Romance sim wants to marry off 6 children?
MissDoh:
Thanks, I decided to delete that custom neighborhood, create another in which I deleted all characters but before I choose a University and downtown. I used boolprop to create the townie and Npc then created a downtown section and Univerisy which keep their created Sim.
Now I will create new Sims and see how it will go, if anything weird happens again I will keep you posted.
Thanks for your reply ZephyrZodiac, at least I am not alone thinking it could be the "deleteallcharacters" that caused this.
It was fun though having family Sims with the want to woohoo with everyone but since I did not know what else could have been mixed up in that neighborhood I prefered to delete it and redo it.
vecki:
Quote from: Hook on 2005 October 13, 22:36:13
Quote from: Misty on 2005 October 13, 18:30:50
Hook, I haven't installed the patch yet.
This is decidedly odd. I haven't seen any weird unrelated LTW's myself, but it sounds like several people have.
It's interesting that the tests include LTW's for the new Uni careers:
Cult Leader appeals to Popularity and Knowledge.
Ecological Guru appeals to Knowledge.
Show Business Icon appeals to Popularity.
Visionary (Artist career) appeals to Romance.
I've never heard of anyone getting a LTW for these careers, but the tests are in there for the aspirations. It would be nice to see the code where the LTW is selected, but no one seems to know where it's done. Perhaps in the game's C++ code.
*snip*
MaxoidTom said they were disabled in case people didn't want to send their sims to Uni - which was odd considering people were buying the Uni expansion pack! Of course they might have wanted to send their sims to uni!
I'm glad they're there, though. Any chance of them being unlocked by anybody? Awesome people, I'm talking to you?!
Hook:
Quote from: Missdoh on 2005 October 14, 00:22:49
Here are some example of what I ended up with:
- Romance with LTW of Chief of Staff
- Knowledge with LTW of Party Guest and 20 lovers
This is the kind of thing that makes me think the random number generator is being bypassed. It looks like they never intended for a mass townie generation and simply grabbed the LTW's from a list (same with zodiac signs, which causes a specific sequence of signs when you generate characters). Doesn't look like they're checking the LTW's, just assigning them. Makes me think the characters are generated in C++ code, while all the checking for proper LTW is done in BHAV files... and the C++ code isn't calling the BHAV code. This actually makes sense, but it doesn't mean it's not wrong.
Hook
MissDoh:
Although I am partially lost in your explanation Hook, it could make sense.
Like I said, I deleted that neighborhood and created a new one to replace it in which I only deleted the basic townies and NPC then recreate them using boolprop and then only added University and downtown section.
After that, I created 24 Sims and when I created my last 2 families (which have 2 members each), my family Sim ended-up with a LTW to be a Celibrity chef and a popularity Sim have the LTW to graduate 3 children. The 2 others Sims that are part of these 2 familes are ok and match aspiration/LTW. I even quit and restart the game half way through so my Sims will have different LTW, and make it extreme and even restarted my computer before I made the other 12 .
Odd isn't it?
But one last thing, I also mention that by using the renuyu-U reward in the 1st neighborhood I created (which I deleted) and by matching the LTW with an aspiration which match the current LTW my Sims hadd, it got back to normal and I could change them using that reward to any aspiration and they were ok... bizarre....
Process Denied:
When I first installed NL, it was a clean install--no hacks--no downloads--new stories. I made three romance sims for Uni and all three rolled non romance wants-political-business-max out 7 skills. But after I put all the hacks back in,they have only had proper wants??
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