Is it a bird? Is it a plane? NO! It's Another Graphics Error!
eevilcat:
Quote from: KellyQ on 2007 October 03, 14:48:32
eevilcat, if a specific lot was the cause of this, would the lot have to actually be placed in every neighborhood or would just being in the lot catalog be enough to cause the game to crash?
If data is corrupted and the game code isn't written in such a way as to handle bad data then it could cause a crash simply on loading the data. It's not unusual to check a value isn't NULL in code, but that isn't the same as checking that the non-NULL value is valid and doesn't contain garbage. Garbage data may cause an immediate crash or it can cause problems somewhere down the line with often seemingly unrelated random crashes.
Sorry to ask the obvious, but did/have you definitely enabled custom content? I've found that although you check the enable custom content box the first time after installing a new EP, the game doesn't actually think the it's been checked until next time you load. If it's not checked, load the game and check the box then immediately exit from the neighbourhood screen and run the game again (the enable cc box should now be set).
I would be inclined to uninstall BV, restore your backed up game folder then reinstall BV and make sure that the custom content is definitely enabled before entering a neighbourhood (see above). You could spend some time tracking down the bug, but if data is already corrupted that might be a hard one. I would like an idea of what you're running with or might have done:
How many neighbourhoods do you have? Both EAxis original and custom.
What sort of custom content were you running with before? Hacks/mods, build mode items, objects and recolours.
What sort of default replacements are you using e.g. hood templates, skins, NPCs etc?
Have you either Insim or the kitten killer installed?
Have you done any editing/saving with the Seasons version of SimPE?
(I'll try to check into #grah later, it may be easier to resolve some of this in conversation.)
KellyQ:
Quote from: eevilcat on 2007 October 03, 16:26:38
Quote from: KellyQ on 2007 October 03, 14:48:32
eevilcat, if a specific lot was the cause of this, would the lot have to actually be placed in every neighborhood or would just being in the lot catalog be enough to cause the game to crash?
If data is corrupted and the game code isn't written in such a way as to handle bad data then it could cause a crash simply on loading the data. It's not unusual to check a value isn't NULL in code, but that isn't the same as checking that the non-NULL value is valid and doesn't contain garbage. Garbage data may cause an immediate crash or it can cause problems somewhere down the line with often seemingly unrelated random crashes.
Sorry to ask the obvious, but did/have you definitely enabled custom content? I've found that although you check the enable custom content box the first time after installing a new EP, the game doesn't actually think the it's been checked until next time you load. If it's not checked, load the game and check the box then immediately exit from the neighbourhood screen and run the game again (the enable cc box should now be set).
I would be inclined to uninstall BV, restore your backed up game folder then reinstall BV and make sure that the custom content is definitely enabled before entering a neighbourhood (see above). You could spend some time tracking down the bug, but if data is already corrupted that might be a hard one. I would like an idea of what you're running with or might have done:
How many neighbourhoods do you have? Both EAxis original and custom.
What sort of custom content were you running with before? Hacks/mods, build mode items, objects and recolours.
What sort of default replacements are you using e.g. hood templates, skins, NPCs etc?
Have you either Insim or the kitten killer installed?
Have you done any editing/saving with the Seasons version of SimPE?
(I'll try to check into #grah later, it may be easier to resolve some of this in conversation.)
The bolded part of your post is what I'm really considering doing. I'm so frustrated with this whole thing although I really can't put the blame squarely on BV as I started having oddities (blue screen, monitor going to sleep during gameplay) prior to installing BV.
I'm sure I enabled custom content. I recall checking the box to enable it and then exiting the game. All of my CC shows up just fine. I have mainly hair and clothes but yes, skins, objects, recolors, building items, etc., You name it, I probably have at least a recolor of it.
I have the 4 EA neighborhoods (never have played Veronaville), 1 custom neighborhood and now a new test neighborhood. I cannot even enter a lot in Pleasantview before the game crashes and I believe it has the most character files. In Strangetown I can enter and play a lot, if it's a lot I have not played before, a few times before the game starts crashing. I haven't played RiverBlossom in a month or so. My favorite hood, the custom one, I can enter the neighborhood, enter a lot but it crashes within seconds of a selecting a sim (any sim, any lot). As I said earlier, the new testhood played fine last night, no crashing.
For mods I have all of JM's, a lot of TJ's (took out ACR last night though, just to check if it might be having some kind of problem), a few of Inge's, a few of Squinge's (antiprank, wear any clothes pregnancy mod thing), Monique (visitors stay later and fastershopping), Ste's apologize mod, and Crammyboy's portal monitor. I did have Inteen and Insim but of course I took those out before installing BV. I reinstalled Insim when it was updated for BV. When I played last night the only mods I had in were JM's, TJ's (minus ACR) and Inge's.
Default replacements are eyes only and I'm using SarahMK's hood templates.
I have all EPs and all stuff packs except for the Holidays/Christmas one.
The only editing I have done in SimPe was to clone some sims and to change the skintone of one sim (that was prior to installing BV though). I really don't know how to do more then that in SimPe.
I hope this wasn't TL;DR.
eevilcat:
Looking at the list of hacks you have, I think you need to check them all for BV compatibility and bite the bullet and remove any that are not compatible. For JM's I'd remove the old set completely and replace with the BV director's cut as you are using them all. TJ has a a compatibility thread on his section of Inteen - ACR has been playing fine for me. I know for a start that the Squinge pregnancy wear all isn't compatible as the various BHAVs it replaces have been updated in BV, any other mods you'll need to check individually - see the thread in Podium for details on unsupported mods. (I've created a new BV version of the preg wear all mod for my own use but would like to do a lot more testing before I'd even considering releasing it, and I suspect that someone else with more experience will beat me to it if they haven't already.)
Given that you mentioned having some problems pre-BV it's probably also worth running the hack conflict detection tool from simwardrobe on the complete set of hacks you were using.
I also erred on the side of caution and removed any CC accessories as they were pretty problematic with Seasons and figured they might cause even more trouble with BV given the expanded categories and UI.
KellyQ:
I did download JM's BV director's cut as well as TJ'S. I never really worry about their mods truthfully as they both are so good about updating them and giving a list of what isn't compatible. I also went to Inge's site and updated her mods as well. Basically that's why I chose to leave in their hacks when playing the test hood last night.
I will download (if I haven't already done so and tucked it away somewhere) the hack conflict tool and run it tonight. I think I will also just pull all CC (clothes, hair, furniture, etc.,) out of my Sims file and see if I can enter any other neighborhoods beside the test one. If that fails, I will have to uninstall BV (possibly H&M as well) and see what happens.
squish:
Quote from: eevilcat on 2007 October 03, 16:26:38
I've found that although you check the enable custom content box the first time after installing a new EP, the game doesn't actually think the it's been checked until next time you load. If it's not checked, load the game and check the box then immediately exit from the neighbourhood screen and run the game again (the enable cc box should now be set).
The popup that tells you to enable CC does also tell you to restart the game for it to work...
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