Quick question on lot transplants.
notveryawesome:
Quote from: Zazazu on 2007 September 23, 06:15:44
Quote from: notveryawesome on 2007 September 23, 05:34:51
Every time I've tried to package and/or move a lot with sim-created paintings in it, the game crashes when I attempt to load the lot ('attempt' being the operative word in this sentence).
Were you putting it in a different 'hood? Hmm. This makes me wonder...the lot I was trying to move had paintings (non-custom) and two or three photos. The photos may have been what borked it.
Nope, same hood, but the sim who painted them needed a bigger house, yet I liked the small house and wanted to preserve it as-is, so I packaged the lot, sim and all, but then used Clean Installer to install only the lot file (the paintings didn't show up in Clean Installer, and I already have the CC in Downloads, so it would show up anyway, because the 'footprint' is still there even when deleted from Clean Installer). I specifically wanted to keep the paintings, because they were still-life paintings of the house and some views of the surrounding neighbourhood that would be less meaningful in a different house.
Angie:
To recreate custom paintings on a new lot (or in a new 'hood, for that matter), I follow the instructions in this tutorial, with a few modifications:
Eliminate Step 1. You don't need to download anything.Eliminate Steps 6-13, since you're not actually using the easel canvas template.Save copies of the PNG files in C:\My Documents\EA Games\The Sims 2\Paintings. (I think you have to have the Pets EP in order for this folder to exist. Pets really simplified the whole custom painting process, so there are probably some extra steps required here if you don't have this EP.)Next time you have a sim at an easel, choose "Paint... Custom Painting" and your exported PNG files should now be available!
Bitsy:
Quote from: Cocomama on 2007 September 28, 08:32:18
As J.M.Pescado said to use the Neighborhood lotcatalog backup, isn't it just simply a matter of finding out the lotfilenumber in the neighborhood lotcatalog- copy that to the Sims2/Lotcatalog and rename it to cx_00000001 or whatever the next number in the catalog is?
Wouldn't that give you a clean fully furnished lot without the families in the lot bin, or will that leave any junk data?
I thought of that too, I tried it and it didn't work for some reason. I'm vaguely remembering being able to track down the proper lot, copying and renaming the file and putting it in the proper place and then having it not show up. This was nearly a year ago now though, something else may have gone wrong instead, but I think the problem was it just didn't show up for me.
MutantBunny:
I moved an entire hood, lots and sims, to a new terrain using packaged lots and clean installer and SimPE. With CI I installed only the lot and the sims living there, no need to install any items/recolrs as all of that is in the DLs folder anyway. I next placed all lots without opening any of them. Next I went thru ewith SimPE and edited as needed. Then I started entering lots.
I found that some lots had stuck sims and some did not. I went back to SimPE and found the only difference to be those with stuck sims--the sim's memories did not have the sim Initalized and the Sim loaded markers. I put those in and everything was ok...so far.....we'll see :P
Of course the other option -- NOT moving them -- was to start a new hood and I would rather take the chance of a flaming ball then go thru starting a new hood. Maybe next time I'll choose making a new hood from scratch.
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