Three last questions, I swear this is it

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seelindarun:
I did it once in my very old 'hood and that cured me of the urge to do it ever again.  I don't think it was a VBT since that 'hood had 5 more generations after I moved him in.  It's groaning at around 40 households and closing in on 2000 character files alive and dead.

I made the mistake of zombifying the mascot when I couldn't stand his intrusions into his neighbours' houses to cheer.  He has 10 outgoing points, y'see, so he walks into houses without being greeted...  Anyway, after that he led a peaceful existence for a while tutoring the family children, and slowly gaining skill points when he had the time.  Because of the zombie moan-n-shuffle, the neighbours had an easier time locking him out when he loped by.

Sometime after that, zombie apocalypse was released.  Mayhem ensued, whenever he showed up on a comm lot.  He also continued to make appearances in the uni 'hood, even though he was an adult.  At max body points + all the combat experience he'd had as a mascot, he was unstoppable for any townie, and any inexperienced playables I had, no matter their skill level.  After he converted about 15 more disciples, I had to put him down.

Even though I'd had him wear zombie-appropriate, ragged clothing when he was undead, he always showed up in his mascot costume away from home.  As a ghost, I kinda like the way it adds colour to the local cemetery.  :D

J. M. Pescado:
Quote from: jolrei on 2007 October 01, 15:15:11

Can we confirm?  Cos if this is true and it's not a VBT, I'm gonna get one of my simgirls to marry it.  I can always kill or re-townify the mascot when he gets too damn annoying.  Might be good for moar fight too.
Marrying the mascots or cheerleaders will not harm your game, but they will continue to behave in the same annoying way even when no longer in the NPC pool. This behavior is either amusing or irritating, depending on your opinion, but it is mostly harmless. If you run out, a replacement may similarly spawn.

Sivany:
Quote from: cwykes on 2007 October 01, 09:41:24

10. save while ghosts are out and about, then do something that causes a reset. - the tombstone for those ghosts should disappear


Ah, this would explain why the tombstone of one of my dead sims has disappeared. When I installed BV the sims on that lot would all have been asleep (I almost always save the game in the middle of the night) so the ghost sim must have been out and about. Any advice on how to get his tombstone back? Is there anything I should be doing to fix my game or is it just as if I deleted the tombstone manually? (I'm assuming deleting manually doesn't cause a problem, is that right?)

vcline:
Is it still a VBT to save a lot while a sim is talking on a cellphone?

cwykes:
Marrying a mascot is just as annoying as the effects of some of the VBT things.  Sims not aging because you did something to them with a boolprop cheat that doesn't work is only easily fixed if you know what you're doing.  Took me a couple of weeks to sort out as a newbie.

Here's another couple of things I remembered.....

11.  Add 3 uni's to one 'hood
12.  Cancel "read to kid" in base game if you don't have the portal monitor - fix for portal bug didn't come til Uni patch/NL
13.  let sims juggle if you don't have the fix - causes random item deletion inc. portals - fixed in NL patch
14.  Save with the remote control car in place if you don't have the fix. Uni patch/NL
15.  Downloading lots made in a higher EP than your top EP - will usually crash the game...usually easy to fix, but v annoying. 

People using Numenor's base game starter to make things in base game only might want to remember 12 in particular.  It would be embarrassing to make somethig for upload where a portal had got deleted during testing......

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