Bon Voyage dissatisfaction

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sloppyhousewife:
Quote from: trudy on 2007 September 10, 12:50:16

my stupid questions:

- No aging on vacation? So pregnancys are just stuck?
- Are beaches in normal neighbourhoods now swimable?


- Yes and yes
- You need a beach lot (new lot type) for this, but yes.

squish:
Quote from: witch on 2007 September 10, 08:39:13

Quote from: akatonbo on 2007 September 09, 15:34:26

You know, I realize that people are down on the Prima guides here, but while they may not always be correct because of the design document issue, they do a pretty good job of explaining how things were INTENDED to work. A lot of the questions people have had in this thread and others have been covered in the guide -- like how the ninja answers are random like chance cards, or how hotels are supposed to work in non-vacation hoods. Lots of otherwise clueful people have spent a lot of time trying to figure out "how the hell does this work?" instead of "does this work the way they say it does?" when the latter would probably have been simpler.


Some of us don't own Prima Guides. Some of us believe manuals ought to come with the software. I've never bought a Prima Guide for any sim game or EP.

I've never even seen a Prima Guide for sale before  :-\

I'd also like to see a no Tai Chi hack. I'm not sure what annyos me the most - the whoosh whoosh of the sims changing outfits (particularly when there's  few sims on the lot. Ugh that noise), or that the sims take forever to stop.

akatonbo:
Quote from: witch on 2007 September 10, 08:39:13

Quote from: akatonbo on 2007 September 09, 15:34:26

You know, I realize that people are down on the Prima guides here, but while they may not always be correct because of the design document issue, they do a pretty good job of explaining how things were INTENDED to work. A lot of the questions people have had in this thread and others have been covered in the guide -- like how the ninja answers are random like chance cards, or how hotels are supposed to work in non-vacation hoods. Lots of otherwise clueful people have spent a lot of time trying to figure out "how the hell does this work?" instead of "does this work the way they say it does?" when the latter would probably have been simpler.


Some of us don't own Prima Guides. Some of us believe manuals ought to come with the software. I've never bought a Prima Guide for any sim game or EP.


I certainly don't believe everyone needs to BUY them -- I do, because I prefer to have the information on paper, but if the prevailing attitude here weren't that the guides are worthless, then more people might have the information to share, or be inclined to link to said information offsite. BV seems to be particularly non-intuitive (at least, I've never noticed so much confusion over how things work, period, by people here before, only on other sites where the average clue level is much lower), and the guide therefore particularly useful.

Zazazu:
Quote from: sloppyhousewife on 2007 September 10, 12:56:58

- Yes and yes
- You need a beach lot (new lot type) for this, but yes.

The beach lots are not terribly hard to place, just hard to make usable. All are 5 deep. If building a new terrain, you want your streets 1-2 squares from the water (in SimCity4). 1 1/2 really is best to get a good beach and buildable land. You also want the area close to sea level. Try to keep your beaches as true to N-S and E-W as possible, as the game will make the shore straight regardless of how the coast actually runs. My 'hood looks a little borked at the moment due to that.

Inge:
I think this might work for making Tourist families - they're not like Townies, they are complete families in the 7FEn range.  Just make a CAS family then edit them in SimPE to give them a family number 7FE(something) - making sure to get rid of the sims already at that family number.  There seem to be 4 sims in each tourist family, I am not sure if that is a requirment :)

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