Bon Voyage dissatisfaction

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purplehaze:
Yeah, the food thing is a major gripe for me too. Sims have to eat 5 or 6 times a day. I've taken to putting grills on all the lots.

The 'do not disturb' sign only keeps the maid out. You have to use the 'lock' interactions to keep out other sims.

I played a vacation home for a few hours last night with a mother and her daughter (child). After a few sim days (need more testing) the child only spun up one vacation want. The rest were to make friends, gain a skill point and get A+ report card. Mother had the same problem. They have a beach lot, and no beach wants came up. You might as well keep the sims at home. Also, I greated the welcome wagon, and they bathed and showered on the lot. Oh, and the move-in wonkiness happened there also: the perma plat mother lost her status and the plat child went to low green upon arriving at the home.

I guess my biggest gripe is the disappearing tour guides on the hotel lots. Not one hotel has a guide. Initially, the hotels had guides, but after some time, the tour guides have disappeared (happened with awesomeness installed and also in clean hack-free hoods). The major problem with this, for me, is that my sims have to travel to a community lot to go on a tour. And, as some of you have found out, tours can be deadly. I almost lost 2 sims with hunger and energy needs bottomed out. They were returned to the community lot, which, of course, had no beds.  I should note that I haven't installed the 'new' critical fix for NPC's from the big guy. I intend on doing that today.

ZiggyDoodle:
What causes the transition to warp-speed at community lots?  Has happened at every lot at the Far East destination and is getting annoying. 

Zazazu:
Quote from: ZiggyDoodle on 2007 September 12, 14:32:40

What causes the transition to warp-speed at community lots?  Has happened at every lot at the Far East destination and is getting annoying. 

I don't know, it's driving me batty. I took to hitting 0 as soon as I saw the blue load screen switch off just in case. It happened at all locations for me, about 1/3 of the lots.

I've had issues with the slap dance and hula dance memories/vacation "badges" not sticking. I think, however, that it might be an effect of the lot debugger's "clear trash" option. I did that after the first two vacations to get rid of the memories of meeting so many random people. I didn't clear trash after they came back from their third vacation to the Far East and tai chi stuck. So now I have to take Lilly back to the beach and mountains to get those memories again. Has anyone seen if anything special happens when they get all vacation badges?

Another issue...I took sims home early from a vacation as Lilly had gotten all the area-related badges and I didn't see any reason to stay longer. Cut off a day of a 4-day vacation. They arrived home and got their benefits. Then, maybe half a sim hour later, the airport shuttle showed up again and everyone cued to go on vacation. I cancelled it out, but didn't catch one of the twins (Logan) before he got in. Anyways. Snuck in and grabbed him from the van. Forced an error on him and the van. Used the debugger to clear sim schedulers. Thought it was fixed, as everyone went about their business. At the turn of the hour, suddenly I'm loading the hotel lot they had been at and there's Logan getting out of the van. He had no option to call and end the vacation, check in/out, or any room-related options. I gave him a cell phone and had him call to end the vacation. No jump bug, no errors thrown, but no van came. Finally, I went back to the home lot and there he was. He's acting normal, but I suspect (couldn't check, because it was well past my bedtime) that the hotel lot is now dead.

J. M. Pescado:
Quote from: pioupiou on 2007 September 12, 11:16:54

5 Seashells: Sims gain slower bladder decay : as far as I can tell in my game it increases the bladder decay !!!
It does indeed do this. There was a reference in Motive-decay-setting to the a "Seashell collection", which increases bladder decay. If you want your sims to piss themselves, apparently this is the collection for the job. A sign of Maxis's sadistic ongoing peeing obsession.

Quote from: nekonoai on 2007 September 12, 13:19:42

Is it just me, or does hunger decay at a faster rate while on vacation? And food just isn't as filling. I didn't buy Lobster Thermador to have it only fill 1/4 of their hunger bar. WTF? Fix it, Pes. *whines*
This is not a new thing: All restaurant and other conjured food behaves in such a manner. Since these foods do not undergo the cooking process, they receive no added FPV s a result of the normal cooking process, so they suck. Vacation food is pretty ineffective, which I guess is a good thing, since sims can eat it without exploding! For actual hunger satisfaction, bring your own inventoried food and Macro-Eat it. Even those bowls of mac and cheese you pilfered from the college dorm are better, at least they actually went through the cooking process and have added FPV!

jolrei:
Well the whole "not going through the cooking process" thing really pisses me off anyway.  After all, the kiosks that sell local food on vacation comm lots appear to have some NPC doing some cooking, same as the comm lots in Uni.  If that NPC is not cooking, what the hell is he supposed to be doing?  Just serving pre-made chow, I suppose.  Answer is to barbecue your own food for filling up, I guess, if you don't carry meals in your inventory.

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