Doors stuck "in use"
marvine:
JM Pescado,
I'm hoping to get some support and convince you to release this fix...
Probably most of you noticed that issue with doors getting stuck in use when placed next to stairs tiles or other objects; not being a real player I didn't until recently, when working on my spiral stairs. So as a workaround I butchered the footprint, but JM Pescado mentioned that he made a fix for that (of course he did!) - except that Fat Gwilly People didn't ask for it yet :)
Well the issue is "solved" on my side, if not satisfyingly, but I shouldn't be the only one to think that this fix would be really useful?
ZephyrZodiac:
I know what you mean, I have houses (downloaded ones, not mine) which have a one-tile wide corridor, and sims will go all round the house to get to the next room rather than go through the doorway 2 tiles away - I even got rid of the door and knocked down that one-tile of wall, but they still chose to go the other way! (When I checked the door they had just come out of, it was apparently closed and there should have been no problem. I even tried moving the door altogether, but whereas in an unplayed version of the house this was all I needed to do, once the house had been played, something was obviously preventing my sims from going past it, so I imagine I was getting the "door in use" problem too.
marvine:
I don't think that's the same issue - in this case, the doors just stayed open but the sims went through just fine. When trying to remove the doors, I got the "can't delete object in use" message.
jolrei:
Quote from: marvine on 2007 September 21, 20:00:31
I don't think that's the same issue - in this case, the doors just stayed open but the sims went through just fine. When trying to remove the doors, I got the "can't delete object in use" message.
I think I know what you mean. I would get this even if I put a ceiling lamp up within 1 square of the door. Once the lamp was moved to a "safe" two squares away, the door worked again. I never saw this as a particular problem.
Assmitten:
Quote from: marvine on 2007 September 21, 19:16:44
JM Pescado,
I'm hoping to get some support and convince you to release this fix...
Probably most of you noticed that issue with doors getting stuck in use when placed next to stairs tiles or other objects; not being a real player I didn't until recently, when working on my spiral stairs. So as a workaround I butchered the footprint, but JM Pescado mentioned that he made a fix for that (of course he did!) - except that Fat Gwilly People didn't ask for it yet :)
Well the issue is "solved" on my side, if not satisfyingly, but I shouldn't be the only one to think that this fix would be really useful?
Props on the spiral stairs, bb. We were talking about you in RetardoLand.
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