Exporting Sims WITHOUT using SimPE

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Inge:
Quote from: Kazzandra on 2007 November 03, 19:09:55

It is Beta-- remember-- desperate times call for desperate mesasuers, but otherwise-- LEAVE IT ALONE!


Actually, it is Pre-Alpha.  Quaxi describes the public release version as Alpha.  We never made it to Beta yet.

doren:
I feel a strong need to mention that: I think Sim Surgery is shit.

I am not denying that some of it might be due to my own stupidity, but that is a problem with SimPE in general: It makes it very easy to make mistakes. It is very user unfriendly (at least from the perspective of someone who has a fair amount of understanding but is far from being a professional) already because of its weird wording (and it makes absolutely no difference whether I install it in English or German. What is the difference of the "commit" option to the "save" option at the end of a session? When I press "commit" I am effectively saving the changes I have made).
If I export a sim with sim surgery I have absolutely no idea what I am exporting exactly. It is not a simple body shop character but what else goes with it? All I know is that the exports crash bodyshop if I keep them in the "Saved Sims" folder (which SimPE suggests for export) for some time. In my case I was stupid enough to move them into my downloads folder when that began to happen.
I had almost forgotten about this, so it took me almost an entire week to find these files to be the reason why I had these inexplicable crashes in one of my neighbourhoods (or all the other neighbourhods apart from the one where these files were exported from).

Maybe I also lack diligence, but I am still looking for the tutorial that tells me that a lot of crap is exported with the character files and that they should be deleted immediately after making clean copies of the characters in body shop.

squish:
Quote from: doren on 2007 November 04, 18:00:11

All I know is that the exports crash bodyshop if I keep them in the "Saved Sims" folder (which SimPE suggests for export) for some time. In my case I was stupid enough to move them into my downloads folder when that began to happen.
 

The tutorial I'd first used that explained how to export sims mentioned to rename the file to something other than the default Userxxxx and call it "John" or whatever, warning that leaving it at the the default name will crash bodyshop. I've renamed all my exported sims (giving them file names of their in-game name) and I've had no problems.

Kazzandra:
I know exactlly what you mean, Doren. Sim Surgery is what we have due to Maxis' laziness, and it's ALL we have, as this thread sadly indicates. I hope the Sims 3 is more creator-oriented, in that EA offers the tools to create packages and doesn't RELY on the modding community to create tools for creating and mods to fix their broken code. Having said that, I don't mind if I have my first gray hair around the time the Sims 3 comes out. Knowing EA, the Sims 3 will be out WAY  too soon in order to gather more money, will NOT include modding tools, will need tons of patches, and will CAUSE my hair to gray.

Oh yeah, Pre-Alpha, QA Meaning "not even vaguely guaranteed to not screw up your whole neighbourhood." Like I said, desperate times, and lots of backups are needed. But hey-- I'm honoured to have Inge correcting my mistakes!  ;D After all, I'm using the Staythings shurb to backup my lots!!!  :-*

I also apologize for my NOOB formatting, Venusy, as I was as lazy as Maxis and did not preview my first post to MATY!! But hey, who can resist all the pretty boxes on the reply sheet! Ooo.... shiny.

Going back to lurking now... I say too much when I say anything at all...

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