Sub-neighbirhoods
Gwill:
If you add a new downtown you'll be able to delete the old one.
notveryawesome:
You can also use the terrainType cheat from within a lot, but the change might not be visible until you exit and re-enter the lot.
cwykes:
If lots have sims in, absolutely DON'T put them in the lotbin. Putting occupied lots in the lotbin is "a very bad thing" and makes a nasty mess in your game files. You can pick them up and place them again no problem.
You can delete a suburb using the tiny trashcan icon that comes up on one of the screens when you click to go to the sub-hood. It's either on the chooser screen, or the screen with the blurb about the sub-hood you pick. Putting the sub-hood in the trash can gets rid of the burb and the lots, but leaves all the sims in your game: playables will be dumped in the simbin and the others filed away among the townies etc. You can reclothe them all to suit as you get the chance or follow Pescado's tutorial on deleting them.
I've never heard anyone say it isn't safe to delete a suburb and I've done it several times - though never on my favourite hood. You might want to see if anyone awesome posts to disagree with me! Make a back up before you do it anyway!
J. M. Pescado:
There are no known extreme consequences for deleting a suburb. It may make a mild hash out of your lot tables, but is unlikely you will run out of lot instances in the expected lifespan of the game.
Ellatrue:
That's assuming we are willing to make the jump to the Sims 3 at all. I expect it will be significantly more suck, and not enough shiny to compensate.
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