door to let them out.  I figured if I couldn't get the option, my timing was off. 

Also, it takes at least two people at home to release the burglar.  One for the cop to come back inside to talk to when you get your reward, the other to stay by the door to let the burglar out of the car.

Hook

Motoki:
Oh believe me, on multiple occasions (I have Dizzy's weekly burglar hack now and get burgled quite a bit) I have had 2 or more sims on a lot and awake during a robbery and had my trigger finger over that damned car door from the second the cop put the burglar in there to the second he left and I kept pausing and unpausing trying to get the timing right. At least in my game, it no longer works, which isn't actually a huge deal because with NL everyone automatically meets the burglar. And anyhow, even if you let him out, your sim is furious with him at -100/-100 so not a very good start for a friendship. ;)

I suppose it could be the hack, as I've not tried with a burglary without for the simple reason that I've never gotten a burglary without it.  :P  I did scan the code of the hack though and while I fully admit I'm no Pescado TS2 codemaster it didn't appear as though anything to do with the cop or cop car.

Hook:
I suspect letting a burglar out of the cop car has been removed, as you no longer need to do that to meet the burglar.  As for why we can't talk to the cop now, I'm totally mystified.

Hook

Motoki:
My guess is it was a quick fix to the problem of the cops getting stuck on the lot and not leaving. When I first got the game I had one who wouldn't leave and he just kept standing there and eventually peeing himself and passing out in his own filth and crying.

Thing is, if it was an intentional fix, it's worse than the problem it fixed because at least if they got stuck on the lot you could delete them with move objects.

Oddysey:
Quote from: Motoki on 2005 October 16, 13:13:52

My guess is it was a quick fix to the problem of the cops getting stuck on the lot and not leaving. When I first got the game I had one who wouldn't leave and he just kept standing there and eventually peeing himself and passing out in his own filth and crying.

Thing is, if it was an intentional fix, it's worse than the problem it fixed because at least if they got stuck on the lot you could delete them with move objects.


Seems to be a bit of a habit. Fixing things that already have satisfactory community workarounds that don't cause any of the problems of the official fixes. Like the NL Pollination Technicians thing. Grr. No, I'm not bitter.

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