Anti-Redundancy *CRITICAL FOR BVp0*
Celestra:
Quote from: MissDoh on 2007 October 02, 19:27:25
Celestra, re-read Dizzy reply.
He clearly mention YOU need to create townies in a clean hood. The game will spawn a few when you visit new community lots or when you move new sims into new residential lots but will stop at one point.
The fact you removed anti-redudancy has nothing to do with the fact new townies were generated, you must have done one of the things mentionned above.
I know when you create a new hood the game spawns a FEW townies then stops . WHAT I WAS pointing out was that when i created a new hood this time it created ONE ( i repeat ONE) townie until i removed the fix then it created more . I was ASKING if this was supposed to happen . And ONCE again i also repeat i DO NOT have the notownieregen hack in my game . Obviously I am not going to get any further with these questions about the fix so i will now just drop it and leave all the so called super posters to go back to making fun of others .
jolrei:
Quote from: Celestra on 2007 October 05, 17:04:27
I know when you create a new hood the game spawns a FEW townies then stops . WHAT I WAS pointing out was that when i created a new hood this time it created ONE ( i repeat ONE) townie until i removed the fix then it created more . I was ASKING if this was supposed to happen . And ONCE again i also repeat i DO NOT have the notownieregen hack in my game . Obviously I am not going to get any further with these questions about the fix so i will now just drop it and leave all the so called super posters to go back to making fun of others .
In a new clean hood (without notownieregen installed) the game will spawn one (or more?) townies when your sims visit a community lot, as I understand it. It is not unusual that the townies do not all show up at once. If you are not using clean templates, but have the original maxis hoods, I think the game just gives you the standard bunch of Pleasantview townies in whatever hood you build.
The antiredundancy fix for BV does not restrict townie spawning. If no townies are spawning in your game, there is something else going on. I believe this has been looked at and has been attributed to tight pants.
Sleepycat:
Quote from: jolrei on 2007 October 05, 17:22:13
If no townies are spawning in your game, there is something else going on. I believe this has been looked at and has been attributed to tight pants.
actually I don't think it is a hack causing only 1 townie to spawn since I had it happen (ages back) with no hacks installed. It still happens to me.
I use clean templates and I have found that if I want townies to spawn I either have to force the game to make them by starting a business (it will then make some for customers) or shift-click on the mailbox (with testingcheats enabled) and have it create a batch of townies. Otherwise, it might make one every once in a blue moon.
Until the BV bug, I never bothered to use Anti-Redundancy. I don't use notownieregen or any of the other noregens.
MissDoh:
Celestra, I know you were only trying to point a bug you thought anti-redudancy caused but it is not this mod causing your issue.
I do not use it normally, only now to stop the tour guide problem and had that 1 townie issue too in a clean hood so do not think we were in any way making fun of you. We were trying to help but you obviously do not want to believe what we are saying and want to go with your own beliefs.
Lord Darcy:
I'm playing the new hood (made from the clean template) with antiredundancy installed, but without notownieregen installed. (I'm just too lazy to make townies myself) The game starts to spawn tourists to fill vacant hotel rooms after you check in a hotel. It's similar to dorms, the game will spawn as many dormies as the number of vacant dorm door if you don't have nodormieregen installed.
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