Something odd in NL, not sure what to make of it.
nataku:
I've never seen this happen before so I dont know if it's part of the game or some strange glitch, but while I was playing a custom sim in his house in Strangetown there was this large dark blue flare on the screen and I have no clue what it was or what caused it.
Also, I noticed when I have the cheat window expanded I get all kinds of repeating audio errors with duplicate resource instances, failed initializations and failed getsounddefinitions.
While I was looking at those (I noticed at the end of the list there was a different error that I'm not sure if it has to do with that blue flare or not since the flare occured shortly before I checked the error list and exited the game, I wrote the error down though.
And that bug with the Sims freezing when cuddling in the hot tub still exists.
Here's the error:
ERROR Material Parser: Error whilst parsing material definition 'censormaterial'
packed:/sims.matShad(70):Missing vertext program
in command 'end'
in definition 'CensorCompositingMaterial', line 28
in command 'create CensorCompositingMaterial()'
.\sourceGZSceneGraphMaterialParser.cpp (5926)
There were 5 or 6 of those errors one after another.
Brynne:
Where exactly was this blue flare? Was it on an object? Like when you used a custom recolor that you no longer have? I got a lot of flashing blue objects with NL, even though the custom colors were still there. The GrandTrianon beds, for example, from MTS2. All I had to do was go into buy mode and use the redesign thing to change the color back.
And do you have a censor patch installed? If so, which one?
I *think* all those audio errors, etc, are benign. I've gotten them since I started playing the game. I could very well be wrong and my machine and yours will blow up at any minute.
nataku:
No it wasn't on an object, the house it occured in was a maxis house and was barely furnished since I had just recently moved the guy in, I dont think I was using any objects in the house that were using custom recolors. I have Quaxi's censor patch for NL.
The flare was just that, a flare, it had no discernable shape and wasn't like the flashing blue of recolored objects, it was there for a few seconds and then it was gone, it was about 3 inches vertically and about 1 1/2 inches wide and fuzzy around the edges. Being Strangetown, for just a second I almost thought someone was beaming in to my Sims house.
vecki:
I've noticed with freshly restored houses in Pleasantview (Pleasant and Lothario in particular), a couple of side tables have started flashing blue and need replacing. When I look in the catalogue there is a blue recolour of this end table which I can't delete, but I don't know why the original table in the houses would be recolours. ???
EDIT: this is post-patch.
witch:
Haven't had a flare, but like Brynne, I have had constant audio & missing texture errors in debug mode since the release of sims2. That's the main reason I don't play with debug mode enabled.
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