Anti-Redundancy *CRITICAL FOR BVp0*
jolrei:
Quote from: Lord Darcy on 2007 October 07, 18:39:49
I'm playing the new hood (made from the clean template) with antiredundancy installed, but without notownieregen installed. (I'm just too lazy to make townies myself) The game starts to spawn tourists to fill vacant hotel rooms after you check in a hotel. It's similar to dorms, the game will spawn as many dormies as the number of vacant dorm door if you don't have nodormieregen installed.
Quite so. As long as you don't mind and/or if you want EAxis townies/dormies, you do not need the anti-regen hacks. They are beneficial/necessary for those of us who do not want them and prefer to generate or build our own townies/dormies/tourists and/or limit our hood populations. For example, I like to control some aspects of "genetic drift" within my hoods, so having more townies is, for me in the long run, largely superfluous and annoying. I'd rather "connect" playables with the spawn of other playables, as much as possible.
friendlyquark:
So after I sownloaded the new Maxis patch, I thought to myself, hey, they say this fixes the spawning issue! Guess this means I no longer need Pescado's hack! Ha, ha. They fooled me. I called the gardener and suddenly the game is spawning dozens of gardeners. Sigh. So here I am back again to say, thank you, JM, for keeping me from going on a killing spreee at Maxis. You have kept me out of jail yet again.
jolrei:
Quote from: friendlyquark on 2007 October 12, 20:39:12
So after I sownloaded the new Maxis patch, I thought to myself, hey, they say this fixes the spawning issue! Guess this means I no longer need Pescado's hack! Ha, ha. They fooled me. I called the gardener and suddenly the game is spawning dozens of gardeners. Sigh. So here I am back again to say, thank you, JM, for keeping me from going on a killing spreee at Maxis. You have kept me out of jail yet again.
Yes, antiredundancy was necessary pre-BV to stop unnecessary spawning of NPCs. It was updated for BV to include the tourguides and charlatans. While the "patch" may have addressed the issue of tourguide spawning, it did nothing to stop previous over-spawns of NPCs in the main hood, for example. Hence, antiredundancy should be left in.
You may want to visit the BV Patch is Out thread - the patch carries with it its own number of new problems. For example, it will take extra tourguides and make them unlinked, which could lead to serious problems as you play your hood (such as it becoming unplayable). For this reason (primarily this reason for me anyway) a fair number of MATY denizens are not installing this patch at this time.
If you have "extra" tourguides and charlatans in your hood, you should look at the "Deleted 2: Electric Boogaloo" thread for instructions on how to safely delete these extra characters and not leave the garbage lying around your hood.
At the very least, leave antiredundancy in.
Hairfish:
Quote from: jolrei on 2007 October 13, 01:55:40
While the "patch" may have addressed the issue of tourguide spawning, it did nothing to stop previous over-spawns of NPCs in the main hood, for example. Hence, antiredundancy should be left in.
I love it when people answer my questions before I even have to ask them.
Now I must Boogaloo.
jsalemi:
Read the FAQ at the top of the Podium, dricabayard, unless you want to be continuously poked with sharp, pointy sticks...
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