Bon Voyage dissatisfaction

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Aggie:
Quote from: J. M. Pescado on 2007 September 10, 02:15:52

A day's worth of macro-digging yields somewhere between 3-5K worth of stuff on average. Digging is a bit overly safe, due to the lack of Power Lines to dig up. The digging frenzy would probably cool off if I added the ability to find a power line in addition to the water main.


That would be so awesome!

Zazazu:
Quote from: J. M. Pescado on 2007 September 10, 02:15:52

Quote from: Zazazu on 2007 September 09, 17:21:19

Digging for treasure could completely break any money-related challenges. I had one sim (going after all vacation memories) dig for a good six hours. She got the treasure box, 4 rocks, 5 bones, all three maps, and a bunch of random decorative crap.
A day's worth of macro-digging yields somewhere between 3-5K worth of stuff on average. Digging is a bit overly safe, due to the lack of Power Lines to dig up. The digging frenzy would probably cool off if I added the ability to find a power line in addition to the water main.

That would be very, very fun. Maybe my current playable is just overly lucky. She's found four treasure boxes in a week, digging maybe 2 hours a day average.

witch:
Quote from: akatonbo on 2007 September 09, 15:34:26

You know, I realize that people are down on the Prima guides here, but while they may not always be correct because of the design document issue, they do a pretty good job of explaining how things were INTENDED to work. A lot of the questions people have had in this thread and others have been covered in the guide -- like how the ninja answers are random like chance cards, or how hotels are supposed to work in non-vacation hoods. Lots of otherwise clueful people have spent a lot of time trying to figure out "how the hell does this work?" instead of "does this work the way they say it does?" when the latter would probably have been simpler.


Some of us don't own Prima Guides. Some of us believe manuals ought to come with the software. I've never bought a Prima Guide for any sim game or EP.

sloppyhousewife:
Quote from: ZiggyDoodle on 2007 September 09, 04:01:25

Ness, if by album you mean the photo album, I think your Sim has to order prints and the album off his home computer.  Charge is $45 and it is supposed to be delivered to the Sims home.    Haven't tried it yet...


Has anyone else experienced the album killing his/her stories? I've read about it once, but didn't (want to) believe it: either after ordering or after viewing the photo album (I think it's the latter), all pictures of your storytelling had been kicked back into the picture pool and the text is gone  >:(. Stories of families played since BV but without an album are untouched (talking about pre-BV families of course).

2. My sim froze right after getting the "Stay on the Log and win" memento (Three Lakes). He won, the kid he was playing with left, he stopped moving. I left the lot and placed the FFS debugger just in case, then tried again: Now, every time I wanted to join someone else on the log, the action dropped out of the queue immediately. No problems with rolling the log alone, though. Known issue or unfortunate coincidence?

3. And please, please, please someone make a "no autonomous Tai Chi" hack, and "no autonomous sea chanty" would be very, very nice, too.

Edited for clarification.
Edited for replacing wrong word.

witch:
Quote from: sloppyhousewife on 2007 September 10, 08:58:52

3. And please, please, please someone make a "no autonomous Tai Chi" hack, and "no autonomous sea chanty" would be very, very nice, too.

Seconded.

That bloody sea shanty - or 'chanty' as EAxis have decided to call it - is viral. My sim autonomously taught it to a local in the Far East, he's taught it to at least 3 other locals, so now I have a bunch of sims in kimonos singing sea shanties on the commlots all the time. (Shows you how long I've been hunting the damn ninja).

Tai chi is irritating but at least it's quiet.

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