Memory leak?
ScoobyDoo:
This might be helpful for removing securom...
Anandtech - SecuROM Discussion Thread
http://forums.anandtech.com/messageview.aspx?catid=80&threadid=2088930&enterthread=y
Kralore:
When I first heard about the complaints about choppy and lagging gameplay in Bon Voyage, the first thing I thought of was Rollercoaster Tycoon 3. When Atari released the Wild expansion for this game, they used Securom 7, and there was a huge issue with framerates at night in the game (FPS would drop to almost nothing). It was an issue with the securom 7 and they released a patch to fix the problem.
-- 2nd message in the thread -- Re: RCT3: Wild! Patch #1 Released -- http://www.ataricommunity.com/forums/showthread.php?t=514212
I wonder if this is the same thing happening with Bon Voyage?
lemonfresh:
Quote from: mitchellcjs on 2007 September 20, 19:12:30
I have only awsomeness in my downloads folder, the MATY Director's Cut (the most recent version, I check twice a day). No other cc or hacks. I have all EPs and all SPs at the moment. I was not complaining, merely offering stats I had noticed that may support the as-yet-unconfirmed-by-EAXIS memory leak.
Mitchellcjs
I didn't think you were complaining, I was just curious as to whether a lot of CC was adding to the problem or not. It doesn't appear to be the case, as I was running with CC and Awesomeness and get similar results as you. I took out CC and left Awesomeness in yesterday and am still getting the same results. I'm guessing that running vanilla game wouldn't make much difference either, other than to maybe buy a bit more time before the game went up in flames. :P
jolrei:
Quote from: lemonfresh on 2007 September 21, 17:37:04
I didn't think you were complaining, I was just curious as to whether a lot of CC was adding to the problem or not. It doesn't appear to be the case, as I was running with CC and Awesomeness and get similar results as you. I took out CC and left Awesomeness in yesterday and am still getting the same results. I'm guessing that running vanilla game wouldn't make much difference either, other than to maybe buy a bit more time before the game went up in flames. :P
Running a vanilla game will not deal with lag issues. Some of the awesome hacks may help, and they do not contribute to lag, in any case. Running with the puter disconnected from the internet, running without the launcher, turning down some graphics settings (i.e. shadows), and closing nonessential processes on the task manager before starting also help to deal with lag. If the issue is related to memory leakage or securom, these may be stopgap measures, but they certainly don't hurt.
Running without awesome hacks (such as antiredundancy) may (will?) contribute to lag as the game will continually try to spawn unnecessary NPCs in vacation hoods (i.e. tour guides, charlatans, etc.), and will lag every time it does so.
Process Denied:
My comp is getting a little old but it still rocks and I have never had a lag when I was running a new neighborhood with no CC"s before--something is definately wrong. Ever since the new NVidea driver I had never had a crash and my neighborhood is 1.3 gig and I have 7.1 gigs of downloads, so crashing in a new neighborhood is definately EAaxis's fault. I also have crashing because of audio errors, this weekend I was going to reinstall fresh, but now I'm afraid to.
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