Question on moving tombstones

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LFox:
Quote from: seapup on 2007 September 18, 18:52:10

Usually, I just use the teleporter shrub to summon the ghost, and pause before it can disappear. I then use testing cheats to make the ghost selectable, the lot debugger to spawn the tombstone, and then make the ghost unselectable again before unpausing. I have noticed no ill effects from this method, and the old tombstone does disappear, but i can't say that it's not causing unseen problems.


That's a pretty good idea, i had no idea you could do that.

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