Unageing people and maid species?
PlickaPlicka:
Will I have to delete the maid if I install the patch? And will I ahve to install patches for all my games? E.g uni patch nightlife patch OFB patch or just the pets on?
Well seeing as the todeler was made alive and was killed again as an elder it should resolve the aging problems. right?
J. M. Pescado:
Quote from: PlickaPlicka on 2007 October 01, 19:33:21
After that wierd things started happening. When I tried to hire a maid on of those debug boxes came up saying "invalid species" or something like that.
This issue is fixed either in some patch, or with "servicecallfix". You should be able to find it in the Pets Director's Cut.
Quote from: PlickaPlicka on 2007 October 01, 19:33:21
Edit: The only hacks/mods I have installed are inteen, zombie apocalypse, fight club, Realistic diseases. I have no patches installed, all EPs up to Pets and no stuff packs
jolrei:
Quote from: PlickaPlicka on 2007 October 02, 06:41:28
Well seeing as the todeler was made alive and was killed again as an elder it should resolve the aging problems. right?
Please make this sentence more comprehensible. What I get out of this so far:
1) Toddler was alive.
2) Toddler was killed (possibly/probably a VBT leading to odd glitches that would have had me scrap the hood or the lot and start over)
3) Toddler was reincarnated(?) or made alive again in some way.
4) Toddler somehow became elder (did the toddler age naturally or was this done artificially?)
5) Elder toddler (and I am having fun thinking about that) was killed (did (s)he die, or was it killed by other means?)
This is a bit confusing. So many cheats appear to be involved in all this, starting with the one you must have used to kill the toddler in the first place. I'm surprised the game knows what's going on with the toddler elder whatever now.
Will it solve the aging problem? Who knows. Probably it will for the toddler since it's a dead elder now and beyond the reach of simtime. For the others, you'll likely have to test to see if things resolve.
PlickaPlicka:
Thank you JMP for the enlightening post and delightful picture!
To Jolrei, yes it was a bit confusing I'll explain using number like you just did.
1. I killed the toddler and child using Rodney's death creator, the child drowned and the toddler was hit by a satalite
2. The aging and service NPC bug started happening then (though now I'm starting to think they're unrelated)
3. I ressurected the toddler and child using the grim reaper phone (Paranormal reward)
4. I discovered when I a sim click on itself there was an option called "set age" which I'd never seen before
5. The sims still did not age with the toddler and child alive so I tried the agesimscheat on in case I had turned it off accidently
6. The sims still would not age, I moved them into a different house.
7. I still could not hire a maid
8. I went on the toddler and child, used the newly found "set age" button, I turned them into elders.
9. I then shift clicked on them and went to "kill" then "die by flies".
10. Still no aging or maid, however all along I have had a gardener who showed up for work everyday.
Better? So either install patch or JMP's hackto fix the maid thing, who about the ageing?
veilchen:
In my game 'set age' appears as an option when I type 'agesimscheat' into the cheat window. As for the rest, because of all those maneuvers the game can hardly be called 'vanilla' anymore since you applied many a modification through the testingcheat. Maybe it would be better to get Moniques 'individual aging' over at MTS2. At least I think it's on Moniques. Well, anyway, I have it, but I'm not sure if it works on the little simmes. I never looked, because I never wanted them to stop aging.
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