New survey on official BBS

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simposiast:
I would like more plain clothes meshes. They nearly all seem to have odd bows, cut-outs or other lumps and bumps that limit the design options.

I like the idea of extra packs that only have new objects.  The main reason I bought the expansion packs was for new objects, clothes and building options, I didn't particularly want influence, young adults, zombies, chemistry, furious sims or vampires.  It would be perfect for me if I could get the new objects without changing the gameplay of the original game.

Missdoh, I can read French fairly well, but I'd have to reply in English.

linolino:
Oh my god!!! Syberspunk! That's incredible! its unbelivable the amount of character you can put in a single post. hahahaha, all of your posts are gigantic!! everytime I see your name in a thread i just have to go in. I try to guess the size of it.  :D hehehe...

linolino:

hey you know, what I like about NL?
1 - inventories (bugs aside)
2 - neighborhood view
3 - group managment. it got much easier to throw a party and not having your guests going away from the room where the party really is happening.
4 - vampires introduce a different style of play.

all the bugs aside, the main thing i didn't like is:
Game is becoming challenge-free because its becoming so easy. There is nothing in the game that is hard to get. ReNoYu orb is less than 7,000! Also with university it got easier too, with the more wants slots.
I like these new features. however the new features are not bringing any new challenges to the game, only making it easier to accomplish the existing ones.

to improve:
the game needs a more features that are not easily accessed and that presents the player with chioces to make that will each lead to different possibilities. choices that will unlock new things but will lock others
What i mean is that we can easily make all our sims have every object, every carrer reward, every asp reward, experience almost everything, rendering the game boring quickly.
reaching certain degree on a carrear, will unlock a reward. however it is just too easy get it, and after that, the same sim can easily reach the top of another carrear and unlock the other reward, and the go to another carrear... etc.
I think the game would be much more interesting with GRADUAL unlockable features, and more difficult ones

For example:
After a sim becomes captain hero, it could have some special tasks for him to do and if he managed to, then new behaviors or interactions or objects, would be avaiable to him, but only while he is captain hero. then if he retires as Captain hero it could have some features unlocked for him. However if that sim chooses to quit the job he would loose acess to those features. Then if he gets another job in a different carrear and reach the top of that one, there will be different tasks, different rewards.

Peel:
Quote from: sagana on 2005 October 14, 11:21:26

I was nicer than I would have been if they'd given me a space for general comments at the end, as I was expecting. .


I added my general comments under the 'What didn't you like about Nightlife' and 'How could have we improved Nightlife' -- or whatever those ‘in your own words' boxes were called.  I had a feeling that that there wouldn't be any general comments at the end as market research companies don't generally want general comments just a confirmation of what they found out in their last market research. One of my comments was to stop using market research so much for development as I do think that it kills any original or innovative ideas from ever being done and just produces the same games but with "bigger tits and bigger explosions"... but then this is EA.

Syera:
I took that survey... and you know, I left feeling that Maxis must be brain-damaged.  Every stinkin' time they come up with a "Which of the folloiwing games do you own?" question they ALWAYS include The Sims 2 on the list.  Well... duh...

On the "following five features" page, one of my options was Other: Genies.  I've been wanting them since the game came out, virtually.  Of course, the sheeple want werewolves... *rolls eyes*

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