Anti-Redundancy *CRITICAL FOR BVp0*

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J. M. Pescado:
Locals are not NPCs and don't have a known endless spawning bug. You get a passel just for adding the relevant vacation hoods, and they remain (and are occasionally seen at hotels) until you kill them, whereupon they respawn unless you have the latest no-townie-respawn to replace vacancies. No townie respawn will keep the count to a minimum of one, which you'd need to learn the gestures from.

jolrei:
Quote from: J. M. Pescado on 2007 September 21, 14:00:49

Locals are not NPCs and don't have a known endless spawning bug...No townie respawn will keep the count to a minimum of one, which you'd need to learn the gestures from.


Fair enough.  In that case, referring back to sloppyhousewife's post:
Quote

I haven't seen any locals at the hotel lots (both Takamizu and Twikki) since installing Anti-Redundancy. Not that I'm complaining, I'm just wondering if this is related?
I'm not sure how antiredundancy would affect the appearance of locals.  I'm pretty sure it does not in my game.

sloppyhousewife:
Quote from: jolrei on 2007 September 21, 14:32:23

I'm not sure how antiredundancy would affect the appearance of locals.  I'm pretty sure it does not in my game.


Oh, I just wanted to know if it was related or not. But obviously, it differs from game to game, seeing that you do have locals on your hotel lots, whereas others (see jsalemi's post) don't. *shrugs*

J. M. Pescado:
The presence or lack of locals at a hotel is purely a random phenomenon, they appear at random, often with low probability, so you won't always see them.

jsalemi:
I didn't think it was possible, but is seems that with BV EAxis made the sadorandom generator even MORE sado...

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