Anti-Redundancy *CRITICAL FOR BVp0*

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Giggy:
Well weirdest thing in my game with this hack is that no charlatans come to any lots (They don't spawn ever!) which is a bliss but sometimes I want to see someones money get knicked.
I guess I'll have to do it manually

spaceface:
I have been playing BV for two weeks, with the hack of course, and no charlatan has ever showed up. I am quite happy about this, fears of having pockets picked show up very often.

jsalemi:
Ditto -- no charlatan's here, either.  I may take this out for one play session just to spawn one so I can see what he/she looks like. ;)

J. M. Pescado:
The Charlatan works fine with this hack. See proof:


This is with a game with all of them initially purged and yet one (and only one) charlatan has generated and thus appeared in the game. It follows that therefore, the charlatan is working fine and his appearance odds are similarly unaffected, but you're just imagining that he is more frequent than he really is due to sampling error.

And no, DON'T take it out, or you'll be snowed in tour guides!

Giggy:
What I mean is that they never show up on lots even though I spawn them manually on the home lots

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