Hacks/Mods made redundant by the new patch. Preliminary List.
Dark Trepie:
Since I've seen a few people ask for this, and I was wondering myself. I decided to go throught the bugfix list for both the Uni and NL patch and see which hacks/mod would be made redundant.
Feel free to add on if I miss anything, because I'm sure I'll overlook something. I'm comparing this list to the list of hacks in my downloads folder. All of which came with the MATY .zip package.
1. * Eliminated a bad reset that prevented Sims from becoming enemies of one another.
nmefix.package
2. * Sims no longer play the extended browse animation when purchasing an item from the clothing rack.
fasterbuyclothes.package
3. * Shortened the amount of time that children show their A+ report cards off to their parents
nocheeringhack.package
4. * Fixed issues that occur when the same Sim dies on multiple lots.
nocorruptdeath.package *possibly*
5. * Lowered frequency of Child Sims aborting queue actions in favor of greeting their parents as they returning from work.
hugginghack.package
6. * Fixed a bug that prevented large groups of Sims from entering the helicopter carpool.
carpoolfix.package *not sure here as I've never had more than one sim get in a helicopter at one time*
7. * Sims who write great novels now receive the memory for "Wrote Great Novel" rather than the Sim who answered the royalty check phone call.
noplagiarism.package
8. * Fixed a problem that caused pianos that have been owned for a certain amount of time to cease providing fun.
pianofix.package
9. * Level 6 Greek Houses can now accept pledges
fratfix.package
10. * Eliminated a problem where Greek Houses were not accepting the proper amount of pledges per level.
Same as #9.
11. * The "Cheer Up" interaction no longer causes crushes between Sims.
norandomcrush.package. *weather this was fixed with the career reward objects has yet to be seen*
12. * Sims no longer get crushes from playing handhelds together.
handheldfix.package *weather they still meet themselves has yet to be seen*
13. *Fixed a reset that occurred after multiple generations of large families that prevented death from completing properly for Sims in large, multi-generational families. Symptoms included missing inheritance, tombstones, and a lower Sim population cap per lot.
nocorruptdeath.package
14. *Fixed a rare occurrence of a reset that would leave a user unable to save or quite after a Sim gave birth.
badbirthfix.zip *possibly, I've never run into this one*
15. * Wants for specific electronic devices no longer roll in after a Sim owns that electronic device.
nogizmowants.package *if this even worked in the first place. It wasn't in Boris' list*
And that's all I can come up with. Again, feel free to add on if I missed anything, or if I've got something totally wrong.
Regina:
Thanks for making that list! The cheering problem was fixed with Nightlife but none of the rest were! I've made a note so once the patch is installed I know which ones to remove. :)
Motoki:
Quote from: Trepie on 2005 October 13, 00:16:16
15. * Wants for specific electronic devices no longer roll in after a Sim owns that electronic device.
nogizmowants.package *if this even worked in the first place. It wasn't in Boris' list*
TwoJeffs also has a NL compatible no electronics wants hack. If you had it and yank it out, you'll still of course get those wants, but they'll stop once you buy them those items now so it's not nearly as annoying.
Shupinola:
Yes, again, big thanks for this.
Ancient Sim:
Not sure about nocorruptdeath as that relates to the jagged memories and the description doesn't sound as if it pertains to that. Might be wrong, but to be on the safe side I'm leaving that mod where it is for now.
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